
Ebook Summary:
This book discusses what Ajax is and what it means to Web developers, as well as the technologies behind Ajax applications. The early chapters of this book begin with a discussion of the pros and cons of Ajax techniques, and they provide a quick refresher of JavaScript techniques. Working through this book, you’ll discover how Ajax applications cross between client-side and server-side development techniques, examine some common Ajax patterns, and see how Ajax links in to existing technologies such as XSLT, web services, and the DOM. The final chapter provides an in-depth case study in creating Ajax applications.
This book teaches you how to create applications according to Ajax principles. This book takes no views on web browser is superior, and it offers examples that work across all major browsers. Because of the complexities involved, however, Ajax is not something a complete novice can expect to pick up. The reader is expected to be familiar with the following client-side technologies: HTML (and/or) XHTML, JavaScript, and Cascading style sheets (CSS). The reader will also need to be familiar with at least one of the two following server-side technologies: PHP or ASP.NET. The reader is not expected to know any of the following because full introductions to each technology will be given (although familiarity with one or many of them may be useful): Document Object Model (DOM), XML, XPath, Extensible Stylesheet Language Transformations (XSLT), and Web services (REST and SOAP).
Some of the topics covered include:
* A JavaScript refresher and JavaScript reference
* Ajax and server-side technologies including the XMLHttpRequest object and how it can call ASP.NET, PHP, and Java applications
* The different techniques that can be considered Ajax techniques, regardless of whether they make use of the XMLHttpRequest object, hidden frames, hidden inline frames, dynamic image loading, and dynamic script loading.
* Working with XML and the XMLHttpRequest object
* Debugging and Error Handling
* Web Services, APIs, and Mashups including embedded maps, photographs, weather forecasts, or music playlists in applications via either web services or APIs
* XSLT and XPath
* Common Ajax patterns such as page preloading and form validation
* Working with external data including how to use external feeds such as RSS and Atom and how you can create applications to consume data sources that push data at regular intervals.
* JSON, JavaScript’s alternative format for transmitting data, JavaScript Object Notation (JSON), which returns a set of array and object literals.
* How to install and use some of the most common Ajax frameworks and libraries, such as Prototype, Scriptaculous, Dojo, and more.
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Ebook Summary:
Ajax has the power to revolutionize the way web-based applications are designed. This book provides you with a thorough working knowledge of what Ajax has to offer and how to take full advantage of it in your application development.
Following an exploration of how Ajax works with .NET, you’ll get acquainted with DHTML, the role of JavaScript and the Document Object Model, and the XMLHttpRequest Object, which is the foundation of Ajax. Then you will examine the Ajax-type features built into ASP.NET and explore the Ajax.NET Professional Library in detail. Finally, you will explore client scripting as well as building and using controls with Microsoft’s Atlas. With an entire chapter devoted to debugging, you will have all you need to use this cutting-edge technology.
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Ebook Summary:
This friendly, plain-English guide gets you up and running with the latest version of the software so that you can start performing calculations right away. It then covers all key analysis topics step by step — from cross tabulation and descriptive ratios to linear regression, hierarchical analysis, and more. You’ll export data flawlessly and with flair!
* Install and run the software
* Get data into and out of SPSS
* Create striking charts and graphs
* Execute analyses — from correlations to linear models
* Display data in a variety of graphs
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Book Summary:
This Maya modeling book is unique in its approach to modeling a high-resolution character model. Where other books take a grueling approach that often leaves readers confused, Maya 8 Character Modeling breaks down the character into an easy-to-follow formula. Readers learn that modeling a character can be accomplished without the fear of being in over their heads. In addition, the author takes a light-hearted approach to the subject matter, making the learning process easier to digest. This allows the reader to look at the modeling process as an enjoyable undertaking as opposed to dealing with the steep learning curve of other modeling books.
Ebook Download Link:
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Ebook Summary:
The Academy Award® winning Maya® 3D animation and effects software is the first choice of film and video artists, game developers, and 3D design professionals.
Discover how to build, render, and animate your own digital models and scenes,
and begin to develop professional-level Maya skills with the latest edition of this popular bestseller.
Starting with the basics, the book builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn
Maya’s core features while introducing new Maya 8 elements such as improved
polygon tools and enhanced rendering with mental ray. Clear-cut, engaging lessons let you experiment using the wealth of files provided on the CD-ROM. You’ll also find an abundance of instructional and inspirational Maya creations in the full-color insert.
The accompanying CD-ROMs images, movies, and scene files let you view material from the book right on your own computer. Tackle all-new rendering and dynamics tutorials and much more. The CD includes Maya Personal Learning Edition software.
Excellent Book. I highly recommend it. I am extremely knowledgeable with Photoshop Illustrator and other graphic art software, but had no knowledge or
understanding of Maya. The book is easy to follow and explains the layers and
menus very well. I did find some hic-ups in the directions, but it was easy to figure out and continue the step-by-step direction. This is a bible for anyone who is interested in gaining knowledge with this program.
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Ebook Summary:
Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator’s Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It’s the perfect reference and tutorial for those looking to develop or refine their game animation skills.
The enclosed CD features more than $3000 worth of exclusive content, including models, high-resolution textures, animations, concept art, and animation reference videos. It also includes the Maya Personal Learning Edition and project files so you can complete the hands-on tutorials.
The Game Animator’s Guide to Maya gives you an insider’s view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio. First, you’ll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you’ll find:
* Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview
* Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors
* Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more
* True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators–walk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more
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