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Fetched: October 2nd, 2007, 4:18pm CEST by Diane Teare
Fetched: September 24th, 2007, 3:01pm CEST by Abdella Battou
Fetched: September 4th, 2007, 6:25pm CEST by Oliver Sinnen
Fetched: September 3rd, 2007, 6:51pm CEST by Karen S. Fredricks
Fetched: August 17th, 2007, 10:44pm CEST by Robert P. W. Duin
Fetched: February 25th, 2007, 11:13am CET by Justin Gehtland
Posted: March 5th, 2007, 2:55pm CET by Fixxer
Posted: February 27th, 2007, 1:04am CET by WAEL
Posted: February 25th, 2007, 7:13am CET by keem1201
Posted: February 25th, 2007, 6:56am CET by keem1201
Posted: February 2nd, 2008, 3:29pm CET by firefoxs
Posted: February 2nd, 2008, 3:28pm CET by firefoxs
Posted: February 2nd, 2008, 3:27pm CET by firefoxs
Posted: February 26th, 2007, 3:33pm CET by admin
Posted: February 26th, 2007, 3:26pm CET by admin
Posted: February 26th, 2007, 3:21pm CET by admin
Posted: February 25th, 2007, 12:47pm CET by admin
Posted: February 20th, 2007, 8:00am CET by Administrator
Master the Signal Processing Concepts and Techniques Needed to Design and Operate Any Wireless Communications Network.
Signal Processing for Wireless Communications offers communications engineers an application-focused guide to the essential concepts and techniques of wireless signal processing. This comprehensive reference examines the role that key algorithms and standard migration paths play in the design and day-to-day operations of today's state-of-the-art wireless networks.
Written by Dr. Joseph Boccuzzi, a leading signal processing expert with years of product development, research, and teaching experience, this on-target engineering tool takes readers step by step through major wireless topics…modulation theory…wireless multipath channel…modulation detection methods…performance improvement techniques…receiver digital signal processing…3G wideband CDMA…computer simulation estimation techniques…and 3G and beyond. Designed to bring engineers up to speed on the latest breakthroughs in signal processing technology, Signal Processing for Wireless Communications features:
Expert coverage of 3G wideband CDMA
Discussion of the role OFDM will play in future technologies
Complete information on the role of vital signal processing algorithms within the context of wireless applications
Discussions of advanced signal processing challenges in the mobile environment
Over 500 detailed illustrations
Posted: February 24th, 2008, 5:54pm CET by -cosmos-
Would you like to better appreciate fine distilled spirits? Whiskey & Spirits For Dummies is your complete guide to selecting and enjoying this family of noble beverages, flavor by flavor. From whiskey, rum, and brandy to vodka, gin, and cordials, this handy reference traces the history of distilled spirits, explains how they are made, and shows you how to evaluate, serve, and savor them.
Ever wonder why the Irish spell it “whiskey” and the Scottish “whisky”? This friendly book tells you as it reveals where the first whiskeys — or “dark” spirits — originated and how they came to the United States. It also explores the origins of clear spirits and the different varieties of each. You’ll compare American and European vodkas, see how to make the new and improved all-purpose Martini, and follow the spread of flavored rums across the globe.
Posted: February 18th, 2008, 5:38am CET by Mr.Blue
Come Into My Trading Room A Complete Guide to Trading You can become a successful trader. It has been done before, and it is being done right now, today, by people around the world. If you enjoy learning, if you are not scared of risk, if the rewards appeal to you, and if you are prepared to put in the work, you have a great project ahead of you. In Come Into My Trading Room: A Complete Guide to Trading, Dr. Alexander Elder takes you far beyond the three M' s (Mind, Method, Money) of his international bestseller Trading for a Living. He teaches you to manage your money and time, as well as strategy, so that you can enter the markets with confidence and exit with profits. This essential book educates the novice and gives more power to the professional through expert advice, proven trading methods, and something entirely unique- a visit to Dr. Elder' s own trading room. You get to follow him through several actual trades, whose entries and exits illustrate many of the key concepts o this book. Come Into My Trading Room offers: A complete introduction to trading essentials An overview of trading psychology, both individual and mass psychology of the markets A practical overview of technical analysis, including new indicators and systems A step-by-step guide to risk control and money management Exact instructions for keeping records and organizing your time A visit to Dr. Elder' s private trading room, reviewing several of his recent trades Be sure to work through the companion volume to this book- Study Guide for Come Into My Trading Room- before you risk a dollar in the markets. TheStudy Guide features 100 questions and answers and almost 50 charts to test your knowledge. Grade yourself to make sure you know enough about the nine key areas of trading. Work through eight case histories, select entry and exit points, and find out how well you understand what needs to be done in every trade. Use Dr. Elder' s Study Guide to make sure that you can measure up to your competitors and surpass them. Come Into My Trading Room will help you master a new way of trading stocks, futures, options, and currencies. Unparalleled depth and a wide range of coverage give you the best chance to become the trader you' ve always wanted to be.
Posted: February 17th, 2008, 3:39am CET by Mr.Blue
Looking for the inside scoop on producing professional-level podcasts? Then this is the book for you! Expert Podcasting Practices for Dummies helps you discover how to produce podcasts that appeal to a large audience, sound top-notch, communicate a message, and can even generate revenue. Two podcasting pioneers who have turned podcasting into a career teach you the tricks of the trade with projects that are designed for less reading and more doing! This easy-to-follow guide shows producers, talent, and marketers how to: Build your professional-level toolbox Staff your podcast for success Select the best equipment and set up a professional studio Narrow your focus and select the right topics for a podcast Add video and special effects Reduce mic pops and background noise Save time and preserve spontaneity with one-take podcasting Record in multi-track mode Create a targeted distribution, marketing, and promotion campaign A value-packed bonus CD-ROM includes: 25 lessons on recording techniques used by professional podcasters Trial versions of software discussed in the book PDFs of audio hardware and various podcast directories Samples of independent musicians on Podsafe Music Network and Magnatude Samples of favorite podcasts All “first session” episodes of the Podcasting for Dummies companion podcast If you’re looking to take your podcasting passion to the next level, Expert Podcasting Practices for Dummies is your roadmap to discovering and implementing the best practices necessary to earn large audiences and attract sponsors.
Posted: February 12th, 2008, 5:25pm CET by Mr.Blue
Get up to speed on managing sales, marketing, and customer information
Prospect with salesforce.com, manage sales teams, and improve sales productivity
Let CRM expert Tom Wong show you how to get around salesforce.com so you spend more time with your customers and less time trying to figure out the application. From navigating salesforce.com to performing common operations that relate to your accounts and contacts, this guide will get you going on salesforce.com in no time!
Discover how to
Posted: February 10th, 2008, 6:27pm CET by Mr.Blue
DB2® 9 builds on the world’s number one enterprise database to simplify the delivery of information as a service, accelerate development, and dramatically improve operational efficiency, security, and resiliency.
Now, this new edition offers complete, start-to-finish coverage of DB2 9 administration and development for Linux®, UNIX®, and Windows® platforms, as well as authoritative preparation for the latest IBM DB2 certification exam.
Written for both DBAs and developers, this definitive reference and self-study guide covers all aspects of deploying and managing DB2 9, including DB2 database design and development; day-to-day administration and backup; deployment of networked, Internet-centered, and SOA-based applications; migration; and much more. You’ll also find an unparalleled collection of expert tips for optimizing performance, availability, and value.
Posted: February 9th, 2008, 2:47am CET by cyberrsel

The Boson NetSim simulates both switching bridge tables and routing protocol tables to allow you to go OUTSIDE the labs. The Boson NetSim makes it possible to design and configure a network with 40 different router models and three different Catalyst switch models to choose from. BSCI, ISCW, BCMSN and ONT labs are available in the current version, for a list of supported technologies.
Posted: January 31st, 2008, 7:31pm CET by Crimson

