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57 eBooks tagged "Design"

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Fetched: September 30th, 2007, 8:21pm CEST by Katherine Isbister

TagsBetter Game Characters by Design   [edit]

Games are poised for a major evolution, driven by growth in technical sophistication and audience reach...

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Fetched: September 24th, 2007, 3:01pm CEST by Tom Nadeau

TagsDatabase modeling and Design Logical   [edit]

Database systems and database design technology have undergone significant evolution in recent years...

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Fetched: September 4th, 2007, 6:25pm CEST by Stuart Langridge

TagsDHTML Utopia Modern Web Design   [edit]

"Create Killer Websites Using the Power of Modern JavaScript" <i>DHTML Utopia</i> is an easy-to-follow, step-by-step tutorial that will show you how to make your websites more slick, dynamic, and usable...

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Fetched: August 19th, 2007, 8:57am CEST by Aaron Gustafson

TagsLearning Web Design A Beginners   [edit]

Everything you need to know to create professional web sites is right here...

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Posted: February 26th, 2008, 5:32pm CET

TagsTurbomachinery Design and Theory Mechanical   [edit]


Text offers an introduction to turbomachinery for senior undergraduate and beginning graduate students in mechanical, aerospace, chemical, design, and manufacturing engineering. Includes chapter problems. Useful as a reference to practicing engineers in the fields of propulsion and turbomachinery. Turbomachinery presents the theory and design of turbomachines with step-by-step procedures and worked-out examples. This comprehensive reference emphasizes fundamental principles and construction guidelines for enclosed rotators and contains end-of-chapter problem and solution sets, design formulations, and equations for clear understanding of key aspects in machining function, selection, assembly, and construction. Offering a wide range of illustrative examples, the book evaluates the components of incompressible and compressible fluid flow machines and analyzes the kinematics and dynamics of turbomachines with valuable definitions, diagrams, and dimensionless parameters. Read more...

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Posted: February 10th, 2008, 2:38pm CET

TagsComputer Design and Architecture. Third   [edit]


This unique and classroom-proven text provides a hands-on introduction to the design of a computer system-depicting, step by step, the arrangement of a simple but complete hypothetical computer followed by detailed architectural features of existing computer systems as enhancements to the structure of the simple computer. Changes in the Third Edition of Computer Design and Architecture include * updates to reflect contemporary organizations and devices * new technologies and devices in combinatorial and integrated circuits * new technologies in sequential circuits * new technologies in memory and storage * the latest architecture examples * contemporary memory hierarchy concepts Ideal for one- or two-semester courses! With end-of-chapter summaries, references, and problems, as well as over 250 drawings and tables, Computer Design and Architecture, Third Edition is a classroom-tested text for upper-level undergraduate and graduate students in electrical and computer engineering and computer science taking design courses such as Computer Systems Design, Computer Hardware Design, Computer Architecture, Computer Organization, and Assembly Language Programming. Book Info Provides a hands-on introduction to the design of a computer system, depicting, step-by-step, the design of a simple but complete hypothetical computer followed by detailed architectural features of existing computer systems as enhancements to the structure of the simple computer. Read more...

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Posted: February 7th, 2008, 11:33am CET

TagsDigital Logic Design Fourth Edition   [edit]


New, updated and expanded topics in the fourth edition include: EBCDIC, Grey code, practical applications of flip-flops, linear and shaft encoders, memory elements and FPGAs. The section on fault-finding has been expanded. A new chapter is dedicated to the interface between digital components and analog voltages. * A highly accessible, comprehensive and fully up to date digital systems text * A well known and respected text now revamped for current courses * Part of the Newnes suite of texts for HND/1st year modules Book Info Revised to cover all the latest developments in the field and to match current degree module syllabuses. Offers full coverage of the field for first and second year modules and HND units. It has also proved popular in industry as a reference text. Softcover. Previous edition c1994. Read more...

