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Posted: February 18th, 2008, 11:39am CET

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Students and professionals bought more than 300,000 copies of previous editions! This new edition draws on the best mathematical tool now available to solve problems. It applies the vector approach for elegance and simplicity in theory and problems whenever appropriate. Other times, for similarly adequate solutions, scalar methods are preferred. This study guide complements class texts and proves excellent for solo study and brushing up. About the Author McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide Read more...

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Posted: February 18th, 2008, 11:39am CET

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The explosive progress of logic, since Frege, has produced applications in linguistics, mathematics and computer science. Students and practitioners of any of these fields, and of philosophy, will find this book an excellent reference or introduction. Now expanded to include non-classical logic, logic for the computer, and more. The central concepts are explained as they come into play in informal writing and conversation----argument, validity, relevance, and so on. This study guide progresses to concepts such as probability calculus. From the Back Cover Master logic with Schaum's--the high-performance study guide. It will help you cut study time, hone problem-solving skills, and achieve your personal best on exams! Students love Schaum's Outlines because they produce results. Each year, hundreds of thousands of students improve their best test scores and final grades with these indispensable study guides. Get the edge on your classmates. Use Schaum's! If you don't have a lot of time but want to excel in class, this book helps you: * Brush up before tests * Find answers fast * Study quickly and more effectively * Get the big picture without spending hours poring over lengthy textbooks. Schaum's Outlines give you the information your teachers expect you to know in a handy and succinct format--without overwhelming you with unnecessary details. You get a complete overview of the subject. Plus, you get plenty of practical exercises to test your skill. Compatibl Read more...

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Posted: February 18th, 2008, 11:39am CET

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This textbook is written for advanced undegraduates or first year graduate students of mathematics and computer science. It is also intended for the working mathematician who wants to gain an appreciation of Mathematical Logic. There are no prerequisites for this book; however, some mathematical maturity is required. The book is written in a totally mathematical style, and any mathematician should feel at home reading this. The book starts with the definition of first order languages, proceeds through propositional logic, completeness theorems, and finally the two Incompleteness Theorems of Godel. In the process, the reader is also introduced to model theory and recursion Theory. After reading this book, the reader will be ready to branch into model Theory, recursion Theory, axiomatic set theory or even theoretical computer science. Logic is a very profound subject, Godel's work being one the most remarkable discoveries in 20th-Century mathematics, having made an enormous impact on set theory, model theory as well as computer science. In spite of this impact, there exists a dearth of modern books which allow an aspiring mathematician to read and develop an appreciation for the subject. This book attempts to fill that gap by providing a short, distinctive, modern, and well-motivated introduction to mathematical logic. Read more...

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Posted: February 18th, 2008, 11:39am CET

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Welcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to common problems, and practical tools and tricks that will help you in all areas of shader programming. All of the articles evolved from the work and experiences of industry pros, and all of the sections were edited by shader programming experts. With the rapid advances in DirectX, OpenGL, and graphics cards, vertex and pixel shaders are becoming more widely used in high-end graphics and game development. The challenges of mastering these techniques can be daunting for new programmers, but with this comprehensive collection of ready-to-use techniques, they'll get up to speed quickly. And for the more experienced programmers, they'll find insights and tricks that will improve their efficiency and prevent redundancy. If you are involved in shader programming, this is a must-have reference for your collection. About the Author Wolfgang is a Senior Graphics Programmer in the core technology group at Rockstar San Diego. He is the editor of the ShaderX book series and the author of Programming Vertex and Pixel Shaders. Wolfgang is a frequent speaker at conferences throughout the world and publishes articles in a variety of journals and on several websites. He is also a speaker at the Game Developer's Conference in March 2007, and is a Microsoft DirectX MVP. Read more...

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Posted: February 18th, 2008, 11:39am CET

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In an increasingly mobile world, millions of developers with Windows programming experience need to quickly transfer their skills to creating compact, asynchronous CE applications. This book presents a roadmap to guide developers through the intricate tasks of porting and reworking Win32 applications to enable them to run efficiently and usefully on Windows CE-based mobile devices. * Presents a set of metrics for developers to determine when and how best to proceed in porting Win32 applications * Shows developers how to understand the embedded-system bias inherent in Windows CE and how to write applications that use this as a strength * Covers Unicode, which is mandatory for Windows CE, and explains how to consider the effect of various screen resolutions A key resource to learn how to repurpose Windows applications for handheld devices When handheld computers were power-hungry and memory-poor, synchronizing calendars and perhaps reading e-mail were all the applications most people needed. Now that handhelds have more power than first-generation desktop computers, the opportunity to do more than offer subsets of preexisting information is wide open. Enter Windows CE, a subset of Windows that has been optimized for handheld devices. In this book, experienced CE developer Nancy Nicolaisen provides an ideal reference and road map for directly porting Win32 applications when it s possible, and a set of metrics that can be used to determine how best to proceed when it isn t Read more...