C++ is the primary language used in game development; however, game programming has a unique set of challenges, which general application development techniques and recommendations don't apply to. Written to address this issue, C++ for Game Programmers provides practical suggestions for what C++ features to use in game development and why. Many of the misconceptions of C++ are clarified, and programmers learn the most effective methods for using the language to create games. This is primarily a book about ideas and concepts: it is not just a source of C++ code to use in your game project. Instead, C++ for Game Programmers covers how things work from a game-development perspective, and provides practical rules to follow. It points out the most effective C++ practices and steers developers away from the potentially dangerous ones. It describes common C++ techniques to solve specific problems faced by most developers, and focuses on techniques that have been proven in real games. Additionally, specific new technologies such as STL are covered in detail, along with the challenges specific to different platforms such as PCs or game consoles. The techniques presented apply to all aspects of game programming, including graphics, physics, and AI. C++ for Game Programmers is the perfect resource for game programmers looking to perfect their C++ skills, and experienced programmers interested in entering the game industry. Graphics, embedded systems, and real-time systems programmers facing the same challenges as game programmers will also benefit from the ideas and techniques covered. (more…)
Posted: January 31st, 2008, 7:13pm CET by conesofts
How To Books
Writing for Magazines
How to Get Your Work Published in Local Newspapers and Magazines 4Th Ed
2007
Posted: August 30th, 2007, 12:00am CEST by Mr.Blue
It is easy to create a bad looking chart in Excel. This book teaches you how to unlock the beautiful formatting options available to make incredible looking charts. The first section will talk about how to decide which chart type to use. Subsequent chapters will walk through each chart type, how to create them, how to utilize them, and special options available for each chart. The book discusses themes, colors, creating metallic charts, shadows, transparency, etc. The book also handles anything graphical in Excel. It will show the new In-Cell Data Bar charts available in Excel 2007. A section will talk about creating business flowcharts with IGX Graphics and how to display product pictures in Excel, and a section on VBA will cover creating 100’s of charts using the macro language.
The Windows Presentation Foundation is a key component of .NET Framework 3.0, which is a part of Windows Vista and available for Windows XP. With the Windows Presentation Foundation, 3D images can be displayed regardless of the video-display hardware on the users machine. Focusing on developing user interface objects or simple animations, this book builds on a readers knowledge of Windows Presentation Foundation essentials to demonstrate how to effectively create 3D graphics for Windows. You get the fundamental information for using the Windows Presentation Foundation 3D application programming interface (API), as well as in-depth coverage of mesh geometries.
From the Publisher
Key Book Benefits:
* Features in-depth coverage of mesh geometries--the key technology that enables 3D in the Windows Presentation Foundation
* Written by a premier Windows programmer, Charles Petzold
* Includes code examples in XAML and Visual C#
* Supplements the Windows Presentation Foundation essentials covered in Applications = Code + Markup: A Guide to the Microsoft Windows Presentation Foundation Read more...
Posted: March 1st, 2008, 6:20pm CET
This book offer you a real cutoof for type your technical documents, and stimulate you to study in depth TeX. No more excuse for type my document with a professional style. . . This a serious book with a good, but no tedious, technical support and can be the fastest reference guide Read more...
Posted: February 26th, 2008, 8:33pm CET
Issues #1-6 of 6.
A Dame to Kill For is the second Sin City story, and the first Sin City story to have its own comic. It was written and drawn by Frank Miller. It was originally published by Dark Horse Comics between November 1993 and May 1994. It was edited by Jerry Prosser.
Summary
A Dame to Kill For is a prequel to The Hard Goodbye, as Marv is still alive, but about half-way through after Marv is last seen with Dwight, it is a midquel as some of the events that appear in The Hard Goodbye appear in the background of some parts.
Amazon.com
Because of a shocking ending to the first Sin City book, many people wondered how successful Frank Miller could be with future tales of his no-holds-barred city noir. Enter Dwight McCarthy, a clean-living photographer who tries to avoid trouble because he knows what he's capable of. His tactics don't do him much good when a girl from his past (who he can't say no to) shows up and professes her love for him. When he finds out she's in way over her head, it looks as though trouble has found him. What's going to happen? You guessed it: people get hurt. Read more...
Posted: February 26th, 2008, 8:33pm CET
This book provides an introduction to Bluetooth programming, with a specific focus on developing real code. The authors discuss the major concepts and techniques involved in Bluetooth programming, with special emphasis on how they relate to other networking technologies. They provide specific descriptions and examples for creating applications in a number of programming languages and environments including Python, C, Java, GNU/Linux, Windows XP, Symbian Series 60, and Mac OS X. No previous experience with Bluetooth is assumed, and the material is suitable for anyone with some programming background. The authors place special emphasis on the essential concepts and techniques of Bluetooth programming, starting simply and allowing the reader to quickly master the basic concepts before addressing advanced features.
About the Author
Albert S. Huang is a PhD candidate at MIT's Computer Science and Artificial Intelligence Laboratory (CSAIL). His primary areas of research are in robotics and computer vision. He is a Linux Bluetooth developer. Larry Rudolph, PhD, received his doctorate from NYU's Courant Institute. He is currently a Principal Research Scientist at MIT and a co-faculty member at the New England Complex Science Institute. His most recent research has been in the field of mobile computing. Read more...
Posted: February 26th, 2008, 5:32pm CET
Issues #1-6 of 6.
A Dame to Kill For is the second Sin City story, and the first Sin City story to have its own comic. It was written and drawn by Frank Miller. It was originally published by Dark Horse Comics between November 1993 and May 1994. It was edited by Jerry Prosser.
Summary
A Dame to Kill For is a prequel to The Hard Goodbye, as Marv is still alive, but about half-way through after Marv is last seen with Dwight, it is a midquel as some of the events that appear in The Hard Goodbye appear in the background of some parts.
Amazon.com
Because of a shocking ending to the first Sin City book, many people wondered how successful Frank Miller could be with future tales of his no-holds-barred city noir. Enter Dwight McCarthy, a clean-living photographer who tries to avoid trouble because he knows what he's capable of. His tactics don't do him much good when a girl from his past (who he can't say no to) shows up and professes her love for him. When he finds out she's in way over her head, it looks as though trouble has found him. What's going to happen? You guessed it: people get hurt. Read more...
Posted: February 24th, 2008, 12:42pm CET
Need to know how to build and test models based on data? Intermediate Statistics For Dummies gives you the knowledge to estimate, investigate, correlate, and congregate certain variables based on the information at hand. The techniques you'll learn in this book are the same techniques used by professionals in medical and scientific fields.
Picking up right where Statistics For Dummies left off, this straightforward, easy-to-follow book guides you beyond Central Limit Theorem and hypothesis tests and immerses you in flavors of regression, ANOVA, and nonparametric procedures. Unlike regular statistics books, this guide provides full explanations of intermediate statistical ideas; computer input dissection; an extensive number of examples, tips, strategies, and warnings; and clear, concise step-by-step procedures-all in a language you can understand. You'll soon discover how to:
* Analyze data and base models off of your data
* Make predictions using regression
* Compare many means with ANOVA
* Test models using Chi-square
* Dealing with abnormal data
In addition, this book includes a list of wrong statistical conclusions and common questions that professors ask using computer output. This book also adopts a nonlinear approach, making it possible to skip to the information you need without having to read previous chapters. With Intermediate Statistics For Dummies, you'll have all the tools you need to make important decisions in all types of professional areas-from Read more...
Posted: February 11th, 2008, 10:10pm CET
Note: Many color pictures.
From the Back Cover
Appropriate for both scientists and engineers. A comprehensive introduction to calculus-based physics which presents balance between theory and applications, between concepts and problem-solving, between mathematics and physics, and finally, between technology and traditional pedagogical methods. Maintains theoretical coverage, but supplements it with applications boxes, on topics such as: timed traffic lights, jet engines, simple machines, drag racing, flight navigator, cranes, quartz watches, smoke detectors, capacitors as power sources for laptop computers, television antennas, and fiber optics. Places emphasis on concepts, showing the motivation for the physics. This conceptual emphasis has been maintained, but supporting problem-solving apparatus has been dramatically revised. All mathematics in the book is self-contained, and major mathematical tools are introduced as needed. Vectors, a topic that requires a lot of practice, are covered in depth.
Review
Summary: Defacto first year Physics text for undergraduates
Rating: 4
Please consider this as one of the defacto first year Physics texts for undergradautes. It covers all of the fundamentals you can expect to learn such as E-M theory, Mechanics, Dynamics, Atomic theory and a little bit of Space Science.
The book is divided up in to clear sections and contains lots of problems with answers at the rear of the book. A lot of the questions set in my first year Read more...
Posted: February 11th, 2008, 10:10pm CET
Get some good grammar practice - and start speaking and writing well!
Good grammar is important, whether you want to advance your career, boost your GPA, or increase your SAT or ACT score. Practice is the key to improving your grammar skills, and that's what this workbook is all about. Open it and you'll find hundreds of fun problems to help build your grammar muscles. Just turn to a topic you need help with - from punctuation and pronouns to possessives and parallel structure - and get out your pencil. With just a little practice every day, you'll be speaking correctly, writing confidently, and getting the recognition you deserve at work or at school.
100s of Problems!
* Review grammar rules and exceptions
* Build grammar skills, from sentence mechanics to stylistic fine points
* Convey your ideas clearly and persuasively
* Speak and write with flair and confidence
About the Author
Geraldine Woods began her education when teachers still supplied ink wells to their students. She credits her 35-year career as an English teacher to a set of ultra-strict nuns armed with thick grammar books. She lives in New York City, where with great difficulty she refrains from correcting signs containing messages such as "Bagel's for sale." She is the author of more than 40 books, including English Grammar For Dummies, Research Papers For Dummies, College Admission Essays For Dummies, and The SAT I Reasoning Test For Dummies. Read more...
Posted: February 10th, 2008, 2:38pm CET
Note: Many color pictures.
From the Back Cover
Appropriate for both scientists and engineers. A comprehensive introduction to calculus-based physics which presents balance between theory and applications, between concepts and problem-solving, between mathematics and physics, and finally, between technology and traditional pedagogical methods. Maintains theoretical coverage, but supplements it with applications boxes, on topics such as: timed traffic lights, jet engines, simple machines, drag racing, flight navigator, cranes, quartz watches, smoke detectors, capacitors as power sources for laptop computers, television antennas, and fiber optics. Places emphasis on concepts, showing the motivation for the physics. This conceptual emphasis has been maintained, but supporting problem-solving apparatus has been dramatically revised. All mathematics in the book is self-contained, and major mathematical tools are introduced as needed. Vectors, a topic that requires a lot of practice, are covered in depth.
Review
Summary: Defacto first year Physics text for undergraduates
Rating: 4
Please consider this as one of the defacto first year Physics texts for undergradautes. It covers all of the fundamentals you can expect to learn such as E-M theory, Mechanics, Dynamics, Atomic theory and a little bit of Space Science.
The book is divided up in to clear sections and contains lots of problems with answers at the rear of the book. A lot of the questions set in my first year Read more...
Posted: February 10th, 2008, 2:38pm CET
Get some good grammar practice - and start speaking and writing well!
Good grammar is important, whether you want to advance your career, boost your GPA, or increase your SAT or ACT score. Practice is the key to improving your grammar skills, and that's what this workbook is all about. Open it and you'll find hundreds of fun problems to help build your grammar muscles. Just turn to a topic you need help with - from punctuation and pronouns to possessives and parallel structure - and get out your pencil. With just a little practice every day, you'll be speaking correctly, writing confidently, and getting the recognition you deserve at work or at school.
100s of Problems!
* Review grammar rules and exceptions
* Build grammar skills, from sentence mechanics to stylistic fine points
* Convey your ideas clearly and persuasively
* Speak and write with flair and confidence
About the Author
Geraldine Woods began her education when teachers still supplied ink wells to their students. She credits her 35-year career as an English teacher to a set of ultra-strict nuns armed with thick grammar books. She lives in New York City, where with great difficulty she refrains from correcting signs containing messages such as "Bagel's for sale." She is the author of more than 40 books, including English Grammar For Dummies, Research Papers For Dummies, College Admission Essays For Dummies, and The SAT I Reasoning Test For Dummies. Read more...
Posted: February 7th, 2008, 11:33am CET
Providing a bridge between a problem and its solution through visualization, this book covers the most talked about problems currently available. Presenting a new approach that allows the reader to work by designing C++ programs directly using Windows interface in one book, the text provides ready to run codes. An equation parser in the form of an object file can be linked directly to the codes to provide accuracy and utility to the presentation. These are provided through an FTP location.
From the Back Cover
A visual, interdisciplinary approach to solving problems in numerical methods
Computing for Numerical Methods Using Visual C++ fills the need for a complete, authoritative book on the visual solutions to problems in numerical methods using C++. In an age of boundless research, there is a need for a programming language that can successfully bridge the communication gap between a problem and its computing elements through the use of visual-ization for engineers and members of varying disciplines, such as biologists, medical doctors, mathematicians, economists, and politicians. This book takes an interdisciplinary approach to the subject and demonstrates how solving problems in numerical methods using C++ is dominant and practical for implementation due to its flexible language format, object-oriented methodology, and support for high numerical precisions.
In an accessible, easy-to-follow style, the authors cover:
* Numerical modeling using C++
* Fundamenta Read more...
Posted: February 7th, 2008, 11:33am CET
User Interface Design for Mere Mortals takes the mystery out of designing effective interfaces for both desktop and web applications. It is recommended reading for anyone who wants to provide users of their software with interfaces that are intuitive and easy-to-use. The key to any successful application lies in providing an interface users not only enjoy interacting with but which also saves time, eliminates frustration, and gets the job done with a minimum of effort. Readers will discover the secrets of good interface design by learning how users behave and the expectations that users have of different types of interfaces.
Anyone who reads User Interface Design for Mere Mortals will benefit from
* Gaining an appreciation of the differences in the "look and feel" of interfaces for a variety of systems and platforms
* Learning how to go about designing and creating the most appropriate interface for the application or website being developed
* Becoming familiar with all the different components that make up an interface and the important role that each of those components plays in communicating with users
* Understanding the business benefits that flow from good interface design such as significantly reduced support costs
* Gaining invaluable insights into how users behave, including the seven stages of human interaction with computers
* Working through case study based, in-depth analysis of each of the stages involved in designing a user interface
* Acquiring pra Read more...
Posted: January 31st, 2008, 10:07pm CET
The overall goal of this book is to provide introductory coverage of Symbian OS and get developers who have little or no knowledge of Symbian OS developing as quickly as possible.
* A clear and concise text on how Symbian OS architecture works and the core programming techniques and concepts needed to be a solid, competent Symbian programmer
* Shows how Symbian OS architecture and programming compares with other mobile operating systems (to help transition and for better understanding)
* Provides multiple examples and extra descriptions for areas most difficult for new programmers who are unfamiliar to the unique OS architecture
* Contains many tips and techniques documented only, up until now, by scattered white papers and newsgroup threads
* Describes many details of inner operations of Symbian OS, focusing specifically on those needed to become a competent programmer
The book will cover development ranging from low-level system programming to end user GUI applications. It also covers the development and packaging tools, as well as providing some detailed reference and examples for key APIs. Read more...
Posted: January 31st, 2008, 10:07pm CET
Most data compression methods that are based on variable-length codes employ the Huffman or Golomb codes. However, there are a large number of less-known codes that have useful properties - such as those containing certain bit patterns, or those that are robust - and these can be useful. This book brings this large set of codes to the attention of workers in the field and to students of computer science.
David Salomons clear style of writing and presentation, which has been familiar to readers for many years now, allows easy access to this topic. This comprehensive text offers readers a detailed, reader-friendly description of the variable length codes used in the field of data compression. Readers are only required to have a general familiarity with computer methods and essentially an understanding of the representation of data in bits and files.
Topics and Features:
Discusses codes in-depth, not the compression algorithms, which are readily available in many books
Includes detailed illustrations, providing readers with a deeper and broader understanding of the topic
Provides a supplementary author-maintained website, with errata and auxiliary material www.davidsalomon.name/VLCadvertis/VLC.html
Easily understood and used by computer science majors requiring only a minimum of mathematics
Can easily be used as a main or auxiliary textbook for courses on algebraic codes or data compression and protection
An ideal companion volume to David Salomons fourth Read more...
Posted: January 31st, 2008, 6:37pm CET
The overall goal of this book is to provide introductory coverage of Symbian OS and get developers who have little or no knowledge of Symbian OS developing as quickly as possible.
* A clear and concise text on how Symbian OS architecture works and the core programming techniques and concepts needed to be a solid, competent Symbian programmer
* Shows how Symbian OS architecture and programming compares with other mobile operating systems (to help transition and for better understanding)
* Provides multiple examples and extra descriptions for areas most difficult for new programmers who are unfamiliar to the unique OS architecture
* Contains many tips and techniques documented only, up until now, by scattered white papers and newsgroup threads
* Describes many details of inner operations of Symbian OS, focusing specifically on those needed to become a competent programmer
The book will cover development ranging from low-level system programming to end user GUI applications. It also covers the development and packaging tools, as well as providing some detailed reference and examples for key APIs. Read more...
Posted: January 31st, 2008, 6:37pm CET
Most data compression methods that are based on variable-length codes employ the Huffman or Golomb codes. However, there are a large number of less-known codes that have useful properties - such as those containing certain bit patterns, or those that are robust - and these can be useful. This book brings this large set of codes to the attention of workers in the field and to students of computer science.
David Salomons clear style of writing and presentation, which has been familiar to readers for many years now, allows easy access to this topic. This comprehensive text offers readers a detailed, reader-friendly description of the variable length codes used in the field of data compression. Readers are only required to have a general familiarity with computer methods and essentially an understanding of the representation of data in bits and files.
Topics and Features:
Discusses codes in-depth, not the compression algorithms, which are readily available in many books
