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Inno -E Books


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Posted: March 10th, 2007, 3:46pm CET

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ISBN: 1584503262
Author: Dustin Clingman / Shawn Kendall / Mesdaghi Syrus / Syrus Mesdaghi
Publisher: Delmar Thomson Learning

Summary:
Java™ is gaining more and more acceptance in the game development community, and with good commercial-quality Java games on the market, it will become a definitive choice. Practical Java Game Programming identifies the technological path developers need to take to make this happen. It explores and illustrates cutting-edge Java game programming concepts and techniques through specific explanations from existing Java game projects, with fully executable example code. Intended for both Java programmers new to game development, and for game programmers interested in Java, the book offers usage patterns that leverage Java’s strengths and points out weaknesses to avoid. It teaches Java programmers how to deliver outstanding games and details the specific issues in Java to make game development straightforward and efficient.
Java has always provided a powerful platform on which to develop interactive content, and with the addition of the Java Technology Group’s gaming APIs, Java becomes a third-party platform choice and delivery model for game developers. Each chapter includes working code examples that can stand alone for easy implementation into one’s own projects, or be used toward the creation of a fully functional demo game. This allows beginning programmers to follow the topics step-by-step, and more experienced programmers to use specific areas of interest. Although this book is centered on Java and the platform technologies, its message is for developers to maintain a wide view regarding new technologies, as well as to keep creative ingenuity intact while implementing games on the Java platform.
Highlights
* Provides a complete guide to Java game development for Java programmers new to game development
* Focuses on Java specific topics such as performance issues and the virtual machine, garbage collection, Just-in-Time (JIT) compiler, native timers, and Java as a scripting language
* Covers 3D game development issues including the new Java bindings for OpenGL (JOGL), using JOGL to make a 3D Render Engine, and Collision Detection and Response
* Includes a chapter on "Local Area Networks for Java Games" by Jeff Kesselman, the Sun Game Server Architect, and "Game dbases and JDBC" by Sun Certified Java 2 Programmer, Will Bracken
* Explains genre specific issues for sports, puzzle, racing, strategy, action/adventure, and massively multiplayer online role-playing games
* Provides up-to-date information on J2SDK 1.5 in the book and on the companion site
On The CD-ROM
* FIGURES: all the figures from the book by chapter
* CODE: examples, libraries, and materials from each chapter
* SUN® J2SDK: the latest version of the Sun J2SDK 1.4.2_04 as well as Java3D™ and JOGL for Linux, Mac OSX and Win32
SYSTEM REQUIREMENTS:
Windows 2000 or better, Linux or Mac OSX; Pentium 1Ghz or better, 100MB free hard drive space. For 3D graphics examples, OpenGL 1.2 accelerated video support is required. For some 3D graphics examples full OpenGL 1.4 support is required.

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Posted: March 10th, 2007, 3:44pm CET

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Handbook on Quality and Standardisation in E-Learning
  • Publisher: Springer
  • Number Of Pages: 575
  • Publication Date: 2006-08-29

  • Sales Rank: 442221
  • ISBN / ASIN: 3540327878
  • EAN: 9783540327875
  • Binding: Hardcover
  • Manufacturer: Springer
  • Studio: Springer
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Posted: March 10th, 2007, 3:41pm CET

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  • Publisher: Springer
  • Number Of Pages: 260
  • Publication Date: 2004-06-01
  • Sales Rank: 2084731
  • ISBN / ASIN: 1402078412
  • EAN: 9781402078415
  • Binding: Hardcover
  • Manufacturer: Springer
  • Studio: Springer

Book Description: )

Networked learning is learning in which information and communications technology (ICT) is used to promote connections: between one learner and other learners; between learners and tutors; between a learning community and its learning resources. Networked learning is an area which has great practical and theoretical importance. It is a rapidly growing area of educational practice, particularly in higher education and the corporate sector.

This volume brings together some of the best research in the field, and uses it to signpost some directions for future work. The papers in this collection represent a major contribution to our collective sense of recent progress in research on networked learning. In addition, they serve to highlight some of the largest or most important gaps in our understanding of students’ perspectives on networked learning, patterns of interaction and online discourse, and the role of contextual factors. The range of topics and methods addressed in these papers attests to the vitality of this important field of work. More significant yet is the complex understanding of the field that they combine to create. In combination, they help explain some of the key relationships between teachers’ and learners’ intentions and experiences, the affordances of text-based communications technologies and processes of informed and intelligent educational change.


