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Posted: October 28th, 2007, 9:52pm CET

Publisher: George Thieme Verlag
Number Of Pages: 440
Publication Date: 2004-02-28
Sales Rank: 3381644
ISBN / ASIN: 3131309318
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Posted: October 28th, 2007, 9:11pm CET

Pages: 2321
ISSN: 1078-8174
Year: 2000 - 2007
Language : English
Imprint: SAUNDERS
8 Volumes, 31 Issues
Description
Radiography is an International, English language, peer-reviewed journal of diagnostic imaging and radiation therapy. Radiography is the official professional journal of the College of Radiographers and is published quarterly.
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Posted: October 28th, 2007, 9:06pm CET

Product Details
Book Publisher: Lippincott Williams & Wilkins (25 October, 2006)
ISBN: 0781762081
Book author: Robert S. Feder, Christopher J. Rapuano
Amazon Rating: 5.0
Book Description:
Unique in its focus on the patient rather than the technology, this handbook is a practical, accessible guide to LASIK surgery. Expert surgeons detail each step of patient evaluation, surgical planning, procedure, and management of complications, discuss the pros and cons of commonly used equipment, and demonstrate the nuances of technique. Emphasis throughout is on correct decision-making, preoperatively, intraoperatively, and postoperatively. The book features 75 actual cases with expert discussion of effective strategies for each case. Indexes help readers quickly locate cases by symptom/finding or by equipment used. Over 70 full-color clinical photographs and other illustrations complement the text.
| Tags: Ophthalmology | Book Description & Image - Powered By Amazon.com
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Posted: October 28th, 2007, 2:33pm CET

Breaking Through the BIOS Barrier
The Definitive BIOS Optimization Guide for PCs
Publisher Prentice Hall
Author Adrian Wong
ISBN 0131455362
Release Date 27 August 2004
Readers learn to extend the useful life of their current PC and reduce overall cost of ownership by just simply upgrading your BIOS! Dissects the cryptic descriptions that accompany virtually every motherboard manual and clearly explains what each BIOS option does Dispenses advice on the best setting for each BIOS option in different situations For seasoned ‘tinkerers’ there is also a comprehensive look
at the function of each BOS option What is a BIOS? BIOS, pronounced “bye-ose,” is an acronym that stands for Basic Input Output System. The BIOS is built-in software that determines what a computer can do without accessing programs from a disk. On PCs, the BIOS contains all the code required to control the keyboard, display screen, disk drives, serial communications, and a number of miscellaneous functions.
Furthermore, The BIOS is responsible for booting your PC by providing a basic set of instructions.
The BIOS performs all the necessary tasks that need to be initiated at start-up time:
POST(Power-On Self Test, booting an operating system from FDD or HDD). In essence, it is necessary to upgrade the BIOS on your PC in order to maintain or inevitably obtain compatibility with the PC industries latest hardware, software and operating systems.
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Posted: October 28th, 2007, 12:12pm CET

Upgrading & Fixing PCs For Dummies
Publisher For Dummies
Author Andy Rathbone
ISBN 0470121025
Release Date 07 May 2007
Loaded with solid advice in the fun style typical of this series, Upgrading
& Fixing PCs for Dummies is an excellent introduction to what makes your computer
go. If you’re sure you can put your new modem or video card in by yourself
(and you can), this book will provide you with the help you need.
Rathbone starts with an introduction to all the mysterious connections on the
back of your computer’s case, teaching you how to distinguish a game port from
a serial port and an audio jack from a network connection. He then moves inside
the case, using drawings and diagrams to illustrate processors, peripheral cards,
memory modules, and other internal components. Troubleshooting occupies much of
this book, and the author explains the basic “identify and isolate” strategy
very well. He also points out what to look and listen for, describing, for example,
the meaning of the beeps you hear when you turn your computer on.
Some of Rathbone’s organizational decisions seem weird. He covers the procedure for
replacing an internal modem in a chapter about all kinds of internal expansion
cards, rather than in the modem chapter. But the information is there and it is well
presented, so Upgrading & Fixing PCs for Dummies makes an excellent resource
for hardware novices.
–David Wall
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Posted: October 28th, 2007, 8:45am CET

Sams Teach Yourself Game Programming in 24 Hours
Publisher: Sams; Pap/Cdr edition (December 24, 2002)
ISBN-10: 067232461X
ISBN-13: 978-0672324611
English
512 pages
Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game
engine provides readers with the ability to create their own future games.
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Posted: October 28th, 2007, 2:02am CET

Author(s) : Scott W. Ambler
Publisher : Cambridge
Year : Mar 2004
ISBN 10 : 0521540186
ISBN 13 : 9780521540186
Language : English
Pages : 572
File type : CHM
Size : 10 MB
The Object Primer is a straightforward, easy-to-understand introduction to agile software development (ASD) using object-oriented (OO) and relational database technologies. It covers the fundamental concepts of ASD and OO and describes how to take an agile approach to requirements, analysis, and design techniques applying the techniques of the unified modeling language (UML) 2 as well as other leading-edge techniques, including agile model–driven development (AMDD) and test-driven development (TDD) approaches.
During the 1990s OO superceded the structured paradigm as the primary technology paradigm for software development. Now during the 2000s ASD is superceding traditional, prescriptive approaches to software development. While OO and ASD are often used to develop complex systems, learning them does not need to be complicated. This book is different from many other introductory books about these topics—it is written from the point of view of a real-world developer, someone who has lived through the difficulty of learning these concepts.
This book is aimed at two primary audiences—existing developers and university/college students who want to gain the fundamental skills required to succeed on modern software development projects. Throughout this book I use the term "developer" broadly: a developer is anyone involved in the development of a software application. This includes programmers, analysts, designers, business stakeholders, database administrators, support engineers, and so on. While many people would not include business stakeholders in this, my experience is that active business stakeholder involvement is often the key determinant to the success of a software project. Business stakeholders can actively participate in requirements engineering, analysis, and sometimes, in design—it is clear to me that they should be considered developers. Call me a radical.
In this book, you will find a survey of the latest software development techniques and a wealth of knowledge to get you started on the road to agile. Those new to this community will find an overview of the critical areas of the agile software movement. This book will help you become more productive. The agile principles inside will change the way that you view software development and, ultimately, the way you build software.
TABLE OF CONTENT:
Chapter 01 - Leading-Edge Software Development
Chapter 02 - Understanding the Basics–Object-Oriented Concepts
Chapter 03 - Full Lifecycle Object-Oriented Testing (FLOOT)
Chapter 04 - Agile Model–Driven Development (AMDD)
Chapter 05 - Usage Modeling
Chapter 06 - User-Interface Development
Chapter 07 - Supplementary Requirements
Chapter 08 - Conceptual Domain Modeling
Chapter 09 - Business Process Modeling
Chapter 10 - Agile Architecture
Chapter 11 - Dynamic Object Modeling
Chapter 12 - Structural Design Modeling
Chapter 13 - Object-Oriented Programming
Chapter 14 - Agile Database Development
Chapter 15 - Where To Go From Here
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Posted: October 28th, 2007, 12:59am CEST

Focus 44/07 vom 29.10.2007pdf-File 10,6 MB RS
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Posted: October 28th, 2007, 12:57am CEST

DIE ZEIT 44/07 vom 25.10.2007
German weekly magazine
pdf-File 10,6 MB RS
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Posted: October 28th, 2007, 12:23am CEST

Maximum PC October 2007
True PDF
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