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Don't waste time on 1,000-page tomes full of syntax; this book is all you need to get ahead in XML development. Renowned web developer Sas Jacobs presents an essential guide to XML. Beginning XML with DOM and Ajax is practical and comprehensive. It includes everything you need to know to get up to speed with XML development quickly and painlessly.
Jacobs begins by presenting an overview of XML–it's syntax, rules, vocabularies, and the hows and whys of validity. She also covers the current state of XML support in today's web browsers. Next, Jacobs covers all of the basic essential uses of XML. You'll learn how to display XML data using CSS, and transform XML data using XSLT. You'll even learn about dynamic XML scripting using the XML DOM.
The last part of the book covers advanced server-side XML uses in real-world applications, including displaying XML data in Flash, and XML-driven PHP and ASP.NET applications. And last but not least, Jacobs provides a perfect introduction to Ajax development. (more…)

Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.
Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.
Youll learn: Pipeline and modeling guidelines Overview of Maya Introduction to ZBrush modeling Concept art Anatomy Creating a video game character Creating a hyper-real character Creating a photo-real character UVs and texturing How to create a demo reel
* Master professional techniques and workflow processes with clear, easy to follow tutorials
* Companion DVD contains video tutorials, plug-ins, models and texture maps as well as high quality art from participating artists
* Interviews with professionals connect the concepts to real world workflow and applications
http://www.filefactory.com/file/d3d863/
http://rapidshare.com/files/91273149/FPressCharacterModelingMayaZBrushJan2008.rar


This book brings together everything you need to achieve superior results with PC-based image processing and analysis. Expert Thomas Klinger combines a highly accessible overview of the field's key concepts, tools, and techniques; the first expert introduction to NI's breakthrough IMAQ Vision software; and several start-to-finish application case studies. You also get an extensive library of code and image samples, as well as a complete trial version of IMAQ Vision for Windows®. Coverage includes:
* Defining what to measure and how to measure it
* Acquiring images: working with CCDs, cameras, frame grabber cards, and leading medical image sources, including ultrasound, CT, and MRI
* Distributing images: compression techniques, image format standards, and DICOM medical imaging
* Processing images: gray-scale operations, spatial image filtering, frequency filtering,
* and morphology functions
* Analyzing images: pixel value and quantitative analyses, shape and pattern matching, bar codes, and more
With 300+ figures and 50+ exercises-all listed up front for easy access-this is the definitive image processing tutorial for every professional.
The accompanying CD-ROM contains IMAQ Vision multimedia demonstration software, plus an evaluation version of NI's Vision Builder for Automated Inspection evaluation software for Windows 98/NT/Me/2000/XP. It also contains application examples, color images, and code examples-including several open source, platform-independent VIs.

Building Websites with VB.NET and DotNetNuke 4
By Daniel N. Egan, Steve Valenzuela, Michael Washington
* Publisher: Packt Publishing
* Number Of Pages: 360
* Publication Date: 2006-08-05
* ISBN-10 / ASIN: 190481199X
* ISBN-13 / EAN: 9781904811992
* Binding: Paperback

ShaderX2: Introductions and Tutorials with DirectX 9.0
By Wolfgang F. Engel
* Publisher: Wordware Publishing, Inc.
* Number Of Pages: 500
* Publication Date: 2003-11
* ISBN-10 / ASIN: 155622902X
* ISBN-13 / EAN: 9781556229022
* Binding: Paperback
(more…)
Publisher: Focal Press; Pap/Dvdr edition
Building Websites with VB.NET and DotNetNuke 4
By Daniel N. Egan, Steve Valenzuela, Michael Washington
* Publisher: Packt Publishing
* Number Of Pages: 360
* Publication Date: 2006-08-05
* ISBN-10 / ASIN: 190481199X
* ISBN-13 / EAN: 9781904811992
* Binding: Paperback

ShaderX2: Introductions and Tutorials with DirectX 9.0
By Wolfgang F. Engel
* Publisher: Wordware Publishing, Inc.
* Number Of Pages: 500
* Publication Date: 2003-11
* ISBN-10 / ASIN: 155622902X
* ISBN-13 / EAN: 9781556229022
* Binding: Paperback
(more…)

Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.
Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.
Youll learn: Pipeline and modeling guidelines Overview of Maya Introduction to ZBrush modeling Concept art Anatomy Creating a video game character Creating a hyper-real character Creating a photo-real character UVs and texturing How to create a demo reel
* Master professional techniques and workflow processes with clear, easy to follow tutorials
* Companion DVD contains video tutorials, plug-ins, models and texture maps as well as high quality art from participating artists
* Interviews with professionals connect the concepts to real world workflow and applications
http://www.filefactory.com/file/d3d863/
http://rapidshare.com/files/91273149/FPressCharacterModelingMayaZBrushJan2008.rar