2 eBooks tagged "Linux and Programming"
Related tags:
Talking [+],
System [+],
Graphics [+],
Directly [+],
3D [+],
xp,
with,
volume,
unix,
to,
testing,
programmer,
of,
mit,
in,
for,
apress,
and,
Wrox,
World,
Word,
Windows,
Wiley,
White,
Web,
Visual,
Vista,
VBA,
Using,
Users,
Understanding,
Ubuntu,
Tutorial,
Toys,
Toolbox,
Tips,
The,
Technology,
Systems,
Sudoku,
Style,
Street,
Static,
Starch,
Spreadsheet,
Smarts,
Shell,
ServerSide,
Security,
Secure,
Second,
SUSE,
SQL,
S60,
Rules,
Rich,
Red,
RealTime,
Real,
Rapid,
Python,
Prolog,
Programmers,
Professional,
Processing,
Press,
Prentice,
Practical,
Power,
Plus,
Pearls,
PLSQL,
PIC,
Oracle,
OpenOffice.org,
OpenGLR,
One,
Official,
OReilly,
No,
Network,
NET,
Multimedia,
Moving,
More,
Microsoft,
Microcontrollers,
Microcontroller,
Michael,
Master,
Macro,
MS,
MATLAB,
Logic,
Learning,
Learn,
Language,
LabVIEW,
Killer,
Joe,
Java,
Introduction,
Internals,
Intermediate,
Implementing,
Illustrated,
II,
Hat,
Handson,
Handbook,
Hacks,
Guide,
Graphical,
Golden,
Game,
Gadgets,
GUI,
Framework,
Forms,
Firewalls,
Fedora,
Feather,
Extreme,
Excel,
Everyone,
Essentials,
Enterprise,
Engine,
Embedded,
Edition,
Dummies,
DirectX,
Development,
Developer,
Designing,
Design,
DB2,
Confessions,
Concurrent,
Computer,
Compact,
Celkos,
C,
Business,
Build,
Book,
Black,
Bible,
Beginning,
Basic,
Assembly,
Art,
Applications,
Application,
Appliance,
Analysis,
An,
All,
Ajax,
Administrators,
Administrator,
Administration,
Action,
Abrashs,
ASP.NET,
AI,
A,
9,
7.2,
5,
4th,
3rd,
2nd,
2007,
2003,
2.0,
16Bit,
1000,
.NET
Posted: February 17th, 2008, 1:00pm CET by Ice Zero
Publisher: Wordware Publishing; Pap/Cdr edition
Language: English
ISBN: 155622723X
Paperback: 624 pages
Data: April 15, 2001
Format: PDF
Description: There are currently no directly competitive titles on the market that provide the serious Linux programmer and developer with an overview of how to use 3-D graphics with this rapidly growing operating system.
Norman Lin focuses on using C++ code relative to the 3-D graphics programming under Linux. The author focuses on providing illustrations of each graphics concept with self-contained code examples and then provides the programmer with the integration of each concept into a larger 3D engine framework. The programmer then is able to use this framework and create a real-time, portal-based engine.
The title includes a very distinctive CD which contains a series of animated 3-D videos illustrating key 3-D graphics concepts such as the transformation from world space into camera space. The recent development of Blender 3-D is also included in the book which is a professional quality 3-D modeler available free to programmers and developers.
Full download
Posted: December 22nd, 2007, 1:45am CET by Suman


Book Description
This book is about writing software that makes the most effective use of the system you're running on -- code that interfaces directly with the kernel and core system libraries, including the shell, text editor, compiler, debugger, core utilities, and system daemons. The majority of both Unix and Linux code is still written at the system level, and Linux System Programming focuses on everything above the kernel, where applications such as Apache, bash, cp, vim, Emacs, gcc, gdb, glibc, ls, mv, and X exist.
Written primarily for engineers looking to program (better) at the low level, this book is an ideal teaching tool for any programmer. Even with the trend toward high-level development, either through web software (such as PHP) or managed code (C#), someone still has to write the PHP interpreter and the C# virtual machine. Linux System Programming gives you an understanding of core internals that makes for better code, no matter where it appears in the stack. Debugging high-level code often requires you to understand the system calls and kernel behavior of your operating system, too.
Key topics include:
An overview of Linux, the kernel, the C library, and the C compiler
Reading from and writing to files, along with other basic file I/O operations, including how the Linux kernel implements and manages file I/O
Buffer size management, including the Standard I/O library
Advanced I/O interfaces, memory mappings, and optimization techniques
The family of system calls for basic process management
Advanced process management, including real-time processes
File and directories-creating, moving, copying, deleting, and managing them
Memory management -- interfaces for allocating memory, managing the memory you have, and optimizing your memory access
Signals and their role on a Unix system, plus basic and advanced signal interfaces
Time, sleeping, and clock management, starting with the basics and continuing through POSIX clocks and high resolution timers
With Linux System Programming, you will be able to take an in-depth look at Linux from both a theoretical and an applied perspective as you cover a wide range of programming topics.
Full download