FreeBookSpot Programming Latest Books
Posted: December 31st, 2011, 10:27pm CET

This book will present you with a full rundown of all the new features in the upcoming Flash Player 11 runtime. Along with each feature, if applicable, will be a demonstration of how to employ the new feature. There's also be a short introduction to Flash Player and a chapter dedicated to providing you with additional resources. Read more...
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Posted: December 31st, 2011, 10:21pm CET

This book will present you with a full rundown of all the new features in the upcoming AIR 3.0 runtime. Along with each feature, if applicable, will be a demonstration of how to employ the new feature. There's also be a short introduction to AIR and a chapter dedicated to providing you with additional resources. Read more...
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Posted: December 31st, 2011, 6:28pm CET

Product Description:
Building Distributed Applications with Visual Basic.NET provides corporate developers with the .NET Framework techniques necessary to build distributed and reusable business systems in VB.NET. Covered topics include: VB.NET and the .NET Framework architecture and language concepts building distributed applications with VB.NET using ADO.NET, XML, ASP.NET, SOAP, and COM+ and enterprise integration using the Services Framework. Read more...
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Posted: December 31st, 2011, 1:46pm CET

Product Description: At last! A real-world reference guide for clinical trial SAS programming, packed with solutions that programmers can apply to their day-to-day problems. Discover key techniques and tools available within Base SAS (including the macro language and PROC SQL), SAS/GRAPH, and SAS/STAT that can be used to resolve many common issues in working with clinical trial data. Organized to reflect the statistical programmer's work flow, Jack Shostak's SAS Programming in the Pharmaceutical Industry begins with an introduction to the working environment, then presents chapters on importing and massaging data into analysis data sets, producing clinical trial output, and exporting data. Valuable plug-and-play programming examples are provided throughout. Whether you're a novice seeking an introduction to SAS programming for the pharmaceutical industry or a junior-level programmer exploring new approaches to problem solving, you'll find a wealth of practical suggestions to help you sharpen your skills. Read more...
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Posted: December 31st, 2011, 11:19am CET

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This book is designed to get the reader started quickly creating business applications with COM+. The five parts of the book encompass Understanding COM+ Applications, Data Services Layer, Business Services Layer, User Services Layer, and the final project.In the last section of the book, readers will put all that they learned in the previous chapters to work by developing the PubsOnLine.com application. This application is intended as a complete learning application that uses many of the features presented in the book. Read more...
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Posted: December 31st, 2011, 3:12am CET

Product Description: The Second Edition of this best-selling introductory operating systems text is the only textbook that successfully balances theory and practice. The authors accomplish this important goal by first covering all the fundamental operating systems concepts such as processes, interprocess communication, input/output, virtual memory, file systems, and security. These principles are then illustrated through the use of a small, but real, UNIX-like operating system called MINIX that allows students to test their knowledge in hands-on system design projects. Each book includes a CD-ROM that contains the full MINIX source code and two simulators for running MINIX on various computers. Read more...
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Posted: December 30th, 2011, 11:46pm CET

Product Description: "Ballad of a Thin Man" explores the life, work and times of Ryan Larkin, a brilliant Academy Award-nominated animator, whose short film "Walking," made in 1969, is considered one of the most influential animated films of all time. Yet, soon after this early triumph, Larkin dropped from view and, when the author finds him thirty years later, he?s living on welfare and panhandling for change on a Montreal street corner. In this highly personal and deeply felt narrative, Chris Robinson examines Larkin's troubled career and, in a kind of dual biography, looks at his own troubled family history, his alcoholism and search for redemption, which in many ways mirrors the story of the troubled animator. At once sad, hopeful, and at times excruciatingly funny, "Ballad of a Thin Man" is an incisive profile of an influential artist and a deeply felt meditation on what it means to take responsibility for one?s life and actions. The book includes a bonus DVD featuring "Walking" and Larkin's 1972 "Street Musique," as well as Chris Landreth's Oscar-winning film about the animator, "Ryan" (2004). Read more...
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Posted: December 30th, 2011, 11:03am CET

Product Description: The professional programmer’s DEITEL® guide to iPhone app development using iPhone SDK 3.x, Xcode®, Objective-C® and Cocoa®
More than 1.5 billion iPhone apps were downloaded from Apple’s App Store in just one year! This book gives you everything you’ll need to start developing great iPhone apps quickly and–once you’ve joined Apple’s fee-based iPhone Developer Program–to get them up and running on the App Store. The book uses an app-driven approach–each new technology is discussed in the context of 14 fully tested iPhone apps (7700 lines of code), complete with syntax shading, code walkthroughs and sample outputs. Apps you’ll develop include:
* Welcome
* Spot-On Game
* Route Tracker
* Tip Calculator
* Cannon Game
* Slideshow
* Favorite Twitter® Searches
* Painter
* Voice Recorder
* Flag Quiz Game
* Address Book
* Twitter® Discount AirfaresBy Chapter 3 you’ll be building apps using Xcode®, Cocoa® and Interface Builder. You’ll learn object-oriented programming in Objective-C® and build apps using the latest iPhone 3.x technologies including the Game Kit, iPod library access and more.
iPhone for Programmers include practical, example-rich coverage of:
• iPhone SDK 3.x, XCode®, Interface Builder
• Object-Oriented Programming in Objective-C® and Cocoa®
• Collections, GUI, Event Handling
• Controllers, Application Templates
• UIView, Multi-Touch™
• Core Audio, Core Animation, NSTimer
• Tables, UINavi Read more...
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Posted: December 29th, 2011, 10:25pm CET

