
3DCreative Magazine Issue 35 July 2008 HiRes
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American Photo Magazine July August 2008
PDF | English | 93 Pag. | 19 Mb | RS
American Photo Magazine is the premier showcase for outstanding photography. A reflection of contemporary culture through the camera's lens, it inspires professionals and sophisticated amateurs alike with its coverage of art, fashion, journalism, celebrity, sports, politics and advertising.
IN THIS ISSUE:
* Cameras of the year.
- Editor's choice awards 2008.
- 150 new photo products.
* Our ultimate buyer's guide.
* Rare photos: Clapton and Harrison.
* The 12 best photo workshops.

Hikaru Hayashi,"Tecniques for Drawing Female Manga Characters"
Graphic-Sha | ISBN: 476611146X | 127 pages | DJVu | 2000 | English | 3.2 MB

Philip Andrews, "Advanced Photoshop Elements 6 for Digital Photographers"
Focal Press | ISBN 0240520971 | February 4, 2008 | 424 Pages | PDF | 27.9MB
Go beyond the basics with Photoshop Elements and learn how to take your images to the next level!

David Asch, Steve Caplin , "How to Cheat in Photoshop Elements 6: Create stunning photomontages on a budget"
Focal Press | ISBN 0240520831 | December 17, 2007 | 256 Pages | PDF | 20.7MB
How to Cheat in Elements 6 is an invaluable resource for all users of Photoshop Elements and shows you how to 'cheat' by sharing insider secrets from clever and cunning Elements gurus, David Asch and series forerunner, Steve Caplin.

Bryan Peterson's Understandin Exposure
Publisher: Amphoto Books; Revised Edition edition | ISBN: 0817463003 | August 1, 2004 | English | PDF | 116 Mb | 160 pages
For serious amateur photographers who already shoot perfectly focused, accurately exposed images but want to be more creative with a camera.

Tracy Diane, Tom Cassidy “Colour Forecasting"
Wiley-Blackwell | 2005-09-02 | ISBN: 1405121203 | 192 pages | PDF | 2,45 MB

"Printing Types: Their History, Forms, and Use" by Daniel Berkeley Updike
Harvard University Press (1922) | PDF | 40 MB | 626 pages
Unique and extraordinary survey exploring the art of typography from the very beginnings of printing down to the present day.

Matthias Talarczyk “CATIA V5. Einstieg und effektives Arbeiten "
Pearson Studium | 2004-07-31 | ISBN: 3827371112 | 320 pages | PDF | 10,1 MB

Зинаида Лукьянова: 100+ уроков Photoshop. Часть II
ISBN no | e-book | exe | 112 lessons | edition 2008 | 22 Mb | Russian
Вторая книга популярного сборника уроков по Фотошоп от Зинаиды Лукьяновой. В книге представлены 7 разделов: эффекты, работа с текстом , работа с фото , графика для сайта , дизайн/рисование , анимация , практика. Уровень сложности в основном легкий , рассчитанный на начинающего пользователя.

Paco Asensio "Ultimate Restaurant Design"
Publisher: Te Neues Publishing Company | Pages: 528 | 2004-11-15 | ISBN: 3823845950 | PDF | 52 MB

Color and Mastering for Digital Cinema (Digital Cinema Industry Handbook Series)
Focal Press|2006-10-16 | ISBN: 0240808746 | 208 pages | PDF | 2,2 MB
Color and Mastering for Digital Cinema explores the implications for motion picture post production processes and changes required to the supporting equipment and software. While a new concept to the motion picture community, the selection of the wide gamut, output-referred XYZ color space for digital cinema distribution is based on decades of color science and experience in other industries. The rationale for choosing XYZ and the other color encoding parameters is explained and the book also provides a full case study of the development of DLP Cinema® projectors by Texas Instruments. Finally, this book explores how the XYZ color encoding concept can be extended to support enhanced display technologies in the future.

