Mäklare

Categories
Animal | Application |Art | Artificial Intelligence | Business | Certification | Commerce | Computer - Hardware | Databases | Electronics | Engineering | Grammar | History | Intelligence | Internet | IT - General | Language | Magazine | Medical | Photographic | Networking| Programming | Security | Uncategorized | WWW

Free ebooks download - KnowFree v2.0 » IT eBooks


Full download


Posted: February 13th, 2008, 12:24pm CET by Mr.Blue

Tags  [edit]

Design Patterns in Ruby - Addison WesleyMost design pattern books are based on C++ and Java. But Ruby is different—and the language's unique qualities make design patterns easier to implement and use. In this book, Russ Olsen demonstrates how to combine Ruby's power and elegance with patterns, and write more sophisticated, effective software with far fewer lines of code.

After reviewing the history, concepts, and goals of design patterns, Olsen offers a quick tour of the Ruby language—enough to allow any experienced software developer to immediately utilize patterns with Ruby. The book especially calls attention to Ruby features that simplify the use of patterns, including dynamic typing, code closures, and "mixins" for easier code reuse.

Fourteen of the classic "Gang of Four" patterns are considered from the Ruby point of view, explaining what problems each pattern solves, discussing whether traditional implementations make sense in the Ruby environment, and introducing Ruby-specific improvements. You'll discover opportunities to implement patterns in just one or two lines of code, instead of the endlessly repeated boilerplate that conventional languages often require.

(more…)


Full download


Posted: February 13th, 2008, 9:41am CET by Mr.Blue

Tags  [edit]

Implementation Patterns - Addison WesleySoftware Expert Kent Beck Presents a Catalog of Patterns Infinitely Useful for Everyday Programming

Great code doesn’t just function: it clearly and consistently communicates your intentions, allowing other programmers to understand your code, rely on it, and modify it with confidence. But great code doesn’t just happen. It is the outcome of hundreds of small but critical decisions programmers make every single day. Now, legendary software innovator Kent Beck–known worldwide for creating Extreme Programming and pioneering software patterns and test-driven development–focuses on these critical decisions, unearthing powerful “implementation patterns” for writing programs that are simpler, clearer, better organized, and more cost effective.

Beck collects 77 patterns for handling everyday programming tasks and writing more readable code. This new collection of patterns addresses many aspects of development, including class, state, behavior, method, collections, frameworks, and more. He uses diagrams, stories, examples, and essays to engage the reader as he illuminates the patterns. You’ll find proven solutions for handling everything from naming variables to checking exceptions.

(more…)


Full download


Posted: February 13th, 2008, 9:39am CET by Mr.Blue

Tags  [edit]

Google Web Toolkit Solutions - Prentice HallCutting-Edge GWT: Advanced Recipes for Java Developers.

Google Web Toolkit (GWT) is an open source Java development framework for building Ajax-enabled web applications. Instead of the hodgepodge of technologies that developers typically use for Ajax–JavaScript, HTML, CSS, and XMLHttpRequest–GWT lets developers implement rich client applications with pure Java, using familiar idioms from the AWT, Swing, and SWT. GWT goes beyond most Ajax frameworks by making it easy to build desktop-like applications that run in the ubiquitous browser, where the richness of the user interface is limited only by the developer’s imagination.

This book focuses on the more advanced aspects of GWT that you need to implement real-world applications with rich user interfaces but without the heavy lifting of JavaScript and other Ajax-related technologies. Each solution in this practical, hands-on book is more than a recipe. The sample programs are carefully explained in detail to help you quickly master advanced GWT techniques, such as implementing drag-and-drop, integrating JavaScript libraries, and using advanced event handling methodologies.

(more…)


Full download


Posted: February 13th, 2008, 9:36am CET by Mr.Blue

Tags  [edit]

C# 3.0 Design PatternsIf you want to speed up the development of your .NET applications, you're ready for C# design patterns — elegant, accepted and proven ways to tackle common programming problems. This practical guide offers you a clear introduction to the classic object-oriented design patterns, and explains how to use the latest features of C# 3.0 to code them. C# Design Patterns draws on new C# 3.0 language and .NET 3.5 framework features to implement the 23 foundational patterns known to working developers. You get plenty of case studies that reveal how each pattern is used in practice, and an insightful comparison of patterns and where they would be best used or combined. This well-organized and illustrated book includes: An explanation of design patterns and why they're used, with tables and guidelines to help you choose one pattern over another Illustrated coverage of each classic Creational, Structural, and Behavioral design pattern, including its representation in UML and the roles of its various players C# 3.0 features introduced by example and summarized in sidebars for easy reference Examples of each pattern at work in a real .NET 3.5 program available for download from O'Reilly and the author's companion web site Quizzes and exercises to test your understanding of the material. With C# 3.0 Design Patterns, you learn to make code correct, extensible and efficient to save time up front and eliminate problems later. If your business relies on efficient application development and quality code, you need C# Design Patterns.