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Posted: March 10th, 2007, 3:38pm CET

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Fresh link



http://rapidshare.de/files/36706733/Jython_for_Java_Programmers.rar


MD5: 9D68EB2FDD9CFE40ECBF102247813DA3



CHM, 713 KB




  • Publisher: Sams
  • Number Of Pages: 500
  • Publication Date: 2001-12-18
  • Sales Rank: 150620
  • ISBN / ASIN: 0735711119
  • EAN: 0752064711117
  • Binding: Paperback
  • Manufacturer: Sams
  • Studio: Sams



Robert Bill's Jython for Java Programmers from New Riders is an essential introduction to the complexities of the merger between two popular object-oriented languages, Python and Java. It is directed toward Java programmers who want to incorporate Python rather than vice versa, but the utter symmetry of merging two object-oriented languages creates an Escheresque problem in perspective. It is like two snakes gobbling each other up. Let's sort this out historically. When Sun Microsystems' virtual machine (VM) paradigm emerged in the mid-1990s, the high-level programming language Java became the idiom for the new "soft" computer. Java's object-oriented architecture allowed it to scope from the lowest-level OS tasks (reads, writes to disk and screen), but much of the mid- and high-level tools were missing--e.g., common GUI features, text parsing, list sorting. The missing functionality is implemented gradually with nuts-and-bolts Java functions and by porting libraries to Java (GL4Java). The cascade of "100 percent pure Java" ports has finally led to the gobbling up of the elegant Python scripting language, which is also object-oriented. But that is only half of the story. As Java devours Python, Python also devours Java. In one manifestation, Jython is Python written in Java rather than C. It has its own interpreter "jython" and compiler "jythonc," both of which can draw on all of Java's classes. Conversely, jythonc will create a Java class which can be imported by the Java interpreter "java" and compiler "javac." Java programmers will have the luxury of importing and using succinct Jython classes rather than writing the lines of verbose native Java code. The bewildering complexities are elucidated by Bill in Jython for Java Programmers, which presents Jython both as a standalone, Java-equipped language and as the class implementation within Java. Its three parts are dedicated to Jython's basics (very similar to a Python tutorial), Jython's internals, and Jython's incorporation into GUI, database, and Web applications. The book follows in the New Riders tradition of exhaustive, implementation-centered publishing. Jython is not a Java foundation class, but Bill's book is a cornerstone in its own right. We also recommend Jython.org to help sort out Jython's big picture


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Posted: March 10th, 2007, 3:34pm CET

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Agile Java(TM): Crafting Code with Test-Driven Development (Robert C. Martin Series)
  • Publisher: Prentice Hall Ptr
  • Number Of Pages: 792
  • Publication Date: 2005-02-14
  • Sales Rank: 136658
  • ISBN / ASIN: 0131482394
  • EAN: 9780131482395
  • Binding: Paperback
  • Manufacturer: Prentice Hall Ptr
  • Studio: Prentice Hall Ptr

Book Info:

Master Java 5.0 and TDD Together: Build More Robust, Professional Software

Master Java 5.0, object-oriented design, and Test-Driven Development (TDD) by learning them together. Agile Java weaves all three into a single coherent approach to building professional, robust software systems. Jeff Langr shows exactly how Java and TDD integrate throughout the entire development lifecycle, helping you leverage today's fastest, most efficient development techniques from the very outset.

Langr writes for every programmer, even those with little or no experience with Java, object-oriented development, or agile methods. He shows how to translate oral requirements into practical tests, and then how to use those tests to create reliable, high-performance Java code that solves real problems. Agile Java doesn't just teach the core features of the Java language: it presents coded test examples for each of them. This TDD-centered approach doesn't just lead to better code: it provides powerful feedback that will help you learn Java far more rapidly. The use of TDD as a learning mechanism is a landmark departure from conventional teaching techniques.

