Posted: July 14th, 2008, 7:50pm CEST by Crimson
Legendary programming author Herb Schildt shares some of his favorite programming techniques in this high-powered C++ "cookbook." Organized for quick reference, each "recipe" shows how to accomplish a practical programming task. A recipe begins with a list of key ingredients (classes, functions, and headers) followed by step-by-step instructions that show how to assemble them into a complete solution. Detailed discussions explain the how and why behind each step, and a full code example puts the recipe into action. Each recipe ends with a list of options and alternatives that suggest ways to adapt the technique to fit a variety of situations. Whether you're a beginner or an experienced pro, you'll find recipes that are sure to satisfy your C++ programming appetite!
Topics include:
String Handling · Standard Template Library (STL) Containers · Algorithms · Function Objects · Binders · Negators · Adaptors · Iterators · I/O · Formatting Data
Learn how to:
- Tokenize a null-terminated string
- Create a search and replace function for strings
- Implement subtraction for string objects
- Use the vector, deque, and list sequence containers
- Use the container adaptors stack, queue, and priority_queue
- Use the map, multimap, set, and multiset associative containers
- Reverse, rotate, and shuffle a sequence
- Create a function object
- Use binders, negators, and iterator adapters
- Read and write files
- Use stream iterators to handle file I/O
- Use exceptions to handle I/O errors
- Create custom inserters and extractors
- Format date, time, and numeric data
- Use facets and the localization library
- Overload the [ ], ( ), and -> operators
- Create an explicit constructor
- And much, much more
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Posted: July 3rd, 2008, 6:22pm CEST by Crimson
Flex 3 is the next generation of a technology that revolutionized web applications. It is the next evolutionary step of Flash, which has grown from a web animation medium to a powerful enterprise web design and development platform. With nearly 98% of all web browsers, and a growing number of mobile devices, running Flash Player, a knowledge of Flex is indispensible for any serious web developer.
This book will show you how to create powerful Rich Internet Applications using Flex 3. After learning how to install and becoming familiar with the basics of the Flex Builder 3 software, you will explore in depth how the Flash scripting language, ActionScript 3.0, interacts with Flex's powerful XML-like design language: MXML.
You'll learn how to construct your applications using layout and navigation containers, and how to move between various states using transitions. There is coverage of how best to plan your applications and use the Model-View-Controller pattern to keep various aspects of development separated and ease creation of potentially complicated projects.
Rich Internet Applications rely on data, and this book shows how to bring data from various sources into your Flex application and check its integrity, and how best to display and interact with it.
Going farther, applications built for the Flash platform can now exist and function beyond the traditional confines of the web browser. Adobe AIR allows you to take your applications to the desktop, and this book shows how to reapply your Flex skills to take advantage of this new environment.
The Essential Guide to Flex 3 takes you through all the powerful features of Flex using a series of stand-alone, practical exercises. The skills acquired throughout the book are then brought together in the form of a full-featured case study application showcasing essential techniques that can easily be applied to your own Flex applications.
In this book you'll
- Learn how to create powerful applications using Adobe Flex 3
- Use Flex Builder to design layouts using Flex MXML containers, and see how to combine MXML and ActionScript 3.0
- Work your way through a full-featured case study, building a complete Flex application
- Connect Flex to the ColdFusion application server, creating Flex applications powered by dynamic server-side code
- Take your web applications to the desktop using Adobe AIR
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Posted: July 3rd, 2008, 6:19pm CEST by Crimson
The book is aimed at novice programmers who wish to learn programming with C# and the .NET framework. The book starts with absolute programming basics. It then moves into Web and Windows programming, data access (databases and XML), and more advanced technologies such as graphics programming with GDI+ and basic networking. The book is divided into sections including:
- The C# Language: Basic language skills using console application. Content moves from the absolute basics to fairly involved OOP skills.
- Windows Vista Programming: Using basic Windows applications, reinforcing earlier OOP and debugging skills.
- Web Programming: Putting together basic Web applications, highlighting differences between Web and Windows programming.
- Data Access: Accessing all kinds of data sources from Web and Windows applications, including SQL usage, XML, file system data, and Web Services.
- Additional Techniques: "The fun stuff", including Windows Presentation Foundation, Windows Workflow, Windows Communication Foundation, GDI+, networking, Windows Services, and so on.
