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::The eBooks Web Porch


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Posted: May 21st, 2009, 3:51pm CEST by sruthin

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  • Publisher: AMACOM (January 2, 2008)
  • Language: English
  • ISBN-10: 0814480594
  • ISBN-13: 978-0814480595

Google is not only the search engine of choice for millions of users, it
is an immensely powerful tool for savvy businesspeople who know how to
use its advanced features. Go Google is a comprehensive guide to
everything readers need to know about Google’s myriad applications,
including Google Apps, Google Docs and Spreadsheets, Google SMS, Google
Base, and other services that will help businesses get organized — and
get noticed. Companies will learn how to get their message heard and
take their marketing to a new level by:


* Creating and strengthening their business websites with Google Page
Creator, Google Analytics, and Google Checkout.
* Improving communication with clients and co-workers using Google Talk,
Google SMS, and Google Groups.
* Marketing themselves to prospective customers using Google AdWords,
AdSense, and Google directory placement.
* Improving their visibility by creating business blogs with Blogger.
Complete with information on research tools like Google Local, Google
News, and Google Alerts, this is the ultimate guide for businesses of
every size.

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Posted: May 21st, 2009, 3:49pm CEST by sruthin

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Publisher: Que
Pub Date: November 30, 2005
ISBN: 0-7897-3403-6
Pages: 720

Fans of Upgrading and Repairing PCs, your call has been answered. Scott Mueller, author of the best-selling Upgrading and Repairing PCs, is now bringing you an equally in-depth guide to Windows troubleshooting. Upgrading and Repairing Microsoft Windows explains how Windows works and how to fix it when things go wrong. This comprehensive resource includes information on:
* Installation
* Managing security
* Optimizing performance
* Recovering data
* Configuring settings and the registry
* Protecting Windows from viruses and spyware

Scott also includes references to helpful tools and scripting commands for maximum system controls. A DVD is included that provides you with additional resources and unique how-to video that brings Scott right to you. Find out how to make Windows work with you and not against you with Upgrading and Repairing Microsoft Windows.



About the Author
Scott Mueller is the most authoritative hardware voice in the industry. In addition to teaching hardware repair to more than 10,000 computer professionals and enthusiasts, he has sold 2 million + copies of Upgrading and Repairing PCs, making him a world-renowned hardware author and his book a classic. Scott has taught hardware repair to a host of agencies in the U.S. and foreign governments and corporations in the United States, Canada, Australia and Europe. The most recent edition of Upgrading and Repairing PCs (16th) published in September 2004, and Upgrading and Repairing Laptops, 2nd Edition publishes in October 2005.

Brian Knittel has been a software developer for nearly 30 years, with over 15 years of real-world experience with MS-DOS, Windows, and computer networking in the business world. Previously, he wrote Windows XP Under the Hood: Hardcore Scripting and Command Line Power, and is co-author of several other Que books including Special Edition Using Microsoft Windows editions covering XP Home, XP Professional and Windows 2000 Professional.
Upgrading and Repairing Microsoft Windows
By Scott Mueller, Brian Knittel
………………………………………..

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Posted: May 21st, 2009, 3:48pm CEST by sruthin

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Those starting out in or considering a career in project management are faced with an almost endless string of questions. What experience and training do they need? What type of certification is required? What does the job consist of? And how can they best manage their careers?Your Successful Project Management Career provides all the information project management beginners need, from typical corporate hierarchy to reading requirements, developing project plans, and executing and closing the project.



Readers will find important terminology clarified and will learn how project management got started, how the field has grown, and where it’s headed. There’s plenty of advice on how to make the transition from their present careers into project management, as well as a list of courses and educational programs.Project management is a rewarding — and challenging — career. And with organization like the Project Management Institute expanding their membership by 20 percent annually, it’s also a fast-growing one. Your Successful Project Management Career gives readers the tools they need to excel, and to manage the projects that are the lifeblood of any organization.
224 pages | PDF | 1.3 Mb

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Posted: May 21st, 2009, 3:47pm CEST by sruthin

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One hidden factor powerfully influences the way users react to your software, hardware, User Interfaces (UI), or web applications: how those systems utilize users’ time. Now, drawing on the nearly 40 years of human computer interaction research–including his own pioneering work–Dr. Steven Seow presents state-of-the-art best practices for reflecting users’ subjective perceptions of time in your applications and hardware.