*

Presents an expert overview of TDD and agile programming techniques from the Java developer's perspective
*

Brings together practical best practices for Java, TDD, and OO design
*

Walks through setting up Java 5.0 and writing your first program
*

Covers all the basics, including strings, packages, and more
*

Simplifies object-oriented concepts, including classes, interfaces, polymorphism, and inheritance
*

Contains detailed chapters on exceptions and logging, math, I/O, reflection, multithreading, and Swing
*

Offers seamlessly-integrated explanations of Java 5.0's key innovations, from generics to annotations
*

Shows how TDD impacts system design, and vice versa
*

Complements any agile or traditional methodology, including Extreme Programming (XP)

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Posted: March 10th, 2007, 3:27pm CET

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  • Publisher: Sams
  • Number Of Pages: 752
  • Publication Date: 2002-09-12
  • Sales Rank: 285358
  • ISBN / ASIN: 0672323990
  • EAN: 0752063323991
  • Binding: Paperback
  • Manufacturer: Sams


Summary:
"Java P2P Unleashed" provides a single source for Java developers who want to develop P2P systems. The book explains the benefits of each technology and shows how to fit the P2P "pieces" together - both in building new systems and integrating with existing ones.starts with a discussion of the P2P architecture, referencing similarities with existing, familiar systems while previewing several types of P2P applications. It explains how to plan ahead for security, routing, performance and other issues when developing a P2P application.Each technology included in the book - JXTA, Jini, JavaSpaces, J2EE, Web services - is approached from a P2P perspective, focusing on implementation concerns Java developers will face while using them. The last section includes several large-scale examples of different P2P applications - managing content, building communities, integrating services, routing messages, and using intelligent agents to gather information. The final chapter looks ahead to future developments in Java P2P technologies.

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Posted: March 10th, 2007, 3:20pm CET

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  • Publisher: Que
  • Number Of Pages: 1152
  • Publication Date: 2003-02-21
  • Sales Rank: 435887
  • ISBN / ASIN: 0789728591
  • EAN: 0029236728595
  • Binding: Paperback
  • Manufacturer: Que
  • Studio: Que

Summary:
The Winn L. Rosch Hardware Bible is a handy guide to the components that make up IBM-standard personal computers, but it is beginning to show its age in its new fifth edition. As Rosch's fans have come to expect, the book includes lots of lists and tables that present troubleshooting information in an easily referenced format. Rosch knows his subject well. Unlike many of its competitors, this book devotes a fair amount of ink to discussions of software phenomena, such as image compression technologies.
Some of the material seems a bit outdated, such as the section on "proprietary mice" that describes dedicated mouse ports as if they're something unusual. In the same vein, coverage of CD-ROM formats neglects any mention of the Joliet and El Torito standards, as if Yellow Book is new stuff. There's no mention of PC-100 RAM either, and the book gives almost as much space to monochrome cathode ray tubes as to emerging flat-screen technologies. The point: you'll appreciate the information on older technologies if you're involved in maintaining or repairing older machines. Folks working on more modern hardware may want to look at Scott Mueller's Upgrading and Repairing PCs, 11th Edition. --David Wall
Topics covered: Central processing units (CPUs), random-access memory (RAM), mass-storage devices (hard disks and CD-ROM drives), video cards, input devices, expansion buses, and modem connectivity.

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Posted: March 10th, 2007, 3:10pm CET

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Author: Joe Grand / Ryan Russell / Kevin Mitnick (Editor)
ISBN: 1932266836
Publisher: Syngress Publishing
URL: http://www.amazon.com/exec/obidos/redirect?tag=songstech-20&path=ASIN%2F1932266836
Pages: 576 pages