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Posted: July 1st, 2008, 8:13pm CEST by Crimson
In just 24 sessions of one hour or less, you will be up and running with Visual C# 2008. Using a straightforward, step-by-step approach, each lesson builds upon the previous one, allowing you to learn the essentials of Visual C# from the ground up.
Learn how to…
- Use the powerful design environment of Visual Studio 2008
- Design a feature-rich interface using components such as tree views and tabs
- Create robust applications using modern error handling
- Draw fast graphics using GDI+
- Build a database application using ADO.NET
- Distribute a Visual C# 2008 application
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Posted: July 1st, 2008, 8:11pm CEST by Crimson
Whip up awesome Wii games using Flash and ActionScript. Nintendo Wii Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate realistic motion, and use the Wii remote control in innovative ways. Plus, you'll get the latest tricks for supercharging your games and tips for distributing them on the Web.
- Build Flash-based objects, layers, and controls
- Work with timelines, keyframes, and .SWF files
- Develop and animate original characters, backgrounds, and landscapes
- Integrate unconventional mouse and Wii controller interactivity
- Create, modify, and control movie clips using ActionScript 2.0
- Design radical enemies, custom cursors, and invisible buttons
- Incorporate audio, game timers, and score tracking
- Publish your games to the Web and share them via the Wii's online connection service
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Posted: July 1st, 2008, 8:07pm CEST by Crimson
Beginning C# is a book that offers a lot of guidance, in a format that readers find intuitive to follow. The exercise-based format of the Wrox Beginning series has a strong following by all levels of readers, and is one that works very well in the classroom or home. Written by a veteran programming instructor, this is the perfect mix of tutorial, and hands-on coding new programmers are looking for - written from their point of view.
Beginning C# is written for those readers with no prior programming experience who want a thorough, yet easy to understand, introduction to C# and Object Oriented Programming. Dr. Purdum uses his 25 years of teaching experience to teach readers:
- The C# syntax and concepts of Object Oriented Programming
- How to design and write C# programs that are functional and embody safe programming practices
- Tried and true tricks of the trade, from design concepts to debugging aids
- And all of these goals are done in an easy-to-read and enjoyable manner
and much more. Complete source code, examples, and discussion forms available at Wrox.com
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Posted: July 1st, 2008, 8:04pm CEST by Crimson
Silverlight is a lightweight browser plug–in that frees your code from the traditional confines of the browser. It is a rules–changing, groundbreaking technology that allows you to run rich client applications right inside the browser. Even more impressively, it is able to host true .NET applications in non–Microsoft browsers (like Firefox) and on non–Microsoft platforms (like Mac OS X).
Silverlight is still new and evolving fast, and you need a reliable guidebook to make sense of it.
What you’ll learn
This 176 page book is meant to give you a sense of what you, as a programmer, can expect from Silverlight in terms of what the user is going to see. The emphasis here is on understanding what Silverlight has to offer. While there is some code given, that is not the point of the book. The point is to be ably to quickly understand what functionality is available to you, what options you might have without getting bogged down in much code.
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Posted: June 26th, 2008, 3:06am CEST by Crimson
Adobe Integrated Runtime (AIR) revolutionizes the way Rich Internet Applications (RIAs) are deployed. AIR supports two primary technologies, Flash and HTML/Ajax, in order to make desktop development something that every web developer can do. This book shows you how to set up a practical development environment and then walks you through eleven fully implemented AIR applications with source code that you can use as they currently exist or customize.
Each project begins by providing a discussion of architecture and design, followed by code implementation. You'll get hands-on knowledge of AIR application design and development that you can then use to build dynamic RIAs.
What you will learn from this book
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How to communicate with the computer file system
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Techniques for using and customizing the native windowing API
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How to read from and locate mp3 files on a local machine to assemble a music library
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Ways to interact with HTML and JavaScript® content within a Flex-based application
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How to use the native drag-and-drop API for opening and saving image files
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How to play H.264- and FLV-encoded video
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Techniques for restyling an HTML page off the Internet locally
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How to communicate with a local database and expand upon occasional connectivity
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Posted: June 20th, 2008, 6:19pm CEST by Crimson
AIR (Adobe Integrated Runtime) is Adobe’s open-source technology that lets Web developers and programmers create Rich Internet Applications that run outside of any Web browser. This Visual QuickPro Guide teaches everything you need to know to begin creating applications that combine the rich experience of a traditional desktop application with the power and reach of the Internet. The book uses a visual, step-by-step approach and covers all the fundamental AIR concepts, without the fluff, confusing segues, and technical jargon that bog down so many other computer books. Author Larry Ullman has a well-earned reputation for writing books that are accessible, easy-to-follow, and, above all, useful. This book focuses solely on developing AIR applications using HTML and JavaScript, although formal knowledge of JavaScript is not required.
