Fetched: February 1st, 2010, 3:44am CET by Ernest Adams
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You'll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.User reviewA Solid BookThis is the third book I've read regarding breaking into the industry.