Includes detailed illustrations, providing readers with a deeper and broader understanding of the topic
Provides a supplementary author-maintained website, with errata and auxiliary material www.davidsalomon.name/VLCadvertis/VLC.html
Easily understood and used by computer science majors requiring only a minimum of mathematics
Can easily be used as a main or auxiliary textbook for courses on algebraic codes or data compression and protection
An ideal companion volume to David Salomons fourth Read more...
Posted: December 21st, 2007, 9:15pm CET
Note: Black-and-white figures and photos.
Based on the Dartmouth Medal-winning Encyclopedia of the Renaissance (2000), this set has been prepared especially for non-specialists, focusing on the Renaissance-era topics most studied in high school world history, art, literature, economics and science curriculum. Organized alphabetically, this illustrated, full-color set includes entries on a range of topics, including:
* Florence
* Galileo
* Heraldry
* Humanism
* Medici family
* Opera
* Piracy
* Rhetoric
* Shakespeare
* Spanish Armada
* Leonardo da Vinci
* And many others
Features include a master chronology with topical timelines; a bibliography with age-appropriate further reading sources and a comprehensive index.
From School Library Journal
Grade 7 Up-This accessible, well-organized work is based on the Encyclopedia of the Renaissance(Scribners, 2000). The 465 alphabetically arranged entries, covering the years 1350-1620, include a broad spectrum of topics on concepts; individuals; movements; and discoveries in the arts, humanities, and sciences. Social history is also an emphasis and students will find information on censorship, religion, clothing, childhood, popular culture, love and marriage, and the role of women. The Protestant and Catholic Reformations are not a major focus. Reformation topics are considered in relation to their impact on the period. Numerous see-also references are included. Throughout the set, definitions of unfamiliar words, Read more...
Posted: October 4th, 2007, 11:27pm CEST
From the Back Cover
The #1 Step-by-Step Guide to LabVIEW-Now Completely Updated for LabVIEW 8!
Master LabVIEW 8 with the industry's friendliest, most intuitive tutorial: LabVIEW for Everyone, Third Edition. Top LabVIEW experts Jeffrey Travis and Jim Kring teach LabVIEW the easy way: through carefully explained, step-by-step examples that give you reusable code for your own projects!
This brand-new Third Edition has been fully revamped and expanded to reflect new features and techniques introduced in LabVIEW 8. You'll find two new chapters, plus dozens of new topics, including Project Explorer, AutoTool, XML, event-driven programming, error handling, regular expressions, polymorphic VIs, timed structures, advanced reporting, and much more. Certified LabVIEW Developer (CLD) candidates will find callouts linking to key objectives on NI's newest exam, making this book a more valuable study tool than ever.
* Not just what to do: why to do it!
* Use LabVIEW to build your own virtual workbench
* Master LabVIEW's foundations: wiring, creating, editing, and debugging VIs; using controls and indicators; working with data structures; and much more
* Learn the "art" and best practices of effective LabVIEW development
* NEW: Streamline development with LabVIEW Express VIs
* NEW: Acquire data with NI-DAQmx and the LabVIEW DAQmx VIs
* NEW: Discover design patterns for error handling, control structures, state machines, queued messaging, and more
* NEW: Create sophi Read more...
Posted: October 3rd, 2007, 11:37am CEST
The Algorithms such as SVD, Eigen decomposition, Gaussian Mixture Model, HMM etc. are scattered in different fields. There is the need to collect all such algorithms for quick reference. Also there is the need to view such algorithms in application point of view. Algorithm Collections for Digital Signal Processing Applications using MATLAB attempts to satisfy the above requirement. Also the algorithms are made clear using MATLAB programs.
About the Author
Dr. E.S. Gopi: 7 Years of Professional experience in academia.
Lecturer since April 2005 - National Institute of Technology, Tiruchi-15 (Formerly called as Regional Engineering College, Government of India).
Senior Lecturer: 2001 -April 2005 Sri Venkateswara College of Engineering, Chennai
1999-2001- Sri Muthukumuran Institute of Technology, Chennai
1998-1999 - Raja Rajeswari Engineering College Read more...
Posted: September 30th, 2007, 10:53pm CEST
Kanji Power presents the level 1 and 2 joyo kanji, which Japanese kids learn in their first two years of school. Learning by frequency of occurence (such as with many of the kanji cards available) may be a better approach, depending on your goals. If you want to read children's books and the like, go with the joyo ordering -- you'll get furigana for higher-level kanji.
The presentation is fairly rote, like how it's taught in the schools, which will prove more effective for some than others. I personally need mnemonics and am interested in how the kanjis came to be, but I have Kanji Pictographix and Read Japanese Today for this purpose. Read more...
Posted: September 30th, 2007, 10:53pm CEST
Book for the home, factory, office, laboratory and workshop, containing ten thousand selected household, workshop and scientific formulas, trade secrets, chemical recipes, processes and money saving ideas for both the amateur and professional worker. Read more...
Posted: September 30th, 2007, 12:48pm CEST
Kanji Power presents the level 1 and 2 joyo kanji, which Japanese kids learn in their first two years of school. Learning by frequency of occurence (such as with many of the kanji cards available) may be a better approach, depending on your goals. If you want to read children's books and the like, go with the joyo ordering -- you'll get furigana for higher-level kanji.
The presentation is fairly rote, like how it's taught in the schools, which will prove more effective for some than others. I personally need mnemonics and am interested in how the kanjis came to be, but I have Kanji Pictographix and Read Japanese Today for this purpose. Read more...
Posted: September 30th, 2007, 12:48pm CEST
Book for the home, factory, office, laboratory and workshop, containing ten thousand selected household, workshop and scientific formulas, trade secrets, chemical recipes, processes and money saving ideas for both the amateur and professional worker. Read more...
Posted: September 30th, 2007, 12:48pm CEST
Enterprise developers take an in-depth tour of Windows 2000 services-the powerful features and subsystems designed specifically to handle mission-critical data processing needs-and get expert guidance for designing and implementing applications that exploit their capabilities. With coverage of the Service Control Manager, Registry, performance monitoring, event logging, security, asynchronous I/O, and other key topics-plus a CD-ROM packed with next-generation 64-bit Windows code examples-this book provides timely and substantive instruction for creating a powerful new class of enterprise solutions.
An ever-growing number of applications are being developed for the Windows server platform. As more companies come to rely on this burgeoning code base, software developers require the skills to closely integrate with Windows. Administrators resent applications with obvious bugs, but they will also reject code that is difficult to administer, performs poorly, or dominates system resources. Programming Server-Side Applications for Microsoft Windows 2000 helps intermediate and advanced Windows programmers by covering a range of topics needed to develop reliable applications for Windows 2000.
Readers should be familiar with C++ Windows programming and spend little time introducing basic concepts. Advanced readers will find this refreshing, while beginners should scurry off and bone up by reading the prequel, Jeffrey Richter's Programming Applications for Microsoft Windows. Moreov Read more...
Posted: September 25th, 2007, 7:40pm CEST
Reinventing the wheel is a terrible waste of time, yet legions of computer programmers do exactly that every day. Geometric Tools for Computer Graphics gives the working graphics programmer a vast collection of programming examples, complex code snippets explained and ready to use. Each chapter is filled with more than just code examples--the explanations needed to understand why these examples work the way they do are given by authors with experience both in writing and in the field.
There is nothing here for the casual graphics programmer and everything for the serious 2-D and 3-D programmer. Thirteen chapters, three appendices, and a three-column index that spans over 30 pages cover everything about computer-graphic geometry, from the basics of using matrices and linear systems to intersecting 3-D objects.
The appendices alone are worth the price: "Numerical Methods," "Trigonometry," and "Basic Formulas for Geometric Primitives" are treasures filled with hard-core examples of the kind that can be put to use right out of the box. Less experienced programmers will find these to be invaluable references, but then there's the rest of the book--nearly 1,000 pages loaded with examples and theory, page after page of information written in a clear, concise voice.
Any hard-core graphics programmer will appreciate the value of the examples presented here, as well as the discussion of theory. After all, there's no need to waste time experimenting with code once the theory is k Read more...
Posted: September 25th, 2007, 7:40pm CEST
Algorithms for Computer Algebra is the first comprehensive textbook to be published on the topic of computational symbolic mathematics. The book first develops the foundational material from modern algebra that is required for subsequent topics. It then presents a thorough development of modern computational algorithms for such problems as multivariate polynomial arithmetic and greatest common divisor calculations, factorization of multivariate polynomials, symbolic solution of linear and polynomial systems of equations, and analytic integration of elementary functions. Numerous examples are integrated into the text as an aid to understanding the mathematical development. The algorithms developed for each topic are presented in a Pascal-like computer language. An extensive set of exercises is presented at the end of each chapter. Algorithms for Computer Algebra is suitable for use as a textbook for a course on algebraic algorithms at the third-year, fourth-year, or graduate level. Although the mathematical development uses concepts from modern algebra, the book is self-contained in the sense that a one-term undergraduate course introducing students to rings and fields is the only prerequisite assumed. The book also serves well as a supplementary textbook for a traditional modern algebra course, by presenting concrete applications to motivate the understanding of the theory of rings and fields.
Review
`The Computer Algebra community has been waiting for years for this boo Read more...
Posted: September 19th, 2007, 6:11pm CEST
Macromedia Flash MX 2004 For Dummies guides beginning animators through the basics of creating their first Flash animations. Authors Ellen Finkelstein and Gurdy Leete, both experienced Flash professionals and trainers, help users create basic figures, add text and layers, incorporate user actions, edit and add sound, and publish the final results. Macromedia Flash MX 2004 For Dummies comes with a CD that includes all the examples used in the book, sample animations from other Flash users, and a trial version of the product itself. Read more...
Posted: September 18th, 2007, 11:02pm CEST
Here is a comprehensive introduction to yoga geared to men of all ages and backgrounds-whether they're athletic or sedentary, young or old, or devotees of yoga who seek new information to enhance their existing practices or neophytes just starting out on their yoga journeys. The information is presented in simple, how-to form so that you can perform a basic, yet complete, yoga session on your own. It provides an overview of all the major styles of yoga so that you can custom tailor a practice to suit your needs. In addition, Yoga for Men includes information specific to men-yoga and male health concerns, yoga for all phases of a man's life, how yoga can enhance performance for athletic activities (and your sex life!), and how yoga can be enjoyed with a partner. Yoga for Men provides today's man with a prescription for a lifestyle that unites body, mind, and spirit.
This has to be one of the best books of the decade on yoga in general as well as being a first in discussing yoga for men (although women will love it, too).Without the embellishment and dubious information often found in some contemporary yoga texts, Thomas Claire writes in a way that makes the book difficult to put down.
* Yoga is an ongoing process, not a set end point.
* Yoga can help each of us, wherever we are on our path and whatever our current concerns might be.
* You'll find a wealth of information on yoga, including its history, the philosophy behind it, and detailed presentations of the most wi Read more...
Posted: September 17th, 2007, 6:33pm CEST
Here is a comprehensive introduction to yoga geared to men of all ages and backgrounds-whether they're athletic or sedentary, young or old, or devotees of yoga who seek new information to enhance their existing practices or neophytes just starting out on their yoga journeys. The information is presented in simple, how-to form so that you can perform a basic, yet complete, yoga session on your own. It provides an overview of all the major styles of yoga so that you can custom tailor a practice to suit your needs. In addition, Yoga for Men includes information specific to men-yoga and male health concerns, yoga for all phases of a man's life, how yoga can enhance performance for athletic activities (and your sex life!), and how yoga can be enjoyed with a partner. Yoga for Men provides today's man with a prescription for a lifestyle that unites body, mind, and spirit.
This has to be one of the best books of the decade on yoga in general as well as being a first in discussing yoga for men (although women will love it, too).Without the embellishment and dubious information often found in some contemporary yoga texts, Thomas Claire writes in a way that makes the book difficult to put down.
* Yoga is an ongoing process, not a set end point.
* Yoga can help each of us, wherever we are on our path and whatever our current concerns might be.
* You'll find a wealth of information on yoga, including its history, the philosophy behind it, and detailed presentations of the most wi Read more...
Posted: September 7th, 2007, 2:29pm CEST
* Great fun for the hobbyist but also of interest to anyone pursuing a career in security and investigation
* Projects include: scanners and radios, night vision devices, telephone devices, computer monitoring, audio eavesdropping, hidden cameras, video transmitters, and more
From the Back Cover
101 SPY DEVICES FOR SERIOUS SNOOPING
This book offers an amazingly awesome and complete collection of professional spy tools that you can build yourself. You can build any project in this thrilling arsenal of spy devices for $30 or less! Not only that, even total beginners to electronics can construct these mind-boggling snooping tools.
You get complete, easy-to-follow plans, clear diagrams and schematics, and hundreds of pictures. 101 Spy Gadgets for the Evil Genius gives you:
* Illustrated instructions and plans for amazing sleuthin' 'n snoopin' devices, presented in sufficient detail to be built even by newcomers
* Loads of projects simple enough for new spies to construct easily, progressing in complexity to devices that will excite investigation professionals
* Explanations of the science and math behind each project
* Frustration-factor removal -- needed parts are listed, along with sources
101 Spy Gadgets for the Evil Genius equips you with complete plans, instructions, parts lists, and sources for devices that let you:
* Build and install a nanny cam for viewing and recording activity from afar
* Hear and record what's said from great distances
Read more...
Posted: September 5th, 2007, 9:22am CEST
* Great fun for the hobbyist but also of interest to anyone pursuing a career in security and investigation
* Projects include: scanners and radios, night vision devices, telephone devices, computer monitoring, audio eavesdropping, hidden cameras, video transmitters, and more
From the Back Cover
101 SPY DEVICES FOR SERIOUS SNOOPING
This book offers an amazingly awesome and complete collection of professional spy tools that you can build yourself. You can build any project in this thrilling arsenal of spy devices for $30 or less! Not only that, even total beginners to electronics can construct these mind-boggling snooping tools.
You get complete, easy-to-follow plans, clear diagrams and schematics, and hundreds of pictures. 101 Spy Gadgets for the Evil Genius gives you:
* Illustrated instructions and plans for amazing sleuthin' 'n snoopin' devices, presented in sufficient detail to be built even by newcomers
* Loads of projects simple enough for new spies to construct easily, progressing in complexity to devices that will excite investigation professionals
* Explanations of the science and math behind each project
* Frustration-factor removal -- needed parts are listed, along with sources
101 Spy Gadgets for the Evil Genius equips you with complete plans, instructions, parts lists, and sources for devices that let you:
* Build and install a nanny cam for viewing and recording activity from afar
* Hear and record what's said from great distances
Read more...
Posted: September 4th, 2007, 12:01pm CEST
* Great fun for the hobbyist but also of interest to anyone pursuing a career in security and investigation
* Projects include: scanners and radios, night vision devices, telephone devices, computer monitoring, audio eavesdropping, hidden cameras, video transmitters, and more
From the Back Cover
101 SPY DEVICES FOR SERIOUS SNOOPING
This book offers an amazingly awesome and complete collection of professional spy tools that you can build yourself. You can build any project in this thrilling arsenal of spy devices for $30 or less! Not only that, even total beginners to electronics can construct these mind-boggling snooping tools.
You get complete, easy-to-follow plans, clear diagrams and schematics, and hundreds of pictures. 101 Spy Gadgets for the Evil Genius gives you:
* Illustrated instructions and plans for amazing sleuthin' 'n snoopin' devices, presented in sufficient detail to be built even by newcomers
* Loads of projects simple enough for new spies to construct easily, progressing in complexity to devices that will excite investigation professionals
* Explanations of the science and math behind each project
* Frustration-factor removal -- needed parts are listed, along with sources
101 Spy Gadgets for the Evil Genius equips you with complete plans, instructions, parts lists, and sources for devices that let you:
* Build and install a nanny cam for viewing and recording activity from afar
* Hear and record what's said from great distances
Read more...
Posted: August 29th, 2007, 10:16am CEST
A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts - and a knowledge of how they can be implemented in a particular programming language - is essential.
Computer Graphics for Java Programmers, 2nd edition covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination.
Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.
The publisher, John Wiley and Sons
Reinforcing concepts with useful and simple examples, this book explores both elementary and advance topics--from producing simple graphical objects to using applied geometry to create vectors and polygons and finally to rotating and transforming these graphical objects. It provides both classic graphics algorithms as well as particular effects such as perspective drawings. Ready-to-run programs and worked examples illuminate the principles and techniques for creating 2d and 3d objects.
Table of Contents
Computer Graphics for Java Programmers, Second Edition
Preface
Chapter 1 - Elementary Co Read more...
Posted: August 29th, 2007, 10:16am CEST
For undergraduate courses in assembly language programming and introductory courses in computer systems and computer architecture.
This complete and fully updated study of assembly language for the IBM-PC teaches students how to write and debug programs at the machine level. Based on the Intel processor family, the text simplifies and demystifies concepts that students need to grasp before they can go on to more advanced computer architecture or operating systems courses.
From the Back Cover
This text is designed for students and professionals interested in learning the basics of operating systems, architecture, and programming in the context of a microprocessor. In his eagerly anticipated fourth edition, Kip Irvine concentrates on the combined Windows/MS-DOS operating system and thoroughly covers 32-bit assembly language applications for Intel-based computers.
Focusing on how to approach programming problems with a machine-level mindset, Assembly Language for Intel(r)-Based Computers includes the following features:
* Detailed tutorials on numbering systems and data storage fundamentals.
* All programs tested with the Microsoft(r) MASM 6.15(tm) assembler.
* Inline assembly code, as well as linking assembly language to C/C++ in both Real and Protected modes.
* Extensive instruction set reference that includes instruction formats and CPU flag usage.
* Interrupt vectoring and device I/O.
* CD-ROM that includes the full professional version of the Micr Read more...
Posted: August 18th, 2007, 11:41am CEST
If you need to build Web and database applications quickly but you don't dream in computer code, take heart! Ruby on Rails was created for you, and this book will have you up and running in no time. The Ruby scripting language and the Rails framework let you create full-featured Web applications fast. It's even fun!...
Discover how to
* Install and run Ruby and Rails
* Use the RadRails IDE
* Create a blog with Ruby
* Connect your Web site to a database
* Build a shopping cart
* Explore Ruby's syntax
As a computer book author, I strive not to be full of myself. I have no illusions that you plan on reading this book from cover to cover. I read sections and chapters out of order when I buy a computer book. Why would I expect you to approach my book any differently? And even if I read something in Chapter 2, who says I remember it when I read Chapter 11?
I write each section with these thoughts in mind. In the middle of Chapter 12, I might want you to remember some nugget of knowledge that I introduce in Chapter 4. If I use that nugget over and over again in Chapters 5, 7, 8, and 9, I don’t remind you about it in Chapter 12. But for other nuggets � ones that you don’t read about repeatedly in this book � I provide cross references.
Read more...