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Posted: June 9th, 2008, 5:32pm CEST by Crimson

Learn to program a Flash based Mp3 music player using Actionscript 3. The Features List (and roughly what's taught) includes…
-Dynamically load track locations from a text document (or simply write them in the Flash file). Easily update your player without republishing by simply editing file names (like "track1.mp3" ) in a text document.
-Use ID3 tags (embedded meta-data) in the MP3 file to display track name, artist, album and year. All this player requires is the location of your MP3 file, you do NOT have to specify the track info yourself.
-Change the audio balance by sliding between the left and right speakers. This is the first two types of sliders you'll learn to programm, the volume slider is the second.
-Minimize or Maximize the player (using that triangle in the bottom right). Switch the player to a more compact mode while not choosing tracks. You can decide how much you want to mask out.
- Spectrum bars animate based on highs and lows of the left and right speakers. Yes finally a player with working spectrum bars. You can adjust the visuals for this to look however you want.
-You always have the option to change the visual appearance of the player. Tint it, stretch it, brand it, do whatever you want to the player art.
-Drag it! The entire player can be repositioned by dragging the shell.
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Posted: May 29th, 2008, 4:07am CEST by Crimson
This guide was written for readers interested in learning the C++ programming language from scratch, and for both novice and advanced C++ programmers wishing to enhance their knowledge of C++. The text is organized to guide the reader from elementary language concepts to professional software development, with in depth coverage of all the C++ language elements en route.
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Posted: May 29th, 2008, 4:05am CEST by Crimson
Learn to program with Flex 3, the powerful tool for building multimedia-rich, interactive Flash applications for the Web. Flex 3: A Beginner's Guide</em> is an easy-to-follow, fast-paced tutorial that allows you to fully grasp the fundamentals, including MXML, ActionScript, Flex Builder, states, transitions, and behaviors. You'll learn how to customize your applications with styles, skins, and themes; access remote data using the XML HTTP Service Request; profile and debug your applications; and manage media assets.
Designed for Easy Learning
- Key Skills & Concepts–Chapter-opening lists of specific skills covered in the chapter
- Ask the Experts–Q&A sections filled with bonus information and helpful tips
- Try This–Short, hands-on exercises to practice your skills
- Notes–Bonus information related to the topic being covered
- Tips–Helpful reminders or alternate ways of doing things
- Cautions–Errors and pitfalls to avoid
- Annotated Syntax–Example code with commentary that describes the programming techniques being illustrated
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Posted: May 25th, 2008, 2:19am CEST by Crimson

Learn How to Use XML to Create a Flash Based RSS Reader. Plus How to Export to Adobe Air!
Learn to parse RSS/XML files using ActionScript 3 and create your own custom readers for displaying the information.
You can connect up the reader with your own RSS feeds or Thousands more from other sites. Multiple Feeds are supported too.
The Flash reader can optionally display HTML tags, for example the reader to the right displays pictures because the source feed (Yahoo) includes image tags.
Example Flash files are provided for these two readers, but the design possibilities are limitless. You can choose how it can look to fit your site's style and brand.
This tutorial also includes a seperate movie file which describes how to update your version of Flash CS3 for creating an Adobe AIR Application. Ultimately the same RSS reader can be published as an installable application on your desktop.
This Lesson is compatible with Flash CS3
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Posted: May 22nd, 2008, 10:01am CEST by Crimson

From understanding the basics to creating advanced effects like explosions and smoke, ActionScript 3.0: Building Particle Systems covers each step involved in creating particles and building particle systems. Instructor Todd Perkins explains how to make a versatile particle class that controls particle movement, gravity, friction, spin, rotation, fading, scaling, and other movement effects. He also demonstrates how each unique particle system can be added to a real world application. Exercise files accompany the course.