Seow begins by introducing a simple model that explains how users perceive and expend time as they interact with technology. He offers specific guidance and recommendations related to several key aspects of time and timing–including user tolerance, system responsiveness, progress indicators, completion time estimates, and more. Finally, he brings together proven techniques for impacting users’ perception of time drawn from multiple disciplines and industries, ranging from psychology to ******, animal research to entertainment.

• Discover how time and timing powerfully impact user perception, emotions, and behavior
• Systematically make your applications more considerate of users’ time
• Avoid common mistakes that consistently frustrate or infuriate users
• Manage user perceptions and tolerance, and build systems that are perceived as faster
• Optimize “flow” to make users feel more productive, empowered, and creative
• Make reasonable and informed tradeoffs that maximize limited development resources
• Learn how to test usability issues related to time–including actual vs. perceived task duration

Designing and Engineering Time is for every technology developer, designer, engineer, architect, usability specialist, manager, and marketer. Using its insights and techniques, technical and non-technical professionals can work together to build systems and applications that provide far more value—and create much happier users.

Steven C. Seow has a unique combination of experience in both experimental psychology and software usability. He joined Microsoft as a User Researcher after completing his Ph.D. in Experimental Psychology at Brown University with a research focus on human timing and information theory models of human performance. Seow holds Bachelor’s and Master’s Degrees in Forensic Psychology from John Jay College of Criminal Justice, and wrote his master’s thesis on distortions in time perception. For more information about Steven Seow and his research, visit his website at www.StevenSeow.com.

354 pages | May 9, 2008 | PDF | 4 Mb

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Posted: May 21st, 2009, 3:46pm CEST by sruthin

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‘In terms of visual impact, lighting can either make or break an animation. In this book, Darren Brooker gives this subject the respect it deserves. Thoroughly recommended reading.’
Brant Drewery, Editor, CGI Magazine

‘Darren Brooker has gifted us with a fine addition to our 3D library, to be referenced and considered over and over. Students and seasoned artists will benefit from the broad concepts and specific examples delivered.’
Robert Taylor, CG Supervisor & Consultant



‘If you work in game art, film or architectural visualisation, you’ll need this lighting handbook.’
3D World Magazine - October 2006

This book is a complete look at the subject matter. It teaches real methods behind real world work. Those that work through it will be taught quality methods for lighting, and should be better able to evaluate real world light, being able to reproduce it in a 3d environment.?

Autodesk assessment of first edition

Expert guidance on creating professional standard cg lighting effects in an inspirational book and DVD package!

Certified by Autodesk, Darren Brooker’s new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.

* Everything you need to learn the art of CG lighting in one easy-to-use volume
* Free trial software and detailed tutorials take you through every step of the CG lighting process
* Learn the art and science of lighting CG environments the Autodesk-certified way

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Posted: May 21st, 2009, 3:45pm CEST by sruthin

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Options are potentially one of the most profitable investment instruments available in todays intensely volatile financial markets. Just a few years ago, the information needed to exploit the vast earnings potential of options was beyond the reach of all but a handful of analysts. Now, anyone with a PC and a few basic software tools has direct access to all the up-to-the-minute market information needed to compete successfully with the “big boys.” But, having information and knowing how to wield it are two very different things. In this groundbreaking book, online options trading innovator George Fontanills arms you with the knowledge and skills youneed to unleash the phenomenal power of your computer to become a successful online options trader.




Following a concise review of the basics of online trading–including hardware andsoftware requirements and essential online resources–Fontanills cuts to the chase with step-by-step coverage of 15 proven managed risk option trading strategies. Specifically designed for online traders, these tested off-floor techniques provide you with a sure-fire method for consistently building up your trading account. Drawing upon his years as a leading international options educator, Fontanills makes it easy for you to master online options trading by walking you through a series of hypothetical trades that demonstrate how to compute the maximum risk, maximum profit, breakevens, and exit alternatives for each strategy.

