Taking the reader step-by-step through the features of AutoCAD, <b>Alf Yarwood</b> provides a practical, structured course of work matched to the latest release of this software...
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Taking the reader step-by-step through the features of AutoCAD, <b>Alf Yarwood</b> provides a practical, structured course of work matched to the latest release of this software...
<P><STRONG>Applied Fuzzy Arithmetic</STRONG> provides a well-structured compendium that offers both a deeper knowledge about the theory of fuzzy arithmetic and an extensive view on its applications in the engineering sciences, making it a resource for students, researchers, and practical engineers...
Publisher: Springer Author: Pieter J. Slootweg ISBN: 3540716904 ISBN-13: 9783540716907 Publication Date: 30 November 1999 This book provides practically applicable knowledge on histology and histopathology of the changes that are seen in diseases of the dental and periodontal tissues. It includes the disturbances in tooth formation, acquired dental diseases including caries and its sequelae
Paperback: 500 pages Publisher: Wordware Publishing, Inc. (June 25, 2007) Language: English ISBN-10: 1598220322 Introduction to Game Programming with C++ is an exciting book for readers with no previous experience in game development. Starting from the basics of C++ and ending with the intracies of real-time 3D graphics, this book explores the interesting world of game making. It explains [...]
This book provides a comprehensive introduction to the modern study of computer algorithms. It presents many algorithms and covers them in considerable depth, yet makes their design and analysis accessible to all levels of readers. We have tried to keep explanations elementary without sacrificing depth of coverage or mathematical rigor. Each chapter presents an algorithm, [...]
Introduction to Game Programming with C++ is an exciting book for readers with no previous experience in game development. Starting from the basics of C++ and ending with the intracies of real-time 3D graphics, this book explores the interesting world of game making. It explains how to program, explores the meaning of object-oriented programming, and [...]
Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics.
This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D.
Features:
Presents computer graphics theory and practice in integrated combination
Focuses on the increasingly used Java 3D (and 2D in the first section of the book)
Uses many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises
Offers Internet support for students and instructors (found at http://public.rz.fh-wolfenbuettel.de/~klawonn/computergraphics), such as additional exercises, solutions, program examples, slides for lecturers and links to useful websites
Provides an ideal, self-contained introduction to computer graphics
Written for second year undergraduates and above, this reader-friendly, clear and concise textbook will be an essential tool for th Read more...
Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics.
This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D.
Features:
Presents computer graphics theory and practice in integrated combination
Focuses on the increasingly used Java 3D (and 2D in the first section of the book)
Uses many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises
Offers Internet support for students and instructors (found at http://public.rz.fh-wolfenbuettel.de/~klawonn/computergraphics), such as additional exercises, solutions, program examples, slides for lecturers and links to useful websites
Provides an ideal, self-contained introduction to computer graphics
Written for second year undergraduates and above, this reader-friendly, clear and concise textbook will be an essential tool for th Read more...
Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics.
This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D.
Features:
Presents computer graphics theory and practice in integrated combination
Focuses on the increasingly used Java 3D (and 2D in the first section of the book)
Uses many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises
Offers Internet support for students and instructors (found at http://public.rz.fh-wolfenbuettel.de/~klawonn/computergraphics), such as additional exercises, solutions, program examples, slides for lecturers and links to useful websites
Provides an ideal, self-contained introduction to computer graphics
Written for second year undergraduates and above, this reader-friendly, clear and concise textbook will be an essential tool for th Read more...
Requiring only an understanding of differentiable manifolds, Isaac Chavel covers introductory ideas followed by a selection of more specialized topics in this second edition. He provides a clearer treatment of many topics, with new proofs of some theorems and a new chapter on the Riemannian geometry of surfaces. Among the classical topics shown in a new setting is isoperimetric inequalities in curved spaces. Completely new themes created by curvature include the classical Rauch comparison theorem and its consequences in geometry and topology, and the interaction of microscopic behavior of the geometry with the macroscopic structure of the space.
Review
"Each chapter concludes with an excellent section of notes and advanced exercises with further results, with hints and sketches of solutions at the end of the book...I think that it is the best reference on Riemannian geometry available, especially for someone interested in isoperimetric problems...Chavel is one of about a dozen mathematics books I keep at home for ready reference."
Frank Morgan, SIAM Review Read more...
There is an ever-growing supply of information about the Global Positioning System. Unfortunately, these new (and now, some not so new) documents seem to be located at each end of the comprehension scale: either at the "gee-whiz" level which basically describes how interesting and useful this new utility is, or at the engineer's level which starts out with Keplerian orbits and Hopfield Modeling. What seems to be missing is a comprehensive, yet easy to understand, presentation of the Global Positioning System (GPS) for people who may have a very real need to apply this new technology but lack the basic understanding necessary to make important, and often expensive, decisions about it. Thus this book.
This book is designed to support an introductory course on the fundamentals of the Global Positioning System based on a series of graphic representations and distilled concept-bullets. Math is scrupulously avoided-that level of information is readily available through numerous highly technical publications and is no more necessary for most users than is a textbook on electronics necessary for the purchaser of a television set.
Each concept is presented in one to four graphics found in this book on the left page of each page-pair. The opposing right page presents a brief discussion of the concept. While much more could be said on each of the topics presented, only those highlights considered by the author to be of most immediate value to the geographer, project manager, field Read more...
Continuing a bestselling tradition, An Introduction to Cryptography, Second Edition provides a solid foundation in cryptographic concepts that features all of the requisite background material on number theory and algorithmic complexity as well as a historical look at the field. With numerous additions and restructured material, this edition presents the ideas behind cryptography and the applications of the subject. The first chapter provides a thorough treatment of the mathematics necessary to understand cryptography, including number theory and complexity, while the second chapter discusses cryptographic fundamentals, such as ciphers, linear feedback shift registers, modes of operation, and attacks. The next several chapters discuss DES, AES, public-key cryptography, primality testing, and various factoring methods, from classical to elliptical curves. The final chapters are comprised of issues pertaining to the Internet, such as pretty good privacy (PGP), protocol layers, firewalls, and cookies, as well as applications, including login and network security, viruses, smart cards, and biometrics. The book concludes with appendices on mathematical data, computer arithmetic, the Rijndael S-Box, knapsack ciphers, the Silver-Pohlig-Hellman algorithm, the SHA-1 algorithm, radix-64 encoding, and quantum cryptography. New to the Second Edition: ? An introductory chapter that provides more information on mathematical facts and complexity theory ? Expanded and updated exercises sets, Read more...
Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics.
This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D.
Features:
Presents computer graphics theory and practice in integrated combination
Focuses on the increasingly used Java 3D (and 2D in the first section of the book)
Uses many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises
Offers Internet support for students and instructors (found at http://public.rz.fh-wolfenbuettel.de/~klawonn/computergraphics), such as additional exercises, solutions, program examples, slides for lecturers and links to useful websites
Provides an ideal, self-contained introduction to computer graphics
Written for second year undergraduates and above, this reader-friendly, clear and concise textbook will be an essential tool for th Read more...