Peachpit Photoshop LAB Color - PDF plus CD
Peachpit Press | 2005 | ISBN: 0321356780 | 350 pages | PDF plus PSD files CD l 238 MB
There are no bad originals, only bad Photoshop operators,” you know best-selling author Dan Margulis is serious about exposing people to the magic of Photoshop. Nowhere is that magic more apparent than in its LAB color processing capabilities, which can make even the subtle canyon colors of rock, sand, and dirt come to vivid life. However, you may be wary of taming the complex beast. Here’s your guide! In these pages, Dan shows that you can derive enormous benefits from just a few simple tools and techniques. He also demonstrates that you can take these techniques as far as you wish, employing the power-user features he describes in later chapters. Starting with canyons and progressing to faces, you will see just how quickly you can begin improving your images by following the “recipes” included here. Each chapter includes a sidebar with review questions and exercises as well as a “Closer Look” section that examines some of the principles behind the techniques.

кол. авт. “Большой самоучитель рисования"
Росмэн-Пресс | 2005 | ISBN: 5353021452 | 192 cтр | Djvu | 8,8 MB

George B. Bridgman, "Constructive Anatomy (Dover Books on Art Instruction)"
Dover Publications (June 1, 1973) | ISBN: 0486211045 | 170 pages | 18.5 mb | PDF