Ebook Summary:
This friendly, plain-English guide gets you up and running with the latest version of the software so that you can start performing calculations right away. It then covers all key analysis topics step by step — from cross tabulation and descriptive ratios to linear regression, hierarchical analysis, and more. You’ll export data flawlessly and with flair!
* Install and run the software
* Get data into and out of SPSS
* Create striking charts and graphs
* Execute analyses — from correlations to linear models
* Display data in a variety of graphs
Ebook Download Links:
_http://rapidshare.com/files/31451911/0470113448.zip
OR
_http://w13.easy-share.com/1092204.html
Posted: May 20th, 2007, 5:09am CEST by Download Ebooks

Ebook Summary:
The Academy Award® winning Maya® 3D animation and effects software is the first choice of film and video artists, game developers, and 3D design professionals.
Discover how to build, render, and animate your own digital models and scenes,
and begin to develop professional-level Maya skills with the latest edition of this popular bestseller.
Starting with the basics, the book builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn
Maya’s core features while introducing new Maya 8 elements such as improved
polygon tools and enhanced rendering with mental ray. Clear-cut, engaging lessons let you experiment using the wealth of files provided on the CD-ROM. You’ll also find an abundance of instructional and inspirational Maya creations in the full-color insert.
The accompanying CD-ROMs images, movies, and scene files let you view material from the book right on your own computer. Tackle all-new rendering and dynamics tutorials and much more. The CD includes Maya Personal Learning Edition software.
Excellent Book. I highly recommend it. I am extremely knowledgeable with Photoshop Illustrator and other graphic art software, but had no knowledge or
understanding of Maya. The book is easy to follow and explains the layers and
menus very well. I did find some hic-ups in the directions, but it was easy to figure out and continue the step-by-step direction. This is a bible for anyone who is interested in gaining knowledge with this program.
Ebook Download Link:
_http://rapidshare.com/files/23246090/Introducing_Maya_8-3D_for_Beginners.rar
The Windows Presentation Foundation is a key component of .NET Framework 3.0, which is a part of Windows Vista and available for Windows XP. With the Windows Presentation Foundation, 3D images can be displayed regardless of the video-display hardware on the users machine. Focusing on developing user interface objects or simple animations, this book builds on a readers knowledge of Windows Presentation Foundation essentials to demonstrate how to effectively create 3D graphics for Windows. You get the fundamental information for using the Windows Presentation Foundation 3D application programming interface (API), as well as in-depth coverage of mesh geometries.
From the Publisher
Key Book Benefits:
* Features in-depth coverage of mesh geometries--the key technology that enables 3D in the Windows Presentation Foundation
* Written by a premier Windows programmer, Charles Petzold
* Includes code examples in XAML and Visual C#
* Supplements the Windows Presentation Foundation essentials covered in Applications = Code + Markup: A Guide to the Microsoft Windows Presentation Foundation Read more...
Posted: March 1st, 2008, 6:20pm CET
This book offer you a real cutoof for type your technical documents, and stimulate you to study in depth TeX. No more excuse for type my document with a professional style. . . This a serious book with a good, but no tedious, technical support and can be the fastest reference guide Read more...
Posted: February 11th, 2008, 10:10pm CET
Note: Many color pictures.
From the Back Cover
Appropriate for both scientists and engineers. A comprehensive introduction to calculus-based physics which presents balance between theory and applications, between concepts and problem-solving, between mathematics and physics, and finally, between technology and traditional pedagogical methods. Maintains theoretical coverage, but supplements it with applications boxes, on topics such as: timed traffic lights, jet engines, simple machines, drag racing, flight navigator, cranes, quartz watches, smoke detectors, capacitors as power sources for laptop computers, television antennas, and fiber optics. Places emphasis on concepts, showing the motivation for the physics. This conceptual emphasis has been maintained, but supporting problem-solving apparatus has been dramatically revised. All mathematics in the book is self-contained, and major mathematical tools are introduced as needed. Vectors, a topic that requires a lot of practice, are covered in depth.
Review
Summary: Defacto first year Physics text for undergraduates
Rating: 4
Please consider this as one of the defacto first year Physics texts for undergradautes. It covers all of the fundamentals you can expect to learn such as E-M theory, Mechanics, Dynamics, Atomic theory and a little bit of Space Science.
The book is divided up in to clear sections and contains lots of problems with answers at the rear of the book. A lot of the questions set in my first year Read more...
Posted: February 11th, 2008, 10:10pm CET
Get some good grammar practice - and start speaking and writing well!
Good grammar is important, whether you want to advance your career, boost your GPA, or increase your SAT or ACT score. Practice is the key to improving your grammar skills, and that's what this workbook is all about. Open it and you'll find hundreds of fun problems to help build your grammar muscles. Just turn to a topic you need help with - from punctuation and pronouns to possessives and parallel structure - and get out your pencil. With just a little practice every day, you'll be speaking correctly, writing confidently, and getting the recognition you deserve at work or at school.
100s of Problems!
* Review grammar rules and exceptions
* Build grammar skills, from sentence mechanics to stylistic fine points
* Convey your ideas clearly and persuasively
* Speak and write with flair and confidence
About the Author
Geraldine Woods began her education when teachers still supplied ink wells to their students. She credits her 35-year career as an English teacher to a set of ultra-strict nuns armed with thick grammar books. She lives in New York City, where with great difficulty she refrains from correcting signs containing messages such as "Bagel's for sale." She is the author of more than 40 books, including English Grammar For Dummies, Research Papers For Dummies, College Admission Essays For Dummies, and The SAT I Reasoning Test For Dummies. Read more...
Posted: February 10th, 2008, 2:38pm CET
Note: Many color pictures.
From the Back Cover
Appropriate for both scientists and engineers. A comprehensive introduction to calculus-based physics which presents balance between theory and applications, between concepts and problem-solving, between mathematics and physics, and finally, between technology and traditional pedagogical methods. Maintains theoretical coverage, but supplements it with applications boxes, on topics such as: timed traffic lights, jet engines, simple machines, drag racing, flight navigator, cranes, quartz watches, smoke detectors, capacitors as power sources for laptop computers, television antennas, and fiber optics. Places emphasis on concepts, showing the motivation for the physics. This conceptual emphasis has been maintained, but supporting problem-solving apparatus has been dramatically revised. All mathematics in the book is self-contained, and major mathematical tools are introduced as needed. Vectors, a topic that requires a lot of practice, are covered in depth.
Review
Summary: Defacto first year Physics text for undergraduates
Rating: 4
Please consider this as one of the defacto first year Physics texts for undergradautes. It covers all of the fundamentals you can expect to learn such as E-M theory, Mechanics, Dynamics, Atomic theory and a little bit of Space Science.
The book is divided up in to clear sections and contains lots of problems with answers at the rear of the book. A lot of the questions set in my first year Read more...
Posted: February 10th, 2008, 2:38pm CET
Get some good grammar practice - and start speaking and writing well!
Good grammar is important, whether you want to advance your career, boost your GPA, or increase your SAT or ACT score. Practice is the key to improving your grammar skills, and that's what this workbook is all about. Open it and you'll find hundreds of fun problems to help build your grammar muscles. Just turn to a topic you need help with - from punctuation and pronouns to possessives and parallel structure - and get out your pencil. With just a little practice every day, you'll be speaking correctly, writing confidently, and getting the recognition you deserve at work or at school.
100s of Problems!
* Review grammar rules and exceptions
* Build grammar skills, from sentence mechanics to stylistic fine points
* Convey your ideas clearly and persuasively
* Speak and write with flair and confidence
About the Author
Geraldine Woods began her education when teachers still supplied ink wells to their students. She credits her 35-year career as an English teacher to a set of ultra-strict nuns armed with thick grammar books. She lives in New York City, where with great difficulty she refrains from correcting signs containing messages such as "Bagel's for sale." She is the author of more than 40 books, including English Grammar For Dummies, Research Papers For Dummies, College Admission Essays For Dummies, and The SAT I Reasoning Test For Dummies. Read more...
Posted: February 7th, 2008, 11:33am CET
Providing a bridge between a problem and its solution through visualization, this book covers the most talked about problems currently available. Presenting a new approach that allows the reader to work by designing C++ programs directly using Windows interface in one book, the text provides ready to run codes. An equation parser in the form of an object file can be linked directly to the codes to provide accuracy and utility to the presentation. These are provided through an FTP location.
From the Back Cover
A visual, interdisciplinary approach to solving problems in numerical methods
Computing for Numerical Methods Using Visual C++ fills the need for a complete, authoritative book on the visual solutions to problems in numerical methods using C++. In an age of boundless research, there is a need for a programming language that can successfully bridge the communication gap between a problem and its computing elements through the use of visual-ization for engineers and members of varying disciplines, such as biologists, medical doctors, mathematicians, economists, and politicians. This book takes an interdisciplinary approach to the subject and demonstrates how solving problems in numerical methods using C++ is dominant and practical for implementation due to its flexible language format, object-oriented methodology, and support for high numerical precisions.
In an accessible, easy-to-follow style, the authors cover:
* Numerical modeling using C++
* Fundamenta Read more...
Posted: September 4th, 2007, 12:01pm CEST
* Great fun for the hobbyist but also of interest to anyone pursuing a career in security and investigation
* Projects include: scanners and radios, night vision devices, telephone devices, computer monitoring, audio eavesdropping, hidden cameras, video transmitters, and more
From the Back Cover
101 SPY DEVICES FOR SERIOUS SNOOPING
This book offers an amazingly awesome and complete collection of professional spy tools that you can build yourself. You can build any project in this thrilling arsenal of spy devices for $30 or less! Not only that, even total beginners to electronics can construct these mind-boggling snooping tools.
You get complete, easy-to-follow plans, clear diagrams and schematics, and hundreds of pictures. 101 Spy Gadgets for the Evil Genius gives you:
* Illustrated instructions and plans for amazing sleuthin' 'n snoopin' devices, presented in sufficient detail to be built even by newcomers
* Loads of projects simple enough for new spies to construct easily, progressing in complexity to devices that will excite investigation professionals
* Explanations of the science and math behind each project
* Frustration-factor removal -- needed parts are listed, along with sources
101 Spy Gadgets for the Evil Genius equips you with complete plans, instructions, parts lists, and sources for devices that let you:
* Build and install a nanny cam for viewing and recording activity from afar
* Hear and record what's said from great distances
Read more...
Posted: August 29th, 2007, 10:16am CEST
A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts - and a knowledge of how they can be implemented in a particular programming language - is essential.
Computer Graphics for Java Programmers, 2nd edition covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination.
Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.
The publisher, John Wiley and Sons
Reinforcing concepts with useful and simple examples, this book explores both elementary and advance topics--from producing simple graphical objects to using applied geometry to create vectors and polygons and finally to rotating and transforming these graphical objects. It provides both classic graphics algorithms as well as particular effects such as perspective drawings. Ready-to-run programs and worked examples illuminate the principles and techniques for creating 2d and 3d objects.
Table of Contents
Computer Graphics for Java Programmers, Second Edition
Preface
Chapter 1 - Elementary Co Read more...