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Posted: February 18th, 2008, 11:39am CET

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Note: CD-ROM is not included. In recent years, significant advances in digital technology have led to the design and implementation of sophisticated algorithms, allowing accurate real-time processing of signals. Real-time digital signal processing (DSP) is of increasing importance in today's engineering fields because of the demand for high performance, low-cost digital signal processors in many applications from digital cellular phones and high-speed Internet access, to image processing, and multimedia streaming. Fully revised and updated, Real-Time Digital Signal Processing: Implementations and Applications, Second Edition takes a wholly practical approach, providing essential information on real-time principles, DSP algorithm development, and system design and implementation. With eight new chapters analyzing the latest DSP applications, this book also includes a wealth of exercises, laboratory experiments and programming examples using MATLAB, C, and assembly languages for Texas Instrument's TMS320C55xx processor. Key features: * Focuses on effective software development process from algorithm design and validation, to floating-point evaluation, fixed-point simulation, C55xx intrinsics, and code optimization with efficient assembly language implementation. * Describes widely used DSP applications such as DTMF generation and detection, echo cancellation, noise reduction, speech coding, channel coding, audio processing, and image processing. * Introduces Texas Read more...

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Posted: February 18th, 2008, 11:39am CET

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Jumper is a 1992 science fiction novel by Steven Gould. It tells the story of Davey, a teenager who has just escaped an abusive household. Davey discovers that he can teleport himself by using his thoughts, although he doesn't know how it works. As he tries to make his way alone in the world, he looks for his long-lost mother and uses his talent for criminal activities and to foil hijackers around the globe. The book received generally positive reviews. set contains: Jumper (1992) Reflex (2005) Jumper: Griffin's Story (2007) Read more...

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Posted: February 18th, 2008, 11:39am CET

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This is the book to tell the intermediate-level amateur astronomer what he needs to know about observatories. It draws on the authors practical experience and that of many other experienced amateur astronomers. It is an ideal complement to Patrick Moores More Small Astronomical Observatories which is a compendium of ideas for different observatory designs. Setting-up a Small Observatory covers the details of design, siting and construction once a basic type has been decided upon. It is written in a way that is equally applicable to the USA and UK (where there are slightly different building regulations) and deals with matters that are basic to building and commissioning any amateur observatory. Uniquely, David Arditti also considers the aesthetics of amateur observatories fitting them in with family and neighbors, and maybe disguising them as more common garden buildings if necessary. Every amateur astronomer who wants a purpose-built observatory (and that is most of them!) will find this book absolutely invaluable both during the planning and the construction stages. About the Author A physicist by training and specializing in materials science, David Arditti earns his living as a music writer and classical musician. He is a member of the British Astronomical Association and a committee member of the West of London Astronomical Society. He has written papers for the BAA Journal on the construction of small observatories. Read more...

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Posted: February 18th, 2008, 11:39am CET

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An unparalleled learning tool and guide to error correction coding Error correction coding techniques allow the detection and correction of errors occurring during the transmission of data in digital communication systems. These techniques are nearly universally employed in modern communication systems, and are thus an important component of the modern information economy. Error Correction Coding: Mathematical Methods and Algorithms provides a comprehensive introduction to both the theoretical and practical aspects of error correction coding, with a presentation suitable for a wide variety of audiences, including graduate students in electrical engineering, mathematics, or computer science. The pedagogy is arranged so that the mathematical concepts are presented incrementally, followed immediately by applications to coding. A large number of exercises expand and deepen students' understanding. A unique feature of the book is a set of programming laboratories, supplemented with over 250 programs and functions on an associated Web site, which provides hands-on experience and a better understanding of the material. These laboratories lead students through the implementation and evaluation of Hamming codes, CRC codes, BCH and R-S codes, convolutional codes, turbo codes, and LDPC codes. This text offers both "classical" coding theory-such as Hamming, BCH, Reed-Solomon, Reed-Muller, and convolutional codes-as well as modern codes and decoding methods, including turbo codes Read more...

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