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Posted: January 30th, 2008, 1:23pm CET by keem1201

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Hardcover: 280 pages Publisher: Springer; 1 edition (October 26, 2007) Language: English ISBN-10: 0387736298 Chow introduces the mathematical methods essential to understanding and applying general relativity–tensor calculus, some differential geometry, etc.–but leaves to more advanced references derivations that a beginning student would likely find overly long and tedious. The book employs standard tensor analysis–which requires only basic calculus for [...]

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Posted: January 30th, 2008, 1:20pm CET by keem1201

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Hardcover: 446 pages Publisher: Springer; 2nd ed. edition (August 10, 2007) Language: English ISBN-10: 0387698116 The book will provide a comprehensive treatment of statistical inference using permutation techniques. Its purpose is to make available to practitioners a variety of useful and powerful data analytic tools that rely on very few distributional assumptions. Although many of these procedures have appeared [...]

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Posted: January 30th, 2008, 1:19pm CET by keem1201

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Hardcover: 288 pages Publisher: Springer; 1 edition (November 14, 2006) Language: English ISBN-10: 0387305262 The essays in this book explore the ancient affinity between the mathematical and the aesthetic, focusing on the fundamental connections between these two modes of reasoning and communicating. From historical, philosophical and psychological perspectives, with particular attention to certain mathematical areas such as geometry and [...]

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Posted: January 30th, 2008, 1:18pm CET by keem1201

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Paperback: 472 pages Publisher: Apress; 1 edition (April 20, 2005) Language: English ISBN-10: 159059472X This book illustrates how to infuse compelling and realistic action into game programmingeven if you dont have a college-level physics background! This book covers the basic physics and mathematical models and then shows clearly how to implement them basics to accurately simulate the motion and [...]

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