Title :Introduction to Rf Equipment and System Design
Author : Pekka Eskelinen
An excellent resource for engineers and engineering students alike, this practical design guide offers you a comprehensive overview of the most important aspects and components of radio frequency equipment and systems. The book applies theoretical fundamentals to real-world issues, extensively using examples from recent design projects. You learn how to configure an effective receiver and transmitter architectures from commercial blocks, determine the most efficient ways of circumventing wave propagation problems in a real network, assemble a reliable test environment for an RF project, and make a design survive in the real operating environment.
Moreover, this handy reference shows you how to design a small instrumentation radar system and an airborne telemetry system. Other key discussions include circuits and components for system evaluations and design, RF measurement instrumentation, antennas and associated hardware, and guidelines for purchasing test equipment. The book also serves as a valuable on-the-job training resource for sales engineers and a graduate-level text for courses in this area.
Download :
http://rapidshare.com/files/40765575/Introduction_to_RF_Equipment___System_Design.pdf


Introduction to C++ Programming and Graphics
By C. Pozrikidis
* Publisher: Springer
* Number Of Pages: 372
* Publication Date: 2007-06-06
* ISBN-10 / ASIN: 0387689923
* ISBN-13 / EAN: 9780387689920
* Binding: Hardcover
(more…)
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.
Every technique and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash course in this vital skill. With Cheryl Cabrera youll learn about:
Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character
* Use simple NURBS and polygon modeling in Maya for greater flexibility in your workflow
* Create control rig setups for a biped character - both IK and FK
* Put your new skills to work with the models and tutorial assets on the free DVD!

