Here's a handy household hint - getting control of all the clutter on your PC will make it run faster and more efficiently. This book is like a closet full of cleaning tools that help you organize your data and e-mail, archive the stuff you do need to keep, toss old cookies, tune up your file system, and much more.
Your computer does get messy; have no doubt about it. Programs load and unload, files pop into existence and then slither off to unknown parts of your hard drive, and spyware tries to adhere itself to your operating system. Every day, your system changes as information is added and new demands are placed on old programs.
All these things add to the unique clutter that comes to define and weigh down your system. You can redefine your system and free your system, all by identifying and removing the clutter. Cleaning Windows Vista For Dummies shows you how.
This book is a record of my in-depth exploration of several prerelease versions of Windows Vista, Microsoft's next major operating system (OS) and the successor to Windows XP. Don't have Windows Vista yet? That's not a problem because this is not a "how-to" book. Instead, it's more of a "what-is" book. That is, Windows Vista Unveiled takes you on a detailed tour of all the new and improved technologies, features, tools, and programs that the Microsoft programmers have stitched into the Vista fabric.
You'll learn not only what features are new in Vista, but also why they're important (or not), who they were designed for, and how they will affect your computing life. My goal is to give you an exhaustive sneak preview of Vista's innovations and changes so that by the end of the book you know whether Vista is for you and what to expect when you sit down in front of this new OS.
And this book, the 2nd edition of the critically-acclaimed Foundation Flash 8 Video, shows you how to make the most of video in Flash CS3. The authors start with the basics of creating video ready for use on the web using popular applications such as Windows Movie Maker and iMovie, creating FLV (Flash video) using both Flash and other applications such as Sorenson Squeeze, and importing that video into Flash.
With that out the way, then turn their attention to essential practical techniques such as creating and customizing video players, applying blends and filters to Flash Video, effective use of video alpha channel and masks, captioning, cue points, interactivity using the Camera object, going full screen, and much more.
At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns–the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on…something else. Something more challenging. Something more complex. Something more fun.
You want to learn about the patterns that matter–why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code.