::The eBooks Web Porch
Posted: February 17th, 2008, 6:06pm CET by sruthin
Sleep: Circuits and Functions (US$126)Stationary Office | Pages: 272 | 2004-07-15 | ISBN: 0849315190 | 35 MB |
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An estimated 40 million Americans and millions of others worldwide suffer from
some type of
sleep disruption or disorder, and these numbers are rapidly increasing. As new
biomedical
technologies advance our understanding of sleep, a wave of developments in sleep
research and
the emergence of new technologies offer hope and help for a good night's sleep. Sleep:
Circuits
and Functions discusses the major discoveries related to the circuits responsible for
slow wave
sleep (SWS) and rapid eye movement (REM) sleep, narcolepsy, and the possible role
of sleep in
memory and developmental processes. World-renowned researcher Pierre-Herve'
Luppi and a
panel of expert contributors highlight recent advances in sleep research obtained by
means of
promising technologies. New data obtained by differential gene expression analysis,
transgenic
mice, and functional imaging is presented, as well as the latest theoretical concepts on
the
mechanisms regulating sleep. Updating our knowledge of the most recent strides
made in sleep
research, this comprehensive book also identifies future research opportunities in
this growing
field. It is an essential resource for medical professionals and researchers who aim to
finally put
sleep disorders to bed.
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Posted: February 17th, 2008, 6:03pm CET by sruthin

Sams Teach Yourself Ajax in 10 Minutes is a concise introduction to the basics of building Ajax
applications and the architecture and operation of these applications. You will learn the
techniques employed in using Ajax, introducing Ajax and explaining how it may be used to solve
realistic user interface problems. You will be able to immediately begin building web applications,
and will have platform from which to explore more advanced aspects of Ajax.
http://rapidshare.com/files/92336876/Sams_Teach_Yourself_AJAX_in_10_Minutes.rar
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Posted: February 17th, 2008, 6:01pm CET by sruthin

Windows Vista is the long-awaited upgrade to the Microsoft Windows operating system, and it's
a lot different from the Windows you're used to. What's new in Windows Vista�and how do all
those new features work?
How Microsoft Windows Vista Works is the first book to take you inside the new Windows Vista
operating system and show you how all the pieces and parts work. With clear and simple
explanations and illustrations that say, "You, too, can understand this," How Microsoft Windows
Vista Works gives you detailed information on the hidden workings of Windows Vista�from the
new Aero interface inside to the Windows kernel. It's a four-color, highly visual explanation of
everything that matters about Windows Vista, including:
* How Windows Vista differs from Windows XP
* How Windows controls your computer
* How User Account Control protects your system
* How virtual folders and instant search work
* How Windows Vista renders graphics
* How the Aero interface and the Windows Sidebar work
* How Internet Explorer 7's tabbed browsing works
* How Windows connects to a wireless network
* How the new Windows Photo Gallery manages your digital photos
Contents
Introduction xi
Part I: What Windows Vista Is�and What It Does 2
Chapter 1 Understanding Windows and Other Operating Systems 6
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Chapter 2 How Windows Vista Differs from Windows XP 14
Chapter 3 What Windows Vista Does 26
Part II: Basic Operations 32
Chapter 4 Powering On and Powering Off 36
Chapter 5 Managing System Resources 48
Chapter 6 Managing System Information 62
Chapter 7 Managing Users 70
Chapter 8 Managing Data 76
Chapter 9 Managing Applications 92
Part III: Windows Vista Graphics 100
Chapter 10 Understanding Vista Graphics 104
Chapter 11 The Vista Interface 112
Chapter 12 The Vista Desktop 122
Part IV: Digital Media 130
Chapter 13 Windows Media Center 134
Chapter 14 Digital Music 150
Chapter 15 Digital Images 166
Chapter 16 Digital Video and Movies 174
Part V: Networking and the Internet 182
Chapter 17 Windows Vista and the Internet 186
Chapter 18 Windows Vista Networks 204
Part VI: Security and Maintenance 220
Chapter 19 Windows Vista Security Features 224
Chapter 20 Routine Maintenance 238
Glossary 252
Index 266
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Posted: February 17th, 2008, 5:59pm CET by sruthin
Administering Windows Vista Security: The Big Surprises

An Inside Look at Windows Vista Security for Systems Administrators
Get an early start on Windows Vista security and the technology shifts you'll need to know as a
systems administrator. From leading Windows expert Mark Minasi comes this "just-in-time"
book to get you there. This targeted, hands-on guide takes a rapid-fire approach to the biggest
security changes and how they'll affect business as usual for those who must integrate and
provide technical support for Windows Vista. You'll find practical instruction, tips, workarounds,
and much more.
