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Posted: April 20th, 2008, 8:24pm CEST by tech-geek

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Certain technologies bring out everyone's hidden geek, and iPhone did the moment it was released. Even though Apple created iPhone as a closed device, tens of thousands of developers bought them with the expressed purpose of designing and running third-party software. In this clear and concise book, veteran hacker Jonathan Zdziarski - one of the original hackers of the iPhone - explains the iPhone's native environment and how you can build software for this device using its Objective-C, C, and C++ development frameworks."iPhone Open Application Development" walks you through the iPhone's proprietary development environment, offers an overview of the Objective-C language you'll use with it, and supplies background for the iPhone operating system. You also get detailed recipes and working examples for everyone's favorite iPhone features - graphics and audio programming, interfaces for adding multitouch functionality to games, the use of hardware sensors, and the device's vast user interface kit.This book explains: how to access the iPhone's underlying operating system; the makeup of an iPhone application; how to get the open source tool chain running on your desktop; the iPhone's core user interface framework, which is heavily tied to major application-level functions; using the many touted iPhone features such as multitouch, hardware sensors, and gestures; intercepting and handling event notifications for many iPhone-related events; raw video surfaces and 3D transformations that take you deeper into advanced graphics on the iPhone; how to record and play simple sounds and intercept sound events; advanced digital audio output using Apple's new Audio Toolbox framework; and advanced user interface components such as section lists, keyboards, and image manipulation.

The Appendix includes a compendium of miscellaneous code examples for cool application features, such as using the camera and creating a CoverFlow[registered]-like album browser. Any programmer can use this book to write applications with the same spectacular effects that made the device an immediate hit, and impress users just as much as the official iPhone software does. That programmer can easily be you.

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Posted: April 20th, 2008, 8:18pm CEST by tech-geek

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For introductory through advanced courses in Linux. Addressing the growing popularity of Linux in the academic setting, this text is based on the widely used book by these authors, "UNIX for Programmers." It applies to major inexpensive or free distributions of Linux, and documents the most commonly needed topics for both new and experienced Linux users and programmers (including over 100 utilities and their common options). Students will gain a solid foundation of understanding for the most often-used Linux utilities.Download Here


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Posted: April 20th, 2008, 8:10pm CEST by tech-geek

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The most overlooked component in 3D animation is design. This is a cross-platform book that will show how to apply the techniques of pre-visualisation through sketching, colour, and photo reference to enhance your 3D. As a CGI producer/director, Geoffrey Kater communicates to 3D artists on a daily basis about the importance of using traditional design techniques to improve and fully realise animation projects. When faced with your next 3D project, this book will have you reaching for the pencil first, instead of your keyboard.

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Posted: April 20th, 2008, 7:55pm CEST by -cosmos-

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Posted: April 20th, 2008, 7:47pm CEST by -cosmos-

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Posted: April 20th, 2008, 7:44pm CEST by -cosmos-

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We've assembled seven of the greatest minds in modern JavaScript to teach you the most inspirational techniques you'll ever use. From creating impressive mashups and stunning, dynamic graphics, to more subtle user-experience enhancements, you're about to be amazed by the true potential of this powerful language.

 This book is perfect for intermediate JavaScript developers wanting to take their JavaScript skills to the next level without sacrificing web accessibility or best practice. If you've never written a line of JavaScript before, this probably isn't the right book for you.

If you have only a small amount of experience with JavaScript, but are comfortable enough programming in another language such as PHP or Java, you'll be just fine-we'll hold your hand along the way, and all of the code is available for you to download and experiment with on your own.

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