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Posted: March 21st, 2008, 4:56am CET by admin
Essential Histories Series #59. Charles M. Robinson III. The Plains Wars 1757–1900
Osprey Publishing | ISBN 1841765211 | 2003 | PDF | 96 pages | 15,6 Mb
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About this book
The Great Plains cover the central two-thirds of the United States, and during the nineteenth century were home to some of the largest and most powerful Indian tribes on the continent. The conflict between those tribes and the newcomers from the Old World lasted about one hundred and fifty years, and required the resources of five nations - Spain, Mexico, the Republic of Texas, the Confederate States of America and the United States - before fighting ended in the mid 1890s. This masterly exposition explains the background, causes and long term effects of these bitter wars, whose legacy can still be felt today.
Contents
• Introduction
• Chronology
• Background to war: North and South
• Warring sides
• Outbreak
• The fighting: Battle on the Plains
• Portrait of a soldier: Survivors
• The world around war
• Portrait of a civilian: Women and children
• Conclusion and consequences
• Principal Indian characters
• Further reading
• Index |
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Posted: March 21st, 2008, 4:51am CET by admin
Octubre
Spanish | CBR | 56,7 Mb
Octubre - Pasqual Ferry
Octubre recupera la obra del autor catalán Pasqual Ferry, uno de los pilares del cómic español de la década de la segunda mitad de los 80 y primeros 90 que lleva años fundamentalmente trabajando, y con éxito comercial, para el género superheróico de EE.UU. Octubre recoge los álbumes Crepúsculo, Sebastián Gorza, la Ruta de la Medusa y La Torre (Marius Dark), previamente prepublicados en las revistas ya desaparecidas Cimoc y Zona 84. Incluye sendos prólogos de Carlos Giménez y Miguelanxo Prado, bocetos de la nunca acabada continuación de La Ruta de la Medusa, una docena de nuevas páginas creadas por el autor para dar sentido unitario al libro y algunos extras más.
"Éste es un libro para estremecerse, para emocionarse, para angustiarse, para extasiarse, para desconcertarse. Octubre es un libro de historias narradas con pasión, escritas con dolor y dibujadas con amor. Es un libro de cuentos. Es una magnífica colección de relatos imaginativos de historias imposibles, fantásticas y surrealistas, de narraciones disparatadas, emocionantes y divertidas. "
- Carlos Giménez. Prólogo del álbum -
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Posted: March 21st, 2008, 4:39am CET by admin
Get ready to conquer the basics of building a strong level or mod for your games. "Beginning Game Level Design" covers everything from putting your ideas down on paper, to creating spaces and architecture, through placing units and scripting their behavior. You’ll cover each important area of expertise that goes into creating a great level. As you cover each new topic, use the end-of-chapter projects to test your newfound skills. "Beginning Game Level Design" gives you a step-by-step look into the tasks a successful designer goes through in order to create levels that keep players coming back for more.
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Posted: March 21st, 2008, 4:31am CET by admin
In C# How to Program the Deitels and their colleagues, Jeff Listfield, Tem. R. Nieto, Cheryl Yaeger and Marina Zlatkina, discuss topics you need to build complete .NET, Web-based applications. Key topics include:
- .NET Introduction/IDE/Debugger
- Web Services/ASP.NET
- Control Structures/Methods/Properties
- Classes/Data Abstraction
- OOP/Inheritance/Polymorphism
- Arrays/Data Structures/Collections
- Database/ADO .NET/SQL
- Assemblies/Namespaces/Exceptions
- GUI/Forms/Controls/Events/Delegates
- Web Forms/Web Controls/Accessibility
- XML/XSLT™/DOM™/VoiceXML™
- Multithreading/Networking/Client-Server
- Files/Streams/Strings/Regular Expressions
- Operator Overloading/COM Integration
- Multimedia/Graphics/GDI+
- Bit and Character Manipulation/Unicode
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Posted: March 21st, 2008, 4:22am CET by admin
If you’ve thought of programmers as elite intelligentsia who possess expertise (and perhaps genes) the rest of us will never have, think again. C++ For Dummies, 5th Edition, debunks the myths, blasts the barriers, shares the secrets, and gets you started. In fact, by the end of Chapter 1, you’ll be able to create a C++ program. OK, it won’t be newest, flashiest video game, but it might be a practical, customized inventory control or record-keeping program.