Louise Gordon, "Porträtzeichnen. Anatomisch richtig"
GERMAN | Bauverlag | Augustus Verlag; Auflage: 3. A. (1989) | ISBN: 3804327214 | 111 pages | PDF | 35.5 MB
Product Description
The Photoshop CS3 Restoration and Retouching Bible is a full-color comprehensive reference to retouching and restoring photographs using Adobe Photoshop CS3. Written by an Adobe Certified Expert and Adobe Certified Instructor in Photoshop CS and CS2, Mark Fitzgerald, the Photoshop CS3 Restoration and Retouching Bible provides training, tips, and techniques for amateur to professional photographers who want to complete expert quality photo restorations and retouchings. The book begins by reviewing the fundamentals of working with digital images - covering adjusting image brightness and contrast, working with color, understanding RAW and high-bit files, working with layers, and getting organized. Fitzgerald guides readers through all of the relevant Photoshop tools and techniques including a full chapter on creating flexibility with layer masks. A robust four-chapter section on rescuing damaged photos enables readers to bring their damaged images back to life. The final section of the book focuses on adding the final touches to images - retouching, with hands-on examples of retouching portraits and architectural projects.
From the Back Cover
Restore, refresh, and fine-tune your favorite photos
Take years off your keepsake photos or enhance the current ones with Photoshop CS3's powerful tools and the expert techniques and tips you'll find in this comprehensive guide. Using step-by-step instructions and over 500 pages of full-color examples, this book s Read more...
Product Description
The Photoshop CS3 Restoration and Retouching Bible is a full-color comprehensive reference to retouching and restoring photographs using Adobe Photoshop CS3. Written by an Adobe Certified Expert and Adobe Certified Instructor in Photoshop CS and CS2, Mark Fitzgerald, the Photoshop CS3 Restoration and Retouching Bible provides training, tips, and techniques for amateur to professional photographers who want to complete expert quality photo restorations and retouchings. The book begins by reviewing the fundamentals of working with digital images - covering adjusting image brightness and contrast, working with color, understanding RAW and high-bit files, working with layers, and getting organized. Fitzgerald guides readers through all of the relevant Photoshop tools and techniques including a full chapter on creating flexibility with layer masks. A robust four-chapter section on rescuing damaged photos enables readers to bring their damaged images back to life. The final section of the book focuses on adding the final touches to images - retouching, with hands-on examples of retouching portraits and architectural projects.
From the Back Cover
Restore, refresh, and fine-tune your favorite photos
Take years off your keepsake photos or enhance the current ones with Photoshop CS3's powerful tools and the expert techniques and tips you'll find in this comprehensive guide. Using step-by-step instructions and over 500 pages of full-color examples, this book s Read more...
VirtualDub is one of the most popular video processing application for Windows. As an Open Source application, it's free, and is constantly updated and expanded by an active community of developers and experts. VirtualDub particularly popular for capturing video from analogue sources such as video tape, cleaning up the image and compressing it ready for distribution over the Internet. This book provides a rapid and easy to use tutorial to the basic features of VirtualDub to get you up and running quickly. It explains how to capture great quality video from various sources, use filters to clean up the captured image and add special effects. The book has shows all to use VirtualDub to cut and paste video to remove or insert sequences, including removing ad breaks or trailers. It goes on to cover the art of effective encoding and compression, so you end up with great quality videos that won't hog your bandwidth forever. VirtualDub is the fastest and most effective way to capture, process and encode video on your PC. This book gets you started fast, and goes on to give you full control of all the features of this legendary tool. Read more...
Product Description
* This is one of the few books to cover integration and workflow in depth between Photoshop, Illustrator, InDesign, GoLive, Acrobat, and Version Cue
* Graphic design firms, ad agencies, and publishing houses typically use a collection of programs to build their designs for print or the Web, and this book shows readers how to effectively manage that workflow among applications
* Provides solutions for issues that working designers or design students face every day, including developing consistent color-managed workflows, moving files among the CS3 applications, preparing files for print or the Web, repurposing documents, using CS3 with Office documents, and more
From the Back Cover
Integrate and manage workflow across Photoshop®, Illustrator®, InDesign®, Dreamweaver®, Acrobat®, and Flash®
Harness all the tools in the Adobe Creative Suite 3 toolbox with this in-depth guide from well-known Creative Suite experts Ted Padova and Kelly L. Murdock. This "Big Picture" book not only covers all the latest features and programs in CS3, it teaches you how to use them in a seamless, integrated workflow, as they were designed. You'll come away with techniques that keep your projects running smoothly and make you a more productive designer.
* Set up efficient workflows for teams, studios, or freelancers
*
Manage color across Illustrator, InDesign, Acrobat, and Dreamweaver
*
Create, transform, and add effe Read more...
ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book." And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and technologist; he's also a gifted teacher. Essential ActionScript 3.0 is a radically overhauled update to Essential ActionScript 2.0. True to its roots, the book once again focuses on the core language and object-oriented programming, but also adds a deep look at the centerpiece of Flash Player's new API: display programming. Enjoy hundreds of brand new pages covering exciting new language features, such as the DOM-based event architecture, E4X, and namespaces--all brimming with real-world sample code. The ActionScript 3.0 revolution is here, and Essential ActionScript 3.0's steady hand is waiting to guide you through it. Read more...
ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book." And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and technologist; he's also a gifted teacher. Essential ActionScript 3.0 is a radically overhauled update to Essential ActionScript 2.0. True to its roots, the book once again focuses on the core language and object-oriented programming, but also adds a deep look at the centerpiece of Flash Player's new API: display programming. Enjoy hundreds of brand new pages covering exciting new language features, such as the DOM-based event architecture, E4X, and namespaces--all brimming with real-world sample code. The ActionScript 3.0 revolution is here, and Essential ActionScript 3.0's steady hand is waiting to guide you through it. Read more...
This book will help you take full advantage of the VBA programming environment within AutoCAD 2006. Whether you want to automate routine tasks, or create sophisticated applications or design that can be generated programmatically, this book will empower you to make AutoCAD work for you.
This book is also suitable if youre a power user who wants to make use of the advanced features of AutoCAD 2006 VBA, and you need a fast reference for the full AutoCAD object model. Youll learn to run Autodesk design tasks in the embedded VBA environment. This book is loaded with source code examples, and gives youno matter your skill levelthe necessary tools to accomplish your AutoCAD 2006 automation tasks.
About the Author
Joe Sutphin's background includes more than 20 years in the machinery manufacturing industry. He has more than 14 years of CAD experience with 8+ years of AutoCAD-specific experience. Joe is an Autodesk Registered Developer, and his work has appeared in the pages of Cadence and Cadalyst magazines. He has been programming for over 10 years, with the last 5 years spent focusing on Visual Basic. In 1998, he collaborated with Microsoft on a Visual Basic application case study. Read more...
Create, correct, and control with layers, the most powerful tool in Photoshop and Photoshop Elements
Imagine yourself in total control of every adjustment to your photos. Youve seen the illustrations in glossy magazines, the fine art reproductions in museum catalogs, the award-winning pictures of professional photographers. To produce this kind of magic, understanding how to use layers for your entire breadth of image correction is key.
Discover the best ways to showcase your talent with the full power of layers from best-selling author/digital image specialist Richard Lynch. Learn what layers can do for you as an integral part of organizing image development, creating and storing image versions with nondestructive editing, and promoting a positive workflow.
Timeless, not version specific, this book will help you take layers to a new level to increase your efficiency and produce better end results, whatever release of the software you use. Step-by-step instructions and practical examples illustrate how to
Dont make your work harder than it needs to be when you can use layers to control any adjustment using multiple forms of blending concurrently transparency, clipping, opacity/fill, masking, modes, channel targeting, Blend If, and styles.
Author Richard Lynch is a photographer, designer, editor, web developer, and author of the popular Hidden Powers series on Photoshop and Photoshop Elements. He also writes for PCPhoto, Popular Photography, Digital Photographer Read more...
This book will help you take full advantage of the VBA programming environment within AutoCAD 2006. Whether you want to automate routine tasks, or create sophisticated applications or design that can be generated programmatically, this book will empower you to make AutoCAD work for you.
This book is also suitable if youre a power user who wants to make use of the advanced features of AutoCAD 2006 VBA, and you need a fast reference for the full AutoCAD object model. Youll learn to run Autodesk design tasks in the embedded VBA environment. This book is loaded with source code examples, and gives youno matter your skill levelthe necessary tools to accomplish your AutoCAD 2006 automation tasks.
About the Author
Joe Sutphin's background includes more than 20 years in the machinery manufacturing industry. He has more than 14 years of CAD experience with 8+ years of AutoCAD-specific experience. Joe is an Autodesk Registered Developer, and his work has appeared in the pages of Cadence and Cadalyst magazines. He has been programming for over 10 years, with the last 5 years spent focusing on Visual Basic. In 1998, he collaborated with Microsoft on a Visual Basic application case study. Read more...
Beginning AutoCAD 2006 is a course based on learning and practising the essentials of 2D drawing using AutoCAD. Bob McFarlanes hands-on approach is uniquely suited to independent learning and use on courses. The focus on 2D drawing in one book ensures the reader gets a thorough grounding in the subject, with a greater depth of coverage than tends to be available from general introductions to AutoCAD. As a result, this book provides a true, step-by-step, detailed exploration of the AutoCAD functions required at each stage of producing a 2D drawing an approach often not found in the many software reference guides available.
The emphasis on learning through doing makes this book ideal for anyone involved in engineering, construction or architecture where the focus is on productivity and practical skills. The author has also matched the coverage to the requirements of City and Guilds, Edexcel (BTEC) and SQA syllabuses.
New features in AutoCAD 2006 are covered in this book including: DYN (dynamic input showing coordinate position and lengths an important new feature of the latest AutoCAD software), as well as new commands in the Modify and Dimension tool set. The result is a useful refresher course for anyone using AutoCAD at this level, and those upgrading to the new software release. The course is also designed to be fully relevant to anyone using other recent releases, including AutoCAD 2005.
* A complete course on 2D design with AutoCAD in one book - ideal for indepen Read more...
