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Quality rigging and animation preparation is vital for creating characters that can truly act and make an audience believe they are live, emotive beings. LightWave 3D [8] Cartoon Character Creation - Volume 2: Rigging & Animation includes both general theory and comprehensive tutorials for every aspect of rigging and animating 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun animating your own fantastic 3D characters.

LightWave 3D is one of the most popular 3D packages on the market today, offering the most complete set of tools, the best-looking and fastest out-of-the-box renderer, and one of the most powerful IK engines available. Professional director and animator Timothy Albee updates the best-selling LightWave 3D 7 Character Animation with discussions of advanced animation tools, facial animation, and IK Booster. In addition, he details how to use LightWave to build strong, dependable character setups; provides proven, hands-on tools for mastering the complex mechanics of animation; and covers the importance of storytelling and acting through animation.
The Windows Presentation Foundation is a key component of .NET Framework 3.0, which is a part of Windows Vista and available for Windows XP. With the Windows Presentation Foundation, 3D images can be displayed regardless of the video-display hardware on the users machine. Focusing on developing user interface objects or simple animations, this book builds on a readers knowledge of Windows Presentation Foundation essentials to demonstrate how to effectively create 3D graphics for Windows. You get the fundamental information for using the Windows Presentation Foundation 3D application programming interface (API), as well as in-depth coverage of mesh geometries.
From the Publisher
Key Book Benefits:
* Features in-depth coverage of mesh geometries--the key technology that enables 3D in the Windows Presentation Foundation
* Written by a premier Windows programmer, Charles Petzold
* Includes code examples in XAML and Visual C#
* Supplements the Windows Presentation Foundation essentials covered in Applications = Code + Markup: A Guide to the Microsoft Windows Presentation Foundation Read more... 
Ebook Summary:
The Academy Award® winning Maya® 3D animation and effects software is the first choice of film and video artists, game developers, and 3D design professionals.
Discover how to build, render, and animate your own digital models and scenes,
and begin to develop professional-level Maya skills with the latest edition of this popular bestseller.
Starting with the basics, the book builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn
Maya’s core features while introducing new Maya 8 elements such as improved
polygon tools and enhanced rendering with mental ray. Clear-cut, engaging lessons let you experiment using the wealth of files provided on the CD-ROM. You’ll also find an abundance of instructional and inspirational Maya creations in the full-color insert.
The accompanying CD-ROMs images, movies, and scene files let you view material from the book right on your own computer. Tackle all-new rendering and dynamics tutorials and much more. The CD includes Maya Personal Learning Edition software.
Excellent Book. I highly recommend it. I am extremely knowledgeable with Photoshop Illustrator and other graphic art software, but had no knowledge or
understanding of Maya. The book is easy to follow and explains the layers and
menus very well. I did find some hic-ups in the directions, but it was easy to figure out and continue the step-by-step direction. This is a bible for anyone who is interested in gaining knowledge with this program.
Ebook Download Link:
_http://rapidshare.com/files/23246090/Introducing_Maya_8-3D_for_Beginners.rar
The Windows Presentation Foundation is a key component of .NET Framework 3.0, which is a part of Windows Vista and available for Windows XP. With the Windows Presentation Foundation, 3D images can be displayed regardless of the video-display hardware on the users machine. Focusing on developing user interface objects or simple animations, this book builds on a readers knowledge of Windows Presentation Foundation essentials to demonstrate how to effectively create 3D graphics for Windows. You get the fundamental information for using the Windows Presentation Foundation 3D application programming interface (API), as well as in-depth coverage of mesh geometries.
From the Publisher
Key Book Benefits:
* Features in-depth coverage of mesh geometries--the key technology that enables 3D in the Windows Presentation Foundation
* Written by a premier Windows programmer, Charles Petzold
* Includes code examples in XAML and Visual C#
* Supplements the Windows Presentation Foundation essentials covered in Applications = Code + Markup: A Guide to the Microsoft Windows Presentation Foundation Read more...
Publisher: Wordware Publishing; Pap/Cdr edition
