Bring new realism to your visualizations with a command of the 3ds Max toolset...
Related tags: Max [+], Learning [+], Foundation [+], 2008 [+], with [+], Visualization [+], Realistic [+], Press [+], Focal [+], Architectural [+], 9 [+], modeling [+], Lynda.com [+], Bible [+], Wiley
Bring new realism to your visualizations with a command of the 3ds Max toolset. Three step-by-step tutorials demonstrate exterior and interior, day and night lighting scenes. You learn the nuts and bolts of importing models from CAD programs, lighting, applying mr shaders and materials, and optimizing your renders. Mental ray is made simple with an [...]
Learning Autodesk® 3ds Max® 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. Youll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book youll have a sense of the entire production process as you work on real-life production examples.
Whether youre a game artist or a graphic artist, Autodesk® 3ds Max® 2008 has the tools you need to succeed.
Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow.
Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication.
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Kelly L. Murdock, "3ds Max 9 Bible"
Wiley | ISBN 0470100893 | January 30, 2007 | PDF | 1248 pages | ~107MB
A favorite of 3ds Max artists from beginners to pros!
Why is 3ds Max Bible a perennial bestselling favorite? Because whether you're a beginner looking for a tutorial to get you up to speed your first day or an expert needing a reference to Max's advanced features, it's all here. Loaded with advice, professional tips, and more than 150 step-by-step lessons, this is the most comprehensive reference-tutorial on 3ds Max on the market, and the one you'll turn to again and again.
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Learning Autodesk® 3ds Max® 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. Youll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book youll have a sense of the entire production process as you work on real-life production examples.
Whether youre a game artist or a graphic artist, Autodesk® 3ds Max® 2008 has the tools you need to succeed.
Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow.
Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication.
Bonus features included on DVD:
Link to a 30-day trial of Autodesk® 3ds Max® software
Bonus short films and new software feature demos
Autodesk 3ds Max hotkeys reference guide
Free models from Turbo Squid worth $160
Autodesk® 3ds Max® 2008
* An all-access pass to the production and teaching experience of Autodesks training experts
* Concept-driven lessons, fully illustrated in color, teach you the essentials of using 3ds Max 2008 so you can master the techniques of animation, modeling, materials, lighting and rendering
* DVD includes instructor led videos, support files and movies as well as interviews with contributing artists and FREE models from Turbo Squid worth US $160!
With this official Autodesk training guide, you will also:
Learn about the user interface (UI) and work in 3D space
Learn about animation basics and key frame animation
Character modeling with editable poly
Create rigs with biped
Make morph targets with paint tools
Learn about unwrapping UVs
Learn about motion mixer workflow
Understand & animate cameras
Learn about light types and advanced lighting techniques
Rendering Techniques & Tools (mental ray & Render Effect)
http://rapidshare.com/files/91418976/0240809270.7z
http://www.filefactory.com/file/456a63/
http://mihd.net/irzacn

Whether the goal is to create action-packed video games, corporate logos, mechanical assemblies, or elaborate architectural visualizations, 3ds Max 9 Modeling teaches the appropriate methods. Instructor Steve Nelle explains how to model all kinds of objects with the software’s vast array of modeling tools. Using hands-on examples, Steve discusses and demonstrates the building process from start to finish. Real-world projects are incorporated throughout the course to highlight key concepts and techniques. Exercise files accompany the tutorials.
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Learning 3ds Max 2008 Foundation (c) by Focal Press
The type of the release is: eBook In the PDF format with ISBN: 0240809270 and Pub Date: November 15, 2007 - 31 Mb Learning Autodesk 3ds Max 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. Youll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply aterials and render in both the games & design visualization pipelines. By the end of the book youll have a sense of the entire production process as you work on real-life production examples. Whether youre a game artist or a graphic artist, Autodesk 3ds Max 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication. With this official Autodesk training guide, you will also: Learn about the user interface (UI) and work in 3D space Learn about animation basics and key frame animation Character modeling with editable poly Create rigs with biped Make morph targets with paint cools Learn about unwrapping UVs Learn about motion mixer workflow Understand & animate cameras Learn about light types and advanced lighting techniques Rendering Techniques & Tools (mental ray & Render Effect)

Learning 3ds Max 2008 Foundation (c) by Focal Press
The type of the release is: eBook In the PDF format with ISBN: 0240809270 and Pub Date: November 15, 2007 - 31 Mb Learning Autodesk 3ds Max 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. Youll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply aterials and render in both the games & design visualization pipelines. By the end of the book youll have a sense of the entire production process as you work on real-life production examples. Whether youre a game artist or a graphic artist, Autodesk 3ds Max 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication. With this official Autodesk training guide, you will also: Learn about the user interface (UI) and work in 3D space Learn about animation basics and key frame animation Character modeling with editable poly Create rigs with biped Make morph targets with paint cools Learn about unwrapping UVs Learn about motion mixer workflow Understand & animate cameras Learn about light types and advanced lighting techniques Rendering Techniques & Tools (mental ray & Render Effect)

Learning Autodesk® 3ds Max® 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. Youll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book youll have a sense of the entire production process as you work on real-life production examples.
Whether youre a game artist or a graphic artist, Autodesk® 3ds Max® 2008 has the tools you need to succeed.
Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow.
Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication.
Bonus features included on DVD:
Link to a 30-day trial of Autodesk® 3ds Max® software
Bonus short films and new software feature demos
Autodesk 3ds Max hotkeys reference guide
Free models from Turbo Squid worth $160
Autodesk® 3ds Max® 2008
* An all-access pass to the production and teaching experience of Autodesks training experts
* Concept-driven lessons, fully illustrated in color, teach you the essentials of using 3ds Max 2008 so you can master the techniques of animation, modeling, materials, lighting and rendering
* DVD includes instructor led videos, support files and movies as well as interviews with contributing artists and FREE models from Turbo Squid worth US $160!
With this official Autodesk training guide, you will also:
Learn about the user interface (UI) and work in 3D space
Learn about animation basics and key frame animation
Character modeling with editable poly
Create rigs with biped
Make morph targets with paint tools
Learn about unwrapping UVs
Learn about motion mixer workflow
Understand & animate cameras
Learn about light types and advanced lighting techniques
Rendering Techniques & Tools (mental ray & Render Effect)
http://rapidshare.com/files/91418976/0240809270.7z
http://www.filefactory.com/file/456a63/
http://mihd.net/irzacn
Learning Autodesk® 3ds Max® 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. Youll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book youll have a sense of the entire production process as you work on real-life production examples.
Whether youre a game artist or a graphic artist, Autodesk® 3ds Max® 2008 has the tools you need to succeed.
Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow.
Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication.