
Description: Learning to design objects effectively with C# is the goal of Beginning C# Objects.
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244 pages | 2004 | PDF | 2 Mb
Are you ready to try your hand at programming games using C#? "Beginning C# Game Programming" is your ideal introductory guide?designed to jumpstart your experience with C# and DirectX 9. It includes the fundamental topics you?ll need to know and covers additional topics that you?ll find helpful along the way. Begin with a comprehensive look at programming with C#?from the basics of classes to advanced topics such as polymorphism and abstraction. Then it?s on to DirectX 9 as you learn how to create a basic framework and a Direct3D device. You?ll also cover DirectSound and DirectInput. Put your newfound knowledge to the test as you program a complete game!

933 pages | 2002 | PDF | 15,8 Mb
C# is Microsoft's new programming language for its new platform, the .NET Framework. The .NET Framework consists of a runtime environment for managing the execution of code, and a whole host of class libraries for performing almost any programming task you can think of. Although .NET code can be written in many languages, C# is the only language designed specifically for the .NET Framework, and as such is set to become the language of choice for writing .NET applications for years to come. This book will be an indispensable guide as you learn to write C# programs, gradually explaining the key concepts of C# and .NET as your skills develop. After a thorough explanation of the basics of the C# language, we take an in-depth look at object-oriented programming in C#, before moving on to see how we write Windows applications in C#, work with databases and handle files. We also show how you can create dynamic web pages in C#. Note that the book requires you to have access to either Visual Studio .NET or Visual C# .NET Standard Edition. What does this book cover?: