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Posted: April 10th, 2008, 6:56pm CEST by -cosmos-
This is a superb collection of 140 annotated resumes and 20 corresponding cover letters written especially for top salespeople, managers, and executives in marketing, product management, marketing communication, and sales. And there are dynamite job search strategies and specific insights from recruiters, human resources personnel, and hiring managers.
All sample resumes were written by professional resume writers who have been awarded the Master Resume Writer designation from Career Masters Institute—the cream of the crop. Plus, readers get extensive advice on writing and polishing powerful resumes, writing cover letters, managing the job search, and using marketing and sales strategies to sell themselves into $100,000+ jobs.New in this edition: Resume and cover letter samples have been updated; job search advice has been updated for the 21st century, and there is a new appendix of Web resources.
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Posted: April 10th, 2008, 8:27am CEST by -cosmos-

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Posted: April 10th, 2008, 8:27am CEST by -cosmos-
EJB 3 in Action tackles EJB 3 and the Java Persistence API head-on, providing practical code samples, real-life scenarios, best practices, design patterns, and performance tuning tips. This book builds on the contributions and strengths of seminal technologies like Spring, Hibernate, and TopLink.
EJB 3 is the most important innovation introduced in Java EE 5.0. EJB 3 simplifies enterprise development, abandoning the complex EJB 2.x model in favor of a lightweight POJO framework. The new API represents a fresh perspective on EJB without sacrificing the mission of enabling business application developers to create robust, scalable, standards-based solutions.
EJB 3 in Action is a fast-paced tutorial, geared toward helping you learn EJB 3 and the Java Persistence API quickly and easily. For newcomers to EJB, this book provides a solid foundation in EJB. For the developer moving to EJB 3 from EJB 2, this book addresses the changes both in the EJB API and in the way the developer should approach EJB and persistence.
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Posted: April 10th, 2008, 3:02am CEST by mrblue
Cascading Style Sheets enable you to rapidly create web designs that can be shared by hundreds or even thousands of web pages. It accelerates development cycles by centralizing text and layout information for easy editing and updates. This book teaches you everything you need to know to start using CSS in your web development work, from the basics of marking up your content and styling text, through the creation of multi-column page layouts without the use of tables. Learn to create interface components, such as drop-down menus, navigation links, and animated graphical buttons, using only CSS (no JavaScript required). Discover how to design code that works on the latest standard-compliant browsers, such as IE7 and current versions of Firefox, Safari, and Opera, while working around the quirks of the older ones. With a mastery of CSS, your web design capabilities will move to a new level, and everything you need to know to get started and build your skills is right here in this book. You’ll be stylin’ in no time!
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Posted: April 10th, 2008, 3:00am CEST by mrblue
As more users access the Web from their phones and other handhelds, web developers need to learn techniques for targeting these new devices. Sites such as Twitter, Facebook, and Google target mobiles with their services and products. Companies use mobile services to provide staff access to their applications while away from a computer.
This book is a complete, practical guide to writing mobile websites and applications. You will learn how to create mobile-friendly websites, adapt your content to the capabilities of different devices, save bandwidth with compression, and create server-side logic that integrates with a mobile front end. You will also see other methods for integrating your web application with mobile technology: sending and receiving MMS and SMS messages, accepting mobile payments, and working with voice calls to provide spoken interaction.
The book illustrates every technique with practical examples, showing how to use these development methods in the real world. Along the way we show how an example pizza delivery business can use these methods to open up to the mobile web.
Whether you want to provide customers and users of your public website with new ways to access your services, or build applications so that staff can stay up to date while on the road, this book will show you all you need to build a powerful mobile presence.
Technologies and tools covered in the book
PHP, JavaScript, AJAX, XHTML Mobile Profile (XHTML MP), Wireless CSS, WAP 2.0, Tera WURFL, MyMobileWeb, Mobile Web Toolkit, Image Server, GAIA Image Transcoder, HAWHAW , ready.mobi, Nokia's Mobile Internet Toolkit , SMIL, Voxeo's Prophecy server, VoiceXML (VXML), grXML, Frost library, WALL, WURFL, SMS, MMS, mobile payment gateways, mobile widgets, Mobile AJAX, Android, Google Gears, and Dojo Offline.
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Posted: April 10th, 2008, 2:58am CEST by mrblue
Get hands-on guidance for developing smart client applications using Windows Forms with the Composite UI Application Block (CAB) and the Smart Client Software Factory. Smart clients, the evolved intersection of thin clients and rich clients, have been hampered by the complexities involved in using traditional Web development methods. With just your fundamental Microsoft Visual Basic or Microsoft Visual C# skills, this guide will help you understand the prefabricated classes of CAB and the proven patterns that the Smart Client Software Factory provides. This book offers classroom-tested guidance, hands-on instruction, and a proven building-block approach. Through seven modular lessons, developers of moderate experience with learn how to create functional, robust smart client applications.
