Mäklare

Categories
Animal | Application |Art | Artificial Intelligence | Business | Certification | Commerce | Computer - Hardware | Databases | Electronics | Engineering | Grammar | History | Intelligence | Internet | IT - General | Language | Magazine | Medical | Photographic | Networking| Programming | Security | Uncategorized | WWW

Free-Book-Spot--Latest Books


Full download


Posted: August 29th, 2008, 10:27pm CEST

Tags  [edit]


Learn advanced optical design techniques from the field's most respected guide Honed for more than 20 years in an SPIE professional course taught by renowned optical systems designer Robert E. Fischer, Optical System Design, Second Edition brings you the latest cutting-edge design techniques and more than 400 detailed diagrams that clearly illustrate every major procedure in optical design. This thoroughly updated resource helps you work better and faster with computer-aided optical design techniques, diffractive optics, and the latest applications, including digital imaging, telecommunications, and machine vision. No need for complex, unnecessary mathematical derivations-instead, you get hundreds of examples that break the techniques down into understandable steps. For twenty-first century optical design without the mystery, the authoritative Optical Systems Design, Second Edition features: * Computer-aided design use explained through sample problems * Case studies of third-millennium applications in digital imaging, sensors, lasers, machine vision, and more * New chapters on optomechanical design, systems analysis, and stray-light suppression * New chapter on polarization including lots of really useful information * New and expanded chapter on diffractive optics * Techniques for getting rid of geometrical aberrations * Testing, tolerancing, and manufacturing guidance * Intelligent use of aspheric surfaces in optical design * Pointers on using off-the-shel Read more...

Full download


Posted: August 29th, 2008, 10:27pm CEST

Tags  [edit]


Model SQL Server Databases That Work Better, Do More, and Evolve More Smoothly Effective data modeling is essential to ensuring that your databases will perform well, scale well, and evolve to meet changing requirements. However, if you're modeling databases to run on Microsoft SQL Server 2008 or 2005, theoretical or platform-agnostic data modeling knowledge isn't enough: models that don't reflect SQL Server's unique real-world strengths and weaknesses often lead to disastrous performance. A Developer's Guide to Data Modeling for SQL Server is a practical, SQL Server-specific guide to data modeling for every developer, architect, and administrator. This book offers you invaluable start-to-finish guidance for designing new databases, redesigning existing SQL Server data models, and migrating databases from other platforms. You'll begin with a concise, practical overview of the core data modeling techniques. Next, you'll walk through requirements gathering and discover how to convert requirements into effective SQL Server logical models. Finally, you'll systematically transform those logical models into physical models that make the most of SQL Server's extended functionality. All of this book's many examples are available for download from a companion Web site. This book enables you to * Understand your data model's physical elements, from storage to referential integrity * Provide programmability via stored procedures, user-defined functions, triggers, and .NE Read more...

Full download


Posted: August 29th, 2008, 10:27pm CEST

Tags  [edit]


This book introduces the fundamentals of 2-D and 3-D computer graphics. Additionally, a range of emerging, creative 3-D display technologies are described, including stereoscopic systems, immersive virtual reality, volumetric, varifocal, and others. Interaction is a vital aspect of modern computer graphics, and issues concerning interaction (including haptic feedback) are discussed. Included with the book are anaglyph, stereoscopic, and Pulfrich viewing glasses. Topics covered include: - essential mathematics, - vital 2-D and 3-D graphics techniques, - key features of the graphics, - pipeline, - display and interaction techniques, - important historical milestones. Designed to be a core teaching text at the undergraduate level, accessible to students with wide-ranging backgrounds, only an elementary grounding in mathematics is assumed as key maths is provided. Regular 'Over to You' activities are included, and each chapter concludes with review and discussion questions. Read more...

Full download


Posted: August 29th, 2008, 10:27pm CEST

Tags  [edit]


Magazine is the Number #1 hobby electronics and computer projects magazine for electronics constructors everywhere Read more...

Full download


Posted: August 29th, 2008, 10:27pm CEST

Tags  [edit]


Articles: • Hacking The Prius • How To Use The Pushbutton Rotary Encoder Projects: • Audio Spectrum Analyzer • Model Train Switch Control via PC or PIC Columns: • Developing Perspectives • DORKBOT People Doing Weird Things With Electricity • Getting Started with the PICAXE-28X1 Microcontroller • Introducing The AVR C Programming Workshop Series - Part 1 • Q and A • Techknowledgey 2008 • Ten Things You May Not Know About Bluetooth • Up The Logic Food Chain Read more...