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Posted: May 11th, 2008, 4:00am CEST by Crimson
FOR THOSE WHO WOULD RATHER BE SHOWN HOW THAN TOLD HOW
SEE HOW TO
• Create, open, and save Expression Design documents
• Navigate documents easily by zooming and scrolling
• Understand how to use the Expression Design interface controls
• Align objects by snapping to grids, guides, and points
• Select objects, path segments, and points with the various selection making tools
• Arrange, align, distribute, and stack objects on the artboard
• Control object visibility and position using Layers panel controls
• Draw shapes and paths using the various drawing tools, such as the Pen, B-spline, and Polyline tools
• Apply object attributes such as fills, strokes, and effects
• Incorporate bitmap images and graphics into your designs
• Create and format editable text objects
• Export in various formats such as XAML, GIF, JPEG, TIFF, and PDF
On the Web
This book uses real world examples to give you a context in which to use the task. This book also includes workshops to help you put together individual tasks into projects.
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Posted: May 8th, 2008, 3:29am CEST by Crimson
The best way to show off a powerful new technology is to demonstrate real-world results with it, and that's exactly what Adobe and O'Reilly have done with Flex 3.
Through it's Flex Cookbook website, Adobe invited users of the Flex 3 beta to post their own solutions for working with this technology, using O'Reilly's popular problem-solution-discussion format. Website monitors (and authors) Joshua Noble and Todd Anderson chose the most useful solutions for Flex 3 Cookbook.
This highly practical book contains more than 200 proven recipes for developing interactive Rich Internet Applications and Web 2.0 sites, including several contributed by Noble, Anderson, and other Flex experts. You'll find everything from Flex basics and working with menus and controls, to methods for compiling, deploying, and configuring Flex applications.
Each recipe features a discussion of how and why it works, and many of them offer sample code that you can put to use immediately. Topics include:
- Menus and controls
- Containers and dialogues
- Working with Text
- List, tiles, trees, and repeaters
- DataGrid and Advanced DataGrid
- Renderers
- Images, videos, and sounds
- CSS and skinning
- Building components
- States and effects
- Collections, arrays, and DataProviders
- DataBinding
- Validation/formatters
- Charting and data visualization
- State management, SharedObjects and LocalConnection
- Working with services and ServerSide communication
- Working with XML
- Communicating with the browser
- Application development strategies
- Runtime and dynamic shared libraries and modules
- Working with Adobe AIR
Whether you're a committed Flex developer, or still evaluating the technology, you'll discover how to get quick results with Flex 3 using these these recipes. Now that Flex is an open source framework, the user community will continue to supply solutions to extend and improve the technology. This Cookbook offers you the cream of the crop.
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Posted: May 5th, 2008, 11:15pm CEST by Crimson
Beginning VB 2008 Databases teaches you everything you need to know about relational databases, SQL, and ADO.NET 2.0, giving you a sound start in developing console and Windows database applications. The book also includes chapters on the new SQL Server XML data type and the forthcoming LINQ enhancements to the next version of Visual Basic.
In addition to teaching you database basics like using SQL to communicate with databases, this book provides you with detailed, code-practical techniques to access data in Visual Basic 2008 across a range of coding situations. Code-heavy and full of practical detail, this book has been fully revised and upgraded for .NET 3.5 and offers you the best contemporary practice in this core programming area, so that you’ll find yourself using it in nearly all your .NET projects.
- Provides step-by-step instructions on how to install and configure necessary tools
- Presents all essential SQL query and update concepts and syntax, so you don’t need prior familiarity with relational databases or SQL
- Describes how to use ADO.NET transactions, exceptions, and events
- Covers ADO.NET features for handling XML, text, and binary data within a Visual Basic 2008 context
- Explains all concepts through straightforward code examples
What you’ll learn
- How relational databases work and how to use them
- How Visual Basic uses ADO.NET to access databases
- How to write stored procedures in T-SQL and call them from Visual Basic programs
- How to use XML in database applications
- How to use LINQ to simplify VB database programming
- How to install SQL Server 2005 Express and use it to teach yourself databases by doing databases
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Posted: May 5th, 2008, 1:24am CEST by Crimson
In this book, you'll:
- Learn the Blend 2 and Visual Studio 2008 development environments
- Create designs using Blend 2's unique tools
- Use XAML and C# to add interactivity to your designs
- Publish your Rich Media Applications to the Web using Silverlight
The only real tool available for creating Rich Media Applications, web-based animations, and games has been Flash‚ until now! WPF (Windows Presentation Foundation) and Silverlight have opened the door of Rich Media Application development to Microsoft .NET developers. With Microsoft's new Blend 2 and Visual Studio 2008, you can now create compelling Rich Media Applications complete with animations and even 3D! This book shows you how to take full advantage of Blend's new interface, together with and Silverlight's vastly improved designer-developer workflow, guiding you through every step of development from downloading and installing of the development environment through creating finished, functional projects. You'll learn how to create simple drawing applications with the InkCanvas, make tabbed and scrollable interfaces, as well as build fully featured media players, photo galleries, and interactive 3D designs. Each chapter discusses major WPF and Silverlight features, provides a hands-on tutorial, and explains how that feature is implemented in the real world. In the end, you will have a collection of impressive WPF and Silverlight applications that can be added to your portfolio. Whether you're an experienced .NET or web developer, or you're just starting out, this book will provide you with all you need to create Rich Media Applications with Expression Blend 2.
