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Ruby is perhaps best known as the engine powering the hugely popular Ruby on Rails web framework. However, it is an extremely powerful and versatile programming language in its own right. It focuses on simplicity and offers a fully object-oriented environment. Beginning Ruby is a thoroughly contemporary guide for every type of reader wanting to learn Ruby, from novice programmers to web developers to Ruby newcomers. It starts by explaining the principles behind object-oriented programming and within a few chapters builds toward creating a genuine Ruby application.
The book then explains key Ruby principles, such as classes and objects; projects, modules, and libraries; and other aspects of Ruby such as database access. In addition, Ruby on Rails is covered in depth, and the book’s appendixes provide essential reference information as well as a primer for experienced programmers.
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This book brings together an impressive group of leading scholars in the sciences of complexity, and a few workers on the interface of science and religion, to explore the wider implications of complexity studies. It includes an introduction to complexity studies and explores the concept of information in physics and biology and various philosophical and religious perspectives. Chapter authors include Paul Davies, Greg Chaitin, Charles Bennett, Werner Loewenstein, Paul Dembski, Ian Stewart, Stuart Kauffman, Harold Morowitz, Arthur Peacocke, and Niels H. Gregersen.

William A. Dembski, Michael Ruse “Debating Design: From Darwin to DNA ”
Cambridge University Press | 2007-11-05 | ISBN: 0521709903 | PDF | 424 pages | 1,5 Mb
William Dembski, Michael Ruse, and other prominent philosophers provide here a comprehensive balanced overview of the debate concerning biological origins–a controversial dialectic since Darwin published The Origin of Species in 1859. Invariably, the source of controversy has been “design.” Is the appearance of design in organisms (as exhibited in their functional complexity) the result of purely natural forces acting without prevision or teleology? Or, does the appearance of design signify genuine prevision and teleology, and, if so, is that design empirically detectable and thus open to scientific inquiry?
Beginning Python: From Novice to Professional is the most comprehensive book on the Python ever written. Based on Practical Python, this newly revised book is both an introduction and practical reference for a swath of Python-related programming topics, including addressing language internals, database integration, network programming, and web services. Advanced topics, such as extending Python and packaging/distributing Python applications, are also covered.
Ten different projects illustrate the concepts introduced in the book. You will learn how to create a P2P file-sharing application and a web-based bulletin board, and how to remotely edit web-based documents and create games. Author Magnus Lie Hetland is an authority on Python and previously authored Practical Python. He also authored the popular online guide, Instant Python Hacking, on which both books are based.
About the Author
Magnus Lie Hetland is an associate professor of algorithms at the Norwegian University of Science and Technology, NTNU. Even though he loves learning new programming languages--even quite obscure ones--Magnus has been a devoted Python fan and an active member of the Python community for many years, and is the author of the popular online tutorials "Instant Python" and "Instant Hacking." His has written publications including Practical Python and Beginning Python, as well as several scientific papers. When he isn't busy staring at a computer screen, he may be found reading (even while bic Read more...
Hardcover: 388 pages
Publisher: The MIT Press (March 1, 2003)
Language: English
ISBN-10: 0262033038
ISBN-13: 978-0262033039
When writers look at the birth of the computer age, they generally focus on the tangible hardware achievements of the likes of IBM and Intel and almost solely on Microsoft when it comes to software. Campbell-Kelly tells us that in the larger perspective, Microsoft is not the center of the software universe and indeed today makes up only about 10 percent of that industry. Mass-market “shrink-wrap” software is the retail version of a much larger sector that contributes to our lives constantly, running everything from airline reservations to bank transfers, credit-card transactions, and most corporate and government functions, including the space program. This is an area that is often ignored because software is hard to define; it is the nearest product we have that is virtually pure thought. Campbell-Kelly is the first historian to give us a comprehensive overview of this hidden industry, which spawned the first user groups when companies had to write their own programs for early IBM mainframes. He includes everything from the information infrastructure of IBM’s CICS and SAP’s R/3 to the ever-popular gaming software. David Siegfried
Copyright © American Library Association. All rights reserved
File Size : 3.06 MB
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