Get small with your new Tablet PC...
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The Model Driven Architecture defines an approach where the specification of the functionality of a system can be separated from its implementation on a particular technology platform...
By Julia Moor Publisher: Jessica Kingsley Publishers Number Of Pages: 176 Publication Date: 2002-06 Sales Rank: 18383 ISBN / ASIN: 1843100606 EAN: 9781843100607 Binding: Paperback Book Description: Parents of young children on the autism spectrum are often at a loss for ideas about how best to help their child. Playing, Laughing and Learning with Children on the Autism Spectrum shows
ISBN: 0262692759
Title: Beowulf Cluster Computing with Windows (Scientific and Engineering Computation)
Author: Thomas Sterling
Publisher: The MIT Press
Publication Date: 2001-10-01
Number Of Pages: 488
Average Amazon Rating:
Book Id 21627
Beowulf clusters, which exploit mass-market PC hardware and software in conjunction with cost-effective commercial network technology, are becoming the platform for many scientific, engineering, and commercial applications. With growing popularity has come growing complexity. Addressing that complexity, Beowulf Cluster Computing with Linux and Beowulf Cluster Computing with Windows provide system users and administrators with the tools they need to run the most advanced Beowulf clusters. The boo
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Paperback: 500 pages Publisher: Wordware Publishing, Inc. (June 25, 2007) Language: English ISBN-10: 1598220322 Introduction to Game Programming with C++ is an exciting book for readers with no previous experience in game development. Starting from the basics of C++ and ending with the intracies of real-time 3D graphics, this book explores the interesting world of game making. It explains [...]
More than 100,000 programmers owe their careers to Professor John Smiley. In this unique guide, the guru himself will teach you, in a classroom setting, how to program with C++. Learn from more than 100 questions and answers as well as real-world programming projects. http://rapidshare.com/files/58137047/learn_to_program_with_c___2003.pdf http://rapidshare.com/files/29788149/Learn_to_Program_with_C___2003.pdf
Bring new realism to your visualizations with a command of the 3ds Max toolset. Three step-by-step tutorials demonstrate exterior and interior, day and night lighting scenes. You learn the nuts and bolts of importing models from CAD programs, lighting, applying mr shaders and materials, and optimizing your renders. Mental ray is made simple with an [...]
Introduction to Game Programming with C++ is an exciting book for readers with no previous experience in game development. Starting from the basics of C++ and ending with the intracies of real-time 3D graphics, this book explores the interesting world of game making. It explains how to program, explores the meaning of object-oriented programming, and [...]
Showcasing the breathtaking work of French digital artists, Creating Photomontages with Photoshop: A Designer's Notebook will both inspire and educate as you explore the endless photomontage possibilities with Photoshop.
This is a comprehensive, practical guide for programmers who want to develop production-quality, database-enabled web applications with PHP and MySQL. Long-time developer Marc Wandschneider systematically addresses the entire process: not only coding, but also upfront application, user interface and database design, PLUS security, testing, and more.
You'll start at the beginning, learning how to create graphical web pages in Web Matrix. Then you'll use Visual Basic .NET and databases to add the dynamic features usually seen in expensive commercial websites. You'll finish by looking at some of the expert ASP.NET features � writing our own controls and web services.
Publisher: ApressAuthor: Deepak VohraISBN: 1590597060Release Date: 07 September 2006 eBook DescriptionPro XML Development with Java Technology has been written to help you, the professional Java developer who needs a practical hands-on guide to marrying these technologies together effectively. There are a lot of books out there, but none really explore the combination deeply, and they are [...]
Publisher Sams Author(s) Jonathan Stark ISBN 0672329506 Release Date 04 September 2007 Whether you are a FileMaker developer who is new to web publishing, a web developer who is new to FileMaker, or a complete beginner looking to put your data online, this book is for you. In Part I, you learn the basics of how web publishing works and [...]
Publisher Addison-Wesley Author(s) Jacob West ISBN 0321424778 Release Date 29 June 2007 The First Expert Guide to Static Analysis for Software Security! Creating secure code requires more than just good intentions. Programmers need to know that their code will be safe in an almost infinite number of scenarios and configurations. Static source code analysis gives users the ability to review [...]