Trade Options Online also includes a comprehensive guide to fundamental and technical analysis methodologies, a detailed list of 240 hot financial resources, websites analyzed from the point of view of an online options trader, and a review of more than 70 online brokerages. Trade Options Online is your complete guide to earning a living and making a killing as an online options trader.

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Posted: May 21st, 2009, 3:44pm CEST by sruthin

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Teach Yourself Electricity and Electronics offers easy-to-follow lessons in electricity and electronics fundamentals and applications from a master teacher, with minimal math, plenty of illustrations and practical examples, and test-yourself questions that make learning go more quickly. Great for preparing for amateur and commercial licensing exams, this trusted guide offers uniquely thorough coverage, ranging from dc and ac concepts and circuits to semiconductors and integrated circuits.




Starts with the basics and takes you through advanced applications such as radiolocation and robotics
Packed with learning-enhancing features: clear illustrations, practical examples, and hundreds of test questions
Helps you solve current-voltage-resistance-impedance problems and make power calculations
Teaches simple circuit concepts and techniques for optimizing system efficiency
Explains the theory behind advanced audio systems and amplifiers for live music
Referenced by thousands of students and professionals
Written by an author whose name is synonymous with clarity and practical sense

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Posted: May 21st, 2009, 3:43pm CEST by sruthin

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London is both traditional and trend-setting — the home of ceremonious pomp and pageantry and the “anything goes” aura of Soho. You can hang around the Tower of London or seek out the happening spots. Dine on fish and chips, try modern British cuisine, or take advantage of great ethnic restaurants, including Indian, French, Chinese, and more. Take in the historical sites or explore diverse neighborhoods. This guide gives you the latest scoop on:



The hottest clubs and night life, the coolest shopping, and the thriving performing arts scene
Attractions ranging from pubs to palaces to Parliament
Incredible museums, including the British Museum with its antiquities, the Tate Modern, and the National Portrait Gallery with likenesses of famous Brits, including pop icons like Elton John
Four itineraries to help you pack the most into your stay
Five day trips to Bath, Stonehenge, Stratford-upon-Avon, and other attractions

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Posted: May 21st, 2009, 3:42pm CEST by sruthin

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For All Students This flexible book and audio program features 101 Japanese idiomatic and proverbial expressions that enrich students knowledge of Japanese language and culture. Each left-hand page provides the expression in Japanese orthography and romanization, along with a whimsical illustration. Each right-hand page provides a literal translation of the idiom, its definition, cultural notes, and a dialogue in Japanese orthography, Roomaji, and English. Audiocassettes include expressive readings of the dialogues to help improve students’ pronunciation.


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Posted: May 21st, 2009, 3:41pm CEST by sruthin

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Book Description
A computer can be viewed from many different levels, and used for many different functions, such as the creation of new application software. However, an actual computer works at an even lower level than this. Introduction to 80×86 Assembly Language and Computer Architecture divides its emphasis between the assembly-language/machine-language level of computer operations and the architectural level, that is, the level defined by the machine instructions that the processor can execute.


Although the primary architecture covered is the Intel 80×86 family, each chapter does include information about other architectures, or computer levels. Programmers are expected to program effectively at any level, therefore, Introduction to 80×86 Assembly Language and Computer Architecture is essential to the fundamental principles at the machine level that they will have to understand. Programming in assembly language and studying related concepts in Introduction to 80×86 Assembly Language and Computer Architecture prepares the student to program effectively in any programming language, to pursue advanced studies in computer design and architecture, and to learn more about system detail for specific computers.
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Posted: May 21st, 2009, 3:40pm CEST by sruthin

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  • Paperback: 528 pages
  • Publisher: Course Technology PTR; 1 edition (August 1, 2002)
  • Language: English
  • ISBN-10: 0761535225
  • ISBN-13: 978-0761535225
  • Product Dimensions: 8.9 x 7.3 x 1.2 inches

Product Description
Java is an object-oriented language that is extremely popular with programmers and Web developers. This beginner-level book teaches readers the fundamental programming concepts they need to grasp in order to learn any computer language. The unique approach covers the versatility and extensibility of Java using game creation as a teaching tool. The author starts with the basics of Java, assuming that the reader is truly a beginner with no programming experience. This non-intimidating guide to Java will be a welcome addition to the library of any aspiring programmer.




