Author: sanraj
Forum: E-books
Date: 2008-12-17
Learning Processing A Beginner's Guide to Programming
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Elsevier Science & Technology Books | ISBN-13: 9780123736024 | English | PDF | Pages: 472 | Size: 5.61 MB
Synopis:
This book teaches you the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization.
Table Of Contents:
Acknowledgments vii
Introduction ix
Lesson 1: The Beginning 1
Chapter 1: Pixels 3
Chapter 2: Processing 17
Chapter 3: Interaction 31
Lesson 2: Everything You Need to Know 43
Chapter 4: Variables 45
Chapter 5: Conditionals 59
Chapter 6: Loops 81
Lesson 3: Organization 99
Chapter 7: Functions 101
Chapter 8: Objects 121
Lesson 4: More of the Same 139
Chapter 9: Arrays 141
Lesson 5: Putting It All Together 163
Chapter 10: Algorithms 165
Chapter 11: Debugging 191
Chapter 12: Libraries 195
Lesson 6: The World Revolves Around You 199
Chapter 13: Mathematics 201
Chapter 14: Translation and Rotation (in 3D!) 227
Lesson 7: Pixels Under a Microscope 253
Chapter 15: Images 255
Chapter 16: Video 275
Lesson 8: The Outside World 303
Chapter 17: Text 305
Chapter 18: Data Input 325
Chapter 19: Data Streams 357
Lesson 9: Making Noise 379
Chapter 20: Sound 381
Chapter 21: Exporting 397
Lesson 10: Beyond Processing 407
Chapter 22: Advanced Object-Oriented Programming 409
Chapter 23: Java 423
Appendix: Common Errors 439
Index 447
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