The Model Driven Architecture defines an approach where the specification of the functionality of a system can be separated from its implementation on a particular technology platform...
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The Model Driven Architecture defines an approach where the specification of the functionality of a system can be separated from its implementation on a particular technology platform...
Games are poised for a major evolution, driven by growth in technical sophistication and audience reach...
Database systems and database design technology have undergone significant evolution in recent years...
"Create Killer Websites Using the Power of Modern JavaScript" <i>DHTML Utopia</i> is an easy-to-follow, step-by-step tutorial that will show you how to make your websites more slick, dynamic, and usable...
Paperback: 300 pages Publisher: Wordware Publishing, Inc. (November 25, 2006) Language: English ISBN-10: 1598220314 Design patterns books have been gaining popularity since languages like Java and C++ first became widely used. Since Microsoft released its first truly object-oriented language, .NET, software designers from an even broader range of business and programming spheres have been looking for ways to [...]

PHP|Architect's Guide to PHP Design Patterns
Marco Tabini & Associates, Inc. | ISBN: 0973589825 | 340 pages | July 1, 2005 | PDF | 2 Mb
You have probably heard a lot about Design Patterns—a technique that helps you design rock-solid solutions to practical problems that programmers everywhere encounter in their day-to-day work.
Even though there has been a lot of buzz, however, no-one has yet come up with a comprehensive resource on design patterns for PHP developers—until today.
User-centered design (UCD) is gaining popularity in both the educational and business sectors. This is due to the fact that UCD sheds light on the entire process of analyzing, planning, designing, developing, using, evaluating, and maintaining computer-based learning. User-Centered Design of Online Learning Communities explains how computers can be used to augment human intellect for [...]

As pop culture, games are as important as film or television–but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games..
Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.
Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Text offers an introduction to turbomachinery for senior undergraduate and beginning graduate students in mechanical, aerospace, chemical, design, and manufacturing engineering. Includes chapter problems. Useful as a reference to practicing engineers in the fields of propulsion and turbomachinery.
Turbomachinery presents the theory and design of turbomachines with step-by-step procedures and worked-out examples. This comprehensive reference emphasizes fundamental principles and construction guidelines for enclosed rotators and contains end-of-chapter problem and solution sets, design formulations, and equations for clear understanding of key aspects in machining function, selection, assembly, and construction. Offering a wide range of illustrative examples, the book evaluates the components of incompressible and compressible fluid flow machines and analyzes the kinematics and dynamics of turbomachines with valuable definitions, diagrams, and dimensionless parameters. Read more...
Text offers an introduction to turbomachinery for senior undergraduate and beginning graduate students in mechanical, aerospace, chemical, design, and manufacturing engineering. Includes chapter problems. Useful as a reference to practicing engineers in the fields of propulsion and turbomachinery.
Turbomachinery presents the theory and design of turbomachines with step-by-step procedures and worked-out examples. This comprehensive reference emphasizes fundamental principles and construction guidelines for enclosed rotators and contains end-of-chapter problem and solution sets, design formulations, and equations for clear understanding of key aspects in machining function, selection, assembly, and construction. Offering a wide range of illustrative examples, the book evaluates the components of incompressible and compressible fluid flow machines and analyzes the kinematics and dynamics of turbomachines with valuable definitions, diagrams, and dimensionless parameters. Read more...
This unique and classroom-proven text provides a hands-on introduction to the design of a computer system-depicting, step by step, the arrangement of a simple but complete hypothetical computer followed by detailed architectural features of existing computer systems as enhancements to the structure of the simple computer. Changes in the Third Edition of Computer Design and Architecture include
* updates to reflect contemporary organizations and devices
* new technologies and devices in combinatorial and integrated circuits
* new technologies in sequential circuits
* new technologies in memory and storage
* the latest architecture examples
* contemporary memory hierarchy concepts
Ideal for one- or two-semester courses! With end-of-chapter summaries, references, and problems, as well as over 250 drawings and tables, Computer Design and Architecture, Third Edition is a classroom-tested text for upper-level undergraduate and graduate students in electrical and computer engineering and computer science taking design courses such as Computer Systems Design, Computer Hardware Design, Computer Architecture, Computer Organization, and Assembly Language Programming.