Your Guide to Easy and Secure Windows Vista Networking is a complete beginner’s guide to creating, configuring, administering, and using a small network using Windows Vista computers. Inside you’ll find comprehensive coverage of networking hardware, including Ethernet (wired) hardware (from NICs to cables to switches to routers) and wireless Hardware–from wireless NICs to access points to range extenders.
We include handy “buyer’s guides” that tell you how to make smart choices when purchasing network hardware. With hardware in hand, we then show you how to roll up your shirtsleeves and put everything together, including configuring a router, laying cable, and connecting the devices. Next, we then show you how to wrangle with Windows Vista’s networking features. These techniques include using the Network and Sharing Center, managing wired and wireless connections, accessing shared network resources, sharing local resources on the network, and working with network files offline. And if you are a music and video aficionado, we’ve got you covered with a special chapter that shows you just how to set up a networked Vista PC as your digital media hub!
The Insider's Best-Practice Guide to Rapid PyQt 4 GUI Development
Whether you're building GUI prototypes or full-fledged cross-platform GUI applications with native look-and-feel, PyQt 4 is your fastest, easiest, most powerful solution. Qt expert Mark Summerfield has written the definitive best-practice guide to PyQt 4 development.
With Rapid GUI Programming with Python and Qt you'll learn how to build efficient GUI applications that run on all major operating systems, including Windows, Mac OS X, Linux, and many versions of Unix, using the same source code for all of them. Summerfield systematically introduces every core GUI development technique: from dialogs and windows to data handling; from events to printing; and more. Through the book's realistic examples you'll discover a completely new PyQt 4-based programming approach, as well as coverage of many new topics, from PyQt 4's rich text engine to advanced model/view and graphics/view programming. Every key concept is illuminated with realistic, downloadable examples—all tested on Windows, Mac OS X, and Linux with Python 2.5, Qt 4.2, and PyQt 4.2, and on Windows and Linux with Qt 4.3 and PyQt 4.3.
Get the most out of Google products and services with help from this easy-to-use guide. How to Do Everything with Google Tools shows you that Google is so much more than a search engine, offering other features such as shopping, mapping, blogging, advertising, and much more. You'll also learn to use the email, communication, document, and spreadsheet tools that make up Google Apps. This book shows you how to maximize the Google tools that can make your work more efficient, your business more profitable, and your online experience more fun.

Don't waste time on 1,000-page tomes full of syntax; this book is all you need to get ahead in XML development. Renowned web developer Sas Jacobs presents an essential guide to XML. Beginning XML with DOM and Ajax is practical and comprehensive. It includes everything you need to know to get up to speed with XML development quickly and painlessly.
Jacobs begins by presenting an overview of XML–it's syntax, rules, vocabularies, and the hows and whys of validity. She also covers the current state of XML support in today's web browsers. Next, Jacobs covers all of the basic essential uses of XML. You'll learn how to display XML data using CSS, and transform XML data using XSLT. You'll even learn about dynamic XML scripting using the XML DOM.
The last part of the book covers advanced server-side XML uses in real-world applications, including displaying XML data in Flash, and XML-driven PHP and ASP.NET applications. And last but not least, Jacobs provides a perfect introduction to Ajax development. (more…)
This introduction to combinatorics is suitable for upper-level undergraduates and graduate students in engineering, science, and mathematics. Covers basic counting, functions, decision trees, and sieving methods; fundamental concepts in graph theory and a sampler of graph topics; induction and recursion, sorting theory, and rooted plane trees. Numerous exercises (some with solutions), notes, and references. Includes 75 figures. Appendixes. Read more...
Welcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to common problems, and practical tools and tricks that will help you in all areas of shader programming. All of the articles evolved from the work and experiences of industry pros, and all of the sections were edited by shader programming experts. With the rapid advances in DirectX, OpenGL, and graphics cards, vertex and pixel shaders are becoming more widely used in high-end graphics and game development. The challenges of mastering these techniques can be daunting for new programmers, but with this comprehensive collection of ready-to-use techniques, they'll get up to speed quickly. And for the more experienced programmers, they'll find insights and tricks that will improve their efficiency and prevent redundancy. If you are involved in shader programming, this is a must-have reference for your collection.
