Springer; 1 edition (December 2, 2004)
PDF | 416 pages | English | 17mb(rar)
Understanding 3D Animation Using Maya/by John Edgar Park (Author)
Description
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This new self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering.
