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Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics.
This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D.
Features:
Presents computer graphics theory and practice in integrated combination
Focuses on the increasingly used Java 3D (and 2D in the first section of the book)
Uses many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises
Offers Internet support for students and instructors (found at http://public.rz.fh-wolfenbuettel.de/~klawonn/computergraphics), such as additional exercises, solutions, program examples, slides for lecturers and links to useful websites
Provides an ideal, self-contained introduction to computer graphics
Written for second year undergraduates and above, this reader-friendly, clear and concise textbook will be an essential tool for th Read more...
Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics.
This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D.
Features:
Presents computer graphics theory and practice in integrated combination
Focuses on the increasingly used Java 3D (and 2D in the first section of the book)
Uses many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises
Offers Internet support for students and instructors (found at http://public.rz.fh-wolfenbuettel.de/~klawonn/computergraphics), such as additional exercises, solutions, program examples, slides for lecturers and links to useful websites
Provides an ideal, self-contained introduction to computer graphics
Written for second year undergraduates and above, this reader-friendly, clear and concise textbook will be an essential tool for th Read more...
Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics.
This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D.
Features:
Presents computer graphics theory and practice in integrated combination
Focuses on the increasingly used Java 3D (and 2D in the first section of the book)
Uses many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises
Offers Internet support for students and instructors (found at http://public.rz.fh-wolfenbuettel.de/~klawonn/computergraphics), such as additional exercises, solutions, program examples, slides for lecturers and links to useful websites
Provides an ideal, self-contained introduction to computer graphics
Written for second year undergraduates and above, this reader-friendly, clear and concise textbook will be an essential tool for th Read more...
Continuing a bestselling tradition, An Introduction to Cryptography, Second Edition provides a solid foundation in cryptographic concepts that features all of the requisite background material on number theory and algorithmic complexity as well as a historical look at the field. With numerous additions and restructured material, this edition presents the ideas behind cryptography and the applications of the subject. The first chapter provides a thorough treatment of the mathematics necessary to understand cryptography, including number theory and complexity, while the second chapter discusses cryptographic fundamentals, such as ciphers, linear feedback shift registers, modes of operation, and attacks. The next several chapters discuss DES, AES, public-key cryptography, primality testing, and various factoring methods, from classical to elliptical curves. The final chapters are comprised of issues pertaining to the Internet, such as pretty good privacy (PGP), protocol layers, firewalls, and cookies, as well as applications, including login and network security, viruses, smart cards, and biometrics. The book concludes with appendices on mathematical data, computer arithmetic, the Rijndael S-Box, knapsack ciphers, the Silver-Pohlig-Hellman algorithm, the SHA-1 algorithm, radix-64 encoding, and quantum cryptography. New to the Second Edition: ? An introductory chapter that provides more information on mathematical facts and complexity theory ? Expanded and updated exercises sets, Read more...
Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics.
This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D.
Features:
Presents computer graphics theory and practice in integrated combination
Focuses on the increasingly used Java 3D (and 2D in the first section of the book)
Uses many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises
Offers Internet support for students and instructors (found at http://public.rz.fh-wolfenbuettel.de/~klawonn/computergraphics), such as additional exercises, solutions, program examples, slides for lecturers and links to useful websites
Provides an ideal, self-contained introduction to computer graphics
Written for second year undergraduates and above, this reader-friendly, clear and concise textbook will be an essential tool for th Read more... 
Moreover, this handy reference shows you how to design a small instrumentation radar system and an airborne telemetry system. Other key discussions include circuits and components for system evaluations and design, RF measurement instrumentation, antennas and associated hardware, and guidelines for purchasing test equipment. The book also serves as a valuable on-the-job training resource for sales engineers and a graduate-level text for courses in this area.
Download :
http://rapidshare.com/files/40765575/Introduction_to_RF_Equipment___System_Design.pdf


Introduction to C++ Programming and Graphics
By C. Pozrikidis
* Publisher: Springer
* Number Of Pages: 372
* Publication Date: 2007-06-06
* ISBN-10 / ASIN: 0387689923
* ISBN-13 / EAN: 9780387689920
* Binding: Hardcover
(more…)

Introduction to C++ Programming and Graphics
By C. Pozrikidis
* Publisher: Springer
* Number Of Pages: 372
* Publication Date: 2007-06-06
* ISBN-10 / ASIN: 0387689923
* ISBN-13 / EAN: 9780387689920
* Binding: Hardcover
(more…)
Assembly language continues to hold a core position in the programming world because of its similar structure to machine language and its very close links to underlying computer-processor architecture and design. These features allow for high processing speed, low memory demands, and the capacity to act directly on the system's hardware. This completely revised second edition of the highly successful Introduction to Assembly Language Programming introduces the reader to assembly language programming and its role in computer programming and design. The focus is on providing readers with a firm grasp of the main features of assembly programming, and how it can be used to improve a computer's performance. The revised edition covers a broad scope of subjects and adds valuable material on protected-mode Pentium programming, MIPS assembly language programming, and use of the NASM and SPIM assemblers for a Linux orientation. All of the language's main features are covered in depth. The book requires only some basic experience with a structured, high-level language.
Topics and Features:
* Introduces assembly language so that readers can benefit from learning its utility with both CISC and RISC processors [ NEW ]
* Employs the freely available NASM assembler, which works with both Microsoft Windows and Linux operating systems [ NEW ]
* Contains a revised chapter on "Basic Computer Organization" [ NEW]
* Uses numerous examples, hands-on exercises, programming code analyses and Read more... 
Donald H. Perkins, “Introduction to High Energy Physics”
Cambridge University Press | ISBN: 0521621968 | 4 edition | DJVU | 440 pages | 9 MB (more…)

In todays information age, scientists and engineers must quickly and efficiently analyze extremely large sets of data. One of the best tools to accomplish this is Interactive Data Language (IDL®), a programming and visualization environment that facilitates numerical modeling, data analysis, and image processing. IDLs high-level language and powerful graphics capabilities allow users to write more flexible programs much faster than is possible with other programming languages.
An Introduction to Programming with IDL enables students new to programming, as well as those with experience in other programming languages, to rapidly harness IDLs capabilities: fast, interactive performance; array syntax; dynamic data typing; and built-in graphics. Each concept is illustrated with sample code, including many complete short programs.
·Margin notes throughout the text quickly point readers to the relevant sections of IDL manuals
·End-of-chapter summaries and exercises help reinforce learning
·Students who purchase the book are eligible for a substantial discount on a student version of the IDL software
http://www.filefactory.com/file/563185/
http://rapidshare.com/files/88468700/012088559X.rar

An Essential Introduction to Maya Character Rigging with DVD
Focal Press; Pap/DVD edition | ISBN: 0240520823 | 408 pages | January 14, 2008 | PDF | 31 Mb
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.
(more…)