::The eBooks Web Porch
Posted: February 13th, 2008, 5:53pm CET by sruthin

If you think John Lennon was the smart, arty Beatle while Paul was an empty head twittering
prettily, this book will hip you to the facts. While John sat in the suburbs getting stoned to numb
the pain of his imminent divorce, bachelor Paul was feeding his head by immersion in the London
avant-garde. He pioneered the Beatles' experimental stuff, though his witty song-by-song
account proves that it really was a 50-50 partnership--and some of the best innovations, like the
snarling 1964 feedback intro to "I Feel Fine," happened by pure accident. Paul's insight into
John's genius, which sprang from howling paranoia and a stark childhood, is still deeper than his
insight into himself, but the book's true glory is its inside info on all those songs--the six tunes
about John's marriage on A Hard Day's Night; Paul's heist of the "I Saw Her Standing There"
bass line from Chuck Berry's "I'm Talking About You" (found on Berry's The Chess Box); the
true meanings of "Norwegian Wood" (pine paneling, which the song's narrator burns to avenge
the girl's refusal to have sex with him), "Got to Get You into My Life" ("you" is marijuana), and
"Ob-La-Di Ob-La-Da" ("life goes on" in Yoruba). This book is even better than A Hard Day's
Write: The Stories Behind Every Beatles' Song and Revolution in the Head. Here is the last word
on the Beatles, inevitably slanted toward McCartney but generally more convincing than
Lennon's own recollections. --Tim Appelo
External Download Link1:
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Posted: February 13th, 2008, 5:48pm CET by sruthin

Create believable CG character models with this unique book and DVD package. The stunning
color images show just what you can achieve, and the detailed step-by-step tutorials show
exactly how to achieve them.
Every technique and tip is backed up with practical tutorials, using the models, textures and
video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you
from low to high-resolution modeling - helping you span the gap between game and film industry
skills. Based on Maya 2008 and ZBrush 3.0.
Youll learn: Pipeline and modeling guidelines Overview of Maya Introduction to ZBrush
modeling Concept art Anatomy Creating a video game character Creating a hyper-real character
Creating a photo-real character UVs and texturing How to create a demo reel
* Master professional techniques and workflow processes with clear, easy to follow tutorials
* Companion DVD contains video tutorials, plug-ins, models and texture maps as well as high
quality art from participating artists
* Interviews with professionals connect the concepts to real world workflow and applications
http://www.filefactory.com/file/d3d863/
http://rapidshare.com/files/91273149/FPressCharacterModelingMayaZBrushJan2008.rar
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Posted: February 13th, 2008, 5:46pm CET by sruthin

Learning Autodesk® 3ds Max® 2008 | Foundation is your shortcut to learning 3ds Max quickly
and effectively. Youll get hands-on experience with the key tools and techniques through
easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply
materials and render in both the games & design visualization pipelines. By the end of the book
youll have a sense of the entire production process as you work on real-life production examples.
Whether youre a game artist or a graphic artist, Autodesk® 3ds Max® 2008 has the tools you
need to succeed.
Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset,
unparalleled polygon modeling and texturing workflow.
Design Visualization Specialists such as architects, designers, and graphic artists, will gain the
power to visually inform the design process through conceptual exploration, design validation
and visual communication.
Bonus features included on DVD:
Link to a 30-day trial of Autodesk® 3ds Max® software
Bonus short films and new software feature demos
Autodesk 3ds Max hotkeys reference guide
Free models from Turbo Squid worth $160
Autodesk® 3ds Max® 2008
* An all-access pass to the production and teaching experience of Autodesks training experts
* Concept-driven lessons, fully illustrated in color, teach you the essentials of using 3ds Max
2008 so you can master the techniques of animation, modeling, materials, lighting and rendering
* DVD includes instructor led videos, support files and movies as well as interviews with
contributing artists and FREE models from Turbo Squid worth US $160!
With this official Autodesk training guide, you will also:
Learn about the user interface (UI) and work in 3D space
Learn about animation basics and key frame animation
Character modeling with editable poly
Create rigs with biped
Make morph targets with paint tools
Learn about unwrapping UVs
Learn about motion mixer workflow
Understand & animate cameras
Learn about light types and advanced lighting techniques
Rendering Techniques & Tools (mental ray & Render Effect)
http://rapidshare.com/files/91418976/0240809270.7z
http://www.filefactory.com/file/456a63/
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Posted: February 13th, 2008, 5:45pm CET by sruthin