* Work through a slew of Vista surprises, such as logging on as Administrator and how to
re-enable Run
* Discover how virtualization works--and where it doesn't
* Find out why you can no longer delete files in System32, even though you are an Administrator
* Get familiar with new post-boot security features such as PatchGuard
* Protect laptops to the max with the innovative BitLocker feature
* Meet the new Windows Integrity mechanism
* Explore the revamped Event Viewer, event forwarding, and new troubleshooting tools
Go above and beyond what you've heard about Vista
Discover the changes to Share and Registry Access
Catch up on all the encryption news and services
Try out Vista Remote Desktop with its enhanced security
About the Series
The Mark Minasi Windows Administrator Library equips system administrators with in-depth
technical solutions to the many challenges associated with administering Windows in an
enterprise setting. Series editor Mark Minasi, a leading Windows expert, not only selects the
topics and authors, he also develops each book to meet the specific needs and goals of systems
administrators, MIS professionals, help-desk personnel, and corporate programmers.
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Posted: February 17th, 2008, 5:57pm CET by sruthin

Publisher: Springer; 1 edition
Language: English
ISBN: 3540221166
Paperback: 1311 pages
Data: August 5, 2004
Format: PDF
Description: The four-volume set LNCS 3036, LNCS 3037, LNCS 3038 and LNCS 3039
constitutes the refereed proceedings of the 4th International Conference on Computational
Science, ICCS 2004, held in Kraków, Poland in June 2004.
The four volumes present more than 550 reviewed contributed and invited papers of the main
conference and its 30 workshops. The papers span the whole range of computational science,
from foundational and methodological issues in computer science and algorithmic mathematics to
advanced applications in virtually all sciences making use of computational techniques. The
proceedings is a unique record of recent progress in the field.
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Posted: February 17th, 2008, 5:51pm CET by sruthin
Albert N. Shiryaev “Probability " Springer | 1995-12-08 | ISBN:0387945490 | 621 pages | Djvu | 9,6 Mb
thanks for this
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Posted: February 17th, 2008, 5:49pm CET by sruthin
Steven G. Krantz, Harold R. Parks " The Implicit Function Theorem: History,
Theory, and Applications" Birkhäuser Boston| 2002-04-05 | ISBN:0817642854 | 176 pages | Djvu | 2,4 Mb
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Posted: February 17th, 2008, 5:48pm CET by sruthin
W. h Steeb " Problems And Solutions in Introductory And Advanced Matrix
Calculus" World Scientific Publishing Company | 2006-08-24 | ISBN:9812569162 | 252 pages | Djvu | 2,6
Mb
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Posted: February 17th, 2008, 5:48pm CET by sruthin
By Steven Krantz “Mathematical Apocrypha Redux: More Stories and Anecdotes of
Mathematicians and the Mathematical (Spectrum)" The Mathematical Associaiton of America | 2005-09-30 | ISBN:0883855542 | 300 pages | Djvu
| 6,3 Mb
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Posted: February 17th, 2008, 5:47pm CET by sruthin
C. D. Olds, Anneli Lax, Giuliana P. Davidoff “The Geometry of Numbers " The Mathematical Association of America | 2001-02-22 | ISBN:0883856433 | 192 pages | Djvu
| 3,6 Mb
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Posted: February 17th, 2008, 5:46pm CET by sruthin
Hans Walser, Jean Pedersen “99 Points of Intersection:
Examples-Pictures-Proofs" The Mathematical Association of America | 2006-06-15 | ISBN:0883855534 | Djvu | 2,2 Mb
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Posted: February 17th, 2008, 5:44pm CET by sruthin
Ronald A. Walsh “Handbook of MacHining and Metalworking Calculations " McGraw Hill Text | 2002-11 | ISBN:0071414851 | PDF | 379 pages | 2,9 Mb
Designed for upper division electromagnetism courses or as a reference for electrical engineers
and scientists, this book introduces Maxwell s equations and electromagnetic waves as soon as
possible (i.e., in the first third of the book), and then discusses electrostatics, magnetostatics,
induction, etc., in the light of those equations. The book also provides a thorough treatment of
vector field theory which emphasizes the rotational invariance of the dot and cross products,
together with div, grad, and curl, and thus gives a clear physical motivation for the use of those
constructs to describe electric and magnetic fields. Unlike many competing books, Maxwell s
Equations & the Principles of Electromagnetism covers topics such as advanced potentials,
retarded fields, forces on dielectric liquids, antenna theory, and Faraday rotation. *BRIEF
TABLE OF CONTENTS: 1. Introduction. 2. Vectors and Vector Fields. 3. Time-Independent
Maxwell s Equations. 4. Time-Dependent Maxwell s Equations. 5. Electrostatic Calculations. 6.
