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Posted: July 15th, 2008, 11:57am CEST by kusanagi

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How to Cheat in Elements 6 is an invaluable resource for all users of Photoshop Elements and shows you how to ‘cheat’ by sharing insider secrets from clever and cunning Elements gurus, David Asch and series forerunner, Steve Caplin.

Compatible with previous releases of Elements, this is jam packed with dazzling tips and tricks, unearthed secrets, and creative techniques that challenge and inspire.

Work through each section to build up your Photoshop Elements skills, creating everything from basic layer and masking effects right up to advanced manipulation. Or just dip right into a project to learn a new technique:
* turn day into night
* add snow, shadows and water to your scenes
* make fire and smoke
* give your car a respray
…if you can imagine it, we can show you how to do it in Photoshop Elements!

A full glossary of terms, useful keyboard shortcuts, and a detailed index will help you locate that fantastic technique in a flash. Follow the QuickTime movie tutorials on the CD, and use the high resolution royalty free images in your own creations . you can also ask questions, solve problems and meet other Elements users in the book’s dedicated website, http://www.howtocheatinphotoshopelements.com

Once you have mastered the techniques in this book - the only limit is your imagination!

David Asch is a freelance author and journalist specializing in Photoshop and Photoshop Elements image editing and manipulation.

Steve Caplin is a graphic artist, illustrator, and journalist who loves to create photomontages that blur the line between illusion and reality.

Note: Having trouble with the DVD? Visit http://www.howtocheatinphotoshopelements.com where you can find a link to download updated versions of the video files.

Work through each section to build up your Photoshop Elements skills, creating everything from basic layer and masking effects right up to advanced manipulation. Or just dip right into a project to learn a new technique:
* turn day into night
* add snow, shadows and water to your scenes
* make fire and smoke
* give your car a respray
if you can imagine it, we can show you how to do it in Photoshop Elements!

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Posted: July 15th, 2008, 11:28am CEST by kusanagi

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This is one of the few books to cover integration and workflow in depth between Photoshop, Illustrator, InDesign, GoLive, Acrobat, and Version Cue

  • Graphic design firms, ad agencies, and publishing houses typically use a collection of programs to build their designs for print or the Web, and this book shows readers how to effectively manage that workflow among applications
  • Provides solutions for issues that working designers or design students face every day, including developing consistent color-managed workflows, moving files among the CS3 applications, preparing files for print or the Web, repurposing documents, using CS3 with Office documents, and more

From the Back Cover

Integrate and manage workflow across Photoshop®, Illustrator®, InDesign®, Dreamweaver®, Acrobat®, and Flash®

Harness all the tools in the Adobe Creative Suite 3 toolbox with this in-depth guide from well-known Creative Suite experts Ted Padova and Kelly L. Murdock. This “Big Picture” book not only covers all the latest features and programs in CS3, it teaches you how to use them in a seamless, integrated workflow, as they were designed. You’ll come away with techniques that keep your projects running smoothly and make you a more productive designer.

  • Set up efficient workflows for teams, studios, or freelancers
  • Manage color across Illustrator, InDesign, Acrobat, and Dreamweaver
  • Create, transform, and add effects to objects and layers
  • Export designs for Web and screen viewing
  • Easily revisit earlier versions of files
  • Add hyperlinks, animation, and movie and sound clips
  • Soft-proof, pre-flight, and prepare files for a variety of outputs

Manage files with Adobe Bridge

Assemble projects with InDesign

Add motion graphics with Flash

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Posted: July 15th, 2008, 11:05am CEST by kusanagi

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Ruby on Rails continues to build up a tremendous head of steam. Fueled by significant benefits and an impressive portfolio of real-world applications already in production, Rails is destined to continue making significant inroads in coming years.

Each new Rails application showing up on the web adds yet more to the collective wisdom of the Rails development community. Yesterday’s best practices yield to today’s latest and greatest techniques, as the state of the art is continually refined in kitchens all across the Internet. Indeed, these are times of great progress.

At the same time, it’s easy to get left behind in the wake of progress. Advanced Rails Recipes keeps you on the cutting edge of Rails development and, more importantly, continues to turn this fast-paced framework to your advantage.

Advanced Rails Recipes is filled with pragmatic recipes you’ll use on every Rails project. And by taking the code in these recipes and slipping it into your application you’ll not only deliver your application quicker, you’ll do so with the confidence that it’s done right.

The current beta includes contributions from Aaron Batalion, Adam Keys, Adam Wiggins, Andre Lewis, Andrew Kappen, Benjamin Curtis, Ben Smith, Chris Bernard, Chris Haupt, Chris Wanstrath, Cody Fauser, Dan Benjamin, Dan Manges, Daniel Fischer, David Bock, David Chelimsky, David Heinemeier Hansson, Erik Hatcher, Ezra Zygmuntowicz, Geoffrey Grosenbach, Giles Bowkett, Greg Hansen, Gregg Pollack, Hemant Kumar, Hugh Bien, Jamie Orchard-Hays, Jamis Buck, Jared Haworth, Jarkko Laine, Jason LaPier, Jay Fields, John Dewey, Jonathan Dahl, Josep Blanquer, Josh Stephenson, Josh Susser, Kevin Clark, Luke Francl, Mark Bates, Marty Haught, Matthew Bass, Michael Slater, Mike Clark, Mike Hagedorn, Mike Mangino, Mike Naberezny, Mike Subelsky, Nathaniel Talbott, PJ Hyett, Patrick Reagan, Peter Marklund, Pierre-Alexandre Meyer, Rick Olson, Ryan Bates, Scott Barron, Tony Primerano, Val Aleksenko, and Warren Konkel.

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Posted: July 15th, 2008, 10:56am CEST by kusanagi

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This book is the first comprehensive presentation of the principles and tools available for programming multiprocessor machines. It is of immediate use to programmers working with the new architectures. For example, the next generation of computer game consoles will all be multiprocessor-based, and the game industry is currently struggling to understand how to address the programming challenges presented by these machines.
This change in the industry is so fundamental that it is certain to require a significant response by universities, and courses on multicore programming will become a staple of computer science curriculums.
The authors are well known and respected in this community and both teach and conduct research in this area. Prof. Maurice Herlihy is on the faculty of Brown University. He is the recipient of the 2003 Dijkstra Prize in distributed computing. Prof. Nir Shavit is on the faculty of Tel-Aviv University and a member of the technical staff at Sun Microsystems Laboratories. In 2004 they shared the Gödel Prize, the highest award in theoretical computer science.

* THE book on multicore programming, the new paradigm of computer science
* Written by the world’s most revered experts in multiprocessor programming and performance
* Includes examples, models, exercises, PowerPoint slides, and sample Java programs

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