Looking for the inside scoop on producing professional-level podcasts? Then this is the book for you! Expert Podcasting Practices for Dummies helps you discover how to produce podcasts that appeal to a large audience, sound top-notch, communicate a message, and can even generate revenue. Two podcasting pioneers who have turned podcasting into a career teach you the tricks of the trade with projects that are designed for less reading and more doing! This easy-to-follow guide shows producers, talent, and marketers how to:
Build your professional-level toolbox
Staff your podcast for success
Select the best equipment and set up a professional studio
Narrow your focus and select the right topics for a podcast
Add video and special effects
Reduce mic pops and background noise
Save time and preserve spontaneity with one-take podcasting
Record in multi-track mode
Create a targeted distribution, marketing, and promotion campaign
A value-packed bonus CD-ROM includes:
25 lessons on recording techniques used by professional podcasters
Trial versions of software discussed in the book
PDFs of audio hardware and various podcast directories
Samples of independent musicians on Podsafe Music Network and Magnatude
Samples of favorite podcasts
All “first session” episodes of the Podcasting for Dummies companion podcast
If you’re looking to take your podcasting passion to the next level, Expert Podcasting Practices for Dummies is your roadmap to discovering and implementing the best practices necessary to earn large audiences and attract sponsors.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
http://rapidshare.com/files/91371454/0470149264.7z
http://www.filefactory.com/file/b28535/
Posted: October 5th, 2007, 1:35pm CEST