About the Author
Wolfgang is a Senior Graphics Programmer in the core technology group at Rockstar San Diego. He is the editor of the ShaderX book series and the author of Programming Vertex and Pixel Shaders. Wolfgang is a frequent speaker at conferences throughout the world and publishes articles in a variety of journals and on several websites. He is also a speaker at the Game Developer's Conference in March 2007, and is a Microsoft DirectX MVP. Read more...
Welcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to common problems, and practical tools and tricks that will help you in all areas of shader programming. All of the articles evolved from the work and experiences of industry pros, and all of the sections were edited by shader programming experts. With the rapid advances in DirectX, OpenGL, and graphics cards, vertex and pixel shaders are becoming more widely used in high-end graphics and game development. The challenges of mastering these techniques can be daunting for new programmers, but with this comprehensive collection of ready-to-use techniques, they'll get up to speed quickly. And for the more experienced programmers, they'll find insights and tricks that will improve their efficiency and prevent redundancy. If you are involved in shader programming, this is a must-have reference for your collection.
About the Author
Wolfgang is a Senior Graphics Programmer in the core technology group at Rockstar San Diego. He is the editor of the ShaderX book series and the author of Programming Vertex and Pixel Shaders. Wolfgang is a frequent speaker at conferences throughout the world and publishes articles in a variety of journals and on several websites. He is also a speaker at the Game Developer's Conference in March 2007, and is a Microsoft DirectX MVP. Read more...
Practical, real-world solutions to lockouts. Learn to open doorknobs, deadbolts, car doors, padlocks, handcuffs, et cetera. This book sold out as "Lock Bypass Methods," and has proven to be the best manual on keyless entry available. Since your resources are usually on the other side of the door when you're locked out, it shows how to improvise tools from garbage and common, everday items. Multiple entrance options are provided in case of stubborn doors or limited materials. Thousands of people have successfully opened doors using techniques they learned in "Lock Bypass Methods." This expanded edition has more illustrations and new techniques.
This book will not waste your time trying to explain how to pick sidebar locks, or activate magnetic-stripe readers without a key card. It DOES explain how to open doors protected by these locks, simply and without damage, through bypass techniques. A latch holds something shut, and a lock is a gateway to that latch. This book teaches ways to climb over the fence and ignore the gate. You will learn how to pick locks, a skill that works 60-70% of the time. More importantly, you will learn methods to trip actuators, move linkage rods, take advantage of mechanical design flaws, exploit tolerances in a lock's setting, and other practical means of entry.
The book's focus is on problem solving, not presenting methods that are too difficult to accomplish. Many other books in this field suffer from too much theory and too little delivery. Read more...
Computer algebra systems have revolutionized the use of computers within mathematics research, and are currently extending that revolution to the undergraduate mathematics curriculum. But the power of such systems goes beyond simple algebraic or numerical manipulation. In this practical resource Roman Maeder shows how computer-aided mathematics has reached a level where it can support effectively many of the computations in science and engineering. Besides treating traditional computer science topics, he demonstrates how scientists and engineers can use these computer-based tools to do scientific computations. A valuable text for computer science courses for scientists and engineers, this book will also prove useful to Mathematica users at all levels. Covering the latest release of Mathematica, the book includes useful tips and techniques to help even seasoned users.
Review
"This is an excellent introductory textbook in computer science via Mathematica. I recommend it for use in computer science classes for science and engineering students." Computing Reviews
Contents
Preface
About This Book
I Computers and Science
1.1 From Problems to Programs
1.2 Computers
1.3 Programming Languages
1.4 Computer Science
2 Mathematica's Programming Language
2.1 Arithmetic and Logic
2.2 Definitions
2.3 Simple Program Structures
2.4 Structure of Expressions
2.5 Help with Problems
2.6 Exercises
3 Iteration and Recursion
3.1 The Greatest Common Divisor
3.2 The Read more...
Computer algebra systems have revolutionized the use of computers within mathematics research, and are currently extending that revolution to the undergraduate mathematics curriculum. But the power of such systems goes beyond simple algebraic or numerical manipulation. In this practical resource Roman Maeder shows how computer-aided mathematics has reached a level where it can support effectively many of the computations in science and engineering. Besides treating traditional computer science topics, he demonstrates how scientists and engineers can use these computer-based tools to do scientific computations. A valuable text for computer science courses for scientists and engineers, this book will also prove useful to Mathematica users at all levels. Covering the latest release of Mathematica, the book includes useful tips and techniques to help even seasoned users.
Review
"This is an excellent introductory textbook in computer science via Mathematica. I recommend it for use in computer science classes for science and engineering students." Computing Reviews
Contents
Preface
About This Book
I Computers and Science
1.1 From Problems to Programs
1.2 Computers
1.3 Programming Languages
1.4 Computer Science
2 Mathematica's Programming Language
2.1 Arithmetic and Logic
2.2 Definitions
2.3 Simple Program Structures
2.4 Structure of Expressions
2.5 Help with Problems
2.6 Exercises
3 Iteration and Recursion
3.1 The Greatest Common Divisor
3.2 The Read more...
Self-contained text covering practical image processing methods and theory for image texture analysis.
Techniques for the analysis of texture in digital images are essential to a range of applications in areas as diverse as robotics, defence, medicine and the geo-sciences. In biological vision, texture is an important cue allowing humans to discriminate objects. This is because the brain is able to decipher important variations in data at scales smaller than those of the viewed objects. In order to deal with texture in digital data, many techniques have been developed by image processing researchers.
With a wholly practical approach and many worked examples, Image Processing: Dealing with Texture is a comprehensive guide to these techniques, including chapters on mathematical morphology, fractals, Markov random fields, Gabor functions and wavelets. Structured around a series of questions and answers, enabling readers to easily locate information on specific problems, this book also:
* provides detailed descriptions of methods used to analyse binary as well as grey texture images
* presents information on two levels: an easy-to-follow narrative explaining the basics, and an advanced, in-depth study of mathematical theorems and concepts
* looks at 'good' and 'bad' image processing practice, with wrongly designed algorithms illustrating 'what not to do'
* includes an accompanying website, setting out all algorithms discussed within the text.
An ideal self-teachin Read more...
From the Back Cover
Beginning Cryptography with Java
While cryptography can still be a controversial topic in the programming community, Java has weathered that storm and provides a rich set of APIs that allow you, the developer, to effectively include cryptography in applications-if you know how.
This book teaches you how. Chapters one through five cover the architecture of the JCE and JCA, symmetric and asymmetric key encryption in Java, message authentication codes, and how to create Java implementations with the API provided by the Bouncy Castle ASN.1 packages, all with plenty of examples. Building on that foundation, the second half of the book takes you into higher-level topics, enabling you to create and implement secure Java applications and make use of standard protocols such as CMS, SSL, and S/MIME.
What you will learn from this book
* How to understand and use JCE, JCA, and the JSSE for encryption and authentication
* The ways in which padding mechanisms work in ciphers and how to spot and fix typical errors
* An understanding of how authentication mechanisms are implemented in Java and why they are used
* Methods for describing cryptographic objects with ASN.1
* How to create certificate revocation lists and use the Online Certificate Status Protocol (OCSP)
* Real-world Web solutions using Bouncy Castle APIs
Who this book is for
This book is for Java developers who want to use cryptography in their applications or to understand h Read more...
This is one of the courses offered at Game Institute. You can visit http://www.gameinstitute.com/courses.php for more information.
In Part I of this series you will explore the fundamentals of 3D graphics rendering. The focus throughout these early lessons is on the core features of the DirectX 9 fixed-function rendering pipeline. This includes loading and drawing geometric objects, the use of lighting and textures to provide scene detail, developing camera systems for viewing simulation environments in real-time, and using alpha components for controlling object transparency to produce effects like glass and water.
Why should I take the course?
This DirectX9 Graphics Programming course was specifically designed to be the first course that a student takes at Game Institute following their C++ training. It represents the beginning of the core training you will receive here at Game Institute as you study to become a professional game developer. Although this is a targeted as a beginner/intermediate level course, even if you have some previous 3D graphics experience, you are likely to encounter a significant amount of useful information and learn some new techniques along the way. This is the first DirectX programming course in a multi-part series on 3D Game Engine Programming (and DirectX Graphics version 9). The application framework you build in this course will be greatly expanded in Module II and then further still in a set of targeted workshops dealing with advanc Read more...
