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29 eBooks tagged "Introduction"

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Fetched: March 9th, 2007, 5:01pm CET by Michael Hanss

TagsApplied Fuzzy Arithmetic An Introduction   [edit]

<P><STRONG>Applied Fuzzy Arithmetic</STRONG> provides a well-structured compendium that offers both a deeper knowledge about the theory of fuzzy arithmetic and an extensive view on its applications in the engineering sciences, making it a resource for students, researchers, and practical engineers...

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Posted: February 13th, 2008, 1:59pm CET

TagsIntroduction to Computer Graphics Using   [edit]


Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics. This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D. Features: Presents computer graphics theory and practice in integrated combination Focuses on the increasingly used Java 3D (and 2D in the first section of the book) Uses many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises Offers Internet support for students and instructors (found at http://public.rz.fh-wolfenbuettel.de/~klawonn/computergraphics), such as additional exercises, solutions, program examples, slides for lecturers and links to useful websites Provides an ideal, self-contained introduction to computer graphics Written for second year undergraduates and above, this reader-friendly, clear and concise textbook will be an essential tool for th Read more...

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Posted: February 11th, 2008, 10:10pm CET

TagsIntroduction to Computer Graphics Using   [edit]


Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics. This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D. Features: Presents computer graphics theory and practice in integrated combination Focuses on the increasingly used Java 3D (and 2D in the first section of the book) Uses many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises Offers Internet support for students and instructors (found at http://public.rz.fh-wolfenbuettel.de/~klawonn/computergraphics), such as additional exercises, solutions, program examples, slides for lecturers and links to useful websites Provides an ideal, self-contained introduction to computer graphics Written for second year undergraduates and above, this reader-friendly, clear and concise textbook will be an essential tool for th Read more...

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Posted: October 3rd, 2007, 11:37am CEST

TagsRiemannian Geometry A Modern Introduction   [edit]


Requiring only an understanding of differentiable manifolds, Isaac Chavel covers introductory ideas followed by a selection of more specialized topics in this second edition. He provides a clearer treatment of many topics, with new proofs of some theorems and a new chapter on the Riemannian geometry of surfaces. Among the classical topics shown in a new setting is isoperimetric inequalities in curved spaces. Completely new themes created by curvature include the classical Rauch comparison theorem and its consequences in geometry and topology, and the interaction of microscopic behavior of the geometry with the macroscopic structure of the space. Review "Each chapter concludes with an excellent section of notes and advanced exercises with further results, with hints and sketches of solutions at the end of the book...I think that it is the best reference on Riemannian geometry available, especially for someone interested in isoperimetric problems...Chavel is one of about a dozen mathematics books I keep at home for ready reference." Frank Morgan, SIAM Review Read more...

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Posted: September 20th, 2007, 7:13pm CEST

TagsUnderstanding The GPS An Introduction   [edit]


There is an ever-growing supply of information about the Global Positioning System. Unfortunately, these new (and now, some not so new) documents seem to be located at each end of the comprehension scale: either at the "gee-whiz" level which basically describes how interesting and useful this new utility is, or at the engineer's level which starts out with Keplerian orbits and Hopfield Modeling. What seems to be missing is a comprehensive, yet easy to understand, presentation of the Global Positioning System (GPS) for people who may have a very real need to apply this new technology but lack the basic understanding necessary to make important, and often expensive, decisions about it. Thus this book. This book is designed to support an introductory course on the fundamentals of the Global Positioning System based on a series of graphic representations and distilled concept-bullets. Math is scrupulously avoided-that level of information is readily available through numerous highly technical publications and is no more necessary for most users than is a textbook on electronics necessary for the purchaser of a television set. Each concept is presented in one to four graphics found in this book on the left page of each page-pair. The opposing right page presents a brief discussion of the concept. While much more could be said on each of the topics presented, only those highlights considered by the author to be of most immediate value to the geographer, project manager, field Read more...

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Posted: September 16th, 2007, 1:04pm CEST

TagsAn Introduction to Cryptography Second   [edit]


Continuing a bestselling tradition, An Introduction to Cryptography, Second Edition provides a solid foundation in cryptographic concepts that features all of the requisite background material on number theory and algorithmic complexity as well as a historical look at the field. With numerous additions and restructured material, this edition presents the ideas behind cryptography and the applications of the subject. The first chapter provides a thorough treatment of the mathematics necessary to understand cryptography, including number theory and complexity, while the second chapter discusses cryptographic fundamentals, such as ciphers, linear feedback shift registers, modes of operation, and attacks. The next several chapters discuss DES, AES, public-key cryptography, primality testing, and various factoring methods, from classical to elliptical curves. The final chapters are comprised of issues pertaining to the Internet, such as pretty good privacy (PGP), protocol layers, firewalls, and cookies, as well as applications, including login and network security, viruses, smart cards, and biometrics. The book concludes with appendices on mathematical data, computer arithmetic, the Rijndael S-Box, knapsack ciphers, the Silver-Pohlig-Hellman algorithm, the SHA-1 algorithm, radix-64 encoding, and quantum cryptography. New to the Second Edition: ? An introductory chapter that provides more information on mathematical facts and complexity theory ? Expanded and updated exercises sets, Read more...

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Posted: February 24th, 2008, 8:13am CET

TagsAn Essential Introduction to Maya   [edit]

Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.

Every technique and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash course in this vital skill. With Cheryl Cabrera youll learn about:

Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character

* Use simple NURBS and polygon modeling in Maya for greater flexibility in your workflow
* Create control rig setups for a biped character - both IK and FK
* Put your new skills to work with the models and tutorial assets on the free DVD!

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