A practical and fun Flash book that shows readers over 60 practical techniques, solutions and cool effects to instantly use on their Website or project. The Flash Anthology makes an excellent task reference or it can be used for inspiration for future projects. The book tackles the majority of the most common building blocks for real world Flash applications-as one reviewer described "it covers everything that Flash does best". Topics covered include working with external data, debugging, animation, sound and video effects, flash forms and getting indexed by search engines. All the solutions are based on ActionScript, are completely customizable and come with suggested modifications. Examples are compatible with ActionScript 2 and Flash MX 2004.
Kevin Yank
"Every Flash Solution You'll Ever Need for your Flash Projects" Read more...
From the Back Cover
Take a Closer Look at 3ds Max
One look and you'll see that this 3ds Max book is different from all the others. It presents the core 3ds Max features in pages packed with striking graphics that perfectly illustrate the concepts. Each page is loaded with vivid, detailed explanations on crucial components, such as the 3ds Max interface, modeling and animation tools, rendering settings, and more. Engaging step-by-step lessons and tasks provide hands-on reinforcement as you learn. You'll create textures, learn rigging, bring biped characters to life-even create hair with this beautiful, full-color guide. It's the perfect introduction to 3ds Max 2008, but will serve you well for most versions of 3ds Max.
Reviews
Summary: Good Overview
Rating: 4
As a teacher of 3D Computer Graphics I have always enjoyed this author's books (his [digital] Character Animation text are great). I agree that the tutorials are tricky, as is the hippo and car in his Maya at a Glance book. But there are very few books out there that visually give a good general overview of the major concepts and tools of 3DS Max the way that this text does. The person who wrote the negative review about the book shouldn't have bought the text in the first place - everyone has a different learning style.
So if you want to not only read about, but see all the different things Max has to offer, and know that there is not an Art of 3DS Max as there is an Art of Maya that serves as a great r Read more...
From the Back Cover
Take a Closer Look at 3ds Max
One look and you'll see that this 3ds Max book is different from all the others. It presents the core 3ds Max features in pages packed with striking graphics that perfectly illustrate the concepts. Each page is loaded with vivid, detailed explanations on crucial components, such as the 3ds Max interface, modeling and animation tools, rendering settings, and more. Engaging step-by-step lessons and tasks provide hands-on reinforcement as you learn. You'll create textures, learn rigging, bring biped characters to life-even create hair with this beautiful, full-color guide. It's the perfect introduction to 3ds Max 2008, but will serve you well for most versions of 3ds Max.
Reviews
Summary: Good Overview
Rating: 4
As a teacher of 3D Computer Graphics I have always enjoyed this author's books (his [digital] Character Animation text are great). I agree that the tutorials are tricky, as is the hippo and car in his Maya at a Glance book. But there are very few books out there that visually give a good general overview of the major concepts and tools of 3DS Max the way that this text does. The person who wrote the negative review about the book shouldn't have bought the text in the first place - everyone has a different learning style.
So if you want to not only read about, but see all the different things Max has to offer, and know that there is not an Art of 3DS Max as there is an Art of Maya that serves as a great r Read more...
Product Description
DETAIL
This book will show you how to create realistic architectural models in Blender. Blender is an open-source 3D animation program released as free software. It can be used for modeling, texturing, skinning, animating, and so on. It runs on all the important operating systems (including Windows, Mac, and Linux).
You can create natural scenery, landscapes, plants, various weather conditions, environmental factors, building materials such as wood, metal, brick, and more. You will also learn how to add people to different scenes as well as other objects to an already existing photograph or a video making it easier to increase its realism.
You will see how to use the final models to create simpler scenes for use in 3D games, where real-time rendering is necessary. You will also see how to use them to create the sets for animated movies.
Approach
The book consists of a lot of exciting examples, which are shaped using the various features of Blender. It consists of step-by-step instructions leading you to realistic models of buildings, landscapes, and more. A collection of amazing screenshots will add up excitement to your learning experience. You can build realistic 3D models that can be used while creating different animation projects.
The printed version of the book is in Black and white, but a full color version of the images is available along with the code download. You will surely be happy to see the ebook version in full color as we Read more...
Product Description
DETAIL
This book will show you how to create realistic architectural models in Blender. Blender is an open-source 3D animation program released as free software. It can be used for modeling, texturing, skinning, animating, and so on. It runs on all the important operating systems (including Windows, Mac, and Linux).
You can create natural scenery, landscapes, plants, various weather conditions, environmental factors, building materials such as wood, metal, brick, and more. You will also learn how to add people to different scenes as well as other objects to an already existing photograph or a video making it easier to increase its realism.
You will see how to use the final models to create simpler scenes for use in 3D games, where real-time rendering is necessary. You will also see how to use them to create the sets for animated movies.
Approach