With coverage not found in other titles and endorsed by the architects of ASP.NET, this book is essential for any serious ASP.NET developer. Covers Visual Basic.NET.
This book will provide the definitive resource for ASP.NET developers working in Visual Basic .NET, not just to the features of ASP.NET but also how to use them best. Fritz Onion looks at working examples of how Web applications are built today, and then looks at what ASP.NET offers to simplify constructing Web applications of this type. In addition to explaining how to use ASP.NET and examining why it is built the way it is, Onion also explores implementation tools not covered in any other books. He helps the reader acquire a broader understanding of the technology and how it fits in with other tools. From his experience teaching ASP.NET to working developers, Onion knows what information they need, what questions they have, and how to organize and present the material in the best way possible. As Justin Burtch, a Software Engineer at Integrated Data Systems expressed it, "This book does not try to be everything to everyone. As a result, it is able to provide both breadth and depth on the subject. Essential ASP.NET is positioned to become the seminal book on the most important advancement to web development in years."
This book begins with a discussion of the rationale behind the design of ASP.NET and an introduction to how it builds on top of the .NET framework. Subsequent chapters explore the host of ne Read more...
Aimed at equipping students with the necessary skills to build practical databases in the real world as well as ensuring that they have a sufficient theoretical grounding in the subject.
Database books currently tend to fall into two categories: highly theoretical and detailed textbooks and manuals which teach how to use the software but not the underlying theory. Neither type of book explains why the reader would want to do many of the things they describe. Marklyn and Whitehorn cover essential relational database theory and explain how to build databases securely - without bogging them down into too much detail and endless formulae. They start by explaining interface components and letting you build working databases. Along the way the authors guide you through potential disasters and provide the techniques to avoid them. Inside Relational Databases is aimed at equipping students with the necessary skills to build practical databases in the 'real world' as well as ensuring that they have a sufficient theoretical grounding in the subject. --This text refers to an out of print or unavailable edition of this title. Read more...
This sky atlas contains star charts and information for all those who observe the night sky with the naked eye, binoculars, or a small telescope, or who just wish to look at constellations and interesting objects. Equally useful for the beginning observer and the old hand, the atlas presents - clearly arranged charts of all the stars visible with the naked eye (limiting magnitude 6m) - enlarged chart sections for binocular observation highlighting 250 interesting nebulae and stellar clusters (limiting magnitude 9m) - data on more than 1000 sky objects - coordinates in equinox 2000.0 - distances of double stars until the year 2010 The Observer's Sky Atlas is a handy, indispensable companion for every observer.
Review
FROM REVIEWS OF THE FIRST EDITION
"the most informative little sky guide in the business."
ASTRONOMY
"The more experienced observer will find this slim volume useful at the telescope andpacked with interesting observing projects."
SKY and TELESCOPE
Sky and Telescope, on the first edition
"The more experienced observer will find this slim volume useful at the telescope and ... packed with interesting observing projects." Read more...
Beginning Transact-SQL with SQL Server 2000 and 2005
Transact-SQL is a powerful implementation of the ANSI standard SQL database query language. In order to build effective database applications, you must gain a thorough understanding of these features. This book provides you with a comprehensive introduction to the T-SQL language and shows you how it can be used to work with both the SQL Server 2000 and 2005 releases.
Beginning with an overview of the SQL Server query operations and tools that are used with T-SQL, the author goes on to explain how to design and build applications of increasing complexity. By gaining an understanding of the power of the T-SQL language, you'll be prepared to meet the ever-increasing demands of programming.
What you will learn from this book
* How T-SQL provides you with the means to create tools for managing hundreds of databases
* Various programming techniques that use views and stored procedures
* Ways to optimize query performance
* How to create databases that will be an essential foundation to applications you develop later
Who this book is for
This book is for database developers and administrators who have not yet programmed with Transact-SQL. Some familiarity with relational databases and basic SQL is helpful, and some programming experience is helpful.
Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format th Read more...