Summary:
ABOUT THE BOOK"If I had this book 10 years ago, the FBI would never have found me!"--Kevin D. Mitnick
This book has something for everyone--from the beginner hobbyist with no electronics or coding experience to the self-proclaimed "gadget geek." Take an ordinary piece of equipment and turn it into a personal work of art. Build upon an existing idea to create something better. Have fun while voiding your warranty!
Some of the hardware hacks in this book include:[list][*]Don't toss your iPod away when the battery dies! Don't pay Apple the $99 to replace it! Install a new iPod battery yourself without Apple's "help."[*]An Apple a day! Modify a standard Apple USB Mouse into a glowing UFO Mouse or build a FireWire terabyte hard drive and custom case. [*]Have you played Atari today? Create an arcade-style Atari 5200 paddle controller for your favorite retro videogames or transform the Atari 2600 joystick into one that can be used by left-handed players.[*]Modern game systems, too! Hack your PlayStation 2 to boot code from the memory card or modify your PlayStation 2 for homebrew game development.[*]Videophiles unite! Design, build, and configure your own Windows- or Linux-based Home Theater PC.[*]Ride the airwaves! Modify a wireless PCMCIA NIC to include an external antenna connector or load Linux onto your Access Point.[*]Stick it to The Man! Remove the proprietary barcode encoding from your CueCat and turn it into a regular barcode reader.[*]Hack your Palm! Upgrade the available RAM on your Palm m505 from 8MB to 16MB.[/list]...Many more hacks and modifications inside!
TABLE OF CONTENTSJoe Grand, Grand Idea Studio, Inc., Technical editor, hardware hacker, and electrical engineer IntroductionTools of the Warranty Voiding TradeElectrical Engineering BasicsDeclawing Your CueCatUpgrading Memory on Palm Devices
Lee Barken, Wireless enthusiastWireless 802.11 Hacks
Marcus R. Brown, PS2 game developerHacking the PlayStation 2
Job de Haas, Mobile phone expertCan You Hear Me Now? Nokia 6210 Mobile Phone Modifications
Deborah Kaplan, Repetitive task automation expertOperating Systems OverviewCoding 101
Bobby Kinstle, Macintosh reliability engineerTerabyte FireWire Hard Drive Case ModMacintosh Hacks
Tom Owad, www.applefritter.comMacintosh Hacks
Ryan Russell, Computer security guru and HTPC visionaryHome Theater PCs
Albert Yarusso, www.atariage.comHack Your Atari 2600 and 7800Hack Your Atari 5200 and 8-Bit ComputerHacking the iPod
Andrew "bunnie" HuangForeword

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Posted: March 10th, 2007, 1:03pm CET

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MP3: The Definitive Guide
O'Reilly Media | ISBN: 1565926617 | 400 pages | May 15, 2000 | PDF

MP3, standing for MPEG-1, Layer 3, is a codec for compressing the size of audio files for digital distribution. Much more than a definition, MP3 is nothing less than a cultural and economic revolution on the Internet. Every day, hundreds of thousands of MP3 music files are searched for, shared, recorded and listened to by computer and Internet users of all kinds. Either alone or collected into massive download sites, the MP3 revolution is seriously threatening the traditional ways people find, listen to and create music. MP3 players and encoders are available for all major computer platforms, including Windows, Macintosh, Linux and BeOS. MP3 hardware players include portable players you can take with you jogging or exercising from manufactures like Sony, Diamond and Philips to home stereo and car stereo players.
MP3: The Definitive Guide introduces the power-user to just about all aspects of MP3 technology. It delves into detail on obtaining, recording, and optimizing MP3 files using both commercial, and Open Source methods. Coverage is complete for four platforms: Windows, Macintosh, Linux and BeOS. In depth chapters describe all aspects of the MP3 experience from distributing, streaming, broadcasting, converting and playing to archiving your collection. Readers will learn how to test their equipment, optimize their encoding times, evaluate their playback options, control and organize a collection, even burn their own CD's or distribute their own music to a massive worldwide audience over the Internet. In addition, the author fills readers in on the complex legal issues surrounding MP3 files. Everything you need to know to enjoy MP3 today and tomorrow is contained in this single volume. MP3 is here to stay, and the applications for this versatile compression format are expanding exponentially along with its user base. MP3: The Definitive Guide should appeal to a broad audience of users, from the those just getting into this exciting new technology, to those who want to fully immerse themselves in the complexities and possibilities that MP3 presents.

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Posted: March 10th, 2007, 12:11pm CET

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Computer Graphics Using Java 2D and 3D
  • Publisher: Prentice Hall
  • Number Of Pages: 632
  • Publication Date: 2006-12-06
  • Sales Rank: 103521
  • ISBN / ASIN: 0130351180
  • EAN: 9780130351180
  • Binding: Paperback
  • Manufacturer: Prentice Hall
  • Studio: Prentice Hall

Book Description: )

This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathematical background for computer graphics, .geometric transformation, views, lighting and texturing, behavior and interaction, and animation. For computer programmers and engineers, data analysts, graphic designers/animators, and game developers.

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Posted: March 10th, 2007, 12:06pm CET

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Building the Perfect PC
By: Barbara Fritchman, Thompson Robert, Bruce Thompson
ISBN: 0596526865

ISBN-13: 9780596526863
Publisher: O'Reilly Media - 2006-12-22
Paperback | 2 Edition | 402 Pages

Description
With off-the-shelf computer systems to fit any budget orrequirement, some people might wonder why you'd want to build your own. They don't understand that for many computer users, a ready-made system is about as satisfying as popping a frozen dinner in the microwave when you you'd rather have real food instead. Sure, it works, but it's not exactly what you need or want.

There's a lot to be said for a computer that has exactly the quality components you choose, by the manufacturers you choose, rather than the conveniently bundled assortment made for your price point. But perhaps you've stopped short of building your own because you're inexperienced or you're concerned it won't come out right. After all, you want your computer to be perfect. Hesitate no longer: Building the Perfect PC delivers end-to-end instructions (that even inexperienced PC-builders can follow) for creating your ideal machine.

Written by hardware experts Robert Bruce Thompson and Barbara Fritchman Thompson, this book covers it all, beginning with the various reasons why you'd want to build your own PC, planning and picking out the components, and putting it all together. The book outlines a variety of complete systems and all of their components, including a small form factor PC; a middle-of-the-road "sweet spot" system with top-notch components; and a top-end gaming PC with high-end video, a fast processor, and enough RAM to make your palms sweat just thinking about it.

Straight-forward language, clear directions, and extensive illustrations make this guide a breeze for computer builders of any level to follow�even those with little or no experience. If you've yearned for a quality machine with high-end components that suit your needs, then Building the Perfect PC will put you where you want to be: in control of your computer system.

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Posted: March 10th, 2007, 10:11am CET

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  • Publisher: Wiley
  • Number Of Pages: 384
  • Publication Date: 2006-07-05
  • Sales Rank: 183750
  • ISBN / ASIN: 0470015543
  • EAN: 9780470015544
  • Binding: Paperback
  • Manufacturer: Wiley
  • Studio: Wiley
Book Description: )

The World Wide Web has a massive and permanent influence on our lives. Economy, industry, education, healthcare, public administration, entertainment – there is hardly any part of our daily lives which has not been pervaded by the Internet. Accordingly, modern Web applications are fully-fledged, complex software systems, and in order to be successful their development must be thorough and systematic.

This book presents a new discipline called Web Engineering taking a rigorous interdisciplinary approach to the development of Web applications, covering Web development concepts, methods, tools and techniques. It highlights the need to examine and re-use the body of knowledge found within software engineering and demonstrates how to use that knowledge within the Web environment, putting emphasize on current practices, experiences and pitfalls.

The book is ideal for undergraduate and graduate students on Web-focused or Software Engineering courses, as well as Web software developers, Web designers and project managers.

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Posted: March 10th, 2007, 10:08am CET

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Building Applications with the Linux Standard Base
By: Linux Standard Base Team
ISBN: 0131456954
Publisher: IBM Press - 2004-10-29
Hardcover | Book & CD Edition | 272 Pages | List Price: $44.99 (USD) | Sales Rank: 800155


Who Should Read This Book This book is intended for anyone who wants to develop LSB-certified Linux applications or work with the LSB workgroup. Note: Because readers are likely to take different paths through the book, in a small number of cases we have repeated crucial information. What the Book Is About This book outlines the LSB Certification program which takes advantage of the inherent binary compatibility nature of GNU/Linux. Part I, Introduction, explains the value of standards as well as the difference between source standards and binary standards. It also explains the benefits of certification for application developers, Linux distributions, and end users. Part II, Developing LSB Applications, covers the important aspects of porting to Linux. This information includes programming differences between Linux and UNIX, packaging software products for any LSB Certified Runtime Environment, and migrating Solaris applications to Linux. Part III, Certifying for the LSB, outlines the LSB certification procedures for both Linux distributions and software products for those distributions. This information will aid readers wishing to pursue the Free Standard Group's LSB Certification. Part IV, Contributing to the LSB Project, explains how new interfaces and architectures are added to the LSB Written Specification. Understanding the LSB standardization process is valuable in appreciating the veracity of the LSB and the procedure to follow to expand the scope of the standard. Part V, Using LSB Resources, outlines how to use the resources provided by the LSB. This information includes a description of the LSB Written Specification, Test Suites, Sample Implementation, Development Environment, and Application Battery. This part also explains how to use and obtain the latest releases of these resources.

