
This book will show you that you can:
Lie your way into 3D with simple drawing techniques
Cheat a 3D interface with cunning use of light and shadow
Fool Flash into thinking it can render genuine 3D, and con the Internet into delivering it for us in double-quick time
Hoodwink visitors into thinking they’re witnessing focus and depth of field
Improve your depth of deception with an innovative slice engine to create convincing 3D objects
Trick users into thinking they’re moving through a 3D space
