
Point-Based Graphics by Marcus Gross
Morgan Kaufmann | 552 pages | 2007 | ISBN:0123706041 | PDF | 19 Mb
This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency.