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Posted: February 7th, 2008, 11:33am CET

TagsAnalog of Design and Analysis   [edit]


Comprehensive and in-depth treatment of analog integrated circuit analysis and design, featuring new and expanded coverage of CMOS circuits and other key advanced technologies. Also includes new information on fully differential amplifiers and common-mode feedback, as well as two-port feedback analysis. Previous edition: c1993. DLC: Linear integrated circuits--Computer-aided design. The fourth edition features coverage of cutting edge topics--more advanced CMOS device electronics to include short-channel effects, weak inversion and impact ionization. In this resourceful book find: * Coverage of state-of-the-art IC processes shows how modern integrated circuits are fabricated, including recent issues like heterojunction bipolar transistors, copper interconnect and low permittivity dielectric materials * Comprehensive and unified treatment of bipolar and CMOS circuits helps readers design real-world amplifiers in silicon. THE CLASSIC APPROACH TO CUTTING-EDGE ANALYSIS AND DESIGN In this Fourth Edition of ANALYSIS AND DESIGN OF ANALOG INTEGRATED CIRCUITS, Paul Gray and Robert Meyer have teamed up with two new coauthors-Paul Hurst and Stephen Lewis-to provide a current, comprehensive and in-depth treatment of analog integrated circuit analysis and design. The authors combine bipolar, CMOS, and BICMOS analog integrated-circuit design into a unified presentation that stresses their commonalties and highlights their differences. Readers will gain valuable insights into the Read more...

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Posted: February 7th, 2008, 11:33am CET

TagsUser Interface Design for Mere   [edit]


User Interface Design for Mere Mortals takes the mystery out of designing effective interfaces for both desktop and web applications. It is recommended reading for anyone who wants to provide users of their software with interfaces that are intuitive and easy-to-use. The key to any successful application lies in providing an interface users not only enjoy interacting with but which also saves time, eliminates frustration, and gets the job done with a minimum of effort. Readers will discover the secrets of good interface design by learning how users behave and the expectations that users have of different types of interfaces. Anyone who reads User Interface Design for Mere Mortals will benefit from * Gaining an appreciation of the differences in the "look and feel" of interfaces for a variety of systems and platforms * Learning how to go about designing and creating the most appropriate interface for the application or website being developed * Becoming familiar with all the different components that make up an interface and the important role that each of those components plays in communicating with users * Understanding the business benefits that flow from good interface design such as significantly reduced support costs * Gaining invaluable insights into how users behave, including the seven stages of human interaction with computers * Working through case study based, in-depth analysis of each of the stages involved in designing a user interface * Acquiring pra Read more...

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Posted: February 6th, 2008, 1:08pm CET

TagsDigital Logic Design Fourth Edition   [edit]


New, updated and expanded topics in the fourth edition include: EBCDIC, Grey code, practical applications of flip-flops, linear and shaft encoders, memory elements and FPGAs. The section on fault-finding has been expanded. A new chapter is dedicated to the interface between digital components and analog voltages. * A highly accessible, comprehensive and fully up to date digital systems text * A well known and respected text now revamped for current courses * Part of the Newnes suite of texts for HND/1st year modules Book Info Revised to cover all the latest developments in the field and to match current degree module syllabuses. Offers full coverage of the field for first and second year modules and HND units. It has also proved popular in industry as a reference text. Softcover. Previous edition c1994. Read more...

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Posted: September 18th, 2007, 11:02pm CEST

TagsDHTML Utopia Modern Web Design   [edit]


"Create Killer Websites Using the Power of Modern JavaScript" DHTML Utopia is an easy-to-follow, step-by-step tutorial that will show you how to make your websites more slick, dynamic, and usable. Add dynamic interactivity to your website with DHTML by combining the power of JavaScript, Cascading Style Sheets(CSS), and the Document Object Model (DOM) to achieve bulletproof, accessible, standards-compliant, and aesthetically pleasing results that work on all browsers. * Build fancy DHTML effects that can be instantly reused in any project * Learn to code accessible JavaScript that won't trouble older browsers * Make search engine friendly, multi-level, drop-down navigation menus * Create usable forms that auto-complete, just like "Google Suggest" * Build dynamic web applications using remote scripting techniques/Ajax From the Back Cover Add dynamic interactivity to your Web site with DHTML and Cascading Style Sheets! * Targeted to designers and content creators, not just programmers. * Visual, task-based format the ideal way to get up and running with DHTML. This edition is up-to-date on the current Web standards and browsers, and includes all new coverage of using DHTML to get information about the browser environment and adding multimedia to a site, as well as new basic and advanced dynamic techniques, such as making objects appear and disappear, moving objects in 3D, and adding dynamic content. This edition offers full cross-platform and cross-bro Read more...