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Posted: April 10th, 2008, 2:55am CEST by -cosmos-
For today’s poker players, Texas hold ’em is the game. Every day, tens of thousands of small stakes hold ’em games are played all over the world in homes, card rooms, and on the Internet. These games can be very profitable — if you play well. But most people don’t play well and end up leaving their money on the table.
Small Stakes Hold ’em: Winning Big with Expert Play explains everything you need to be a big winner. Unlike many other books about small stakes games, it teaches the aggressive and attacking style used by all professional players. However, it does not simply tell you to play aggressively; it shows you exactly how to make expert decisions through numerous clear and detailed examples.Small Stakes Hold ’em teaches you to think like a professional player. Topics include implied odds, pot equity, speculative hands, position, the importance of being suited, hand categories, counting outs, evaluating the flop, large pots versus small pots, protecting your hand, betting for value on the river, and playing overcards. In addition, after you learn the winning concepts, test your skills with over fifty hand quizzes that present you with common and critical hold ’em decisions. Choose your action, then compare it to the authors’ play and reasoning.
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Posted: April 10th, 2008, 2:51am CEST by witforce
The Only Official, Best-Practice Guide to Qt 4.3 Programming. Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3. Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible.
- Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming
- Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation
- Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end
- Includes new chapters on look-and-feel customization and application scripting
- Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more
- Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs
- Includes a new appendix on Qt Jambi, the new Java version of Qt
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Posted: April 10th, 2008, 2:47am CEST by witforce
Advanced Linux 3D Graphics Programming builds upon the foundation set in Norman Lin's Linux 3D Graphics Programming. This second volume provides programmers who are experienced in both Linux and fundamental 3D graphics concepts with a well-rounded perspective on 3D theory and practice within the context of programming larger interactive 3D applications.
Lin's primary goal is to provide a solid understanding of the concepts involved in interactive 3D graphics programming in order to enable the reader to write 3D programs, libraries, and games, and to analyze and understand others' 3D code. By focusing on more than just hard-core 3D algorithms, and by providing detailed information on equally important issues such as 3D modeling, world editing, digital sound, and collision detection, Lin gives the reader sufficient information to program and populate complete 3D worlds under Linux.
Lin's careful balance between theory and practice provides both working code examples and a firm theoretical foundation, thereby empowering the reader to become a member of the professional 3D programming community.
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Posted: April 10th, 2008, 2:44am CEST by ganelon

Why I Wrote This Book? I approached this project with one goal in mind: To write the ultimate Excel book that would appeal to a broad base of users. That's a fairly ambitious goal. But based on the feedback I received from the first three editions, I think I've accomplished it.
This is not a book for beginning Excel users. If you have absolutely no experience with Excel, this is probably not the best book for you-unless you're one of a rare breed who can learn a new software product almost instantaneously.
I wrote this book for Excel 2007. If you're using an older version of Excel, I suggest that you put down this book immediately and pick up a previous edition. The changes in Excel 2007 are so extensive that you might be hopelessly confused if you try to follow along using an earlier version of Excel.
TABLE OF CONTENT:
Chapter 01 - Excel in a Nutshell
Chapter 02 - Basic Facts about Formulas
Chapter 03 - Working with Names
Chapter 04 - Introducing Worksheet Functions
Chapter 05 - Manipulating Text
Chapter 06 - Working with Dates and Times
Chapter 07 - Counting and Summing Techniques
Chapter 08 - Using Lookup Functions
Chapter 09 - Tables and Worksheet Databases
Chapter 10 - Miscellaneous Calculations
Chapter 11 - Borrowing and Investing Formulas
Chapter 12 - Discounting and Depreciation Formulas
Chapter 13 - Financial Schedules
Chapter 14 - Introducing Arrays
Chapter 15 - Performing Magic with Array Formulas
Chapter 16 - Intentional Circular References
Chapter 17 - Charting Techniques
Chapter 18 - Pivot Tables
Chapter 19 - Conditional Formatting and Data Validation
Chapter 20 - Creating Megaformulas
Chapter 21 - Tools and Methods for Debugging Formulas
Chapter 22 - Introducing VBA
Chapter 23 - Function Procedure Basics
Chapter 24 - VBA Programming Concepts
Chapter 25 - VBA Custom Function Examples
Appendix A - Excel Function Reference
Appendix B - Using Custom Number Formats
Appendix C - Additional Excel Resources
Appendix D - What's on the CD-ROM
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