Book Info
Provides a hands-on introduction to the design of a computer system, depicting, step-by-step, the design of a simple but complete hypothetical computer followed by detailed architectural features of existing computer systems as enhancements to the structure of the simple computer. Read more...
New, updated and expanded topics in the fourth edition include: EBCDIC, Grey code, practical applications of flip-flops, linear and shaft encoders, memory elements and FPGAs. The section on fault-finding has been expanded. A new chapter is dedicated to the interface between digital components and analog voltages.
* A highly accessible, comprehensive and fully up to date digital systems text
* A well known and respected text now revamped for current courses
* Part of the Newnes suite of texts for HND/1st year modules
Book Info
Revised to cover all the latest developments in the field and to match current degree module syllabuses. Offers full coverage of the field for first and second year modules and HND units. It has also proved popular in industry as a reference text. Softcover. Previous edition c1994. Read more...
Comprehensive and in-depth treatment of analog integrated circuit analysis and design, featuring new and expanded coverage of CMOS circuits and other key advanced technologies. Also includes new information on fully differential amplifiers and common-mode feedback, as well as two-port feedback analysis. Previous edition: c1993. DLC: Linear integrated circuits--Computer-aided design.
The fourth edition features coverage of cutting edge topics--more advanced CMOS device electronics to include short-channel effects, weak inversion and impact ionization. In this resourceful book find:
* Coverage of state-of-the-art IC processes shows how modern integrated circuits are fabricated, including recent issues like heterojunction bipolar transistors, copper interconnect and low permittivity dielectric materials
* Comprehensive and unified treatment of bipolar and CMOS circuits helps readers design real-world amplifiers in silicon.
THE CLASSIC APPROACH TO CUTTING-EDGE ANALYSIS AND DESIGN In this Fourth Edition of ANALYSIS AND DESIGN OF ANALOG INTEGRATED CIRCUITS, Paul Gray and Robert Meyer have teamed up with two new coauthors-Paul Hurst and Stephen Lewis-to provide a current, comprehensive and in-depth treatment of analog integrated circuit analysis and design. The authors combine bipolar, CMOS, and BICMOS analog integrated-circuit design into a unified presentation that stresses their commonalties and highlights their differences. Readers will gain valuable insights into the Read more...
User Interface Design for Mere Mortals takes the mystery out of designing effective interfaces for both desktop and web applications. It is recommended reading for anyone who wants to provide users of their software with interfaces that are intuitive and easy-to-use. The key to any successful application lies in providing an interface users not only enjoy interacting with but which also saves time, eliminates frustration, and gets the job done with a minimum of effort. Readers will discover the secrets of good interface design by learning how users behave and the expectations that users have of different types of interfaces.
Anyone who reads User Interface Design for Mere Mortals will benefit from
* Gaining an appreciation of the differences in the "look and feel" of interfaces for a variety of systems and platforms
* Learning how to go about designing and creating the most appropriate interface for the application or website being developed
* Becoming familiar with all the different components that make up an interface and the important role that each of those components plays in communicating with users
* Understanding the business benefits that flow from good interface design such as significantly reduced support costs
* Gaining invaluable insights into how users behave, including the seven stages of human interaction with computers
* Working through case study based, in-depth analysis of each of the stages involved in designing a user interface
* Acquiring pra Read more...
New, updated and expanded topics in the fourth edition include: EBCDIC, Grey code, practical applications of flip-flops, linear and shaft encoders, memory elements and FPGAs. The section on fault-finding has been expanded. A new chapter is dedicated to the interface between digital components and analog voltages.