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Posted: September 17th, 2007, 6:33pm CEST

TagsDHTML Utopia Modern Web Design   [edit]


"Create Killer Websites Using the Power of Modern JavaScript" DHTML Utopia is an easy-to-follow, step-by-step tutorial that will show you how to make your websites more slick, dynamic, and usable. Add dynamic interactivity to your website with DHTML by combining the power of JavaScript, Cascading Style Sheets(CSS), and the Document Object Model (DOM) to achieve bulletproof, accessible, standards-compliant, and aesthetically pleasing results that work on all browsers. * Build fancy DHTML effects that can be instantly reused in any project * Learn to code accessible JavaScript that won't trouble older browsers * Make search engine friendly, multi-level, drop-down navigation menus * Create usable forms that auto-complete, just like "Google Suggest" * Build dynamic web applications using remote scripting techniques/Ajax From the Back Cover Add dynamic interactivity to your Web site with DHTML and Cascading Style Sheets! * Targeted to designers and content creators, not just programmers. * Visual, task-based format the ideal way to get up and running with DHTML. This edition is up-to-date on the current Web standards and browsers, and includes all new coverage of using DHTML to get information about the browser environment and adding multimedia to a site, as well as new basic and advanced dynamic techniques, such as making objects appear and disappear, moving objects in 3D, and adding dynamic content. This edition offers full cross-platform and cross-bro Read more...

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Posted: September 16th, 2007, 1:04pm CEST

TagsDHTML Utopia Modern Web Design   [edit]


"Create Killer Websites Using the Power of Modern JavaScript" DHTML Utopia is an easy-to-follow, step-by-step tutorial that will show you how to make your websites more slick, dynamic, and usable. Add dynamic interactivity to your website with DHTML by combining the power of JavaScript, Cascading Style Sheets(CSS), and the Document Object Model (DOM) to achieve bulletproof, accessible, standards-compliant, and aesthetically pleasing results that work on all browsers. * Build fancy DHTML effects that can be instantly reused in any project * Learn to code accessible JavaScript that won't trouble older browsers * Make search engine friendly, multi-level, drop-down navigation menus * Create usable forms that auto-complete, just like "Google Suggest" * Build dynamic web applications using remote scripting techniques/Ajax From the Back Cover Add dynamic interactivity to your Web site with DHTML and Cascading Style Sheets! * Targeted to designers and content creators, not just programmers. * Visual, task-based format the ideal way to get up and running with DHTML. This edition is up-to-date on the current Web standards and browsers, and includes all new coverage of using DHTML to get information about the browser environment and adding multimedia to a site, as well as new basic and advanced dynamic techniques, such as making objects appear and disappear, moving objects in 3D, and adding dynamic content. This edition offers full cross-platform and cross-bro Read more...

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Posted: September 4th, 2007, 12:01pm CEST

TagsThe Design and Evolution of   [edit]


Presents the definitive insider's guide to the design and development of the C++ programming language. Provides insights into the aims, principles, and real-world constraints which shaped C++. Paper. DLC: C++ (Computer program language) From the Inside Flap "He who does not plow, must write." --Martin A. Hansen The ACM HOPL-2 conference on the History of Programming Languages asked me to write a paper on the history of C++. This seemed a reasonable idea and a bit of an honor, so I started writing. To get a more comprehensive and balanced view of C++'s growth, I asked a few friends from the early days of C++ for their recollections. That caused news of this project to travel through the grapevine. There, the story mutated, and one day I received a message from a friend asking where he could buy my new book on the design of C++. That email message is the real origin of this book. Traditional books about programming and programming languages explain what a language is and how to use it. However, many people are also curious about why a language is the way it is and how it came to be that way. This book answers these last two questions for C++. It explains how C++ evolved from its first design to the language in use today. It describes the key problems, design aims, language ideas, and constraints that shaped C++, and how they changed over time. Naturally, C++ and the ideas about design and programming that shaped it didn't just mutate by themselves. What rea Read more...

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Posted: August 18th, 2007, 11:41am CEST

TagsPro CSS and HTML Design   [edit]


Design patterns have been used with great success in software programming. They improve productivity, creativity, and efficiency in web design and development, and they reduce code bloat and complexity. In the context of CSS and HTML, design patterns are sets of common functionality that work across various browsers and screen readers, without sacrificing design values or accessibility or relying on hacks and filters. But until now they have not been applied systematically to HTML and CSS web design and development. With the help of Pro CSS and HTML Design Patterns, you can reap the benefits of using design patterns in your HTML and CSS code. The book provides you with all the CSS and HTML design patterns you need. Web development expert and author Michael Bowers then takes you through multiple design patterns for text, backgrounds, borders, images, forms, layouts, and much more. He shows you exactly how each one works, and how to use them most effectively in your own projects. After you learn about these design patterns, you'll wonder how you ever developed web sites without them! About the Author Michael Bowers is a software developer who has been cranking out all kinds of code for 17 years professionally and 25 years personally. He taught himself to program when he was 14 and hasn't stopped since. He has been the chief software developer and architect for many projects ranging from web sites to application frameworks to compilers. He has built intranet applications Read more...

