
Digital tutors : Facial Rigging in Maya
"Facial Rigging in Maya" provides over 4.5 hours of lessons designed to increase your productivity with time-saving tips and animator-friendly rigging techniques. Highlights from popular topics include: head controls, creating an intuitive 3D Graphic User Interface (GUI), blend shapes for mouth expressions (phonemes, smiles, frowns, sneers), blend shapes for eyes (blink, brow raise, squint, ), blend shapes for subtleties and details, advanced tongue setup with Spline IK and blend shapes, changing deformation stack, sophisticated jaw controls, tuning weights with Component Editor, utilizing the Connection Editor, Cluster setup, camera setup for user-friendly animation, using constraints, head controls, smooth binding, employing the Soft Modification/Sculpt Geometry Tool, and several additional lessons developed to teach you facial rigging in Maya.