It has been more than twenty years since desktop publishing reinvented
design, and it’s clear that there is a growing need for designers and
artists to learn programming skills to fill the widening gap between
their ideas and the capability of their purchased software.
This book is an introduction to the concepts of computer programming within the
context of the visual arts. It offers a comprehensive reference and text
for Processing (www.processing.org), an open-source programming language
that can be used by students, artists, designers, architects,
researchers, and anyone who wants to program images, animation, and
interactivity. The ideas in Processing have been tested in classrooms,
workshops, and arts institutions, including UCLA, Carnegie Mellon, New
York University, and Harvard University. Tutorial units make up the bulk
of the book and introduce the syntax and concepts of software (including
variables, functions, and object-oriented programming), cover such
topics as photography and drawing in relation to software, and feature
many short, prototypical example programs with related images and
explanations. More advanced professional projects from such domains as
animation, performance, and typography are discussed in interviews with
their creators. “Extensions� present concise introductions to further
areas of investigation, including computer vision, sound, and
electronics. Appendixes, references to other material, and a glossary
contain additional technical details. Processing can be used by reading
each unit in order, or by following each category from the beginning of
the book to the end. The Processing software and all of the code
presented can be downloaded and run for future exploration. With essays
by: Alexander R. Galloway, Golan Levin, R. Luke DuBois, Simon Greenwold,
Francis Li, and Hernando Barragán and interviews with Jared Tarbell,
Martin Wattenberg, James Paterson, Erik van Blockland, Ed Burton, Josh
On, Jürg Lehni, Auriea Harvey and Michaël Samyn, Mathew Cullen and Grady
Hall, Bob Sabiston, Jennifer Steinkamp, Ruth Jarman and Joseph Gerhardt,
Sue Costabile, Chris Csikszentmihályi, Golan Levin and Zachary
Lieberman, and Mark Hansen.
Download link
http://depositfiles.com/files/1928129
http://rapidshare.com/files/59352267/0262182629.zip
Posted: August 13th, 2007, 1:08am CEST by bimo