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Posted: February 10th, 2008, 2:38pm CET

TagsComputer Design and Architecture. Third   [edit]


This unique and classroom-proven text provides a hands-on introduction to the design of a computer system-depicting, step by step, the arrangement of a simple but complete hypothetical computer followed by detailed architectural features of existing computer systems as enhancements to the structure of the simple computer. Changes in the Third Edition of Computer Design and Architecture include * updates to reflect contemporary organizations and devices * new technologies and devices in combinatorial and integrated circuits * new technologies in sequential circuits * new technologies in memory and storage * the latest architecture examples * contemporary memory hierarchy concepts Ideal for one- or two-semester courses! With end-of-chapter summaries, references, and problems, as well as over 250 drawings and tables, Computer Design and Architecture, Third Edition is a classroom-tested text for upper-level undergraduate and graduate students in electrical and computer engineering and computer science taking design courses such as Computer Systems Design, Computer Hardware Design, Computer Architecture, Computer Organization, and Assembly Language Programming. Book Info Provides a hands-on introduction to the design of a computer system, depicting, step-by-step, the design of a simple but complete hypothetical computer followed by detailed architectural features of existing computer systems as enhancements to the structure of the simple computer. Read more...

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Posted: August 18th, 2007, 11:41am CEST

TagsPro CSS and HTML Design   [edit]


Design patterns have been used with great success in software programming. They improve productivity, creativity, and efficiency in web design and development, and they reduce code bloat and complexity. In the context of CSS and HTML, design patterns are sets of common functionality that work across various browsers and screen readers, without sacrificing design values or accessibility or relying on hacks and filters. But until now they have not been applied systematically to HTML and CSS web design and development. With the help of Pro CSS and HTML Design Patterns, you can reap the benefits of using design patterns in your HTML and CSS code. The book provides you with all the CSS and HTML design patterns you need. Web development expert and author Michael Bowers then takes you through multiple design patterns for text, backgrounds, borders, images, forms, layouts, and much more. He shows you exactly how each one works, and how to use them most effectively in your own projects. After you learn about these design patterns, you'll wonder how you ever developed web sites without them! About the Author Michael Bowers is a software developer who has been cranking out all kinds of code for 17 years professionally and 25 years personally. He taught himself to program when he was 14 and hasn't stopped since. He has been the chief software developer and architect for many projects ranging from web sites to application frameworks to compilers. He has built intranet applications Read more...

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Posted: September 29th, 2007, 7:35pm CEST by E-Books

TagsWeb Design The Complete Reference   [edit]




Create effective Web sites following the latest technologies and techniques. Author, instructor, and Web design guru Thomas Powell has fully-revised this second edition of his highly instructive Web design and development techniques. From determining your needs and planning your site, to the nuts-and-bolts of page development with text, graphics, scripts, and multimedia, everything you'll need to know is covered in this comprehensive volume. Updated content includes extended coverage of new browsers and technologies, standards-oriented development using XHTML, CSS and XML, emerging design conventions, and the latest Web-serving approaches for speedy site delivery. Plus�work with live examples, useful links, and downloadable tools.

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Posted: February 12th, 2008, 11:00pm CET by Ice Zero

TagsDesign Patterns in Ruby AddisonWesley   [edit]

Design Patterns in Ruby (Addison-Wesley Professional Ruby Series)Publisher: Addison-Wesley Professional; 1 edition
Language: English
ISBN: 0321490452
Paperback: 384 pages
Data: December 20, 2007
Format: PDF
Description: Most design pattern books are based on C++ and Java. But Ruby is different—and the language's unique qualities make design patterns easier to implement and use. In this book, Russ Olsen demonstrates how to combine Ruby's power and elegance with patterns, and write more sophisticated, effective software with far fewer lines of code.

After reviewing the history, concepts, and goals of design patterns, Olsen offers a quick tour of the Ruby language—enough to allow any experienced software developer to immediately utilize patterns with Ruby. The book especially calls attention to Ruby features that simplify the use of patterns, including dynamic typing, code closures, and "mixins" for easier code reuse.