Milton Erickson has been called the most influential hypnotherapist of our time. Closely related to his therapy was his use of "teaching tales." Calling upon shock, surprise, confusion-with generous use of questions, puns, and playful humor-he seeded suggestions indirectly and positively with these tales, here gathered together by Dr. Rosen.
These stories are case studies, people with all sorts of problems, and very interesting solutions, and great stories.
Think of Milton Erickson as someone who was a master of effecting life altering personal change by being able to communicate on a deeper level. Applied to yourself you can most likely imagine the effect you can have on yourself and others and how you can win friends and influence people by learning this skill.
Ground-breaking and revolutionary describe the work of Milton Erickson. With no direct method available to comprehend Erickson's complex therapy style Teaching Tales allows insight into his work. The understanding one develops from reading the highly engaging text comes about as each tale represents a piece of the puzzle of what it is to be a human learning our way through this world. Always focused on the fundamental experience of people, Erickson through the exposition of Sidney Rosen, elucidates his basic and profound vision of what makes all of us play, work, and especially learn to be better. Read more...
A chess book on the openings, aimed at a club audience.
From the Back Cover
Tired of playing the same old openings? Worried about having to learn too much theory? Then this book is what you're looking for! International Master Angus Dunnington presents you with a new attacking opening repertoire based on the move 1 d4. Rather than getting bogged down with theory, Dunnington concentrates on constructing easy-to-learn systems against all of Black's possible defenses. He chooses lines which are fun to play, easy to learn and will pose your unsuspecting opponent many problems. (6 x 9, 160 pages, b and w diagrams) Read more...
The definitive, Jolt-award winning guide to learning and using Rails is now in its Second Edition. Rails is a new approach to web-based application development that enables developers to create full-featured, sophisticated web-based applications using less code and less effort. Now programmers can get the job done right and still leave work on time.
NEW IN THE SECOND EDITION: The book has been updated to take advantage of all the new Rails 1.2 features. The sample application uses migrations, Ajax, features a REST interface, and illustrates new Rails features. There are new chapters on migrations, active support, active record, and action controller (including the new resources-based routing). The Web 2.0 and Deployment chapters have been completely rewritten to reflect the latest thinking. Now you can learn which environments are best for your style application, and see how Capistrano makes managing your site simple. All the remaining chapters have been extensively updated. Finally, hundreds of comments from readers of the first edition have been incorporated, making this book simply the best available.
Rails is a full-stack, open source web framework that enables you to create full-featured, sophisticated web-based applications with a twist...you can create a full Rails application using less code than the setup XML you'd need just to configure some other frameworks.
With this book, you'll learn how to use Rails Active Record to connect business objects and databa Read more...
Author(s) : Jeffrey P. McManus, Jackie Goldstein
Publisher : Addison Wesley
Year : Feb 2003
ISBN 10 : 0672323435
ISBN 13 : 9780672323430
Language : English
Pages : 464
File type : CHM
Size : 5.6 MB (book + source code)
Database Access with Visual Basic .NET continues to use techniques developed by Jeffrey McManus that provide solutions to problems faced by developers every day. Since data access is the most used feature in corporate development, it is important for developers to understand the most effective and efficient way to access data using .NET technologies. This book provides clear explanations of how to use ADO.NET to access data stored in relational databases, as well as how XML integrates with ADO.NET. The authors use their years of experience to relate key topics to real-world applications through use of Business Cases that include code listings in Visual Basic .NET.
The purpose of this book is to show you how to develop database applications, using Visual Basic.NET and ADO.NET. Even though we expect that most readers will be working with SQL Server, we do not assume that they are experienced with it. You may be new to database applications or only have experience with other databases such as Microsoft Access or Oracle. We have therefore included a hefty overview of Microsoft SQL Server in Chapter 3. If you are experienced with SQL Server, you may want to skip this chapter. However, it covers a wide variety of topics, and you may still find a "nugget" or two that would make reading the chapter worthwhile.