EnCE certification tells the world that you’ve not only mastered the use of EnCase Forensic
Software, but also that you have acquired the in-depth forensics knowledge and techniques you
need to conduct complex computer examinations. This official study guide, written by a law
enforcement professional who is an expert in EnCE and computer forensics, provides the
complete instruction, advanced testing software, and solid techniques you need to prepare for
the exam.
http://rapidshare.com/files/91384275/0470181451.7z
http://www.filefactory.com/file/6b45e0/
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Posted: February 13th, 2008, 5:43pm CET by sruthin

To become a Cisco Certified Network Associate (CCNA), you must learn the hundreds of IOS
commands used by Cisco routers and switches. This handy reference from Cisco networking
authority Todd Lammle is just what you need to master those commands. From a thorough
introduction to Cisco’s basic operating system to making the transition to IPv6, Todd Lammle
walks you through hundreds of commands with short, to-the-point explanations and plenty of
figures and real-world examples.
http://mihd.net/j071oi
http://rapidshare.com/files/91372280/0470175605.7z
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Posted: February 13th, 2008, 5:41pm CET by sruthin

Looking for the inside scoop on producing professional-level podcasts? Then this is the book for
you! Expert Podcasting Practices for Dummies helps you discover how to produce podcasts that
appeal to a large audience, sound top-notch, communicate a message, and can even generate
revenue. Two podcasting pioneers who have turned podcasting into a career teach you the tricks
of the trade with projects that are designed for less reading and more doing! This easy-to-follow
guide shows producers, talent, and marketers how to:
Build your professional-level toolbox
Staff your podcast for success
Select the best equipment and set up a professional studio
Narrow your focus and select the right topics for a podcast
Add video and special effects
Reduce mic pops and background noise
Save time and preserve spontaneity with one-take podcasting
Record in multi-track mode
Create a targeted distribution, marketing, and promotion campaign
A value-packed bonus CD-ROM includes:
25 lessons on recording techniques used by professional podcasters
Trial versions of software discussed in the book
PDFs of audio hardware and various podcast directories
Samples of independent musicians on Podsafe Music Network and Magnatude
Samples of favorite podcasts
All “first session” episodes of the Podcasting for Dummies companion podcast
If you’re looking to take your podcasting passion to the next level, Expert Podcasting Practices
for Dummies is your roadmap to discovering and implementing the best practices necessary to
earn large audiences and attract sponsors.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
http://rapidshare.com/files/91371454/0470149264.7z
http://www.filefactory.com/file/b28535/
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Posted: February 13th, 2008, 5:39pm CET by sruthin

Eliminates lengthy introductions, detailed explanations, and sidebars, focusing on what new Mac
OS X users want most-clear instructions on how to accomplish specific tasks
An easy-to-navigate landscape layout featuring a two-column design and illustrated
step-by-step instructions make it easy to find a specific task fast and get it done in a flash
Tasks covered include adjusting system preferences, creating and managing user accounts,
managing files and folders, using the Dashboard, networking wirelessly with AirPort, using
iTunes and iPods, connecting to a Windows network, watching videos and DVDs, viewing and
organizing pictures with iPhoto, making movies with iMovie, blogging and Web designing with
iWeb, and using a .Mac account
Published to coincide with Apple’s release of Leopard
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http://rapidshare.com/files/91370482/047010967X.7z
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Posted: February 13th, 2008, 5:38pm CET by sruthin

This in-depth Bible delivers the holy grail of online marketing: how to influence search engine
results to drive online shoppers to specific Web sites; the process is called search engine
optimization (SEO) and it is a hot topic
One-stop resource offers readers what they need to plan and implement a successful SEO
program, including useful tips on finding the shortest routes to success, strategy suggestions, and
sidebars with more information and additional resources
Features interviews with executives from top search companies, plus appendices on creating
successful listings with Google, MSN, Yahoo!, and others
Topics include creating an SEO plan; managing keywords; maximizing pay-per-click strategies;
understanding the role of links and linking; robots, spiders, and crawlers; maintaining SEO;
analyzing success rates; and much more
http://mihd.net/6g5m82
http://rapidshare.com/files/91368198/0470175001.7z
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Posted: February 13th, 2008, 5:36pm CET by sruthin

