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1
Posted: February 14th, 2008, 10:01am CET
Data Mining, the automatic extraction of implicit and potentially useful information from data, is increasingly used in commercial, scientific and other application areas.
This book explains and explores the principal techniques of Data Mining: for classification, generation of association rules and clustering. It is written for readers without a strong background in mathematics or statistics and focuses on detailed examples and explanations of the algorithms given. This should prove of value to readers of all kinds, from those whose only use of data mining techniques will be via commercial packages right through to academic researchers.
This book aims to help the general reader develop the necessary understanding to use commercial data mining packages discriminatingly, as well as enabling the advanced reader to understand or contribute to future technical advances in the field. Each chapter has practical exercises to enable readers to check their progress. A full glossary of technical terms used is included. Read more...

Posted: September 30th, 2007, 10:53pm CEST
The providing a comprehensive overview of the mathematical theory of Fourier analysis, with straightforward verifications of its results and formulas, and clear indications of the limitations of those results of formulas. Designed to help readers to handle more sophisticated mathematics. DLC: Fourier analysis.
Fourier analysis is one of the most useful and widely employed sets of tools for the engineer, the scientist, and the applied mathematician. As such, students and practitioners in these disciplines need a practical and mathematically solid introduction to its principles. They need straightforward verifications of its results and formulas, and they need clear indications of the limitations of those results and formulas. Principles of Fourier Analysis furnishes all this and more. It provides a comprehensive overview of the mathematical theory of Fourier analysis, including the development of Fourier series, "classical" Fourier transforms, generalized Fourier transforms and analysis, and the discrete theory. Much of the author's development is strikingly different from typical presentations. His approach to defining the classical Fourier transform results in a much cleaner, more coherent theory that leads naturally to a starting point for the generalized theory. He also introduces a new generalized theory based on the use of Gaussian test functions that yields an even more general -yet simpler -theory than usually presented. Principles of Fourier Analysis stimulates th Read more...

Posted: September 30th, 2007, 12:48pm CEST
The providing a comprehensive overview of the mathematical theory of Fourier analysis, with straightforward verifications of its results and formulas, and clear indications of the limitations of those results of formulas. Designed to help readers to handle more sophisticated mathematics. DLC: Fourier analysis.
Fourier analysis is one of the most useful and widely employed sets of tools for the engineer, the scientist, and the applied mathematician. As such, students and practitioners in these disciplines need a practical and mathematically solid introduction to its principles. They need straightforward verifications of its results and formulas, and they need clear indications of the limitations of those results and formulas. Principles of Fourier Analysis furnishes all this and more. It provides a comprehensive overview of the mathematical theory of Fourier analysis, including the development of Fourier series, "classical" Fourier transforms, generalized Fourier transforms and analysis, and the discrete theory. Much of the author's development is strikingly different from typical presentations. His approach to defining the classical Fourier transform results in a much cleaner, more coherent theory that leads naturally to a starting point for the generalized theory. He also introduces a new generalized theory based on the use of Gaussian test functions that yields an even more general -yet simpler -theory than usually presented. Principles of Fourier Analysis stimulates th Read more...

Posted: February 10th, 2008, 5:46pm CET by frapadm

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya
296 pages | May 6, 2005 | PDF | 19 Mb
Although computer graphics games and animations have been popular for more than a decade, recently personal computers evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer markets. Once only the domain of production houses, OpenGL has grown to be the standard for graphics programming on all platforms, personal computers, and workstations. Now more than ever, people are eager to learn about what it takes to make such productions, and how they can be a part of them. Current literature on how to make movies/games focus more on the technology (OpenGL, DirectX, etc) and their APIs rather than on the principles of computer graphics.

Posted: January 21st, 2008, 12:31pm CET

The Principles of Beautiful Web Design
网页美工设计原理
# Author:Jason Beaird
# Format:PDF 7.0MB
# Page Count: 180 pages
# Publisher: SitePoint; 1 edition (January 31, 2007)
# Language: English
# ISBN-10: 0975841963
# ISBN-13: 978-0975841969
Tired of making web sites that work absolutely perfectly but just don't look nice?
If so, then The Principles of Beautiful Web Design is for you. A simple, easy-to-follow guide, illustrated with plenty of full-color examples, this book will lead you through the process of creating great designs from start to finish. Good design principles are not rocket science, and using the information contained in this book will help you create stunning web sites.

Posted: January 12th, 2008, 6:52pm CET by admin

Principles of Electronic Materials and Devices with CD-ROM (Solution Manual)
By Safa O. Kasap
* Publisher: McGraw-Hill Science/Engineering/Math
* Number Of Pages: 768
* Publication Date: 2001-07-18
* ISBN / ASIN: 0072456361
Book Description:
Principles of Electronic Materials and Devices, Second Edition, is a greatly enhanced version of the highly successful text Principles of Electrical Engineering Materials and Devices. (more…)

Posted: February 9th, 2008, 6:05am CET by admin

Although computer graphics games and animations have been popular for more than a decade, recently personal computers evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer markets. Once only the domain of production houses, OpenGL has grown to be the standard for graphics programming on all platforms, personal computers, and workstations. Now more than ever, people are eager to learn about what it takes to make such productions, and how they can be a part of them. Current literature on how to make movies/games focus more on the technology (OpenGL, DirectX, etc) and their APIs rather than on the principles of computer graphics. However, understanding these principles is the key to dealing with any technology API. The aim of “Principles of Computer Graphics and OpenGL” is to teach readers the principles of computer graphics. Hands-on examples developed in OpenGL illustrate the key concepts, and readers develop a professional animation, following traditional processes used in production houses. By the end of the book, readers will be experts in the principles of computer graphics and OpenGL. They will be able to develop their own professional quality games via the same approach used in production houses.
http://rapidshare.com/files/88275612/presse6.rar
http://mihd.net/79n23x