We assume that you are already familiar with Visual Basic.NET (VB.NET). Although we give step-by-step coding instructions and code examples, we do not cover VB.NET syntax in this book. We assume that you are reasonably comfortable with VB.NET and Visual Studio.NET (VS.NET) and do not waste your time reviewing fundamental concepts. For example, we do not normally step through basic tasks, such as opening and saving project files, except maybe the first time you encounter them. We do, however, often show how to do the same thing in several different ways€�we hope that this will extend your knowledge of VB.NET, without rehashing the basics. You may also notice variant coding styles, and even screen shots on different versions of Windows€�all illustrating the flexibility of VB.NET.
Author(s) : Anne Prince
Publisher : Murach
Year : Jun 2002
ISBN 10 : 1890774154
ISBN 13 : 9781890774158
Language : English
Pages : 692
File type : PDF
Size : 13.5 MB (book + source code)
If you€™re new to Visual Basic .NET, this book gets you started right. By chapter 3, you€™ll be developing simple but complete applications. By chapter 5, you€™ll be doing some serious programming. And by chapter 7, you€™ll be able to code, test, and debug object-oriented programs with Visual Basic .NET.
Of course, there€™s a lot more to Visual Basic .NET than one beginning book can cover. But this book gets you started with all of the important features and capabilities of Visual Basic .NET and prepares you for learning more about them on your own. That€™s why we say that no other book or course will get you started faster or better than this book.
This book is for anyone who wants to learn how to use Visual Basic .NET for developing business applications. It works if you have no programming experience at all. It works if you have programming experience with another language like COBOL or Java. It works if you already know Visual Basic 6. And it works if you€™ve already read three or four other Visual Basic .NET books and still don€™t know how to develop a real-world business application.
If you€™re completely new to programming, the prerequisites are minimal. First, you need to be familiar with the Windows interface. This means that you have used Windows applications like Word or Excel so you€™re comfortable with tasks like opening, saving, printing, and closing files. Second, you should know how to use the Windows Explorer to copy folders and files from one location to another.
Author(s) : Fritz Onion
Publisher : Addison Wesley
Year : Feb 2003
ISBN 10 : 0201760398
ISBN 13 : 9780201760392
Language : English
Pages : 432
File type : CHM
Size : 4.6 MB (book with source code)
Essential ASP.NET with Examples in Visual Basic .NET is the Visual Basic programmer's definitive reference for ASP.NET through version 1.1. It provides experienced programmers with the information needed to fully understand the technology, and is a clear guide to using ASP.NET to build robust and well-architected Web applications.
This book begins with a discussion of the rationale behind the design of ASP.NET and an introduction to how it builds on top of the .NET framework. Subsequent chapters explore the host of new features in ASP.NET, including the server-side compilation model, code-behind classes, server-side controls, form validation, the data binding model, and custom control development. Throughout the book, working examples illustrate best practices for building Web-based applications in VB.NET.
This book focuses exclusively on ASP.NET and does not spend time reviewing .NET programming, object-oriented programming techniques, database access, or general Web application development techniques. You will be able to get the most out of this book if you have spent some time gaining experience in each of these areas.

Ebook Summary:
Ajax has the power to revolutionize the way web-based applications are designed. This book provides you with a thorough working knowledge of what Ajax has to offer and how to take full advantage of it in your application development.
Following an exploration of how Ajax works with .NET, you’ll get acquainted with DHTML, the role of JavaScript and the Document Object Model, and the XMLHttpRequest Object, which is the foundation of Ajax. Then you will examine the Ajax-type features built into ASP.NET and explore the Ajax.NET Professional Library in detail. Finally, you will explore client scripting as well as building and using controls with Microsoft’s Atlas. With an entire chapter devoted to debugging, you will have all you need to use this cutting-edge technology.
Welcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to common problems, and practical tools and tricks that will help you in all areas of shader programming. All of the articles evolved from the work and experiences of industry pros, and all of the sections were edited by shader programming experts. With the rapid advances in DirectX, OpenGL, and graphics cards, vertex and pixel shaders are becoming more widely used in high-end graphics and game development. The challenges of mastering these techniques can be daunting for new programmers, but with this comprehensive collection of ready-to-use techniques, they'll get up to speed quickly. And for the more experienced programmers, they'll find insights and tricks that will improve their efficiency and prevent redundancy. If you are involved in shader programming, this is a must-have reference for your collection.
