
Sams Teach Yourself Game Programming in 24 Hours
Publisher: Sams; Pap/Cdr edition (December 24, 2002)
ISBN-10: 067232461X
ISBN-13: 978-0672324611
English
512 pages
Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game
engine provides readers with the ability to create their own future games.
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