The book consists of a lot of exciting examples, which are shaped using the various features of Blender. It consists of step-by-step instructions leading you to realistic models of buildings, landscapes, and more. A collection of amazing screenshots will add up excitement to your learning experience. You can build realistic 3D models that can be used while creating different animation projects.
The printed version of the book is in Black and white, but a full color version of the images is available along with the code download. You will surely be happy to see the ebook version in full color as we Read more...
Publisher: CRC
Language: English
ISBN: 1420063014
Paperback: 392 pages
Data: Apr 2008
Format: PDF
Description: Traditional methods for handling spatial data are encumbered by the assumption of separate origins for horizontal and vertical measurements. Modern measurement systems operate in a 3-D spatial environment. The 3-D Global Spatial Data Model: Foundation of the Spatial (more…)
Publisher: Focal Press
Language: English
ISBN: 0240520998
Paperback: 424 pages
Data: Dec 2007
Format: PDF
Description: If you are an amateur or professional photographer who works with digital images and wants great results fast, this essential, easy-to-follow guide from world-renowned Adobe Photoshop Elements expert Philip Andrews is for you!
(more…)
Publisher: Focal Press
Language: English
ISBN: 0240520971
Paperback: 424 pages
Data: Feb 2008
Format: PDF
Description: Think you’ve exhausted all of the possibilities in Adobe’s awesome Photoshop Elements software? Think again. In this fully updated essential guide, Philip Andrews delves deeper into the software than ever before with advanced tips, tricks, and techniques to help the (more…)
Publisher: Focal Press
Language: English
ISBN: 0240520920
Paperback: 328 pages
Data: Dec 2007
Format: PDF
Description: Using step-by-step instructions and accompanying movie tutorials, Mark Galer leads you through the less well-known and most powerful post-production editing techniques Adobe Photoshop Elements has to offer. Cunning tricks and clever workarounds help you to create (more…)
Publisher: Focal Press
Language: English
ISBN: 0240520831
Paperback: 256 pages
Data: Dec 2007
Format: PDF
Description: How to Cheat in Elements 6 is an invaluable resource for all users of Photoshop Elements and shows you how to ‘cheat’ by sharing insider secrets from clever and cunning Elements gurus, David Asch and series forerunner, Steve Caplin.
(more…)
Publisher: Morgan Kaufmann
Language: English
ISBN: 0123725852
Paperback: 624 pages
Data: Nov 2007
Format: PDF
Description: Digital audio, video, images, and documents are flying through cyberspace to their respective owners. Unfortunately, along the way, individuals may choose to intervene and take this content for themselves. Digital watermarking and steganography technology greatly reduces (more…)
Publisher: CRC
Language: English
ISBN: 0849385326
Paperback: 672 pages
Data: Feb 2008
Format: PDF
Description: An innovative concept, smart structural systems have proven to be extremely effective in absorbing damaging energy and/or counteracting potentially devastating force, thus limiting structural collapse and subsequent injury. As this technology rapidly evolves, (more…)
Publisher: Packt Publishing
Language: English
ISBN: 1847193676
Paperback: 332 pages
Data: Jun 2008
Format: PDF
Description: This book will show you how to create realistic architectural models in Blender. Blender is an open-source 3D animation program released as free software. It can be used for modeling, texturing, skinning, animating, and so on. It runs on all the important operating (more…)
Publisher: Sybex
Language: English
ISBN: 0470260602
Paperback: 413 pages
Data: May 2008
Format: PDF
Description: If you’re involved in any way with the design and manufacturing industry, you’ve probably had to work with AutoCAD drawings. But not everyone needs to be an expert at AutoCAD - many users really need to know only a few of its vast array of tools. If you’re (more…)
Publisher: Make Books
Language: English
ISBN: 059651896X
Paperback: 192 pages
Data: May 2008
Format: PDF
Description: Keep an eye out for MAKE Volume 14, which has a special section on optics. You’ll learn how to make an inexpensive but powerful digital microscope that allows you to display bacteria colonies on a video monitor, a vintage-looking opaque projector that (more…)
Publisher: Brown Books Publishing Group
Language: English
ISBN: 1933285222
Paperback: 224 pages
Data: Jan 2006
Format: PDF
Description: Underdog Advertising is written for the small-to-midsize business that must compete against bigger companies for sales, market share and brand awareness. Based on proven creative and strategic advertising principles that have developed and refined over the last (more…)
Publisher: Brown Books Publishing Group
Language: English
ISBN: 1933285222
Paperback: 224 pages
Data: Jan 2006
Format: PDF
Description: Underdog Advertising is written for the small-to-midsize business that must compete against bigger companies for sales, market share and brand awareness. Based on proven creative and strategic advertising principles that have developed and refined over the last (more…)
Publisher: Focal Press
Language: English
ISBN: 0240809939
Paperback: 256 pages
Data: May 2008
Format: PDF
Description: Design creative characters inspired by real people. Let Mike Mattesi show you how to use life drawing to discover the poses, features and personalities which form the basis of character and then build, develop and ‘PUSH’ your drawings to new heights of dramatic (more…)
Publisher: No Starch Press
Language: English
ISBN: 1593270674
Paperback: 240 pages
Data: Jun 2006
Format: PDF
Description: The RAW file format used by digital cameras is essentially the raw data that a camera captures when it takes a photo. RAW files allow the digital photographer to edit and manipulate their photos with less data loss than in other file formats (such as JPEG). (more…)
Publisher: McGraw-Hill
Language: English
ISBN: 0071498656
Paperback: 208 pages
Data: Dec 2007
Format: PDF
Description: Create, post, and promote your own videos on the world’s most popular online service! How to Do Everything with YouTube explains how to shoot and edit videos, insert titles and captions, add special effects, and upload content. You’ll learn how to set up a YouTube (more…)