About the Author
Joseph P. Russell is a development programmer for Meditech, a major medical information systems software and service company, developing software for their client/server financial products. He is also a contributing writer to the Web site EastCoastGames.com. He is a graduate of Rhode Island College where he majored in computer science.

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Posted: May 21st, 2009, 3:39pm CEST by sruthin

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If you’re curious, but hesitant, about finding your way around Microsoft’s new Windows Server 2008, Windows Server 2008 For Dummies is the book for you. This friendly reference shows you everything you need to know — from installation and deployment to building and running a Windows Server 2008 network.


Server-based networking really is a big deal, and this 100% plain-English guide helps you make the most of it. You’ll find out about Windows Server 2008’s important functions, capabilities and requirements; develop a network implementation plan; take a step-by-step walkthrough of the installation process; and get valuable tips on how to boost your bandwidth beyond belief! Before you know it, you’ll be configuring connections to the Universe, working with active directory, and treating domains and controllers like old pals. Discover how to:

Build and connect your network
Install and configure Windows Server 2008
Set up and manage directory services
Manage users and groups
Install and manage print servers
Secure your network
Troubleshoot active networks
Plan for installing Active Directory
Proclaim and manage your own domain
Resolve names between TCP/IP and NetBIOS
Manage shares, permissions, and more
Develop and implement a regular backup protocol

435 Pages / 8.2 MB / PDF

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Posted: May 21st, 2009, 3:39pm CEST by sruthin

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Product Description
Advanced Linux Programming is divided into two parts. The first covers generic UNIX system services, but with a particular eye towards Linux specific information. This portion of the book will be of use even to advanced programmers who have worked with other Linux systems since it will cover Linux specific details and differences. For programmers without UNIX experience, it will be even more valuable.The second section covers material that is entirely Linux specific. These are truly advanced topics, and are the techniques that the gurus use to build great applications. While this book will focus mostly on the Application Programming Interface (API) provided by the Linux kernel and the C library, a preliminary introduction to the development tools available will allow all who purchase the book to make immediate use of Linux.




From the Publisher
Mark Mitchell, Alex Samuel, and Jeffrey Oldham are definitely some of the most talented authors I’ve had the pleasure of working with. Once you take a look at this book you’ll see what I mean. This pre-published review of the book says it all: “As Linux becomes a more mainstream player in the internet infrastructure market, there is a tremendous need for lucid programming texts that also convey some of the philosophy behind the Linux and GNU movements. This book does an incredible job of covering all of that. I think it will be a standard against which other programming texts for Linux (and with all due respect to Richard Stevens, possibly UNIX as well) are measured.”
Adam Goodman, Publisher, Linux Magazine CodeSourcery is a top-notch group of guys who have brought you a top-notch book you can’t be without. They are the epitome of our mission here at New Riders - to publish the VOICES THAT MATTER. Take a look and determine for yourself. I know you’ll find this to be one of those books you keep on your shelf forever and ever. Be sure to write into me here at New Riders and let me know what you think and how this book helped you out. Enjoy!

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Posted: May 21st, 2009, 3:38pm CEST by sruthin

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Revit Architecture has revolutionized how architects design, develop,
and deliver projects-and now you can join the revolution with this
expert guide. Authored by a team of Revit aficionados and experts, this
in-depth book uses clear explanations, detailed tutorials, and practical
examples to show you how to best implement Revit in the real world.
Starting with a focused look at the basics of Revit and Building
Information Modeling (BIM), you’ll move quickly into setting up and
customizing your Revit tools, preparing your office/project templates
and settings, creating your library of components, and much more.