Visual Basic For Application (VBA for short) is a programming environment designed to work with MS Office applications (Word, Excel, Access and Power Point). components in each application (for example, worksheets or documents) are exposed as objects to the programmer to use and manipulate to a desired end. Almost anything you cand do through the normal use of the Office application can also be automated thourgh programming. (more…)
Posted: March 3rd, 2007, 10:27am CET by admin
Sue Spielman, “JSTL: Practical Guide for JSP Programmers”
Morgan Kaufmann | 2003 | ISBN: 0126567557 | 229 pages | PDF | 6,9 MB
Web developers and page authors who use JavaServer Pages (JSP) know that it is much easier and efficient to implement web pages without reinventing the wheel each time. In order to shave valuable time from their development schedules, those who work with JSP have created, debugged, and used custom tagsa set of programmable actions that provide dynamic behavior to static pagespaving the way towards a more common, standard approach to using Java technology for web development.
The biggest boost to this effort however has only recently arrived in the form of a standard set of tag libraries, known as the JSTL, which now provides a wide range of functionality and gives web page authors a much more simplified approach to implementing dynamic, Java-based web sites.
JSTL: Practical Guide for JSP Programmers is a timely resource for anyone interested in doing large-scale J2EE application development. It sticks to the main features of the JSTL so that developers don’t have to sift through unnecessary details to begin using the tags and working with the expression language. Sue Spielman’s straight-forward, practical approach is enhanced with numerous code samples and insightful descriptions to make learning the JSTL a quickly and easily accomplished task.
* Written by a best-selling author with a wealth of development experience and recognition in the Java community.
* Covers the core elements of the JSTL including the four standard tag libraries (core, internationalization/format, XML, and SQL) and expression language.
* Includes a reference section for all of the tabs and attributes contained in the JSTL.
* Via a companion web site, provides downloadable code for the code samples in the book.
depositfiles.com
uploading.com
mirror

Posted: February 26th, 2008, 11:50pm CET by Michael

Posted: February 18th, 2008, 8:20pm CET by Michael

Publisher: McGraw-Hill Professional; 1 edition
Posted: February 6th, 2008, 10:39pm CET by Ice Zero
Publisher: Wiley-Interscience
Posted: February 6th, 2008, 10:09pm CET by Ice Zero
Publisher: Syngress
Posted: February 2nd, 2008, 5:23am CET by Ice Zero
Publisher: Charles River Media; 1 edition
Posted: January 31st, 2008, 8:37pm CET by Ice Zero
Publisher: O'Reilly Media, Inc.
Posted: January 31st, 2008, 8:08pm CET by Ice Zero
Publisher: For Dummies; Pap/Cdr edition