Practical Color Management: Eddie Tapp on Digital Photography (Eddie Tapp on Digital Photogra)
By Eddie Tapp, Rick Lucas
* Publisher: O’Reilly Media, Inc.
* Number Of Pages: 162
* Publication Date: 2006-10-27
* ISBN-10 / ASIN: 0596527683
* ISBN-13 / EAN: 9780596527686
* Binding: Paperback

Digital Art History (Intellect Books - Computers and the History of Art)
By Anna Bentkowska-Kafel, Trish Cashen, Hazel Gardiner
* Publisher: Intellect Ltd
* Number Of Pages: 100
* Publication Date: 2005-01-01
* ISBN-10 / ASIN: 1841501166
* ISBN-13 / EAN: 9781841501161
* Binding: Paperback
iPhone For Dummies | Edward C. Baig, Bob LeVitus | ISBN: 0470174692 | September 26, 2007
240 pages | PDF | English | 8 Mb
| “ | Get up to speed fast with this full-color guide to Apple’s revolutionary new mobile phone– widescreen video iPod–Internet communications device.
Announced to great fanfare, Apple’s iPhone promises to reinvent the market for portable electronic devices, combining mobile phone, music and video player, digital camera, Internet browser, and e-mail in a single sleekly designed, brilliantly engineered package. Illustrated throughout with full-color screen shots and illustrations, this fun and easy guide helps you make the most of all the features of this pioneering device. |
” |
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A Baker’s Dozen: Real Analog Solutions for Digital Designers
By Bonnie Baker
* Publisher: Newnes
* Number Of Pages: 368
* Publication Date: 2005-05-16
* ISBN-10 / ASIN: 0750678194
* ISBN-13 / EAN: 9780750678193
* Binding: Paperback