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Posted: May 21st, 2009, 3:38pm CEST by sruthin

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Digital Television is as an authoritative and complete overview that
describes the technology of digital television broadcasting. It gives
you a thorough technical description of the underlying principles of the
DVB standard and the various steps of signal processing. Also included
is a complete technical glossary of terms






, abbreviations, and
expressions that gives you quick reference. Now in it’s 3rd edition,
Digital Television, this book is completely up-to-date with standard and
new technologies including:
- DVB and DVB-S2
- IPTV
- Mobile TV DVB-H
- HDTV
- High Definition formats 1080i and 720p
- Compression including MPEG, H.264, and VC-1 If you are looking for a
concise technical briefing that will quickly get you up to speed without
getting lost - this is the book you need. KEY BENEFITS

* Enhance your knowledge of digital television with this authoritative,
technical introduction
* Learn underlying priciples of the DVB system, compression technology,
IPTV, Mobile TV, and more
* Understand analog and digital formats and signal processing from
transmission to reception

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Posted: May 21st, 2009, 3:37pm CEST by sruthin

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Since the publication of Wireless Video Communications five years ago,
the area of video compression and wireless transceivers has evolved even
further. This new edition addresses a range of recent developments in
these areas, giving cognizance to the associated transmission aspects
and issues of error resilience. Video Compression and Communications has
been updated and condensed yet remains all-encompassing, giving a
comprehensive overview of the subject. Covering compression issues,
coding delay, implementational complexity and bitrate, the book also
looks at the historical perspective to video communication.



- New edition of successful and informative text, Wireless Video
Communications
- Substantial new material has been added on areas such as H.264,
MPEG4 coding and transceivers
- Clear presentation and broad scope make it essential for anyone
interested in wireless communications
- Systematically converts the lessons of Shannon’s information theory
into design principles applicable to practical wireless systems. This
book is ideal for postgraduates and researchers in communication systems
but will also be a valuable reference to undergraduates, development and
systems engineers of video compression applications as well as
industrialists, managers and visual communications practitioners.

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Posted: May 21st, 2009, 3:36pm CEST by sruthin

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Get up to speed fast with this full-color guide to Apple’s revolutionary
new mobile phone- widescreen video iPod-Internet communications device.
Announced to great fanfare, Apple’s iPhone promises to reinvent the
market for portable electronic devices, combining mobile phone, music
and video player, digital camera, Internet browser, and e-mail in a
single sleekly designed, brilliantly engineered package. Illustrated
throughout with full-color screen shots and illustrations, this fun and
easy guide helps you make the most of all the features of this
pioneering device. Discover how to:



- Make and receive phone calls
- Set up iTunes and your iPod
- Buy music and videos
- Play podcasts, music, videos, and photo slideshows
- Browse the Internet
- Send and receive e-mails and instant messages
- Take and organize photos
- Sync with your desktop
- Troubleshoot common problems

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Posted: May 21st, 2009, 3:36pm CEST by sruthin

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Book description
Guice (pronounced “Juice”) is the Jolt Award winning, 100% Java icing on the cake of Java dependency injection. Unlike other popular DI frameworks such as Spring, Guice fully embraces modern Java language features and combines simplicity with stunning performance and developer–friendliness.




Google Guice: Agile Lightweight Dependency Injection Framework will not only tell you “how,” it will also tell you “why” and “why not,” so that all the knowledge you gain will be as widely applicable as possible. Filled with examples and background information, this book is an invaluable addition to your knowledge of modern agile Java.

  • Learn simple annotation–driven dependency injection, scoping and AOP, and why it all works the way it works.
  • Be the first to familiarize yourself with concepts that are likely to be included in a future Java EE or SE release (through JSR 299).
  • Get things done without having to write any XML.

What you’ll learn

  • Find out why dependency injection frameworks solve your problems, and how Guice fills that gap.
  • What Guice can do, can’t do and how to apply that knowledge.
  • How Guice compares to popular alternatives like the Spring Framework.
  • What the future has in store, including Guice IDE, the next Guice version and the standardization of Guice’s concepts through JSR 299.
  • How you can build real–world, Guice–powered web applications using popular frameworks like Wicket or Struts 2.
  • How to develop a full stack Guice/Struts 2/Hibernate application.
  • What you can really do with modern Java.

Who is this book for?
This book is for professional Java developers who are interested in dependency injection and modern Java coding practices, and who want to tackle complexity with a simple, powerful, and high–quality solution that powers one of Google’s highest profile applications: AdWords. This may be an alternative to Spring for many.