* A highly accessible, comprehensive and fully up to date digital systems text
* A well known and respected text now revamped for current courses
* Part of the Newnes suite of texts for HND/1st year modules
Book Info
Revised to cover all the latest developments in the field and to match current degree module syllabuses. Offers full coverage of the field for first and second year modules and HND units. It has also proved popular in industry as a reference text. Softcover. Previous edition c1994. Read more...
"Create Killer Websites Using the Power of Modern JavaScript" DHTML Utopia is an easy-to-follow, step-by-step tutorial that will show you how to make your websites more slick, dynamic, and usable.
Add dynamic interactivity to your website with DHTML by combining the power of JavaScript, Cascading Style Sheets(CSS), and the Document Object Model (DOM) to achieve bulletproof, accessible, standards-compliant, and aesthetically pleasing results that work on all browsers.
* Build fancy DHTML effects that can be instantly reused in any project
* Learn to code accessible JavaScript that won't trouble older browsers
* Make search engine friendly, multi-level, drop-down navigation menus
* Create usable forms that auto-complete, just like "Google Suggest"
* Build dynamic web applications using remote scripting techniques/Ajax
From the Back Cover
Add dynamic interactivity to your Web site with DHTML and Cascading Style Sheets!
* Targeted to designers and content creators, not just programmers.
* Visual, task-based format the ideal way to get up and running with DHTML.
This edition is up-to-date on the current Web standards and browsers, and includes all new coverage of using DHTML to get information about the browser environment and adding multimedia to a site, as well as new basic and advanced dynamic techniques, such as making objects appear and disappear, moving objects in 3D, and adding dynamic content. This edition offers full cross-platform and cross-bro Read more...
"Create Killer Websites Using the Power of Modern JavaScript" DHTML Utopia is an easy-to-follow, step-by-step tutorial that will show you how to make your websites more slick, dynamic, and usable.
Add dynamic interactivity to your website with DHTML by combining the power of JavaScript, Cascading Style Sheets(CSS), and the Document Object Model (DOM) to achieve bulletproof, accessible, standards-compliant, and aesthetically pleasing results that work on all browsers.
* Build fancy DHTML effects that can be instantly reused in any project
* Learn to code accessible JavaScript that won't trouble older browsers
* Make search engine friendly, multi-level, drop-down navigation menus
* Create usable forms that auto-complete, just like "Google Suggest"
* Build dynamic web applications using remote scripting techniques/Ajax
From the Back Cover
Add dynamic interactivity to your Web site with DHTML and Cascading Style Sheets!
* Targeted to designers and content creators, not just programmers.
* Visual, task-based format the ideal way to get up and running with DHTML.
This edition is up-to-date on the current Web standards and browsers, and includes all new coverage of using DHTML to get information about the browser environment and adding multimedia to a site, as well as new basic and advanced dynamic techniques, such as making objects appear and disappear, moving objects in 3D, and adding dynamic content. This edition offers full cross-platform and cross-bro Read more...
"Create Killer Websites Using the Power of Modern JavaScript" DHTML Utopia is an easy-to-follow, step-by-step tutorial that will show you how to make your websites more slick, dynamic, and usable.
Add dynamic interactivity to your website with DHTML by combining the power of JavaScript, Cascading Style Sheets(CSS), and the Document Object Model (DOM) to achieve bulletproof, accessible, standards-compliant, and aesthetically pleasing results that work on all browsers.
* Build fancy DHTML effects that can be instantly reused in any project
* Learn to code accessible JavaScript that won't trouble older browsers
* Make search engine friendly, multi-level, drop-down navigation menus
* Create usable forms that auto-complete, just like "Google Suggest"
* Build dynamic web applications using remote scripting techniques/Ajax
From the Back Cover
Add dynamic interactivity to your Web site with DHTML and Cascading Style Sheets!
* Targeted to designers and content creators, not just programmers.
* Visual, task-based format the ideal way to get up and running with DHTML.
