KnowFree
Posted: December 23rd, 2007, 7:55pm CET by Mr.Blue
Hands-On Guide to Windows Media is a practical guide that teaches how to distribute audio and video efficiently and effectively over computer networks.
This book enables you to get up and running quickly and focuses on one of the most popular tools in the streaming media universe, Windows Media. This book will help you to understand the unique characteristics and demands of streaming audio and video information over packet-switched networks. Ideal even for non-technical readers.
* Learn how to deliver audio and video products and messages in a way that meets business goals without compromising quality or breaking budgets
* Contains step-by-step examples and codeeasy enough for those of us that are not-so-technical
* Real-world case studies and anecdotes provide examples, illustrate pitfalls, and provide best-practices
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Posted: December 23rd, 2007, 7:54pm CET by Mr.Blue
This book offers deep industrial insight into the development of DSL technologies and their related applications in the telecommunications industry. It compiles the expertise of industry specialists from various perspectives, including chip designers, information theorists, systems engineers, service providers and more. It addresses in a rigorous manner specific issues that have been fundamental in the success of DSL technology, including insights into the theory that sustains DSL development, constraints, and challenges. It also offers a vast array of information not currently in the public domain, including the results of many years of practical experience that has never before been put to paper.
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Posted: December 23rd, 2007, 7:52pm CET by Mr.Blue
BRIEF DESCRIPTION OF CONTENT:
The authors have been working with Remote Installation Services since its birth in 1999. We are really enthusiastic about working with it. From their experiences from very different customers with very different requirements to their Windows infrastructure environment, they have gained a tremendous deal of experience and in-depth knowledge with Remote Installation Services that other people can benefit from. This includes basic understanding, a lot of theory and best-practices, but also how you can stretch Remote Installation Services to really do what any system or network administrator would require. This information is essential for anyone wishing to implement Remote Installation Services and use the advanced features and tools it contains. There is much more than up grades, adding and deleting programs from a central administrator that can be done In addition it can save the cost adding a costly third party software package like Alteris to the enterprise network. This is the reason that the authors are now gathering all the experience and knowledge, and focusing on forming a single point of entry to everything you must know about Remote Installation Services in form of a book.
Note based on my (TRS) and reviewers comments the book will be over 320 pages as authors ad numerous consulting client examples and illustrations
UNIQUE FEATURE:
Book is excellent companion to Windows and Exchange series and WMI books by Lissoir: Authors are top quality IBM Consultants
· Gives Network and Systems Administrators real tools to manage up grades, program modifications and system and security related tools
· Presents a balance of theory and methods with best-practices the authors have developed in their consulting work
· Shows how an enterprise can save the cost adding a costly third party software package like Alteris to the enterprise networ
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Posted: December 23rd, 2007, 7:51pm CET by Mr.Blue
See How To
- Create databases more efficiently using a new results-oriented interface
- Use tools for building a database that makes information easier to find and use
- Import data from other programs, HTML, XML files, and other databases
- Use forms, filters, queries, and reports to capture and analyze data
- Discover ways to prevent data corruption and unauthorized access
- Share your data with others through interactive web pages
- Put your newly acquired skills to work using the online workshops
- Organize information and add impact with clip art, SmartArt diagrams, tables, and charts
- Use Groove and SharePoint Team Services to collaborate and share documents and information
- Prepare for the Microsoft Certified Application Specialist (MCAS) exam
On the Web
This book uses real-world examples to give you a context in which to use the task. This book also includes workshops to help you put together individual tasks into projects. The Access example files that you need for project tasks are available at www.perspection.com
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Posted: December 23rd, 2007, 7:49pm CET by Mr.Blue
See How To
• Create documents more efficiently using a new results-oriented interface
• Use formatting, editing, reviewing, and publishing tools to create documents in print and online
• Create great-looking documents faster using themes, styles, and templates
• Organize information and add impact with clip art, SmartArt diagrams, tables, and charts
• Create customized letters, labels, and envelopes
• Use the Full Reading view to comfortably read documents on screen
• Use the Outline and Draft views to develop your documents
• Use Groove and SharePoint Team Services to collaborate and share documents and information
• Prepare for the Microsoft Certified Applications Specialists exam
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Posted: December 23rd, 2007, 3:04pm CET by ganelon

Fully explains and illustrates all commonly used network communication protocols, including TCP/IP, WAN, LAN technologies Covers the latest and emerging technologies such as VOIP, SAN, MAN, VPN/Security, WLAN, VLAN and more Addresses vendor specific technologies: Cisco, IBM, Novell, Sun, HP, Microsoft, Apple, etc. Reviews the ISO networking architecture and protocols Covers SS7 protocols Hundreds of illustrations of protocol formats and header structures Hundreds of hyperlinks of references for further reading and studies "Must have" for IT/Networking professionals and students Over 130k words, equivalent to about 550 pages of a normal book. It is formatted in the 8.5 in x 11in paper size and about 340 pages in this ebook for easy reading and printing.
This book is designed to provied information about the current network communication protocols. Best effort has been made to make this book as complete and accurate as possible, but no warranty or fitness is implied. The infomation is provided on an “as is” basis. The author, publisher and distributor shall not have liability nor responsibility to anyone or group with respect to any loss arising from the information contained in this book and associated materials.
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Posted: December 23rd, 2007, 3:01pm CET by ganelon

This book is about programming per se. It is about the most elementary principles of program construction—problem decomposition, invariant properties, and guarantees of progress. It is intended to appeal to both novice programmers, who wish to start on the right track, and to experienced programmers who wish to properly master their craft.
Although the subject matter of the book is 'elementary', in the sense of foundational, it is not 'easy'. Programming is challenging, and it is wrong to skirt the issues or to wrap it up in a way that makes it seem otherwise. I have lectured on this material for many years, mostly to undergraduates on computing science degrees, and, occasionally, to professional programmers. Inevitably, it is the experienced programmers who appreciate its value the most. Novice programmers have the additional hurdle of learning how to write code—too often in a highly complex programming language. For them, the problem is the programming language, whereas, of course, the programming language should not be a problem, but part of the solution.
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Posted: December 23rd, 2007, 3:01pm CET by Crimson
Advance your knowledge and use of ActionScript 3 by taking a specific look into Animation and Game Design. Instructed by John Ulliman, this series which is available online and on DVD-ROM, goes step-by-step through the new ActionScript 3 structure and classes. You'll also get some hands-on experience by building several typical games using Flash CS3 and ActionScript. Plus, you will also learn how to build your own ActionScript 3 custom class files.
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