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Posted: April 16th, 2008, 2:22am CEST by Crimson
Design rich Internet applications (RIAs) for the Web using Silverlight 2, the latest version of Microsoft's hot new runtime application — without waiting for the official release. With this unique new book, you not only get a concise, easy-to-understand introduction to Silverlight 2, but thorough coverage of the CTPs, betas, and RTM releases as they become available. Once you buy the book, you'll be able to download free PDFs of all the revisions to Silverlight that you can print and insert right into the book's unique binder format. Pre-printed updates will also be available for purchase.
Now you can design rich Internet applications (RIAs) for the Web using Silverlight 2, the latest version of Microsoft's hot new runtime application — without waiting for the official release. That's right. With Essential Silverlight 2 Up-to-Date, you not only get a concise, easy-to-understand introduction to Silverlight 2, but thorough coverage of the CTPs, betas, and RTM releases as they become available.
Once you buy this Up-to-Date edition, you'll be able to download free PDFs of all the revisions to Silverlight — pages that you can print and insert right into the book's unique binder format. Pre-printed updates will also be available for purchase. It combines the the speed of technology with convenience of a book.
With Essential Silverlight 2 Up-to-Date, you learn to take advantage of Microsoft's cross-browser Silverlight plug-in with tools for animation, vector graphics, and video playback, as well as new .NET support for web services, networking and LINQ (language integrated query). This guide gives you complete step-by-step instructions for using everything Silverlight has to offer, along with:
- Clever ways to create interactive UIs that are more robust and easier to debug and test than what you can achieve on other platforms
- Scores of tested JavaScript and C# code examples that you can reuse in your own applications
- Expert guidance from an author who understands RIA technologies, including ASP.NET, Flash, PHP, and JavaScript
Ready to deliver a more complete Web experience? Now there's no reason to wait. Essential Silverlight 2 Up to Date offers a whole new world of possibilities.
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Posted: April 16th, 2008, 2:20am CEST by Crimson
Windows Communication Foundation (WCF) is the easiest way to produce and consume Web services on the Microsoft platform. With .NET 3.5, WCF has been extensively revamped–and Visual Studio 2008 gives developers powerful new tools for utilizing it. Essential Windows Communication Foundation shows developers exactly how to make the most of WCF with .NET 3.5 and Visual Studio 2008.
Drawing on extensive experience working with early adopters, three Microsoft insiders systematically address the topics developers ask about WCF. The authors approach each subject with practical advice and present best practices, tips, and tricks for solving problems. Throughout, you’ll find detailed explanations, solutions for the “pain points” of WCF development, and an extensive collection of reusable code examples. Coverage includes
- Using WCF contracts to define complex structures and interfaces
- Understanding WCF’s channel stacks and channel model architecture
- Configuring the WCF communication stack to use only the protocols you need
- Using standard and custom service behaviors to manage concurrency, instances, transactions, and more
- Serializing data from .NET types to XML Infosets and representing Infosets “on the wire”
- Hosting WCF services via IIS, managed .NET applications, and Windows Activation Services
- WCF security, in depth: authentication; transport and message-level security; and Internet and intranet scenarios
- Improving reliability: exception handling, diagnostics, and more
- Workflow services: new integration points between WCF 3.5 and Windows Workflow Foundation
- Building client-to-client, peer network-based applications
- Utilizing WCF for non-SOAP Web services: AJAX and JSON examples and .NET 3.5 hosting classes
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