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Posted: January 4th, 2008, 10:53pm CET by Ali Al-Mukhtar

TagsControl System Design Guide   [edit]


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Posted: February 23rd, 2008, 6:30am CET

TagsPrinciples of Protocol Design   [edit]


Robin Sharp “Principles of Protocol Design"
Springer | 2008-03-01 | ISBN: 3540775404 | PDF | 402 pages | 2,9 Mb

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Posted: February 17th, 2008, 8:33am CET by free book city

TagsDesign Patterns in Ruby   [edit]

Design Patterns in Ruby

Design Patterns in Ruby

Design Patterns in Ruby
Addison Wesley | ISBN:9780321490452 | PDF | 2.08 Mb

Design Patterns in Ruby documents smart ways to resolve many problems that Ruby developers commonly encounter. Russ Olsen has done a great job of selecting classic patterns and augmenting these with newer patterns that have special relevance for Ruby. He clearly explains each idea, making a wealth of experience available to Ruby developers for their own daily work.

This book provides a great demonstration of the key 'Gang of Four' design patterns without resorting to overly technical explanations. Written in a precise, yet almost informal style, this book covers enough ground that even those without prior exposure to design patterns will soon feel confident applying them using Ruby. Olsen has done a great job to make a book about a classically 'dry' subject into such an engaging and even occasionally humorous read.

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Posted: February 17th, 2008, 7:00pm CET by frapadm

TagsReinforced concrete Analysis and Design   [edit]




576 pages | 1994 | PDF | 11,4 Mb

This volume provides a design manual for reinforced concrete elements in foundations and superstructures in a step-by-step fashion. It features extensive design guides and charts, illustrations at every stage and references to all the relevant UK codes of practice. Numerous worked examples cover almost all types of application of reinforced concrete elements. The book is designed to be an aid to quality assurance management. The step-by-step approach ensures completeness of design, and helps standardization in a consultant's practice.


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Posted: February 16th, 2008, 7:21am CET by frapadm

TagsC 3.0 Design Patterns   [edit]



C# 3.0 Design Patterns
314 pages | January 11, 2008 | PDF | 2 Mb
If you want to speed up the development of your .NET applications, you're ready for C# design patterns -- elegant, accepted and proven ways to tackle common programming problems. This practical guide offers you a clear introduction to the classic object-oriented design patterns, and explains how to use the latest features of C# 3.0 to code them. C# Design Patterns draws on new C# 3.0 language and .NET 3.5 framework features to implement the 23 foundational patterns known to working developers. You get plenty of case studies that reveal how each pattern is used in practice, and an insightful comparison of patterns and where they would be best used or combined.



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Posted: February 10th, 2008, 5:46pm CET by frapadm

TagsLinux Appliance Design A Handson   [edit]



Linux Appliance Design: A Hands-On Guide to Building Linux Appliances
385 pages | March 31, 2007 | PDF | 5 Mb
Modern appliances are complex machines with processors, operating systems, and application software. While there are books that will tell you how to run Linux on embedded hardware, and books on how to build a Linux application, Linux Appliance Design is the first book to demonstrate how to merge the two and create a Linux appliance. You'll see for yourself why Linux is the embedded operating system of choice for low-cost development and a fast time to market.

Linux Appliance Design shows how to build better appliances-appliances with more types of interfaces, more dynamic interfaces, and better debugged interfaces. You'll learn how to build backend daemons, handle asynchronous events, and connect various user interfaces (including web, framebuffers, infrared control, SNMP, and front panels) to these processes for remote configuration and control. Linux Appliance Design also introduces the Run-Time Access library, which provides a uniform mechanism for user interfaces to communicate with daemons.



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Posted: February 10th, 2008, 7:52am CET by frapadm

TagsDesign Elements A graphic   [edit]





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Posted: February 2nd, 2008, 4:10pm CET by frapadm

TagsThe Design of Things to   [edit]




268 pages | April 21, 2005 | PDF | 1.71 Mb


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Posted: February 9th, 2008, 3:14pm CET by GaQuay

TagsApplications of Specification and Design   [edit]

Applications of Specification and Design Languages for SoCs: Selected papers from FDL 2005
Springer; 1 edition | ISBN: 1402049978 | 312 pages | September 29, 2006 | PDF | 5 Mb
Applications of Specification and Design Languages for SoCs includes a selection of the best contributions to the Forum on Specification and Design Languages held in 2005 (FDL’05). Since its inception in 1998, FDL has established itself as the premier European forum to exchange experiences and learn about new trends in the application of languages and models for the specification and modeling of electronic systems.
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