This edition is up-to-date on the current Web standards and browsers, and includes all new coverage of using DHTML to get information about the browser environment and adding multimedia to a site, as well as new basic and advanced dynamic techniques, such as making objects appear and disappear, moving objects in 3D, and adding dynamic content. This edition offers full cross-platform and cross-bro Read more...
Presents the definitive insider's guide to the design and development of the C++ programming language. Provides insights into the aims, principles, and real-world constraints which shaped C++. Paper. DLC: C++ (Computer program language)
From the Inside Flap
"He who does not plow, must write."
--Martin A. Hansen
The ACM HOPL-2 conference on the History of Programming Languages asked me to write a paper on the history of C++. This seemed a reasonable idea and a bit of an honor, so I started writing. To get a more comprehensive and balanced view of C++'s growth, I asked a few friends from the early days of C++ for their recollections. That caused news of this project to travel through the grapevine. There, the story mutated, and one day I received a message from a friend asking where he could buy my new book on the design of C++. That email message is the real origin of this book.
Traditional books about programming and programming languages explain what a language is and how to use it. However, many people are also curious about why a language is the way it is and how it came to be that way. This book answers these last two questions for C++. It explains how C++ evolved from its first design to the language in use today. It describes the key problems, design aims, language ideas, and constraints that shaped C++, and how they changed over time.
Naturally, C++ and the ideas about design and programming that shaped it didn't just mutate by themselves. What rea Read more...
Design patterns have been used with great success in software programming. They improve productivity, creativity, and efficiency in web design and development, and they reduce code bloat and complexity. In the context of CSS and HTML, design patterns are sets of common functionality that work across various browsers and screen readers, without sacrificing design values or accessibility or relying on hacks and filters. But until now they have not been applied systematically to HTML and CSS web design and development.
With the help of Pro CSS and HTML Design Patterns, you can reap the benefits of using design patterns in your HTML and CSS code. The book provides you with all the CSS and HTML design patterns you need. Web development expert and author Michael Bowers then takes you through multiple design patterns for text, backgrounds, borders, images, forms, layouts, and much more. He shows you exactly how each one works, and how to use them most effectively in your own projects. After you learn about these design patterns, you'll wonder how you ever developed web sites without them!
About the Author
Michael Bowers is a software developer who has been cranking out all kinds of code for 17 years professionally and 25 years personally. He taught himself to program when he was 14 and hasn't stopped since.
He has been the chief software developer and architect for many projects ranging from web sites to application frameworks to compilers. He has built intranet applications Read more...
Text offers an introduction to turbomachinery for senior undergraduate and beginning graduate students in mechanical, aerospace, chemical, design, and manufacturing engineering. Includes chapter problems. Useful as a reference to practicing engineers in the fields of propulsion and turbomachinery.
Turbomachinery presents the theory and design of turbomachines with step-by-step procedures and worked-out examples. This comprehensive reference emphasizes fundamental principles and construction guidelines for enclosed rotators and contains end-of-chapter problem and solution sets, design formulations, and equations for clear understanding of key aspects in machining function, selection, assembly, and construction. Offering a wide range of illustrative examples, the book evaluates the components of incompressible and compressible fluid flow machines and analyzes the kinematics and dynamics of turbomachines with valuable definitions, diagrams, and dimensionless parameters. Read more...
This unique and classroom-proven text provides a hands-on introduction to the design of a computer system-depicting, step by step, the arrangement of a simple but complete hypothetical computer followed by detailed architectural features of existing computer systems as enhancements to the structure of the simple computer. Changes in the Third Edition of Computer Design and Architecture include
* updates to reflect contemporary organizations and devices
* new technologies and devices in combinatorial and integrated circuits
* new technologies in sequential circuits
* new technologies in memory and storage
* the latest architecture examples
* contemporary memory hierarchy concepts
Ideal for one- or two-semester courses! With end-of-chapter summaries, references, and problems, as well as over 250 drawings and tables, Computer Design and Architecture, Third Edition is a classroom-tested text for upper-level undergraduate and graduate students in electrical and computer engineering and computer science taking design courses such as Computer Systems Design, Computer Hardware Design, Computer Architecture, Computer Organization, and Assembly Language Programming.
Book Info
Provides a hands-on introduction to the design of a computer system, depicting, step-by-step, the design of a simple but complete hypothetical computer followed by detailed architectural features of existing computer systems as enhancements to the structure of the simple computer. Read more...
Design patterns have been used with great success in software programming. They improve productivity, creativity, and efficiency in web design and development, and they reduce code bloat and complexity. In the context of CSS and HTML, design patterns are sets of common functionality that work across various browsers and screen readers, without sacrificing design values or accessibility or relying on hacks and filters. But until now they have not been applied systematically to HTML and CSS web design and development.
With the help of Pro CSS and HTML Design Patterns, you can reap the benefits of using design patterns in your HTML and CSS code. The book provides you with all the CSS and HTML design patterns you need. Web development expert and author Michael Bowers then takes you through multiple design patterns for text, backgrounds, borders, images, forms, layouts, and much more. He shows you exactly how each one works, and how to use them most effectively in your own projects. After you learn about these design patterns, you'll wonder how you ever developed web sites without them!
About the Author
Michael Bowers is a software developer who has been cranking out all kinds of code for 17 years professionally and 25 years personally. He taught himself to program when he was 14 and hasn't stopped since.
He has been the chief software developer and architect for many projects ranging from web sites to application frameworks to compilers. He has built intranet applications Read more...
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This is a nuts and bolts coding book. In it are examples showing how to hand-code, in XHTML, sites that include images, links, tables, frames, style sheets--just about everything you might want. There's also extensive advice on planning your site design, knowing your audience, and doing e-business.
The author's fundamental approach to effective Web design is what she terms the "cross-compatibility concept," which is based upon two principles: creating valid code in the first place and creating code that will cause an older browser to either pass on content it can't handle or offer "graceful degradation." This runs counter to similar books, which advise serving up different content depending upon the user's browser.
The book is aimed at those who have used Web layout applications like GoLive, Dreamweaver, or FrontPage, but now wish to know more about the underlying code; s well as those who may already know HTML but would like to learn proper XHTML, especially as a step toward learning XML. The author served on the W3C HTML Working Group as an invited expert, and her confident knowledge in this area is evident in her writing. Her Web consulting company is called WebGeek, which isn't surprising since the tone of this book is distinctively "geeky." But anyone looking to sharpen his or her coding skills shouldn't be deterred by that. Beginners will find the book rigorous, but Webmasters will appreciate the chapter on code validators and how to interpret error reports, and the one on improving a site's accessibility for the disabled.
Although it's less effective in dealing with basic design issues like balance and visual unity (it gets marks for effort) or in the homemade (decidedly non-slick) look of sample site designs and graphics, this book does deliver when it comes to the exacting details of XHTML. The index is as thorough as that of a science textbook, and the appendices provide quick access to the XHTML abstract module definitions and all the elements and their attributes.
[w14.easy-share.com]
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Create effective Web sites following the latest technologies and techniques. Author, instructor, and Web design guru Thomas Powell has fully-revised this second edition of his highly instructive Web design and development techniques. From determining your needs and planning your site, to the nuts-and-bolts of page development with text, graphics, scripts, and multimedia, everything you'll need to know is covered in this comprehensive volume. Updated content includes extended coverage of new browsers and technologies, standards-oriented development using XHTML, CSS and XML, emerging design conventions, and the latest Web-serving approaches for speedy site delivery. Plus�work with live examples, useful links, and downloadable tools.
[w14.easy-share.com]

William A. Dembski, Michael Ruse “Debating Design: From Darwin to DNA ”
Cambridge University Press | 2007-11-05 | ISBN: 0521709903 | PDF | 424 pages | 1,5 Mb
William Dembski, Michael Ruse, and other prominent philosophers provide here a comprehensive balanced overview of the debate concerning biological origins–a controversial dialectic since Darwin published The Origin of Species in 1859. Invariably, the source of controversy has been “design.” Is the appearance of design in organisms (as exhibited in their functional complexity) the result of purely natural forces acting without prevision or teleology? Or, does the appearance of design signify genuine prevision and teleology, and, if so, is that design empirically detectable and thus open to scientific inquiry?
Publisher: CRC; 1 edition
Language: English
ISBN: 0849329973
Paperback: 256 pages
Data: November 28, 2007
Format: PDF
Description: Grid computing is an emerging technology designed for high-powered applications. Grid Application Systems Design shows how to unleash the high performance of Grid technology. It begins by delving into the history and theory of grid computing, providing background on the concepts, terminology, and issues surrounding it. The book then examines design issues inherent in using Grid technology and a highly distributed computing model. These issues include data updating, data retrieval, concurrency, maintenance, and security concerns. The book also takes an in-depth look at the advantages of migrating toward this new computing architecture and the possibilities it holds for users. The author addresses such issues as high capacity bandwidth and interconnection requirements that relate to managers and administrators. Lastly, the book explores the design decisions, issues, and opportunities that must be tackled by the designer, the developer, and the data administrator involved in creating applications for this new paradigm.
Publisher: Addison-Wesley Professional; 1 edition
Language: English
ISBN: 0321490452
Paperback: 384 pages
Data: December 20, 2007
Format: PDF
Description: Most design pattern books are based on C++ and Java. But Ruby is different—and the language's unique qualities make design patterns easier to implement and use. In this book, Russ Olsen demonstrates how to combine Ruby's power and elegance with patterns, and write more sophisticated, effective software with far fewer lines of code.
After reviewing the history, concepts, and goals of design patterns, Olsen offers a quick tour of the Ruby language—enough to allow any experienced software developer to immediately utilize patterns with Ruby. The book especially calls attention to Ruby features that simplify the use of patterns, including dynamic typing, code closures, and "mixins" for easier code reuse.
![Megapack Magazine 11 [Design & Life Mag]](http://i28.tinypic.com/23wl7yp.jpg)
D&L is a monthly online minizine published by PH design consultant. It includes design, lifestyle, fashion, and creative news from all over the world. We introduce you the most exciting trends, and bring you the healthiest and easiest recipes.
9 Issues| Quality: Good | 35 Mb | Rapidshare Link
Read more to see download link
![Megapack Magazine 11 [Design & Life Mag]](http://i28.tinypic.com/23wl7yp.jpg)
D&L is a monthly online minizine published by PH design consultant. It includes design, lifestyle, fashion, and creative news from all over the world. We introduce you the most exciting trends, and bring you the healthiest and easiest recipes.
9 Issues| Quality: Good | 35 Mb | Rapidshare Link
Read more to see download link
You're not alone.
At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun.
You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code.
You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern.
Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. Read more...
its pdf with about 38MB
the link to download is :
http://rapidshare.com/files/99652041/Digital_Design_and_Computer_Architecture.pdf

Vincent S.L. Cheung, Howard Cam H. Luong “Design of Low-Voltage CMOS Switched-Opamp Switched-Capacitor Systems"
Springer | 2003-06-30 | ISBN: 1402074662 | PDF | 210 pages | 5,7 Mb
![Megapack Magazine 11 [Design & Life Mag]](http://i28.tinypic.com/23wl7yp.jpg)
D&L is a monthly online minizine published by PH design consultant. It includes design, lifestyle, fashion, and creative news from all over the world. We introduce you the most exciting trends, and bring you the healthiest and easiest recipes.
9 Issues| Quality: Good | 35 Mb | Rapidshare Link
Read more to see download link

O’Reilly Media, Inc. First Edition: December 2007 ISBN-10: 059652773X
English | PDF | 2,2MB | 314 Pages
Want to speed up the development of your .NET applications? Tackle common programming problems with C# design patterns. This guide explains what design patterns are and why they're used, with tables and guidelines to help you choose one pattern over another, and plenty of case studies to illustrate how each pattern is used in practice. C# 3.0 features are introduced by example and summarized for easy reference.
Publisher: Springer
Language: English
ISBN: 1402065906
Paperback: 362 pages
Data: Nov 2007
Format: PDF
Description: This volume provides the reader with an integrated overview of state-of-the-art research in philosophy and ethics of design in engineering and architecture. It contains twenty-five essays that focus on engineering designing in its traditional sense, on designing in novel (more…)
Publisher: Wiley Language: English ISBN: 0470031913 Paperback: 378 pages Data: Sep 2007 Format: PDF Description: Comprehensive and accessible guide to the three main approaches to robust control design and its applications. Optimal control is a mathematical field that is concerned with control policies that can be deduced using optimization algorithms. The optimal control approach
Modern Processor Design: Fundamentals of Superscalar Processors (Electrical and Computer Engineering)
Modern Processor Design: Fundamentals of Superscalar Processors is an exciting new first edition from John Shen of Carnegie Mellon University & Intel and Mikko Lipasti of the University of Wisconsin–Madison. This book brings together the numerous microarchitectural techniques for harvesting more instruction-level parallelism (ILP) to achieve better processor performance that have been proposed and implemented in real machines. Other advanced techniques from recent research efforts that extend beyond ILP to exploit thread-level parallelism (TLP) are also compiled in this book. All of these techniques, as well as the foundational principles behind them, are organized and presented within a clear framework that allows for ease of comprehension.
This text is intended for an advanced computer architecture course or a course in superscalar processor design. It is written at a level appropriate for senior or first year graduate level students, and can be used by professionals as well.
C Sharp 3.0 Design Patterns
C Sharp 3.0 Design Patterns
O'Reilly Media | December 2007 | ISBN:9780596527730 | PDF | 256 pages | 2.29 Mb
This is a good rehash of the Gang of Four patterns, reworked in C# 3.0. The book's fairly concise and most patterns are clearly laid out with a simplistic example to demonstrate the basics of the patterns followed by a more detailed example in a semi-real world implementation. The articles are nicely done, there are a good set of exercises about each pattern, and there are some good comparisons between similar patterns. As an example, there's a bit comparing the Builder and Abstract Factory which details that a Builder is concerned with how things are built while an Abstract Factory is concerned with what is built.
Design Patterns in Ruby
Design Patterns in Ruby
Addison Wesley | ISBN:9780321490452 | PDF | 2.08 Mb
Design Patterns in Ruby documents smart ways to resolve many problems that Ruby developers commonly encounter. Russ Olsen has done a great job of selecting classic patterns and augmenting these with newer patterns that have special relevance for Ruby. He clearly explains each idea, making a wealth of experience available to Ruby developers for their own daily work.
This book provides a great demonstration of the key 'Gang of Four' design patterns without resorting to overly technical explanations. Written in a precise, yet almost informal style, this book covers enough ground that even those without prior exposure to design patterns will soon feel confident applying them using Ruby. Olsen has done a great job to make a book about a classically 'dry' subject into such an engaging and even occasionally humorous read.

632 pages | 2005 | PDF | 5,34 Mb
The book contains a systematic approach to the subject. Every author would like to be read from front to back, but my own career assignments would have caused to me to jump around in this book. Nevertheless, Chapter 1 covers those topics that every user and designer should know. Because I deal with complete antenna design, which includes mounting the antenna, included are the effects of nearby structures and how they can be used to enhance the response. We all study ideal antennas floating in free space to help us understand the basics, but the real world is a little different.

576 pages | 1994 | PDF | 11,4 Mb
This volume provides a design manual for reinforced concrete elements in foundations and superstructures in a step-by-step fashion. It features extensive design guides and charts, illustrations at every stage and references to all the relevant UK codes of practice. Numerous worked examples cover almost all types of application of reinforced concrete elements. The book is designed to be an aid to quality assurance management. The step-by-step approach ensures completeness of design, and helps standardization in a consultant's practice.

C# 3.0 Design Patterns
314 pages | January 11, 2008 | PDF | 2 Mb
If you want to speed up the development of your .NET applications, you're ready for C# design patterns -- elegant, accepted and proven ways to tackle common programming problems. This practical guide offers you a clear introduction to the classic object-oriented design patterns, and explains how to use the latest features of C# 3.0 to code them. C# Design Patterns draws on new C# 3.0 language and .NET 3.5 framework features to implement the 23 foundational patterns known to working developers. You get plenty of case studies that reveal how each pattern is used in practice, and an insightful comparison of patterns and where they would be best used or combined.

Linux Appliance Design: A Hands-On Guide to Building Linux Appliances
385 pages | March 31, 2007 | PDF | 5 Mb
Modern appliances are complex machines with processors, operating systems, and application software. While there are books that will tell you how to run Linux on embedded hardware, and books on how to build a Linux application, Linux Appliance Design is the first book to demonstrate how to merge the two and create a Linux appliance. You'll see for yourself why Linux is the embedded operating system of choice for low-cost development and a fast time to market.
Linux Appliance Design shows how to build better appliances-appliances with more types of interfaces, more dynamic interfaces, and better debugged interfaces. You'll learn how to build backend daemons, handle asynchronous events, and connect various user interfaces (including web, framebuffers, infrared control, SNMP, and front panels) to these processes for remote configuration and control. Linux Appliance Design also introduces the Run-Time Access library, which provides a uniform mechanism for user interfaces to communicate with daemons.

Design & Life, December 2007
PDF | English | 2.7 MB
Appreciate every little moment of your life. Your everyday life.
New York Times Building
One of the most authoritative newspaper in the world, New York Times has moved to their new home early Nov. The new New York Times Building was designed by Renzo Piano, an internationally renowned architect and the winner of the 1998 Pritzker Prize for Architecture. Mr Piano has lots of highly acclaimed projects, but this time, he finally put his first major imprint on New York City. This building is the first high rise curtain wall with ceramic sunscreen to be built in the United States. Adjacent to the garden, a 378-seat auditorium provides a significant amenity to the tenants of the building 856 feet in the sky. Don't miss the spot next time visiting the Big Apple!
Amazon Kindle
Amazon.com, one of the first major companies to sell goods over the Internet, has announced the world's first digital book, Amazon Kindle -- 6-inch E-ink screen, no backlight, EV-DO "Whispernet" on Sprint for over the air book purchases.

Ioan D. Landau, Gianluca Zito, "Digital Control Systems:
Design, Identification and Implementation (Communications and Control Engineering)"
Springer | 484 pages | 2006-01-01 | ISBN:1846280559 | PDF | 5.66 MB
The extraordinary development of microprocessors and their extensive use in control systems in all fields of application has brought about important changes in the design of control systems. Their performance and low cost make them much more capable, in many circumstances, than analog controllers.

Network Processor Design, Volume 3: Issues and Practices, Volume 3 (The Morgan Kaufmann Series in Computer Architecture and Design)
By Mark A. Franklin, Patrick Crowley, Haldun Hadimioglu, Peter Z. Onufryk
* Publisher: Morgan Kaufmann
* Number Of Pages: 336
* Publication Date: 2005-02-01
* ISBN-10 / ASIN: 0120884763
* ISBN-13 / EAN: 9780120884766
* Binding: Paperback

As a web developer, you’ll already know that JavaScript is a powerful
language, allowing you to add an impressive array of dynamic
functionality to otherwise static web sites. But there is more power
waiting to be unlocked—JavaScript is capable of full object–oriented
capabilities, and by applying OOP principles, best practices, and
design patterns to your code, you can make it more powerful, more
efficient, and easier to work with alone or as part of a team.