About the Author
Wolfgang is a Senior Graphics Programmer in the core technology group at Rockstar San Diego. He is the editor of the ShaderX book series and the author of Programming Vertex and Pixel Shaders. Wolfgang is a frequent speaker at conferences throughout the world and publishes articles in a variety of journals and on several websites. He is also a speaker at the Game Developer's Conference in March 2007, and is a Microsoft DirectX MVP. Read more...
Practical, real-world solutions to lockouts. Learn to open doorknobs, deadbolts, car doors, padlocks, handcuffs, et cetera. This book sold out as "Lock Bypass Methods," and has proven to be the best manual on keyless entry available. Since your resources are usually on the other side of the door when you're locked out, it shows how to improvise tools from garbage and common, everday items. Multiple entrance options are provided in case of stubborn doors or limited materials. Thousands of people have successfully opened doors using techniques they learned in "Lock Bypass Methods." This expanded edition has more illustrations and new techniques.
This book will not waste your time trying to explain how to pick sidebar locks, or activate magnetic-stripe readers without a key card. It DOES explain how to open doors protected by these locks, simply and without damage, through bypass techniques. A latch holds something shut, and a lock is a gateway to that latch. This book teaches ways to climb over the fence and ignore the gate. You will learn how to pick locks, a skill that works 60-70% of the time. More importantly, you will learn methods to trip actuators, move linkage rods, take advantage of mechanical design flaws, exploit tolerances in a lock's setting, and other practical means of entry.
The book's focus is on problem solving, not presenting methods that are too difficult to accomplish. Many other books in this field suffer from too much theory and too little delivery. Read more...
Self-contained text covering practical image processing methods and theory for image texture analysis.
Techniques for the analysis of texture in digital images are essential to a range of applications in areas as diverse as robotics, defence, medicine and the geo-sciences. In biological vision, texture is an important cue allowing humans to discriminate objects. This is because the brain is able to decipher important variations in data at scales smaller than those of the viewed objects. In order to deal with texture in digital data, many techniques have been developed by image processing researchers.
With a wholly practical approach and many worked examples, Image Processing: Dealing with Texture is a comprehensive guide to these techniques, including chapters on mathematical morphology, fractals, Markov random fields, Gabor functions and wavelets. Structured around a series of questions and answers, enabling readers to easily locate information on specific problems, this book also:
* provides detailed descriptions of methods used to analyse binary as well as grey texture images
* presents information on two levels: an easy-to-follow narrative explaining the basics, and an advanced, in-depth study of mathematical theorems and concepts
* looks at 'good' and 'bad' image processing practice, with wrongly designed algorithms illustrating 'what not to do'
* includes an accompanying website, setting out all algorithms discussed within the text.
An ideal self-teachin Read more...
The definitive, Jolt-award winning guide to learning and using Rails is now in its Second Edition. Rails is a new approach to web-based application development that enables developers to create full-featured, sophisticated web-based applications using less code and less effort. Now programmers can get the job done right and still leave work on time.
NEW IN THE SECOND EDITION: The book has been updated to take advantage of all the new Rails 1.2 features. The sample application uses migrations, Ajax, features a REST interface, and illustrates new Rails features. There are new chapters on migrations, active support, active record, and action controller (including the new resources-based routing). The Web 2.0 and Deployment chapters have been completely rewritten to reflect the latest thinking. Now you can learn which environments are best for your style application, and see how Capistrano makes managing your site simple. All the remaining chapters have been extensively updated. Finally, hundreds of comments from readers of the first edition have been incorporated, making this book simply the best available.
Rails is a full-stack, open source web framework that enables you to create full-featured, sophisticated web-based applications with a twist...you can create a full Rails application using less code than the setup XML you'd need just to configure some other frameworks.
With this book, you'll learn how to use Rails Active Record to connect business objects and databa Read more...
Product Details Book Publisher: Saunders (09 November, 2006) ISBN: 1416039740 Book author: John T. Hansen Amazon Rating: 4.5 Book Description: Using outstanding anatomical illustrations from Netter’s hugely popular Atlas of Human Anatomy, these 324 flash cards help you learn and test your knowledge of muscles, bones, vessels, viscera and the joints. Each card