http://ecx.images-amazon.com/images/I/51YYuK1ELcL.jpg
Aimed squarely at aspiring Linux power users and professional administrators, the SUSE Linux
Toolbox offers more than 1000 examples of useful Linux command lines.
This compact, handy reference is made to carry with you, whether you are maintaining
hundreds of Linux systems or just want to dig beneath the surface of your SUSE desktop
system.
This is the Linux reference book you need to step up to the next level.
http://rapidshare.com/files/91367125/0470082925.7z
http://mihd.net/km3q6w
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Posted: February 13th, 2008, 5:35pm CET by sruthin

Beginning Spring Framework 2 shows beginning Java developers how to build serverside Java
applications using the latest 2.0 release of the Spring Framework. The book does not assume any
previous knowledge of J2EE–in fact, the authors argue that beginners learn more quickly by
starting directly with Spring.
The authors show readers how to build a working web application using Spring with other open
source tools and technologies, all of which can be freely downloaded and installed via the
Internet. Each chapter builds a portion of the application. All the Spring concepts and
construction techniques are introduced during the design and coding of this application. (With
minor adaptation, the resulting code can be re-used by readers in their own working
applications.)
http://rapidshare.com/files/91366012/047010161X.7z
http://mihd.net/gdwv69
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Posted: February 13th, 2008, 5:33pm CET by sruthin

The success of Wikipedia has proven just how effective wikis can be for collaborative editing on a
large scale-larger than anyone originally thought possible. This book shows you how to install,
use, manage, and extend a wiki using MediaWiki-the wiki engine used to power Wikipedia.
As each chapter builds on previous ones, tasks involving wikis progress from simple to those of
increasing complexity and evolve from theory to case study. You’ll learn wiki terminology and
how to create user accounts and new pages, use wiki links, and find your way around the wiki.
Special focus is placed on how wikis are used in software and web development projects and how
their capabilities ideally suit a specific environment and audience. You’ll quickly come to discover
why wikis are a valuable addition for any organization that wants to increase productivity using
web-based collaboration tools.
What you will learn from this book
When to use wikis instead of a more formal content management system
What to look for when evaluating wikis in order to avoid unexpected pitfalls
How to install MediaWiki using Apache, PHP, MySQL(r), and other alternatives
How wikitext allows you to edit content from any web browser and create links to other wiki
pages
Ways to comment on pages, move them, track changes, and syndicate wiki pages with RSS
Who this book is for
This book is for programmers, developers, information architects, designers, and content
authors who are looking to use wikis to improve team productivity. Knowledge of HTML, XML,
CSS, PHP, MySQL, and PostgreSQL is necessary.
Wrox Professional guides are planned and written by working programmers to meet the
real-world needs of programmers, developers, and IT professionals. Focused and relevant, they
address the issues technology professionals face every day. They provide examples, practical
solutions, and expert education in new technologies, all designed to help programmers do a
better job
http://mihd.net/cqsziw
http://rapidshare.com/files/91365164/0470126906.7z
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Posted: February 13th, 2008, 5:30pm CET by sruthin

Professional Windows Vista Gadgets Programming covers sidebar and sideshow gadget
development each in their own part of the book. Part 1 will cover Sidebar gadgets while Part 2
covers SideShow gadgets. In each part, the book first explains the motivation behind each
technology and its features.
Then, the reader is taken on a quick walkthrough of how to develop a simple gadget, using the
traditional “Hello World” approach to quickly introduce the key concepts. After the quick
walkthrough, subsequent chapters will then dive into each specific API that is relevant to
enhancing the gadget.
Finally, when the reader has mastered all the important APIs, each part will end with a chapter
covering two or more projects, detailing step-by-step how each is built.
Some of the specific topics covered include:
Sidebar gadgets architecture and components including XML manifest
Debugging gadgets in Visual Studio 2005
Deploying gadgets
The Gadget system APIs
Localizing gadgets and sidebar security sidebar projects
Sideshow devices, UI components, and SDK
Sideshow architecture, managed code, and classes
Sideshow simple content format (SCF)
Interacting with sideshow devices and handling sideshow device events
SideShow projects
http://mihd.net/glnr4v
http://rapidshare.com/files/91364512/047017661X.7z
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