
Graphics Gems III w/ Mac Disk by David Kirk (Editor)
Publisher: Academic Press; Har/Dsk edition (January 1, 1992) | ISBN-10: 0124096727 | PDF | 4,4 Mb | 631 pages
This sequel to Graphics Gems, and Graphics Gems II is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms, ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Volume III also includes a disk containing source codes for either the IBM or Mac versions featuring all code from Volumes I, II, and III.
