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Is the leading monthly information source for offshore oil and gas operations and deep offshore markets.
Offshore provides a rich editorial blend of international news and technology for marine/offshore operations around the world. Topics covered include seismic services, exploration, drilling, production, processing, pipelining, operating problems and design solutions.
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Posted: March 2nd, 2010, 8:33pm CET by kfadmin



Communications Technology is a monthly global resource that provides broadband engineering executives and managers with reliable information on technology trends, strategy, implementation and best practices.
Communications Technology provides information needed to optimize network performance, deliver advanced services and succeed in a competitive market. As the leading public forum for the discussion and analysis of advanced engineering and technical operations in the triple and quadruple-play environments, Communications Technology is an indispensable tool for today’s broadband engineer.
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Posted: March 2nd, 2010, 5:26pm CET by booktraining



Roger Lee, Gongzu Hu, Huaikou Miao “Computer and Information Science 2009 (Studies in Computational Intelligence)”
Springer | 2009-04-23 | ISBN: 3642012086 | 304 pages | PDF | 14,2 MB
The purpose of the 8th IEEE/ACIS International Conference on Computer and Information Science (ICIS 2009) to be held on June 1-3, 2009 in Shanghai, China is to bring together scientist, engineers, computer users, students to share their experiences and exchange new ideas, and research results about all aspects (theory, applications and tools) of computer and information Science; and to discuss the practical challenges encountered along the way and the solutions adopted to solve them.
The conference organizers selected 27 outstanding papers from ICIS 2009, all of which you will find in this volume of Springer’s Studies in Computational Intelligence.
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Posted: March 2nd, 2010, 5:24pm CET by booktraining



Ph.D., John P Flynt, Boris Meltreger, “Beginning Math Concepts for Game Developers”
Course Technology PTR | 2006 | ISBN: 1598632906 | 352 pages | CHM | 8,1 MB
Successful game programmers understand that in order to take their skills beyond the basics, they must have an understanding of central math topics; however, finding a guide that explains how these topics relate directly to games is not always easy. Beginning Math Concepts for Game Developers is the solution! It includes several hands-on activities in which basic math equations are used for the creation of graphs and, ultimately, animations. By the time you finish, you will have developed a complete application from the ground up that allows you to endlessly explore game development scenarios for 2D games. If you have a basic understanding of programming essentials and a desire to hone your math skills, then get ready to take a unique journey that examines what is possible when you combine game development with basic math concepts.
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