About the Author
Robbie Vanbrabant is an experienced Java developer based in Belgium. In his professional life, he advises companies how to design and implement their Java based solutions. Robbie has a broad interest in software that goes from platforms like Java and .NET to programming languages,
API design, agile processes, and developer productivity. Following that interest, he recently discovered Google’s Guice, a lightweight, elegant, and purely Java–based dependency injection framework. Since then, he’s been one of the most active members in the Guice community and can often be found on the mailing list answering questions.

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Posted: May 21st, 2009, 3:35pm CEST by sruthin

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The Yahoo! User Interface (YUI) Library is a set of utilities and
controls, written in JavaScript, for building richly interactive web
applications using techniques such as DOM scripting, DHTML, and AJAX.
The YUI Library also includes several core CSS resources. All components
in the YUI Library have been released as open source under a BSD license
and are free for all uses.






This book covers all released components
whether utility, control, core file, or CSS tool. Methods of the YAHOO
Global Object are used and discussed throughout the book. The basics of
each control will be presented, along with a detailed example showing
its use to create complex, fully featured, cross-browser, Web 2.0 user
interfaces. Besides giving you a deep understand of the YUI library,
this book will expand your knowledge of object-oriented JavaScript
programming, as well as strengthen your understanding of the DOM and
CSS. You will learn to create a number of powerful JavaScript controls
that can be used straight away in your own applications.

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Posted: May 21st, 2009, 3:25pm CEST by sruthin

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Windows Developer Power Tools

Windows Developer Power Tools

Product Description
Software developers need to work harder and harder to bring value to their development process in order to build high quality applications and remain competitive. Developers can accomplish this by improving their productivity, quickly solving problems, and writing better code.





A wealth of open source and free software tools are available for developers who want to improve the way they create, build, deploy, and use software. Tools, components, and frameworks exist to help developers at every point in the development process. Windows Developer Power Tools offers an encyclopedic guide to more than 170 of these free tools to help developers build top-notch Windows software from desktop applications to web services.

To help you choose the right tools for solving both common and uncommon problems you face each day, this book follows a unique task-oriented organization, laying out topics in the same order that you and your team are likely to encounter them as you work on a project. Each tool entry features a solid introduction — a mini user’s guide — so you can get up to speed quickly and understand how to best use the tool in your environment. Inside, you’ll find:

  • A guide to more than 170 tools covering 24 unique aspects of Windows and .NET software development, with many descriptions contributed by the tools’ authors
  • Descriptions of freely available ASP.NET and Windows Forms controls, object relational mapping systems, testing frameworks, and build and continuous integration tools
  • Articles on tools to help developers troubleshoot misbehaving applications
  • Guides for utilities to boost productivity in the development environment as well as speeding up tasks in Windows itself
  • “Quick pick” lists at the start of each chapter to help you find and choose the right tool for your task
  • “At a Glance” and “In a Nutshell” summaries to help readers more quickly narrow their options
  • References to an online book site to keep you up-to-date with new releases and features
  • Forewords by Mike Gunderloy (Larkware) and Scott Hanselman (http://www.hanselman.com/tools), operators of the two most popular tools sites for Microsoft developers.

Also, plenty of links in each article point you to additional detail online if you wish to delve more deeply into features and functionality. This one-stop resource covers a wide range of open source and freeware tools to help you answer questions around planning, developing, testing, and rolling out great software. Best of all, they’re free.

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Posted: May 21st, 2009, 3:24pm CEST by sruthin

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Taking a client storyboard through to the design stages and then building the project in After Effects, creating an infinite type zoom with vector artwork, incorporating client changes and then preparing the file for output

Class 1: Taking a client storyboard through to the design stages and then building the project in After Effects, creating an infinite type zoom with vector artwork, incorporating client changes and then preparing the file for output
Class 2: A look into Particle systems available in After Effects, their features and some examples. Creation of a 5 second animation using some of the particle systems discussed, and a look at creating fake 3D reflections and building a simple camera rig
Class 3: An exploration of some of the features of Trapcode Particular. This is a project based class where we look at using animated custom particles, attaching particles to lights, using expressions and creating motion paths for the particles
Class 4: This lesson looks at techniques for cutting up bitmap images and animating them, including using expressions to make a walk cycle