Full download


Posted: August 29th, 2008, 10:27pm CEST

Tags  [edit]


Read more...

Full download


Posted: August 29th, 2008, 10:27pm CEST

Tags  [edit]


Everyday Practical Electronics (EPE) Magazine is the Number #1 hobby electronics and computer projects magazine for electronics constructors everywhere Read more...

Full download


Posted: August 29th, 2008, 10:27pm CEST

Tags  [edit]


Read more...

Full download


Posted: August 29th, 2008, 10:27pm CEST

Tags  [edit]


About the Author David Fox works for Next Game, Inc., creating Web and wirelessmultiplayer games. Prior to that, his design and development credits includeMichael Crichton's "Westworld 2000," Fox Interactive's"X-Files: Unauthorized Access," and PlayLink's real-time strategy"Citizen 01." He is the author of several best-selling books aboutInternet technologies, and his writing frequently appears in publications suchas Salon.com, Gamasutra, and Developer.com. David has presented topics in Javagaming at Sun Microsytem's JavaOne conference for the past three years, andhas been the winner of the Motorola-Nextel Developer Challenge for the past twoyears. Roman Verhovsek is CEO and co-founder of Cocoasoft Ltd., where he isleading a team of J2ME developers. He holds a bachelor's degree inelectrical engineering from the University of Ljubljana, and is working on hismaster's degree of computer science. Since early 1996, he has focusedprimarily on Java technologies, and for last two years in particular onJava-enabled small devices. In 2001 he held a lecture on J2ME game developmentat the JavaOne conference. In his other life, Roman enjoys cooking,mountaineering, jogging, and traveling with his girlfriend, Lina. 0672323427AB04222002 Excerpt. © Reprinted by permission. All rights reserved. Everything I Wanted to Know About Micro Java Gaming But Was Afraid to Ask A New Era of Gaming Ah, games. Games have almost a religious, ritual aspect to them. They allow people to Read more...

Full download


Posted: August 29th, 2008, 6:46pm CEST

Tags  [edit]


Model SQL Server Databases That Work Better, Do More, and Evolve More Smoothly Effective data modeling is essential to ensuring that your databases will perform well, scale well, and evolve to meet changing requirements. However, if you're modeling databases to run on Microsoft SQL Server 2008 or 2005, theoretical or platform-agnostic data modeling knowledge isn't enough: models that don't reflect SQL Server's unique real-world strengths and weaknesses often lead to disastrous performance. A Developer's Guide to Data Modeling for SQL Server is a practical, SQL Server-specific guide to data modeling for every developer, architect, and administrator. This book offers you invaluable start-to-finish guidance for designing new databases, redesigning existing SQL Server data models, and migrating databases from other platforms. You'll begin with a concise, practical overview of the core data modeling techniques. Next, you'll walk through requirements gathering and discover how to convert requirements into effective SQL Server logical models. Finally, you'll systematically transform those logical models into physical models that make the most of SQL Server's extended functionality. All of this book's many examples are available for download from a companion Web site. This book enables you to * Understand your data model's physical elements, from storage to referential integrity * Provide programmability via stored procedures, user-defined functions, triggers, and .NE Read more...

Full download


Posted: August 29th, 2008, 6:46pm CEST

Tags  [edit]


This book introduces the fundamentals of 2-D and 3-D computer graphics. Additionally, a range of emerging, creative 3-D display technologies are described, including stereoscopic systems, immersive virtual reality, volumetric, varifocal, and others. Interaction is a vital aspect of modern computer graphics, and issues concerning interaction (including haptic feedback) are discussed. Included with the book are anaglyph, stereoscopic, and Pulfrich viewing glasses. Topics covered include: - essential mathematics, - vital 2-D and 3-D graphics techniques, - key features of the graphics, - pipeline, - display and interaction techniques, - important historical milestones. Designed to be a core teaching text at the undergraduate level, accessible to students with wide-ranging backgrounds, only an elementary grounding in mathematics is assumed as key maths is provided. Regular 'Over to You' activities are included, and each chapter concludes with review and discussion questions. Read more...

Full download


Posted: August 29th, 2008, 6:46pm CEST

Tags  [edit]


Magazine is the Number #1 hobby electronics and computer projects magazine for electronics constructors everywhere Read more...

Full download


Posted: August 29th, 2008, 6:46pm CEST

Tags  [edit]


Articles: • Hacking The Prius • How To Use The Pushbutton Rotary Encoder Projects: • Audio Spectrum Analyzer • Model Train Switch Control via PC or PIC Columns: • Developing Perspectives • DORKBOT People Doing Weird Things With Electricity • Getting Started with the PICAXE-28X1 Microcontroller • Introducing The AVR C Programming Workshop Series - Part 1 • Q and A • Techknowledgey 2008 • Ten Things You May Not Know About Bluetooth • Up The Logic Food Chain Read more...

