
Beginning 3D Game Programming by Tom Miller (Author)
Publisher: Sams; Pap/Cdr edition (December 3, 2004) | ISBN-10: 0672326612 | CHM | 3,8 Mb | 432 pages
There are many programming hobbyists who write 2D games but there are far fewer that grasp the concepts of 3D programming. Although there are also quite a few game development books on the market, few deal with 3D game development. Those that do are mainly aimed at advanced readers. This book will provide a practical, example driven approach to learning the unique art of 3D Game Development that even the beginner can grasp.