Posted: January 12th, 2008, 11:26am CET by iNDEx

Get some good grammar practice - and start speaking and writing well!
Good grammar is important, whether you want to advance your career, boost your GPA, or increase your SAT or ACT score. Practice is the key to improving your grammar skills, and that's what this workbook is all about. Open it and you'll find hundreds of fun problems to help build your grammar muscles. Just turn to a topic you need help with - from punctuation and pronouns to possessives and parallel structure - and get out your pencil. With just a little practice every day, you'll be speaking correctly, writing confidently, and getting the recognition you deserve at work or at school.
100s of Problems!
* Review grammar rules and exceptions
* Build grammar skills, from sentence mechanics to stylistic fine points
* Convey your ideas clearly and persuasively
* Speak and write with flair and confidence
About the Author
Geraldine Woods began her education when teachers still supplied ink wells to their students. She credits her 35-year career as an English teacher to a set of ultra-strict nuns armed with thick grammar books. She lives in New York City, where with great difficulty she refrains from correcting signs containing messages such as "Bagel's for sale." She is the author of more than 40 books, including English Grammar For Dummies, Research Papers For Dummies, College Admission Essays For Dummies, and The SAT I Reasoning Test For Dummies. Read more...
Posted: March 21st, 2008, 12:45am CET by Ali Al-Mukhtar
Posted: January 12th, 2008, 12:18am CET by Ali Al-Mukhtar
Posted: February 8th, 2008, 6:49am CET


Looking for the inside scoop on producing professional-level podcasts? Then this is the book for you! Expert Podcasting Practices for Dummies helps you discover how to produce podcasts that appeal to a large audience, sound top-notch, communicate a message, and can even generate revenue. Two podcasting pioneers who have turned podcasting into a career teach you the tricks of the trade with projects that are designed for less reading and more doing! This easy-to-follow guide shows producers, talent, and marketers how to:
Build your professional-level toolbox
Staff your podcast for success
Select the best equipment and set up a professional studio
Narrow your focus and select the right topics for a podcast
Add video and special effects
Reduce mic pops and background noise
Save time and preserve spontaneity with one-take podcasting
Record in multi-track mode
Create a targeted distribution, marketing, and promotion campaign
A value-packed bonus CD-ROM includes:
25 lessons on recording techniques used by professional podcasters
Trial versions of software discussed in the book
PDFs of audio hardware and various podcast directories
Samples of independent musicians on Podsafe Music Network and Magnatude
Samples of favorite podcasts
All “first session” episodes of the Podcasting for Dummies companion podcast
If you’re looking to take your podcasting passion to the next level, Expert Podcasting Practices for Dummies is your roadmap to discovering and implementing the best practices necessary to earn large audiences and attract sponsors.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
http://rapidshare.com/files/91371454/0470149264.7z
http://www.filefactory.com/file/b28535/
Publisher: Focal Press
Language: English
ISBN: 0240809637
Paperback: 264 pages
Data: Nov 2007
Format: PDF
Description: Put the essential concepts and techniques of digital compositing to work for you without the need of a single mathematical equation. Compositing Visual Effects is lavishly illustrated with hundreds of film shots, figures, illustrations and diagrams to help the visual reader gain a (more…)


Posted: February 17th, 2008, 9:27am CET by free book city



MS Excel VBA Programming For The Absolute Beginners 2nd Edition
Visual Basic For Application (VBA for short) is a programming environment designed to work with MS Office applications (Word, Excel, Access and Power Point). components in each application (for example, worksheets or documents) are exposed as objects to the programmer to use and manipulate to a desired end. Almost anything you cand do through the normal use of the Office application can also be automated thourgh programming.
VBA is a complete programming language, but you can't use it outside the application in which it is integrated. This does not mean VBA can be integrated only with Office programs. Any software vendor that decides to implement VBA can include it with their application.
VBA is relatively easy to learn, but to use it in a new application, you must first become familiar with the "object model" of the application. For example, the "Document" and "Dictionary" objects are specific to the Word object mode, whereas the "workbook", "Worksheet" and "Range" objects are specific to the Excel object model. As you proceed through this book, you will see that the Excel Object model is faifly extensive; however, if you are familiar with Excel, you will find that using theese objects is generally straightforward.
Posted: February 26th, 2008, 8:22am CET by frapadm

Posted: February 20th, 2008, 3:37pm CET by frapadm

Posted: February 20th, 2008, 3:37pm CET by frapadm

Posted: February 19th, 2008, 10:19am CET by frapadm

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Posted: February 17th, 2008, 7:00pm CET by frapadm

Posted: February 13th, 2008, 4:02pm CET by frapadm

Posted: February 13th, 2008, 4:02pm CET by frapadm

Posted: February 11th, 2008, 11:54am CET by frapadm

Posted: February 2nd, 2008, 4:10pm CET by frapadm



iPhone For Dummies | Edward C. Baig, Bob LeVitus | ISBN: 0470174692 | September 26, 2007
240 pages | PDF | English | 8 Mb
| “ | Get up to speed fast with this full-color guide to Apple’s revolutionary new mobile phone– widescreen video iPod–Internet communications device.
Announced to great fanfare, Apple’s iPhone promises to reinvent the market for portable electronic devices, combining mobile phone, music and video player, digital camera, Internet browser, and e-mail in a single sleekly designed, brilliantly engineered package. Illustrated throughout with full-color screen shots and illustrations, this fun and easy guide helps you make the most of all the features of this pioneering device. |
” |
Download

GPS For Dummies
By Joel McNamara
* Publisher: For Dummies
* Number Of Pages: 408
* Publication Date: 2004-06-04
* ISBN-10 / ASIN: 0764569333
* ISBN-13 / EAN: 9780764569333
* Binding: Paperback

Visual Basic For Application (VBA for short) is a programming environment designed to work with MS Office applications (Word, Excel, Access and Power Point). components in each application (for example, worksheets or documents) are exposed as objects to the programmer to use and manipulate to a desired end. Almost anything you cand do through the normal use of the Office application can also be automated thourgh programming.

C++ is the primary language used in game development; however, game programming has a unique set of challenges, which general application development techniques and recommendations don't apply to. Written to address this issue, C++ for Game Programmers provides practical suggestions for what C++ features to use in game development and why. Many of the misconceptions of C++ are clarified, and programmers learn the most effective methods for using the language to create games. This is primarily a book about ideas and concepts: it is not just a source of C++ code to use in your game project. Instead, C++ for Game Programmers covers how things work from a game-development perspective, and provides practical rules to follow. It points out the most effective C++ practices and steers developers away from the potentially dangerous ones. It describes common C++ techniques to solve specific problems faced by most developers, and focuses on techniques that have been proven in real games. Additionally, specific new technologies such as STL are covered in detail, along with the challenges specific to different platforms such as PCs or game consoles. The techniques presented apply to all aspects of game programming, including graphics, physics, and AI. C++ for Game Programmers is the perfect resource for game programmers looking to perfect their C++ skills, and experienced programmers interested in entering the game industry. Graphics, embedded systems, and real-time systems programmers facing the same challenges as game programmers will also benefit from the ideas and techniques covered. (more…)

Hi, everybody !
KnowFree.net has been established nearly a year. At the outset, it is just my hobby to share some interesting ebooks, then the site is growing bigger and bigger. Actually, I had the wish to improve KnowFree.net for a long time ago. The problem is that I am just an amateur at programming(I am doing a Bachelor of Commerce), and only me could not develop a complete system even I have some useful experiences at PHP, Javascsript and xHTML/CSS. As the result, you could see that, KnowFree is messy, contain many bugs, and somehow not really user friendly.
Someday ago, I was very surprising and happy when receiving a kind suggestion from Aiko to help me improve the site. He such a kind person, he just want to make KnowFree better and more useful to everybody. Then, we have some discussions and preparations to the project. We are planning and make a schedule to improve the core of KnowFree, make it easier, more powerful and more flexible to everyone. You could take a look a something is going on here.
Till now, there are only two member in this project, me and Aiko. I wonder that whether or not I can find any help from KnowFree members. I guess that there are a lot of talent guys, who own wonderful computing skills, in our community (or I am wrong ?). So, if you only spend about one or two hours to help us, we are really grateful. At the moment, we are doing on BaseCamp, it is very convenience and flexible for an international team work.We are doing things related to Ajax, Javascript, MySQL and PHP, however anyone, who want to join, you are more than welcome.
Finally, the reward is that your names will be remembered by at least 80000 members of KnowFree.net (the exact number is 85707), we could make more friends, develop skills about web programming, team works and developing a community.
Thank you very much
Mr.Blue
P/S: At this moment, I have a small trouble with the mail system, and the contact form may not be used, so you can leave your comments here or send me private messages via the forum (my nickname is Mr.Blue).
![Megapack Magazine 6 [Games for Windows Mag]](http://i32.tinypic.com/2weibmd.jpg)



This book provides an introduction to Bluetooth programming, with a specific focus on developing real code. The authors discuss the major concepts and techniques involved in Bluetooth programming, with special emphasis on how they relate to other networking technologies. They provide specific descriptions and examples for creating applications in a number of programming languages and environments including Python, C, Java, GNU/Linux, Windows XP, Symbian Series 60, and Mac OS X. No previous experience with Bluetooth is assumed, and the material is suitable for anyone with some programming background. The authors place special emphasis on the essential concepts and techniques of Bluetooth programming, starting simply and allowing the reader to quickly master the basic concepts before addressing advanced features.
http://mihd.net/kzg3iv
http://rapidshare.com/files/88666135/cpbep.rar







USP 32 NF 27 2009 (United States Pharmacopeia/National Formulary)
by US Pharmacopeia

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