Programmers used to be the only people excited about APIs, but now a growing number of companies see them as a hot new product channel. This concise guide describes the tremendous business potential of APIs, and demonstrates how you can use them to provide valuable services to clients, partners, or the public via the Internet. You’ll learn all the steps necessary for building a cohesive API business strategy from experts in the trenches. Read more...
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Posted: December 29th, 2011, 10:15pm CET

Product Description:
Build beautiful interactive maps on your Drupal website, and tell engaging visual stories with your data. This concise guide shows you how to create custom geographical maps from top to bottom, using Drupal 7 tools and out-of-the-box modules. You’ll learn how mapping works in Drupal, with examples on how to use intuitive interfaces to map local events, businesses, groups, and other custom data.
Although building maps with Drupal can be tricky, this book helps you navigate the system’s complexities for creating sophisticated maps that match your site design. Get the knowledge and tools you need to build useful maps with Drupal today.
* Get up to speed on map projections, the ethics of making maps, and the challenges of building them online
* Learn how spatial data is stored, input by users, manipulated, and queried
* Use the OpenLayers or GMap modules to display maps with lists, tables, and data feeds
* Create rich, custom interactions by applying geolocation
* Customize your map’s look and feel with personalized markers, map tiles, and map popups
* Build modules that add imaginative and engaging interactions Read more...
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Posted: December 29th, 2011, 10:13pm CET

Product Description:
Got a great game idea? This complete do-it-yourself guide shows you how to make your game idea a reality for the iPhone and iPad. By developing a real game hands-on through the course of this book, you’ll get a thorough introduction to Xcode and Objective-C, while learning how to implement game logic, sophisticated graphics, game physics, sounds, and computer AI.
Author Todd Moore taught himself how to create an iPhone game in a week, with no previous knowledge of Apple’s development tools. Now he develops smartphone games and apps full time. With this book, any coder can turn game ideas into real products, ready for the App Store.
* Get started by writing a simple game in only 20 lines of code
* Build a complete air hockey game from scratch
* Learn best practices for tracking multiple screen touches
* Use animation loops and create collision functions
* Get the tools you need to build your own stunning game graphics
* Apply game physics to give your game a sense of realism
* Record and edit lifelike sound effects, and create your own background music
* Design a computer player with different levels of difficulty
Todd Moore founded TMSOFT to create unique smart phone applications and games. His most popular game title, Card Counter, was featured by Engadget, the Los Angeles Times, and CNET TV. Todd’s most popular application, White Noise, was featured by iTunes, Health Magazine, The Washington Post, PC Magazine, and La Read more...
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Posted: December 29th, 2011, 10:06pm CET

Product Description:
Gain hands-on experience with PureMVC, the popular open source framework for developing maintainable applications with a Model-View-Controller architecture. In this concise guide, PureMVC creator Cliff Hall teaches the fundamentals of PureMVC development by walking you through the construction of a complete non-trivial Adobe AIR application.
Through clear explanations and numerous ActionScript code examples, you’ll learn best practices for using the framework’s classes in your day-to-day work. Discover how PureMVC enables you to focus on the purpose and scope of your application, while the framework takes care of the plumbing in a maintainable and portable way.
* Get a detailed overview of the PureMVC process for developing your application
* Model the domain by designing the schema and creating framework-agnostic value objects
* Implement framework-agnostic View components that expose an API of events and properties
* Use the Proxy pattern to keep track of value objects and hide service interaction
* Facilitate two-way communication between a View component and the rest of the application
* Stitch the Model and View tiers together with command objects in the Controller
* Manage problematic View component life cycles, and learn how to reuse the Model tier Read more...
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Posted: December 29th, 2011, 8:24pm CET

Software quality assurance (SQA) systems are vital for software developers in the software and the electronics industries as well as for information systems divisions in organizations. This book, based on many years of consulting and teaching experience, is designed to serve three audiences: students at universities and colleges, participants in vocational training courses in the industry and practitioners/professionals. Each chapter will conclude with commonly raised questions, problems, short case studies, and topics for discussion. The methodology to be presented in the book conforms with the requirements of ISO 9000 standards (ISO 9001 Quality Management and Quality Assurance Standard and of ISO 9000-3 Guidelines for the Application of ISO 9001 to the Development, Supply, Installation and Maintenance of Computer Software). The topics that will be covered will conform with the requirements of most vocational training programs (e.g.. the American Society for Quality's training program for Certified Software Quality Engineers). The book is designed to include in its appendices a collection of useful templates and checklists containing items of great interest to practitioners and students, and is accompanied by an Instructor's Solutions Manual and PowerPoint Slides. Read more...
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Posted: December 29th, 2011, 12:36pm CET

Das Buch gibt einen Uberblick uber die Schlusselprozesse in der Automobil-Elektronik-Entwicklung und geht auf die Details des Software-Engineering-Prozesses ein. Der Trend zur modellbasierten Softwareentwicklung unter Einsatz von grafischen Werkzeugen wird anhand von Praxisbeispielen an den automobilspezifischen Anforderungen reflektiert Read more...
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Posted: December 29th, 2011, 2:46am CET

Product Description:
Teach yourself the fundamentals of ADO.NET 4 one step at a time. With this practical, learn-by-doing tutorial, you get the clear guidance and hands-on examples you need to start creating datacentric applications for Windows® and the Web.
Discover how to:
* Connect to external data sources, including databases and other data formats
* Use ADO.NET Entity Framework to interact with underlying data stores
* Build Entity Framework models with graphical design tools in Microsoft Visual Studio 2010
* Analyze information stored in ADO.NET with various LINQ providers
* Bind data directly to Windows Forms and Web Forms to drive information to users
* Manage disconnected or standalone data and information
* Go beyond the core functionality of ADO.NET to manipulate data in more advanced ways
Your step by step digital content includes:
* Practice exercises
* Fully searchable online edition of this book with unlimited access on the Web Read more...
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