Dielectric and Magnetic Media. 7. Magnetic Induction.8.Electromagnetic Energy and
Momentum. 9. Electromagnetic Radiation. 10. Relativity and Electromagnetism. Appendixes.
Index.
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Posted: February 17th, 2008, 5:43pm CET by sruthin
Dennis P. Nolan “Handbook of Fire & Explosion Protection Engineering Principles
for Oil, Gas, Chemical, & Related Facilities" Noyes Publications | 1996-09-01 | ISBN:0815513941 | PDF | 291 pages | 16 Mb
The security and economic stability of many nations and multinational oil companies are highly
dependent on the safe and uninterrupted operation of their oil, gas and chemical facilities. One of
the most critical impacts that can occur to these operations are fire and explosions from
accidental or political incidents
This publication is intended as a general engineering handbook and reference guideline for those
personnel involved with fire and explosion protection aspects of these critical hydrocarbon
facilities. Several other reference books are available that provide portions of the necessary
information required to evaluate hazards, provide fire protection measures, or determine
insurance needs. However, most are not fully complete in mentioning all technical subjects and
some have become somewhat technically outdated. They usually tend to be a collection of
technical papers or else provide a broad coverage of subjects without much practical applications
or details. The main objective of this handbook is provide some background understanding of fire
and explosion problems at oil and gas facilities and a general source of reference material for
engineers, designers and others facing fire protection issues, that can be practically applied. It
should also serve as a reminder for the identification of unexpected hazards at a facility.
Explosion and fire protection engineering, principles for the hydrocarbon industries are still
being researched, evolved and expanded, as is the case with most engineering disciplines. This
and handbook does not profess to contain all the solutions to fire protection problems associated
with hydrocarbon facilities. It does, however, try to shed some insight into the current practices
and trends being applied in the petroleum industry today.
This book is generally written from the point of reference of the United States but does attempt
to reference other international codes, standards and practices where they have been referenced
or heavily used by the international oil industry. It does use SI units as the normal units of
measure, to as these are typically used in the international oil industry.
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Posted: February 17th, 2008, 5:42pm CET by sruthin
Cengel, Yunus A. and Michael A. Boles "Thermodynamics An Engineering
Approach the 5th edition"McGraw-Hill | ISBN:0073107689 | PDF | 31.5 MB | 988 pages | 2005 | Fifth Edition
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Posted: February 17th, 2008, 5:40pm CET by sruthin
"51 High-Tech Practical Jokes for the Evil Genius" by Brad Graham and Kathy
McGowan McGraw-Hill/TAB Electronics | English | ISBN: 0071494944 | 2007 | 224 pages | PDF | 10,4
Mb
51 High-Tech Practical Jokes for the Evil Genius provides you with all the instructions, parts
lists, and sources you need to pull hilarious pranks, such as:
Evasive random beeping things
Dripping faucet simulator
Hungry garbage can critter
Humungous dropping spider
Horrible computer failure
TV remote control jammer
Possessed animatronic doll
Flying Ouija board
Voices from the grave
The barbecue box
Ultrasimple pulse shocker
Disposable camera taser
Ghost door knocker
Radio station blocker
And many more!