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Posted: March 10th, 2007, 9:23am CET

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From the backcover
The Most Useful Linux Tutorial and Reference Ever, with Hundreds of High-Quality Examples Covering Every Linux Distribution!
  • Publisher: Prentice Hall PTR
  • Number Of Pages: 1008
  • Publication Date: 2005-07-01
  • Sales Rank: 1616
  • ISBN / ASIN: 0131478230
  • EAN: 9780131478237
  • Binding: Paperback
  • Manufacturer: Prentice Hall PTR
  • Studio: Prentice Hall PTR

To be truly productive with Linux, you need to thoroughly master the shells and the command line. Until now, you had to buy two books to gain that mastery: a tutorial on fundamental Linux concepts and techniques, plus a separate reference. Worse, most Linux references offer little more than prettied-up man pages. Now, there’s a far better solution. Renowned Linux expert Mark Sobell has brought together comprehensive, insightful guidance on the tools system administrators, developers, and power users need most, and an outstanding day-to-day reference, both in the same book.

This book is 100 percent distribution and release agnostic: You can use it on any Linux system, now and for years to come. What’s more, it’s packed with hundreds of high-quality examples: better examples than you’ll find in any other Linux guidebook. This is Linux from the ground up: the clearest explanations and most useful knowledge about everything from filesystems to shells, editors to utilities, and programming tools to regular expressions. And when you need instant answers, you’ll constantly turn to Sobell’s comprehensive command reference section�organized and tabbed for easy, fast access!

Don’t settle for yesterday’s Linux guidebook. Get the one book that meets today’s challenges�and tomorrow’s!

A Practical Guide to Linux® Commands, Editors, and Shell Programming is the most useful, most comprehensive Linux tutorial and reference you can find. It’s the only book to deliver

* Better, more realistic examples covering tasks you’ll actually need to perform
* Deeper insight, based on Sobell’s immense knowledge of every Linux nook and cranny
* More practical explanations of more than eighty core utilities, from aspell to xargs
* Techniques for implementing secure communications using ssh and scp�plus dozens of tips for making your system more secure
* A superior introduction to the Linux programming environment, including make, gcc, gdb, CVS, and much more
* Expert guidance on basic and advanced shell programming using bash and tcsh
* Tips and tricks for customizing the shell and using it interactively from the command line
* Thorough guides to vim and emacs, designed to help you get productive fast and maximize your editing efficiency
* Dozens of exercises to help you practice and gain confidence
* Instructions for using Apt, yum, and BitTorrent for keeping your system up to date automatically
* And much more, including coverage of gawk, sed, find, sort, bzip2, and regular expressions

Product Details
# Paperback: 1008 pages
# Publisher: Prentice Hall PTR (July 1, 2005)
# Language: English
# ISBN: 0131478230

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Posted: March 10th, 2007, 8:48am CET

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Java Development
Java Development on PDAs: Building Applications for PocketPC and Palm Devices
Addison Wesley | ISBN: 0321133528 | 656 pages | 1.6 MB | CHM



Pocket PC Network Programming is the resource developers need to exploit the power of mobile technology and high-speed wireless connections. This book is a comprehensive tutorial and reference for writing network applications on Pocket PC 2002 and Pocket PC 2002 Phone Edition devices. It explains how the Pocket PC communicates with the Internet, with other mobile devices, and with networks. It teaches developers the basics of Pocket PC telephony, synchronization, and messaging.

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Posted: March 10th, 2007, 8:10am CET

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Microsoft .NET: Jumpstart for Systems Administrators and Developers (Communications (Digital Press)) by Nigel Stanley (Author)
Publisher: Digital Press (January 13, 2003) | ISBN-10: 1555582850 | CHM | 6,2 Mb | 144 pages

Review
"A good, comprehensive look at the new Microsoft .Net technology"Ken England, President and Founder of Database Technologies and author

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Posted: March 10th, 2007, 7:21am CET

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CIA World Factbook 2007
Central Intelligence Agency, «CIA World Factbook 2007»
Central Intelligence Agency | ISSN 1553-8133 | Edition - 2007 | HTML & PDF | 550 Pages | 39,6 Mb

The World Factbook 2007 includes information about all countries of the world about: Country Profiles Geography People Government Economy Communications Transportation Military Transnational Issues Reference Maps Flags of the World What's new in 2007: In the Government category, the Capital entry significantly expanded with up to four subfields, including new information having to do with time. The subfields consist of the name of the capital itself, its geographic coordinates, the time difference at the capital from coordinated universal time (UTC), and, if applicable, information on daylight saving time (DST). Where appropriate, a special note is added to highlight those countries with multiple time zones. A Trafficking in persons entry added to the Transnational issues category.

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