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Posted: March 21st, 2008, 4:19am CET by admin
XSI is the next generation in digital animation software. It was used to create some of the first realistic CG characters developed for film and it continues to be used by artists and animators worldwide in new and creative ways and in many different fields-from computer games to the film industry, from commercials to music videos. This official Softimage guide will show you how you can effectively use XSI to create compelling, lifelike characters. You’ll cover each step-from designing and modeling to rendering and compositing. Learn how you can use Behavior to create intelligent characters that can interact with one another to form a realistic 3D animated crowd. You’ll also cover scripting and how it can be used to save time and increase productivity.
http://rapidshare.com/files/97507833/Experience.XSI.4.The.Official.Softimage.XSI.4.Guide.To.
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Posted: March 15th, 2008, 11:42pm CET by admin
Larry Ullman, "Building a Web Site with Ajax: Visual QuickProject Guide"
Peachpit Press | ISBN 0321524411 | October 13, 2007 | 176 Pages | PDF | 2.1MB
Ajax is at the heart of the Web 2.0 revolution. It isn’t a technology but, rather, is a technique that leverages other technologies and techniques, such as CSS, XML, DHTML, and XHTML. Many Web designers and programmers would like to incorporate Ajax in their projects because of the amazing functionality it can add to a Web site, but they can’t because of the steep learning curve. That’s where this book steps in. It makes learning Ajax fun and easy — a great place to start! Visual QuickProject Guides focus on a single project. In this case the project is creating a business employee directory, like an address book. What’s being created is a better, new kind of Web site.
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Posted: March 15th, 2008, 11:41pm CET by admin
Satheesh, N Kumar “LINQ Quickly"
Packt Publishing | 2007-11-24 | ISBN:1847192548 | PDF | 252 pages | 3,7 Mb
This book gets you started with LINQ and shows how it will make your programming life easier by making use of new features from the .NET Framework 3.0. This book is split into seven chapters, each of which is dedicated to presenting a feature of LINQ and its usage in real-life scenarios. Language Integrated Query (LINQ) is a new feature in Visual Studio 2008 that extends its query capabilities, using C# and Visual Basic. Visual Studio 2008 comes with LINQ provider assemblies that enable the use of LINQ with data sources such as in-memory collections, SQL relational databases, ADO.NET Datasets, XML documents, etc. In Visual Studio 2008, Visual C# and Visual Basic are the languages that implement the LINQ language extensions. LINQ language extensions use the new standard query operators API, which is the query language for any collection that implements IEnumerable.
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Posted: March 15th, 2008, 11:36pm CET by admin
Richard Wagner “Professional iPhone and iPod touch Programming: Building Applications for Mobile Safari"
Wrox | 2008-01-29 | ISBN: 0470251557 | PDF | 284 pages | 4,2 Mb
This hands-on, in-depth book introduces developers to the initial release of the iPhone application platform and assists them in creating Web 2.0 applications that operate on the iPhone and integrate with its services. Author Richard Wagner shares his experience as he guides readers through the process of building new applications from scratch and migrating existing Web 2.0 applications to this new mobile platform.
Utilizing practical examples, the book shows how to build a wide range of solutions–from a basic XHTML/CSS client to an advanced Ajax-enabled database application. As it does so, it helps readers design a user interface that is optimized for the iPhone touch-screen display. Additionally, the book helps readers integrate their applications with iPhone services, including phone dialog, its motion sensor, and Google Maps.
With this book, readers will discover how to:
Build an XHTML and CSS UI framework from the ground up
Emulate the look and feel of built-in applications
Integrate public Web 2.0 APIs into applications
Capture finger touch interactions
Use Ajax to load external pages
Create mashups for the iPhone
Store local and remote data
Optimize applications for the EDGE network
Test, debug, and deploy iPhone applications
And more.
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Posted: February 26th, 2008, 3:25am CET by admin

ASP.NET 3.5 Unleashed is the most comprehensive book available on the Microsoft ASP.NET 3.5 Framework, covering all aspects of the ASP.NET 3.5 Framework–no matter how advanced.
http://rapidshare.com/files/94961771/A.leashed.pdf
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