* Instructions and plans for 51 simple-to-advanced projects, complete with 200 how-to
illustrations that let you build each device visually
* Frustration-factor removal—all the needed parts are listed, along with sources
* Video links to many of the practical jokes on YouTube.com
Rapidshareeasy-share Mirror: 51PracticalJokes.rar, size 9.96 MB
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Posted: February 17th, 2008, 5:36pm CET by sruthin
Official Autodesk Training Guide "Learning Autodesk® 3ds Max® 2008 -
Foundation"Focal Press | ISBN: NA | November 15, 2007 | 481 Pages | PDF | 29.86 MB
Learning Autodesk® 3ds Max® 2008 - Foundation is your shortcut to learning 3ds Max quickly
and effectively. Youll get hands-on experience with the key tools and techniques through
easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply
materials and render in both the games & design visualization pipelines. By the end of the book
youll have a sense of the entire production process as you work on real-life production examples.
Whether youre a game artist or a graphic artist, Autodesk® 3ds Max® 2008 has the tools you
need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character
animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization
Specialists such as architects, designers, and graphic artists, will gain the power to visually
inform the design process through conceptual exploration, design validation and visual
communication.
===============================
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Posted: February 17th, 2008, 5:35pm CET by sruthin
André Gagalowicz , Wilfried Philips, "Computer Vision/Computer Graphics
Collaboration Techniques: Third International Conference on Computer
Vision/Computer Graphics, MIRAGE 2007, Rocquencourt, ..." Springer; 1 edition (April 19, 2007) | ISBN: 3540714561 | 620 pages | PDF | 16,8 Mb
This book constitutes the refereed proceedings of the Third International Conference on
Computer Vision/Computer Graphics collaboration techniques involving image
analysis/synthesis approaches MIRAGE 2007, held in Rocquencourt, France, in March 2007.
The 55 revised full papers presented were carefully reviewed and selected from 198
submissions. The papers cover foundational and methodological issues such as model-based
imaging and analysis, image-based modeling and 3D reconstruction, data driven animation,
image and video-based lighting and rendering, model-based vision approaches, model-based
indexing and database retrieval, model-based object tracking in image sequences, model-based
image and shape analysis, model-based video compression techniques. Application issues
addressed are human/computer interfaces, video-games and entertainment industry, media
productions from and for films, broadcasts and games, post-production, computer animation,
virtual effects, realistic 3D simulation, virtual prototyping, multimedia applications, multimedia
database classification, virtual and augmented reality, medical and biomedical applications.
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Posted: February 17th, 2008, 5:34pm CET by sruthin
Advanced Graphics Programming Using OpenGL by Tom McReynolds, David
Blythe
Publisher: Morgan Kaufmann (February 2, 2005) | ISBN: 1558606599 | PDF | 16,4
Mb | 672 pagesToday truly useful and interactive graphics are available on affordable computers. While
hardware progress has been impressive, widespread gains in software expertise have come
more slowly. Information about advanced techniquesbeyond those learned in introductory
computer graphics textsis not as easy to come by as inexpensive hardware.
This book brings the graphics programmer beyond the basics and introduces them to advanced
knowledge that is hard to obtain outside of an intensive CG work environment. The book is
about graphics techniquesthose that dont require esoteric hardware or custom graphics
librariesthat are written in a comprehensive style and do useful things. It covers graphics that
are not covered well in your old graphics textbook. But it also goes further, teaching you how to
apply those techniques in real world applications, filling real world needs.
* Emphasizes the algorithmic side of computer graphics, with a practical application focus, and
provides usable techniques for real world problems.
* Serves as an introduction to the techniques that are hard to obtain outside of an intensive
computer graphics work environment.
* Sophisticated and novel programming techniques are implemented in C using the OpenGL
library, including coverage of color and lighting; texture mapping; blending and compositing;
antialiasing; image processing; special effects; natural phenomena; artistic and non-photorealistic
techniques, and many others.
* Code fragments are used in the book, and full blown example programs for virtually every
algorithm are available at www.mkp.com/opengl
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Posted: February 17th, 2008, 5:28pm CET by sruthin

Robert Whitrow, "OpenGL Graphics Through Applications"
Springer; 1 edition (January 25, 2008) | ISBN:1848000227 | 352 pages | PDF | 9,9 Mb
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Posted: February 17th, 2008, 5:24pm CET by sruthin

Games That Boost Performance
Pfeiffer; Pap | October 19, 2004 | ISBN: 0787971359 | English | 380 pages | PDF | RS | 1.2 MB
With imagination and humor, these games help teams that are serious about their success. The
facilitation notes begin where most games leave off, helping teams to make concrete connections
between the game experience and "real life".
RS Download
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