Interactive Curve Modeling: with Applications to Computer Graphics, Vision and Image Processing
By Muhammad Sarfraz
* Publisher: Springer
* Number Of Pages: 350
* Publication Date: 2007-10-17
* ISBN-10 / ASIN: 1846288703
* ISBN-13 / EAN: 9781846288708
* Binding: Hardcover

Geometry for Computer Graphics: Formulae, Examples and Proofs
By John Vince
* Publisher: Springer
* Number Of Pages: 342
* Publication Date: 2004-11-19
* ISBN-10 / ASIN: 1852338342
* ISBN-13 / EAN: 9781852338343
* Binding: Hardcover

Graph Theory (Graduate Texts in Mathematics)
By Adrian Bondy, U.S.R Murty
* Publisher: Springer
* Number Of Pages: 652
* Publication Date: 2007-12-11
* ISBN-10 / ASIN: 1846289696
* ISBN-13 / EAN: 9781846289699
* Binding: Hardcover

Vector Analysis for Computer Graphics
By John Vince
* Publisher: Springer
* Number Of Pages: 259
* Publication Date: 2007-05-22
* ISBN-10 / ASIN: 1846288037
* ISBN-13 / EAN: 9781846288036
* Binding: Hardcover

The Grammar of Graphics (Statistics and Computing)
By Leland Wilkinson
* Publisher: Springer
* Number Of Pages: 694
* Publication Date: 2005-07-15
* ISBN-10 / ASIN: 0387245448
* ISBN-13 / EAN: 9780387245447
* Binding: Hardcover

LabVIEW for Everyone: Graphical Programming Made Easy and Fun (3rd Edition) (National Instruments Virtual Instrumentation Series)
By Jeffrey Travis, Jim Kring
* Publisher: Prentice Hall PTR
* Number Of Pages: 1032
* Publication Date: 2006-08-06
* ISBN-10 / ASIN: 0131856723
* ISBN-13 / EAN: 9780131856721
* Binding: Hardcover
Graphic designers receive a ’success kit’ which provides a complete set of the business and legal forms needed to run a successful graphic design business. The forms can be torn out and photocopied while the book can be quickly and easily consulted. –This text refers to an out of print or unavailable edition of [...]
Book Description Developing your own 3D game engine can be a demanding task. If you?re up for the challenge, then “3D Game Engine Programming” is ready to take you through each step. All you need to begin is a working knowledge of C or C++and basic knowledge of the DirectX and Direct3D interfaces. With these [...]
Publisher: Addison-Wesley Professional Number Of Pages: 288 Publication Date: 1999-08-19 Sales Rank: 338964 ISBN / ASIN: 0201604434 EAN: 0785342604436 Binding: Paperback Manufacturer: Addison-Wesley Professional Studio: Addison-Wesley Professional Amazon.com: Compressed Image File Formats is an appealingly compact and useful guide to some of today’s most popular file formats used for image data. For any programmer who needs to know how images are stored, this concise [...]
Publisher: Joseph Henry Press Number Of Pages: 238 Publication Date: 2004-04 Sales Rank: 690427 ISBN / ASIN: 0309089875 EAN: 9780309089876 Binding: Hardcover Manufacturer: Joseph Henry Press Studio: Joseph Henry Press Book Description: Robots, androids, and bionic people pervade popular culture, from classics like Frankenstein and R.U.R. to modern tales such as The Six Million Dollar Man, The Terminator, and A.I. Our fascination is obvious - [...]
This eBook helps you master the use of the Nikon D50 digital SLR, with a full description of the camera features and lots of useful tips and background information. This is the work that should have been the manual! This eBook is a must-read for any D50 user, with over 600 pages of information about everything [...]
Black and White Photography, Third Revised Edition By Henry Horenstein * Publisher: Little, Brown and Company * Number Of Pages: 256 * Publication Date: 2004-03 * Sales Rank: 70481 * ISBN / ASIN: 0316373052 * EAN: 9780316373050 * Binding: Paperback * Manufacturer: Little, Brown and Company * Studio: [...]
Digital Photography Expert Techniques By Ken Milburn * Publisher: O’Reilly Media, Inc. * Number Of Pages: 404 * Publication Date: 2006-10-01 * Sales Rank: 25243 * ISBN / ASIN: 0596526903 * EAN: 9780596526900 * Binding: Paperback * Manufacturer: O’Reilly Media, Inc. * Studio: O’Reilly Media, [...]
Creative Black and White Photography: Advanced Camera and Darkroom Techniques By Bernhard Suess * Publisher: Allworth Press * Number Of Pages: 200 * Publication Date: 2003-03-01 * Sales Rank: 372184 * ISBN / ASIN: 1581152647 * EAN: 9781581152647 * Binding: Paperback * Manufacturer: Allworth Press * Studio: [...]