Introduction to C++ Programming and Graphics
By C. Pozrikidis
* Publisher: Springer
* Number Of Pages: 372
* Publication Date: 2007-06-06
* ISBN-10 / ASIN: 0387689923
* ISBN-13 / EAN: 9780387689920
* Binding: Hardcover
(more…)
Hardcover: 655 pages Publisher: Wiley; 1st edition (May 13, 2002) Language: English ISBN-10: 0471498661 This book provides an accessible and comprehensive one-volume introduction to capital markets. Based on the author’s many years experience as a trainer in this field, the book is ideal for those who are entering or planning to enter investment banking or asset management. Share This
Assembly language continues to hold a core position in the programming world because of its similar structure to machine language and its very close links to underlying computer-processor architecture and design. These features allow for high processing speed, low memory demands, and the capacity to act directly on the system's hardware. This completely revised second edition of the highly successful Introduction to Assembly Language Programming introduces the reader to assembly language programming and its role in computer programming and design. The focus is on providing readers with a firm grasp of the main features of assembly programming, and how it can be used to improve a computer's performance. The revised edition covers a broad scope of subjects and adds valuable material on protected-mode Pentium programming, MIPS assembly language programming, and use of the NASM and SPIM assemblers for a Linux orientation. All of the language's main features are covered in depth. The book requires only some basic experience with a structured, high-level language.
Topics and Features:
* Introduces assembly language so that readers can benefit from learning its utility with both CISC and RISC processors [ NEW ]
* Employs the freely available NASM assembler, which works with both Microsoft Windows and Linux operating systems [ NEW ]
* Contains a revised chapter on "Basic Computer Organization" [ NEW]
* Uses numerous examples, hands-on exercises, programming code analyses and Read more...
it is pdf with 10MB
the link is
[rapidshare.com]

Description: C++ has grown rapidly in response to the practical need for a programming language that is able to efficiently handle composite and diverse data types. Today, C++ dominates the commercial market and is favored among application developers.Introduction to C++ Programming and Graphics offers a venue for rapidly learning the language by concisely revealing its grammar, syntax and main features, and by explaining the key ideas behind object oriented programming (OOP), with emphasis on scientific computing.The book reviews elemental concepts of computers and computing, describes the primary features of C++, illustrates the use of pointers and user-defined functions, and analyzes the construction of classes.

Andries P. Engelbrecht, “Computational Intelligence: An Introduction “
Wiley; 2 edition (December 10, 2007) | ISBN: 0470035617 | 628 pages | PDF | 3,7 Mb
Computational Intelligence: An Introduction, Second Edition offers an in-depth exploration into the adaptive mechanisms that enable intelligent behaviour in complex and changing environments. The main focus of this text is centred on the computational modelling of biological and natural intelligent systems, encompassing swarm intelligence, fuzzy systems, artificial neutral networks, artificial immune systems and evolutionary computation.
Donald H. Perkins, “Introduction to High Energy Physics”
Cambridge University Press | ISBN: 0521621968 | 4 edition | DJVU | 440 pages | 9 MB (more…)

In todays information age, scientists and engineers must quickly and efficiently analyze extremely large sets of data. One of the best tools to accomplish this is Interactive Data Language (IDL®), a programming and visualization environment that facilitates numerical modeling, data analysis, and image processing. IDLs high-level language and powerful graphics capabilities allow users to write more flexible programs much faster than is possible with other programming languages.
An Introduction to Programming with IDL enables students new to programming, as well as those with experience in other programming languages, to rapidly harness IDLs capabilities: fast, interactive performance; array syntax; dynamic data typing; and built-in graphics. Each concept is illustrated with sample code, including many complete short programs.
·Margin notes throughout the text quickly point readers to the relevant sections of IDL manuals
·End-of-chapter summaries and exercises help reinforce learning
·Students who purchase the book are eligible for a substantial discount on a student version of the IDL software
http://www.filefactory.com/file/563185/
http://rapidshare.com/files/88468700/012088559X.rar

An Essential Introduction to Maya Character Rigging with DVD
Focal Press; Pap/DVD edition | ISBN: 0240520823 | 408 pages | January 14, 2008 | PDF | 31 Mb
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.
(more…)