Full download


Posted: August 29th, 2008, 6:46pm CEST

Tags  [edit]


Read more...

Full download


Posted: August 29th, 2008, 6:46pm CEST

Tags  [edit]


Everyday Practical Electronics (EPE) Magazine is the Number #1 hobby electronics and computer projects magazine for electronics constructors everywhere Read more...

Full download


Posted: August 29th, 2008, 6:46pm CEST

Tags  [edit]


Read more...

Full download


Posted: August 29th, 2008, 6:46pm CEST

Tags  [edit]


About the Author David Fox works for Next Game, Inc., creating Web and wirelessmultiplayer games. Prior to that, his design and development credits includeMichael Crichton's "Westworld 2000," Fox Interactive's"X-Files: Unauthorized Access," and PlayLink's real-time strategy"Citizen 01." He is the author of several best-selling books aboutInternet technologies, and his writing frequently appears in publications suchas Salon.com, Gamasutra, and Developer.com. David has presented topics in Javagaming at Sun Microsytem's JavaOne conference for the past three years, andhas been the winner of the Motorola-Nextel Developer Challenge for the past twoyears. Roman Verhovsek is CEO and co-founder of Cocoasoft Ltd., where he isleading a team of J2ME developers. He holds a bachelor's degree inelectrical engineering from the University of Ljubljana, and is working on hismaster's degree of computer science. Since early 1996, he has focusedprimarily on Java technologies, and for last two years in particular onJava-enabled small devices. In 2001 he held a lecture on J2ME game developmentat the JavaOne conference. In his other life, Roman enjoys cooking,mountaineering, jogging, and traveling with his girlfriend, Lina. 0672323427AB04222002 Excerpt. © Reprinted by permission. All rights reserved. Everything I Wanted to Know About Micro Java Gaming But Was Afraid to Ask A New Era of Gaming Ah, games. Games have almost a religious, ritual aspect to them. They allow people to Read more...

Full download


Posted: August 29th, 2008, 6:46pm CEST

Tags  [edit]


Product Description This is the first comprehensive introduction to multiagent systems and contemporary distributed artificial intelligence that is suitable as a textbook. The book provides detailed coverage of basic topics as well as several closely related ones. Unlike traditional textbooks, the book brings together many leading experts, guaranteeing a broad and diverse base of knowledge and expertise. It emphasizes aspects of both theory and application, and provides many illustrations and examples. Also included are thought-provoking exercises of varying degrees of difficulty and a twenty-page glossary of terms found in the study of agents, multiagent systems, and distributed artificial intelligence. The book can be used for teaching as well as self-study, and is designed to meet the needs of both researchers and practitioners. In view of the interdisciplinary nature of the field, it will be a useful reference not only for computer scientists and engineers, but for social scientists and management and organization scientists as well. Book Info A comprehensive introduction of multiagent systems in artificial intelligence. Can be used as a textbook or for self-study, for researchers and practitioners. Brings together leading experts in the field, emphasizing both theory and application, and provides many illustrations and examples. Softcover. DLC: Intelligent agents. See all Editorial Reviews Product Details * Paperback: 648 pages * Publisher: Th Read more...

Full download


Posted: August 29th, 2008, 6:46pm CEST

Tags  [edit]


Laszlo in Action is the first comprehensive guide to the Laszlo system and its language LZX. OpenLaszlo is an increasingly popular open-source platform for the development and delivery of rich internet applications across multiple platforms: Flash, DHTML, and J2ME. The dramatic emergence of Ajax over the past year was a first step in the transition from page-oriented HTML web applications towards more full-featured rich internet applications. OpenLaszlo provides another important step in this continuing evolutionary process through the increased productivity resulting from LZX’s declarative approach. It provides developers with the tools to create web-based applications offering the usability and interactivity associated with desktop applications, and the low costs associated with web-based deployment. The cross-platform nature of Laszlo LZX applications allows source code with only minimum modifications to run natively on all popular web browsers, on all desktop operating systems, on the Flash platform, and other platforms in the future. Written to address the needs of a wide spectrum of developers, ranging from client-side HTML and JavaScript developers all the way to enterprise-class Java or Rails engineers, this book provides a very hands-on approach towards building applications that solve real-world problems across both the Flash and DHTML platforms. Starting with the fundamentals of Laszlo LZX, the authors quickly move towards applying this knowledge to the design a Read more...

Full download