Paperback: 352 pages
Publisher: McGraw-Hill Osborne Media; 1 edition (May 19, 2003)
Language: English
ISBN-10: 0072226609
ISBN-13: 978-0072226607
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created—from start to finish—and much more.