(more…)


Full download


Posted: February 13th, 2008, 9:34am CET by Mr.Blue

Tags  [edit]

C#  3.0 Cookbook 3rd EditionCompletely updated for C# 3.0 and the .NET 3.5 platform, the new edition of this bestseller offers more than 250 code recipes to common and not-so-common problems that C# programmers face every day. Every recipe in the book has been reconsidered with more than a third of them rewritten to take advantage of new C# 3.0 features. If you prefer solutions you can use today to general C# language instruction, and quick answers to theory, this is your book.

C# 3.0 Cookbook offers a new chapter on LINQ (language integrated query), plus two expanded chapters for recipes for extension methods, lambda functions, object initializers, new synchronization primitives and more. The new edition is also complemented by a public wiki, which not only includes all of the C# 2.0 recipes from the previous edition unchanged by the release of C# 3.0, but invites you to suggest better ways to solve those tasks.

(more…)


Full download


Posted: February 13th, 2008, 9:33am CET by Mr.Blue

Tags  [edit]

Programming C#  3.0 5th EditionThis thoroughly updated tutorial for beginning to intermediate programmers covers C# 3.0 and the newest .NET platform for developing Windows and web applications. Now in its fifth edition, our bestselling Programming C# 3.0 teaches the essentials of the C# and the .NET Framework Class Libraries, and explains how to use these tools to create applications for Windows, as well as for the Web. 

Written by popular author and .NET expert Jesse Liberty, this thoroughly updated tutorial for beginning to intermediate programmers covers the latest release of Microsoft's popular C# language (C# 3.0) and the newest .NET platform for developing Windows and web applications.

Our bestselling Programming C# 3.0, now in its fifth edition, is a world-class tutorial that goes well beyond the documentation otherwise available. Liberty doesn't just teach C#; he tells the complete story of the C# language and how it integrates with all of .NET programming, so that you can get started creating professional quality web and Windows applications.

(more…)


Full download


Posted: February 13th, 2008, 5:48am CET by Mr.Blue

Tags  [edit]

Patterns in Network ArchitectureGroundbreaking Patterns for Building Simpler, More Powerful Networks

In Patterns in Network Architecture, pioneer John Day takes a unique approach to solving the problem of network architecture. Piercing the fog of history, he bridges the gap between our experience from the original ARPANET and today’s Internet to a new perspective on networking. Along the way, he shows how socioeconomic forces derailed progress and led to the current crisis.

Beginning with the seven fundamental, and still unanswered, questions identified during the ARPANET’s development, Patterns in Network Architecture returns to bedrock and traces our experience both good and bad. Along the way, he uncovers overlooked patterns in protocols that simplify design and implementation and resolves the classic conflict between connection and connectionless while retaining the best of both. He finds deep new insights into the core challenges of naming and addressing, along with results from upper-layer architecture. All of this in Day’s deft hands comes together in a tour de force of elegance and simplicity with the annoying turn of events that the answer has been staring us in the face: Operating systems tell us even more about networking than we thought. The result is, in essence, the first “unified theory of networking,” and leads to a simpler, more powerful–and above all–more scalable network infrastructure.  The book then lays the groundwork for how to exploit the result in the design, development, and management as we move beyond the limitations of the Internet.

(more…)


Full download


Posted: February 13th, 2008, 5:42am CET by Mr.Blue

Tags  [edit]

Mobile 3D Graphics with OpenGL ES and M3G - Morgan KaufmannGraphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts…provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D interactive experiences on their phone. Like the OpenGL ES and M3G standards it covers, this book is destined to become an enduring standard for many years to come." - Lincoln Wallen, CTO, Electronic Arts, MobileThis book is an escalator, which takes the field to new levels. This is especially true because the text ensures that the topic is easily accessible to everyone with some background in computer science…The foundations of this book are clear, and the authors are extremely knowledgeable about the subject. - Tomas Akenine-Möller, bestselling author and Professor of Computer Science at Lund University "This book is an excellent introduction to M3G. The authors are all experienced M3G users and developers, and they do a great job of conveying that experience, as well as plenty of practical advice that has been proven in the field." - Sean Ellis, Consultant Graphics Engineer, ARM LtdThe exploding popularity of mobile computing is undeniable. From cell phones to portable gaming systems, the global demand for multifunctional mobile devices is driving amazing hardware and software developments. 3D graphics are becoming an integral part of these ubiquitous devices, and as a result, Mobile 3D Graphics is arguably the most rapidly advancing area of the computer graphics discipline.

(more…)


Full download