Class 5: Exploring 3D multipass rendering, and how to use them in After Effects. First a brief explanation of the types of passes that can be output from most 3D applications. Then a look at some real world examples. Finally a look at using 3D passes with Trapcode Form and Particular
Class 6: Part 1 of 2. In this class we will build a 5 second bumper/ promo for a TV show. We’ll track some camera motion to add a handheld feel to the AE camera. Then we’ll take this and animate some moves in 3D, adding in copy and some extra elements
Class 7: Part 2 of 2. In this class we finish building a 5 second bumper/ promo for a TV show
Class 8: Part 1 of 3. We will look at some methods of using 3D renders and exported data in our After Effects comps. Taking multipass renders and enhancing them. Using the camera data from the 3D application to match our AE 3D layers to the 3D render. Also, pasting multiple paths into shape layers, animating shape layers and adding effects
Class 9: Part 2 of 3. In this class we continue building the project we started last week. We look at using mattes combined with continually rasterising layers and shape layers to draw on a logo
Class 10: Part 3 of 3. In this class we finish building the no logo project. We composite a 3D render onto After Effects 3D layers. Add in some extra details and finally prepare the animation for final output, looking at correcting unsafe colours
download links:
http://rapidshare.com/files/235405684/afx222.part01.rar
http://rapidshare.com/files/235405564/afx222.part10.rar
http://rapidshare.com/files/235405559/afx222.part07.rar
http://rapidshare.com/files/235405516/afx222.part02.rar
http://rapidshare.com/files/235405504/afx222.part03.rar
http://rapidshare.com/files/235405491/afx222.part08.rar
http://rapidshare.com/files/235405487/afx222.part06.rar
http://rapidshare.com/files/235405450/afx222.part04.rar
http://rapidshare.com/files/235405433/afx222.part11.rar
http://rapidshare.com/files/235405421/afx222.part09.rar
http://rapidshare.com/files/235405374/afx222.part05.rar






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Posted: May 21st, 2009, 3:23pm CEST by sruthin

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Pangea Softwares Ultimate Game Programming Guide for Mac OS X

Pangea Software's Ultimate Game Programming Guide for Mac OS X

Product Description
Brian Greenstone, the developer who programmed Nanosaur, Bugdom, Cro-Mag Rally, Enigmo, Otto Matic, etc. reveals his Mac programming secrets in this indispensable book. The book covers all of the nuances dealing with various Mac OS technologies such as the HID Manager, OpenGL, OpenAL, Core Graphics, Rendezvous, Quicktime, and more.






Readers will also learn how to write a plug-in for Maya, do stereo 3D rendering, networking, AltiVec optimizations, and even how to copy-protect their games. For developers interested in self-publishing their games, there is an entire chapter dedicated to marketing and sales strategies. Never before has so much critical Mac game programming information been available in a single book. The companion CD that comes with the book contains Xcode sample projects including a fully functional Maya file exporter, networking code, Vertex Array Range acceleration, threading, and a whole lot more! All sample projects are written in C, and the book is designed for intermediate to advanced programmers.

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Posted: May 21st, 2009, 3:23pm CEST by sruthin

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Programming in Objective-C 2.0 (2nd Edition)

Product Description

From the author of Programming in C,Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to the Objective-C language. The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday programming needs.



Objective-C has become the standard programming language for application development on the Mac OS X and iPhone platforms. A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.

The second edition of this book has been updated and expanded to cover Objective-C 2.0. It shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed specifically for the iPhone and iPod Touch.

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Posted: May 21st, 2009, 3:21pm CEST by sruthin

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An Introduction to Software Design

Think Python: An Introduction to Software Design

Product Description
Python for Software Design is a concise introduction to software design using the Python programming language. Intended for people with no programming experience, this book starts with the most basic concepts and gradually adds new material. Some of the ideas students find most challenging, like recursion and object-oriented programming, are divided into a sequence of smaller steps and introduced over the course of several chapters. The focus is on the programming process, with special emphasis on debugging. The book includes a wide range of exercises, from short examples to substantial projects, so that students have ample opportunity to practice each new concept. Exercise solutions and code examples are available from thinkpython.com, along with Swampy, a suite of Python programs that is used in some of the exercises.




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